gplayer
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Post by gplayer on Jun 7, 2017 7:29:12 GMT
I don't know about Paragon/Renegade, but there were some ruthless moments 1. Angaran AI, I always let it kill the red shirt (generic prisoner) and then hand it over to the Angara. I see this as a the ruthless option. You let the AI kill the prisoner because its more useful, and then give it to the Angara where it becomes there problem and you dont have the burden of worrying if it will muck up SAM or start causing trouble on the Hyperion.
2. I always let the snipers shoot the hacking woman in the 'Firefighters' mission even though I helped her son and have the option to save her. I am extremely unsatisfied with the justice system on the Nexus and I don't know if saving her means she does free. So I go for the 'rough justice' option delivered by snipers. Smuggling bombs on to the Nexus is not a joke. Its one of those things in the game, they tell you the situation is dire at each turn but don't really show you. In such depserate times there would be no way that ends without a bullet in her head. For the same reason I kill Aroane, and would have killed Spender if given the chance. I really wished for some punishment options for Sid, Dr. Kennedy, Addison, that power network saboteur you catch when you just arrive at the Nexus. Not a bullet, but something would have been nice.
3. I always shoot Kalinda. Aside from doing her best to kill Ryder and sabotage him at every turn, Peebee thought the device was important enough to launch the escape pod on a way trip. Its not a joke and my Ryder is not laughing.
4. I always shoot the aunt with the contagious disease. The mission design for that quest is horrible, and I can't imagine anyone would not shoot her after a long and convoluted chase. I thought it was hilarious the Roekar soldier thought he could use her for leverage. I only wish I could shoot her nephew too.
5.I always let Anaya keep the water. I think its ruthless, but I always do that because I know the intiative would not use it in a sustainable way. So my reason may not be ruthless
6. The Eos supply raid mission. I always tell the exiles to go away and do not allow them to rejoin Podromos.
7. Always shoot the cardinal in the back
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Post by obatalaryder on Jun 7, 2017 8:12:09 GMT
I don't know how anyone who's played through the entire game think there are no Renegade tones or that Ryder is strictly some boyscout.
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kalasaurus
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Post by kalasaurus on Jun 7, 2017 8:46:51 GMT
Arguably the "Sleeping Dragons" quest could be seen as paragon v renegade - siding with the protestors or Nexus leadership.
The "paragon v renegade" choices were pretty vague as it is in the MET, depending on your viewpoint.
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Post by dreman999 on Jun 7, 2017 15:31:43 GMT
Most renegade moment? Was there one? Shooting the stowaway's girlfriend wasn't renegade. Blowing up the kett facility wasn't renegade. yes it was.
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Post by themikefest on Jun 7, 2017 15:52:19 GMT
For you, sure. For me, it wasn't
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Hawke
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Post by Hawke on Jun 7, 2017 16:44:10 GMT
1. Voeld - Letting the scientist to hunt the space whales (Yevara?); 2. Kadara - Letting the ex-Cerberus to continue their experiments; 3. Havarl - Shooting Akksul; 4. Elaaden - Keeping the Remnant Core; 5. Elaaden - "Water Supply". Not sure, which option is renegade. You either rob a local businesswoman or accept a bribe for.. not robbing her?
Though, these are renegade choices, not moments.
In general (MET), Paragon choices are "safe" (meta) and dumb ones, Renegade are more pragmatic, callous and, occasionally, dumb, too.
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Post by dreman999 on Jun 7, 2017 17:16:06 GMT
For you, sure. For me, it wasn't this how you know it's renegade. ..ask if paragon Shepard would do it. If no then it's renegade. And those thing you say are not renegade ,paragon Shepard would never do....ever. So that means it's renegade.
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Post by themikefest on Jun 7, 2017 17:22:56 GMT
this how you know it's renegade. ..ask if paragon Shepard would do it. If no then it's renegade. And those thing you say are not renegade ,paragon Shepard would never do....ever. So that means it's renegade. I just asked my paragon Shepard. She said she would shoot the asari.
