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Post by wickedcool on Sept 12, 2016 13:43:56 GMT
With dai tge quizzy had unique powers that added many unique game elements. Any chance we get similar powers in da4
I personally loved them
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Playing a lot of Divinity Original Sin 2
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Post by Kantr on Sept 12, 2016 13:54:30 GMT
Not without the anchor.
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Post by saberchic on Sept 12, 2016 14:11:16 GMT
With dai tge quizzy had unique powers that added many unique game elements. Any chance we get similar powers in da4 I personally loved them What powers are you specifically talking about? Because if it's just the anchor, then no.
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Post by wickedcool on Sept 12, 2016 14:47:37 GMT
Yes i'm talking anchor powers
Mark,aegis,discharge
With each dlc the writers seemed to embrace and expand these powers
If we assume the next game involves a battle with solas i dont see them scrapping rifts and giving the protag unique powers
Couldnt there be another ancient artifact to counter solas powers and also duplicate anchor powers?
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Post by Iakus on Sept 12, 2016 15:51:53 GMT
As long as we have more than an eight power limit...
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Post by cardbutton on Sept 12, 2016 16:07:59 GMT
I would they prefer they not have any "special" powers. If its something they trained for, a skill that is rare but yet still can be learned ... that's fine, go for it. After they released the "Magekiller" Comic series I would be absolutely shocked if the new PC didn't have something along the lines of Mage Hunting skills, but if they have something like that of the "Anchor" it would frustrate me greatly. As much as I love my Quizzies I am under no illusions as to what they truly are, "Special Snowflakes". They are characters given a special ability only they have access to that makes them indispensable to the story at hand, without actually needing to give them character reasons for being involved. You know all those people complaining that there were no origin stories in DA:I and it attributed to making the Inquisitor a weaker character, welp the lack of need for them is partially a byproduct of the Special Snowflake aspect of that PC. It is lazy writing at its finest. Its a cheap and easy way of getting a PC involved in a story or a villain without actually putting in the legwork to get them there, especially if they are being dumped into a situation with a story/villain that is from a previous game ... again. Here's an example of what I mean. The Inquisitor WAS a Special Snowflake, but if they were to somehow return for the next game (IMO preferably playable, or not at all) they would no longer be considered thus. Their Unique power has been removed and their investment and motive to continue to be involved in the Solas story is already set up by the end of Trespasser (and to be fair I doubt anything they do to fix the arm problem will work to do anything but alleviate the handicap, rather than giving them a special power.) I'm not saying they should return, but you get my point. Motive, Means, and Opportunity, are preferable over a mere special power that forces them to get involved. That probably means at bare minimum the new PC will require Origin stories.
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Post by wickedcool on Sept 12, 2016 16:37:24 GMT
In dao we had origin and i would argue for the story we are the special snowflake until the final battle
We are one 3 people in the game that can kill the final boss
As it stands right now based on how powerful solas appears to be i dont believe hawke/hof have the ability To take him on
My guess is we a 2.0 version of rift powers. I'm also bot going to be shocked if it has a bigger tree of choices
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Post by cardbutton on Sept 12, 2016 17:43:10 GMT
In dao we had origin and i would argue for the story we are the special snowflake until the final battle We are one 3 people in the game that can kill the final boss As it stands right now based on how powerful solas appears to be i dont believe hawke/hof have the ability To take him on My guess is we a 2.0 version of rift powers. I'm also bot going to be shocked if it has a bigger tree of choices In DA:O we were one of two Warden's left alive after a deliberate act from one of the Game's villains killed the rest and then actively prevented the Wardens from other countries from getting involved. That is hardly the same as a Villain being incompetent enough to allow a random bystander to walk in and pick up his super important magic orb, which in turn magically granted them the exact power they needed to defeat him. Hell, based on the writing, characters, and conflicts it seems like DA:I was originally written more for Hawke to be a returning PC and then that idea was scrapped due to the rather vocal negative backlash that DA2 received, and then the story was adjusted to fit a new PC that included Race choice. If thats the case and Hawke really was intended for the role, the Anchor would have been almost a requirement to get any new PC involved to take Hawke's place. Yes the HoF was "Special", but it seems the extent of their powers is being immune to darkspawn blood, sensing the presence of Darkspawn, and being able to soak up Arch Demon Souls which means as one recruit so snarkily said "At least we'll know their coming when we die". Not to mention the Wardens can make more Wardens. If the HoF and Alistair failed in their duties to defeat the Arch Demon odds are what would have happened