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Post by corkyspetals on May 22, 2017 17:12:15 GMT
I'm on my first playthrough and getting close to the endgame. Are there any quests that seem to fit better after the endgame? I haven't played a lot of games and don't really see the point of continuing after the big ending if it's just to scan a few rocks. Seems like digging for the last few crumbs at the bottom of the potato chip bag. But maybe some things just feel better in the aftermath. I have heard that Movie Night can break afterwards and so I might try to do that beforehand. Shame, since it sounds like a nice gather 'round the campfire coda.
I don't want any big spoilers, although I know enough that a certain location is unavailable after the PONR. So, anyone have suggestions about quests that seem to fit better after, or even before, emotionally satisfying story-wise?
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Post by derrame on May 22, 2017 17:37:58 GMT
not a single one all that is not main story orloyalty mission is boring fetch quest, just filler content
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Post by babe145869 on May 22, 2017 17:38:41 GMT
You should finish the sqadmates "loyalty" quests and anything that is on the Hyperion (human ark at the Nexus) before the final battle. The task quests don't seem to have any effect on whether you do them before or after unless it requires you to go the the Hyperion to turn it in. Although it's possible to get on the Hyperion in the end game, the way to get to it, is not as quick as before the final battle and I believe some quests disappear on the Hyperion after the final battle.
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Post by KaiserShep on May 22, 2017 17:41:18 GMT
not a single one all that is not main story orloyalty mission is boring fetch quest, just filler content Heh, always helpful Anyway, I prefer Movie Night before the endgame myself. Post-campaign I don't really do anything but go through the epilogue content and bonus you get for 100% viability and leave it there. Ryder family Secrets is always one to finish before the endgame as well.
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Post by griffith82 on May 22, 2017 17:42:41 GMT
not a single one all that is not main story orloyalty mission is boring fetch quest, just filler content But it's good filler imo. I've yet to find a boring one.
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Post by corkyspetals on May 22, 2017 18:05:46 GMT
I've done the loyalty quests and Ryder Family secrets, so I guess I'm ready to make the plunge.
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Post by Deleted on May 22, 2017 18:08:12 GMT
Not really. As I played ME2 I realised I preferred to do it all beforehand, have a big dramatic ending then quit. It has more impact for me personally and besides, I doubt I'd find the enthusiasm to finish things off after the end is done.
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Post by Deleted on May 22, 2017 18:08:37 GMT
Sadly there is zero post game content or anything that seems to make more sense to do after the final run
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Post by abaris on May 22, 2017 18:14:54 GMT
But it's good filler imo. I've yet to find a boring one. Well, yeah, if go there, kill that, fetch that appeals to you. To tell the truth it's not Bioware's fault. Every company does that. They may have just introduced an additional nuisance of scan that into the mix. Which gets old very soon when it's about different systems. So travel there is part of the cocktail also.
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Post by griffith82 on May 22, 2017 18:28:32 GMT
But it's good filler imo. I've yet to find a boring one. Well, yeah, if go there, kill that, fetch that appeals to you. To tell the truth it's not Bioware's fault. Every company does that. They may have just introduced an additional nuisance of scan that into the mix. Which gets old very soon when it's about different systems. So travel there is part of the cocktail also. They are more than that they have a story and imo are good.
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Post by Gilsa on May 22, 2017 18:38:58 GMT
Quests, nah, but it's still worth traveling around after you beat the game. Some characters have post-ending dialogue. Nothing amazing, but one liners here and there. Still fun to have that kind of acknowledgement, you know?
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Post by wickedtruth on May 22, 2017 18:43:03 GMT
i dunno i managed Liams loyalty mission after the final mission. changed a few lines of dialogue but nothing major. Well im assuming it changed some dialogue.
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Post by abaris on May 22, 2017 18:45:45 GMT
i dunno i managed Liams loyalty mission after the final mission. changed a few lines of dialogue but nothing major. Well im assuming it changed some dialogue. I guess it does at any point in the game, Meaining dialogue referring to the mission.
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Post by corkyspetals on May 22, 2017 20:54:52 GMT
It's funny, but in movies and novels I like open endings. But with a game like this I'm not very interested in continuing unless there are new things to discover.
Although I just read that Movie Night can be done afterwards, you just have to keep talking to the crew until you trigger the right responses.
