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Post by gethadept on Jun 5, 2017 14:13:43 GMT
Because some people who complain here won`t stop talking about it as if Platinum difficulty will be the game saver. So.. if we follow ME3MP platinum pattern.. we may get Annoint + Observer + Sharpshooter at the same time shooting at us from every direction with increased damage. That`s not the worst part we may possibly get Breacher, Adhi and Wraith coming after our hind simultaneously.
....Is this even going to be something playable?
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Post by JRandall0308 on Jun 5, 2017 14:26:14 GMT
We survived Phantom + Rocket Trooper + Geth Prime waves (Geth Platinum Wave 4) and Banshee + Geth Prime + Praetorian waves (Collector Platinum Wave 9). So I say bring it on.
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Post by nucleartech76 on Jun 5, 2017 14:26:35 GMT
I have my doubts that this game ever gets platinum.
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OneWomanArmy
N5
Queen of BSN
I’m a brilliant brunette with lots of blonde moments 😜
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
XBL Gamertag: Theonewomanarmy
PSN: HypnoticEyes
Prime Posts: A great deal, I'm an old timer
Prime Likes: A LOT....
Posts: 4,360 Likes: 12,217
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Queen of BSN
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OneWomanArmy
I’m a brilliant brunette with lots of blonde moments 😜
4,360
August 2016
onewomanarmy
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Theonewomanarmy
HypnoticEyes
A great deal, I'm an old timer
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Post by OneWomanArmy on Jun 5, 2017 14:26:48 GMT
So I'll just see what everyone else replies
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Post by gethadept on Jun 5, 2017 14:29:01 GMT
We survived Phantom + Rocket Trooper + Geth Prime waves (Geth Platinum Wave 4) and Banshee + Geth Prime + Praetorian waves (Collector Platinum Wave 9). So I say bring it on. Sometimes I am amazed how perfectly balanced Adhi, Breacher and Wraith are to harass and annoy us. ....I rather deal with boss combo and face death than constantly staggered and sync-locked by those bastards... lol I have my doubts that this game ever gets platinum. This is my thought exactly tbh. Platinum difficulty don`t seem possible with current enemy composition... and simply increasing enemy health and damage will make most class except Infiltrators unfit choice for Platinum.
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Post by nucleartech76 on Jun 5, 2017 14:39:14 GMT
They could just make wave constitution a little heavier in troublesome units within the respective faction. Maybe add more active units.
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To troll or not to pug, that's the question
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Mass Effect Andromeda
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Post by N7Mith on Jun 5, 2017 14:50:36 GMT
Dogs and breacher mixes doesn't seem that bad. Basically there all the same. But cloaked destroyers, krogan and observers should prove challenging. Especially since off-host tracking is terrible already.
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Post by waltervolpatto on Jun 5, 2017 14:53:49 GMT
cloaoked fiends with duration evolution....
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Post by gethadept on Jun 5, 2017 14:55:04 GMT
Dogs and breacher mixes doesn't seem that bad. Basically there all the same. But cloaked destroyers, krogan and observers should prove challenging. Especially since off-host tracking is terrible already. The thing is they are actually all different yet equally annoying. I realize this the more I play... Wraith - Invisible and very powerful stagger. Can stagger you continuously, cloak and jump at you from 15 feet away within 1 second. Breacher - Capable of Vanguard charge that ignores just about everything. Killing charge breacher stagger you and damage you. Also have weird hit box & model presentation that blocks your pathway so bad especially if there are more than two of them preventing jump and other movements. Adhi - Has the loooooooooooooongest sync animation duration. The killer dog. Mix these three... and I am sure they won`t be same... lol
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Post by gethadept on Jun 5, 2017 14:55:44 GMT
cloaoked fiends with duration evolution.... His current duration is about 2-4 seconds depends on how he breaks it. ....Anything longer too scary and I give up.....