is that Fereldon would have fallen, the situation would have turned into a full fledged Blight, and the Wardens and Countries outside of Fereldon would have had to deal with it. Not to diminish their roles in events, but all the HoF and Allistair managed to accomplish through their actions was preventing the 5th Blight from getting out of hand and becoming the same scale as the first 4. No small feat and they probably saved tens of thousands of lives, but they weren't requirements to stop the Blight. The Inquisitor and they're very super special power they got by complete accident, a power that only they had, absolutely was necessary to stop Cory. The answer to defeating Solas is not creating a random special ability that can out power Solas, the power scaling would get all out of wack and where would the PC even get it in the first place? Even if Solas managed to find or create another Orb he is not stupid enough to allow someone else to touch it, which since we're going to Tevinter really only leaves Old Dragon God Magic that can take its place. If that's the route Bioware decides to go with then I have no issues with it provided its part of the story (and even then I'm not sure Old God power alone is enough to defeat him now). The PC needs a valid reason to actively want such power, they need to have the skills necessary to pursue it, they need to make a sacrifice to obtain it proportional to the power they're receiving, and above all they need to be completely without it until such a time when they do manage to barely snag it. If Bioware does all of that and thus the new PC has earned their special power, then I'm good with them having one. If not ... then IMO no they shouldn't get one. Let them use subterfuge, tactics, and Mage Hunting skills to hunt Solas and let that be the end of it.
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Post by Prince on Sept 14, 2016 22:07:03 GMT
In DAI Your unusually multi-talented character must have been grown in a vat by Cerberus and sent back in time or something. Because nobody has the skill set that your character effortlessly displays and usually with nothing in their origins to suggest they had all these amazing talents. But lucky for the Inquisition that you do, seeing as how they appoint you leader based on the anchor and public opinion, hoping to leech support off people's faith. Your endless incredibleness is just a nice bonus really. And again very fortunate seeing as how they then rely on you to do absolutely everything, run every mission and take every decision. Cassandra sets up the Inquisition and then basically just becomes sword and shield warrior. Her importance to the story ends just before the main titles comes up at the start! By the time you reach Skyhold, she's the one standing in the corner... doing... well, nothing really. And its the fact you always have people fawning over you and your getting to live in the lap of luxury in your own castle. A castle which seems so chilled out and relaxed, its amazing everyone isn't constantly stretched out on the lawn dozing the afternoon away until their next slap up meal. Saying anything like 'Oh they make you doubt your place etc' is to buy into this terminally self absorbed plot they have set up for you in DAI. Please no i would not like this again for DA4.
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Post by cardbutton on Sept 14, 2016 22:46:15 GMT
In DAI Your unusually multi-talented character must have been grown in a vat by Cerberus and sent back in time or something. Because nobody has the skill set that your character effortlessly displays and usually with nothing in their origins to suggest they had all these amazing talents. But lucky for the Inquisition that you do, seeing as how they appoint you leader based on the anchor and public opinion, hoping to leech support off people's faith. Your endless incredibleness is just a nice bonus really. And again very fortunate seeing as how they then rely on you to do absolutely everything, run every mission and take every decision. Cassandra sets up the Inquisition and then basically just becomes sword and shield warrior. Her importance to the story ends just before the main titles comes up at the start! By the time you reach Skyhold, she's the one standing in the corner... doing... well, nothing really. And its the fact you always have people fawning over you and your getting to live in the lap of luxury in your own castle. A castle which seems so chilled out and relaxed, its amazing everyone isn't constantly stretched out on the lawn dozing the afternoon away until their next slap up meal. Saying anything like 'Oh they make you doubt your place etc' is to buy into this terminally self absorbed plot they have set up for you in DAI. Please no i would not like this again for DA4. In short ... too much power fantasy, not enough fantasy. The story and other characters took a backseat in order to make the Inquisitor all that much more fantastic ... and don't get me wrong I truly love my Inquisitors.
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Post by Joyous on Sept 15, 2016 5:11:46 GMT
God, I hope not.
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Post by rawgrim on Sept 15, 2016 7:52:26 GMT
I would rather have a regular person as the PC. No superpowered marvel hero. Just a normal character getting dragged into some story. Playing as "the special one" in rpgs is getting very old.
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Post by wickedcool on Sept 15, 2016 13:18:44 GMT
I like my quizzy in many ways more than my warden and i like the power element . Reminds me of geralt snd the dragonborn I put closing rifts in my top 5 favorite things about dai base game
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