RageUnderFire
N3
Games: Mass Effect Trilogy
Origin: Aralakh
Posts: 898 Likes: 430
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Post by RageUnderFire on Jun 2, 2017 4:06:08 GMT
is this what accuracy is supposed to do for SRs?
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Post by xeternalxdreams on Jun 2, 2017 4:11:06 GMT
It's odd, I'm not sure. I thought the scope would steady the aim better but it's pretty steady without it. I need to look this up.
It would have been better to have scopes to provide different reticles and zoom scales to see farther targets.
Like a base scope with 200m zoom, advanced with 300, ect. Numbers are random, btw.
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RageUnderFire
N3
Games: Mass Effect Trilogy
Origin: Aralakh
Posts: 898 Likes: 430
inherit
1548
0
430
RageUnderFire
898
Sept 11, 2016 20:30:26 GMT
September 2016
rageunderfire
Mass Effect Trilogy
Aralakh
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Post by RageUnderFire on Jun 2, 2017 4:20:07 GMT
It's odd, I'm not sure. I thought the scope would steady the aim better but it's pretty steady without it. I need to look this up. It would have been better to have scopes to provide different reticles and zoom scales to see farther targets. Like a base scope with 200m zoom, advanced with 300, ect. Numbers are random, btw. Same here. They could have done a much better job at explaining how things work in the game.
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bshep
N5
We destroy them or they destroy us.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
Origin: MasterDassJennir
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We destroy them or they destroy us.
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Post by bshep on Jun 2, 2017 5:00:45 GMT
Actually i would like to know that too.
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Rendering planets viable since 2017
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Post by Serza on Jun 2, 2017 11:32:53 GMT
200m is antimaterial range in Andromeda.
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