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Mass Effect Andromeda
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Post by N7Mith on Jun 5, 2017 15:01:43 GMT
Dogs and breacher mixes doesn't seem that bad. Basically there all the same. But cloaked destroyers, krogan and observers should prove challenging. Especially since off-host tracking is terrible already. The thing is they are actually all different yet equally annoying. I realize this the more I play... Wraith - Invisible and very powerful stagger. Can stagger you continuously, cloak and jump at you from 15 feet away within 1 second. Breacher - Capable of Vanguard charge that ignores just about everything. Killing charge breacher stagger you and damage you. Also have weird hit box & model presentation that blocks your pathway so bad especially if there are more than two of them preventing jump and other movements. Adhi - Has the loooooooooooooongest sync animation duration. The killer dog. Mix these three... and I am sure they won`t be same... lol Hmm, I was under the impression wraith only got stealthed by what's-their-name, not actually self cloaking. Shows how much attention I pay
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Post by gethadept on Jun 5, 2017 15:04:39 GMT
The thing is they are actually all different yet equally annoying. I realize this the more I play... Wraith - Invisible and very powerful stagger. Can stagger you continuously, cloak and jump at you from 15 feet away within 1 second. Breacher - Capable of Vanguard charge that ignores just about everything. Killing charge breacher stagger you and damage you. Also have weird hit box & model presentation that blocks your pathway so bad especially if there are more than two of them preventing jump and other movements. Adhi - Has the loooooooooooooongest sync animation duration. The killer dog. Mix these three... and I am sure they won`t be same... lol Hmm, I was under the impression wraith only got stealthed by what's-their-name, not actually self cloaking. Shows how much attention I pay You might be right. I am not sure how they cloak myself. Most of them initially appear cloaked though so I assumed they get spawned cloaked tbh.
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Urizen
N4
Disclaimer: No brain cells were harmed in the making of this post.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
Origin: 2Holedoll
Posts: 1,182 Likes: 5,520
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Post by Urizen on Jun 5, 2017 15:12:42 GMT
This is my thought exactly tbh. Platinum difficulty don`t seem possible with current enemy composition... and simply increasing enemy health and damage will make most class except Infiltrators unfit choice for Platinum. People said the same for me3mp I guess. Not to mention, some people say it to this day, despite copious amounts of evidence to the contrary. You will just need to adapt. But I still want platinum difficulty, because with most kits, Gold is easy and thus for me, boooooooooooooooooooooooooring as fuck. Throw in that I have never been a fan of grinds ( my 3mp fun really started after I had my manifest maxed ) and platinum would shorten said grind considerably. Just my not so humble 2c.
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Post by gethadept on Jun 5, 2017 15:19:55 GMT
This is my thought exactly tbh. Platinum difficulty don`t seem possible with current enemy composition... and simply increasing enemy health and damage will make most class except Infiltrators unfit choice for Platinum. People said the same for me3mp I guess. Not to mention, some people say it to this day, despite copious amounts of evidence to the contrary. You will just need to adapt. But I still want platinum difficulty, because with most kits, Gold is easy and thus for me, boooooooooooooooooooooooooring as fuck. Throw in that I have never been a fan of grinds ( my 3mp fun really started after I had my manifest maxed ) and platinum would shorten said grind considerably. Just my not so humble 2c. I personally don`t see ME3MP platinum as really well integrated stuffs. It was just all about having enough DPS as a team. Platinum difficulty for MEAMP will be totally possible if everyone uses Flak Cannon, Grenades and Tactical cloak... but that would make the game just too silly while dividing player bases even further regard to difficulty. I guess it comes down to balance issue. If MEAMP platinum will be like boss & armor fest like ME3MP.... some squishier classes won`t have as much fun. Anyway I don`t see MEAMP gold to be too easy because I play with random team and some players seriously have no clue what to do especially during objective waves. It`s always challenging for me... unless I use certain classes that are arguably OP.
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Post by JRandall0308 on Jun 5, 2017 15:22:39 GMT
Wraiths are self cloaking.
= = =
ME3 Platinum theoretically needed high DPS but by the end we(*) were doing it with level 1 characters, with Avengers (the gun), with weird randomizer loadouts, etc.
(*) Collective 'we'; I didn't personally do all of these.
MEA Platinum will seem impossible at first but by the end we'll be coming up with artificial constraints to challenge ourselves further.
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Post by gethadept on Jun 5, 2017 15:25:30 GMT
Wraiths are self cloaking. = = = ME3 Platinum theoretically needed high DPS but by the end we(*) were doing it with level 1 characters, with Avengers (the gun), with weird randomizer loadouts, etc. (*) Collective 'we'; I didn't personally do all of these. MEA Platinum will seem impossible at first but by the end we'll be coming up with artificial constraints to challenge ourselves further. If the credit payout is over 80000 it will be hard to not play it at least one game a day. I will just have to use one of my Havoc, Infiltrator or Salarian Operator. I am sure these guys can own the worst situation thrown at them. lol I can already see people kicking each other in Platinum just for picking certain classes. :dumb:
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Post by N7Mith on Jun 5, 2017 15:29:57 GMT
Prior to me3 plat release they stated it was so hard, that they couldn't imagine people finishing on a regular basis, (Giggity) let alone farm it. - Someone soloed it the first day
- People started to farm it successfully in the 1st week.