Whatever
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Post by kino on May 23, 2017 3:15:51 GMT
I think some of the planet side quests could be safely ignored, but I'd still stick around after the end. There's some great dialog in the Tempest after the final mission.
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Post by Deana on May 23, 2017 17:33:15 GMT
What is the purpose of Loyalty missions if not doing them doesn't affect anything?
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Post by obatalaryder on May 24, 2017 0:41:57 GMT
I feel like Ryder's Family Secrets works extremely better post-ending on a narrative level.
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Post by Pearl on May 24, 2017 3:45:44 GMT
What is the purpose of Loyalty missions if not doing them doesn't affect anything? Some of them do have an effect on the main game, but not a particularly significant one. The main purpose of Loyalty missions is so you can unlock the ability to take your squadmate's powers to rank 6.
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Post by steppinrazor on May 24, 2017 6:39:40 GMT
Can I save some relationship missions till after I beat it? I wanna leave some stuff, so I'll have a bit more to do even after the main story. I can definitely play after it's over though, right?
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Post by sjsharp2010 on May 24, 2017 10:31:58 GMT
not a single one all that is not main story orloyalty mission is boring fetch quest, just filler content But it's good filler imo. I've yet to find a boring one. Atgreed they'r ebetter than DAI's filler quest sany7way which for the most part were collectathons
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Post by christsuperstar on May 24, 2017 10:36:11 GMT
not a single one all that is not main story orloyalty mission is boring fetch quest, just filler content But it's good filler imo. I've yet to find a boring one. I'm sorry, but hell fucking no. Just NO. That is just all kinds of wrong.
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Post by kira on May 24, 2017 12:09:41 GMT
But it's good filler imo. I've yet to find a boring one. I'm sorry, but hell fucking no. Just NO. That is just all kinds of wrong. Is it though? Is there some law that players are not allowed to enjoy any optional tasks in games? Because, if there is, fuck that law. I play games to enjoy the journey, and go off the beaten path to smell the roses, to get stuck cats down from trees, to complete collections, and to solve sudoku puzzles. I mean, sue me for not needing everything to be fast paced and epic, I suppose?
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Post by christsuperstar on May 24, 2017 12:22:15 GMT
I'm sorry, but hell fucking no. Just NO. That is just all kinds of wrong. Is it though? Is there some law that players are not allowed to enjoy any optional tasks in games? Because, if there is, fuck that law. I play games to enjoy the journey, and go off the beaten path to smell the roses, to get stuck cats down from trees, to complete collections, and to solve sudoku puzzles. I mean, sue me for not needing everything to be fast paced and epic, I suppose? If that's the level of quality you want, you should play MMOs more, and leave actual story driven action RPGs/shooters to be just that. Just because you're able to enjoy very low quality, doesn't make it good. It means your bar is very low. Maybe we can call James Cameron to help with that...
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Post by griffith82 on May 24, 2017 14:30:44 GMT
Is it though? Is there some law that players are not allowed to enjoy any optional tasks in games? Because, if there is, fuck that law. I play games to enjoy the journey, and go off the beaten path to smell the roses, to get stuck cats down from trees, to complete collections, and to solve sudoku puzzles. I mean, sue me for not needing everything to be fast paced and epic, I suppose? If that's the level of quality you want, you should play MMOs more, and leave actual story driven action RPGs/shooters to be just that. Just because you're able to enjoy very low quality, doesn't make it good. It means your bar is very low. Maybe we can call James Cameron to help with that... Actually the quality of said quests is in the eye of the beholder. IMO they are miles better than MMO fetch quests.
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Post by christsuperstar on May 24, 2017 16:16:55 GMT
If that's the level of quality you want, you should play MMOs more, and leave actual story driven action RPGs/shooters to be just that. Just because you're able to enjoy very low quality, doesn't make it good. It means your bar is very low. Maybe we can call James Cameron to help with that... Actually the quality of said quests is in the eye of the beholder. IMO they are miles better than MMO fetch quests. True, but some people out there like getting shit smeared on them (quality stuff), so there's that. In no way does quests like those have a place in being "majority content", in a story driven action RPG/shooter. A few here and there, livable - but being 75% of a complete playthrough, no fucking way. Lowest quality "filler quest", which there should only be a few of, that I would find acceptable is something in line of the Turian would-be-murderer quest...
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