- people ended up doing it with lvl 1 kits
Though 12 enemies instead of 8 would make a huge difference, and lack of spawn nuking would definitely hinder our resolve, there's only 7 waves, and much more red-health enemies to cc. But, before they could even think about this, they should fix the lag issues. At least to the point of 130ms ping. (130 because that's when it stops being compensationable in Rocket League)
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Post by gethadept on Jun 5, 2017 15:32:16 GMT
Prior to me3 plat release they stated it was so hard, that they couldn't imagine people finishing on a regular basis, (Giggity) let alone farm it. Though 12 enemies instead of 8 would make a huge difference, and lack of spawn nuking would definitely hinder our resolve, there's only 7 waves, and much more red-health enemies to cc. But, before they could even think about this, they should fix the lag issues. At least to the point of 130ms ping. (130 because that's when it stops being compensationable in Rocket League) Haha. Giant & Geth Juggernaut farming really helped us a lot including myself. ....Some Purgernauts were just pathetic though... Anyway, I can only imagine how this game will turn out to be if 2 Fiends are on the map at the same time. BW probably cannot resist that if they ever decide to make Platinum... lol
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Mobius Y
N3
The Legend Continues
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda, Anthem
XBL Gamertag: Mobius Y
PSN: Mobius_Y
Posts: 878 Likes: 2,129
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Post by Mobius Y on Jun 5, 2017 15:33:44 GMT
Considering we could deal with three geth Primes in a single wave without ripping all our hair out... I don't think it would be so bad.
Honestly the worst I can think of is (a) Destroyer(s) gunning you down while you're trying to run from (a) Hydra(s) and Fiend(s).
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Mass Effect Andromeda
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Post by N7Mith on Jun 5, 2017 15:36:30 GMT
Prior to me3 plat release they stated it was so hard, that they couldn't imagine people finishing on a regular basis, (Giggity) let alone farm it. Though 12 enemies instead of 8 would make a huge difference, and lack of spawn nuking would definitely hinder our resolve, there's only 7 waves, and much more red-health enemies to cc. But, before they could even think about this, they should fix the lag issues. At least to the point of 130ms ping. (130 because that's when it stops being compensationable in Rocket League) Haha. Giant & Geth Juggernaut farming really helped us a lot including myself. ....Some Purgernauts were just pathetic though... Anyway, I can only imagine how this game will turn out to be if 2 Fiends are on the map at the same time. BW probably cannot resist that if they ever decide to make Platinum... lol The last dlc wasn't out when platinum got released, so it became even easier after that.
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Post by rolenka on Jun 5, 2017 15:41:58 GMT
The thing is they are actually all different yet equally annoying. I realize this the more I play... Wraith - Invisible and very powerful stagger. Can stagger you continuously, cloak and jump at you from 15 feet away within 1 second. Breacher - Capable of Vanguard charge that ignores just about everything. Killing charge breacher stagger you and damage you. Also have weird hit box & model presentation that blocks your pathway so bad especially if there are more than two of them preventing jump and other movements. Adhi - Has the loooooooooooooongest sync animation duration. The killer dog. Mix these three... and I am sure they won`t be same... lol Hmm, I was under the impression wraith only got stealthed by what's-their-name, not actually self cloaking. Shows how much attention I pay Dude, play the first 10 minutes of single player.
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Post by Kazu on Jun 5, 2017 15:43:06 GMT
I want to point out that it is an urgent necessity that spawn points are moved to right behind every players position for every kind of dog and every unit with a sync kill.
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Post by gethadept on Jun 5, 2017 15:44:38 GMT
I want to point out that it is an urgent necessity that spawn points are moved to right behind every players position for every kind of dog and every unit with a sync kill. lol. That said... I am quite amazed how Wraith almost always sneak behind us. Maybe we have wrong impression because when they are cloaked it`s just too hard to notice them even when they are right in front of us.
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Post by JRandall0308 on Jun 5, 2017 15:46:14 GMT
Also remove all sound queues from synch-kill capable units. Fiend even still makes a little noise, he needs to be absolutely silent.
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Post by Kazu on Jun 5, 2017 15:47:40 GMT
I want to point out that it is an urgent necessity that spawn points are moved to right behind every players position for every kind of dog and every unit with a sync kill. lol. That said... I am quite amazed how Wraith almost always sneak behind us. Maybe we have wrong impression because when they are cloaked it`s just too hard to notice them even when they are right in front of us. From what I have learned so so far. It is totally save to assume that something snug behind you while you where busy doing somethign in front of you. So for my movement I either do a 180 after I killed whatever is in front of me, or I do a 360 and keep moving forward sharkstyle.
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