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Post by congokong on Jun 7, 2017 17:44:57 GMT
this how you know it's renegade. ..ask if paragon Shepard would do it. If no then it's renegade. And those thing you say are not renegade ,paragon Shepard would never do....ever. So that means it's renegade. I just asked my paragon Shepard. She said she would shoot the asari. Paragon/renegade almost always meant idealism/practicality rather than good/evil. However, my personal interpretation of what's moral is actually to kill Kalinda. I don't care that she's unarmed. That just means she's an easier target. And killing her doesn't make me as bad as her. I hate when people equate killing bad people with being bad yourself. That's stupid. My morality is more of the Justice from DA type; murderers get killed instead of saving them because they're helpless (at the cost of valuable tech) and letting them go free afterwards. That being said, I think Bioware would absolutely treat saving Kalinda as the paragon option based on their interpretation of idealism throughout the ME trilogy. The practical/renegade thing is to kill Kalinda to get the tech. The idealistic, "white knight" thing is to give a second (or in Kainda's case, a hundredth) chance to criminals, and not shoot them when they're helpless. You saw examples of this with other asari in ME with Shiala and Ranos Thanoptis, where killing them earned renegade points. Bioware almost always stuck with this system. The big exception was exposing Tali's father earning renegade when, even by their own logic, was very paragon/idealistic; telling the truth no matter what and hoping for the best rather than cover up war crimes. Recruiting Morinth was just evil instead of renegade, but I guess those points had to go somewhere... And hurling that asteroid into the relay in Arrival was quite renegade, yet even paragon Shepards are forced to do it.
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Post by dreman999 on Jun 7, 2017 17:46:13 GMT
this how you know it's renegade. ..ask if paragon Shepard would do it. If no then it's renegade. And those thing you say are not renegade ,paragon Shepard would never do....ever. So that means it's renegade. I just asked my paragon Shepard. She said she would shoot the asari. then your paragon Shepard is not a paragon. More like a paragade or a renagon. Every option in mass effect 1-3 to shoot someone via interrupt is always renagade. Never once paragon.
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Post by themikefest on Jun 7, 2017 18:08:11 GMT
then your paragon Shepard is not a paragon. More like a paragade or a renagon. Every option in mass effect 1-3 to shoot someone via interrupt is always renagade. Never once paragon. Does that mean my paragon Shepard should save the council in ME1? No. I never saved them. I have no reason to. In fact, I just finished a paragon playthrough of ME1. The only renegade points I got were telling the fleet to focus on the reaper. Either way. I don't view shooting the asari as renegade.
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Post by dreman999 on Jun 7, 2017 18:12:55 GMT
then your paragon Shepard is not a paragon. More like a paragade or a renagon. Every option in mass effect 1-3 to shoot someone via interrupt is always renagade. Never once paragon. Does that mean my paragon Shepard should save the council in ME1? No. I never saved them. I have no reason to. In fact, I just finished a paragon playthrough of ME1. The only renegade points I got were telling the fleet to focus on the reaper. Either way. I don't view shooting the asari as renegade. dude. You do under you do that and you get renagade points, right? Regardless, the aliments are not meant to be a retraction of choice. Question is which aliment are choice would be listed under. In all cases the choice to kill someone is listed under the aliment of renegade. So killing Kalinda is a renegade choice.
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Post by themikefest on Jun 7, 2017 18:17:55 GMT
dude. You do under you do that and you get renagade points, right? Regardless, the aliments are not meant to be a retraction of choice. Question is which aliment are choice would be listed under. In all cases the choice to kill someone is listed under the aliment of renegade. So killing Kalinda is a renegade choice. Hey DUDE. I don't view it as renegade.
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Post by dreman999 on Jun 7, 2017 18:30:55 GMT
dude. You do under you do that and you get renagade points, right? Regardless, the aliments are not meant to be a retraction of choice. Question is which aliment are choice would be listed under. In all cases the choice to kill someone is listed under the aliment of renegade. So killing Kalinda is a renegade choice. Hey DUDE. I don't view it as r enegade. and I don't view trump as a president....but guess what...
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I love nailing asari. So ageless and superior -- then you get them and they squeal like school girls
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I love nailing asari. So ageless and superior -- then you get them and they squeal like school girls
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Post by gplayer on Jun 8, 2017 11:02:16 GMT
I almost forgot one. After you seize the base for Dirk Barret, if you return later he talks about a food shortage. I usually tell him to check out the Turian cryopods that crash landed in the desert. Is it still cannibalism if its not human eating human?
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kalasaurus
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Post by kalasaurus on Jun 9, 2017 1:07:35 GMT
Deactivating Kirkland and Greer's music.
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dmc1001
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Biotic Booty
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Post by dmc1001 on Jun 9, 2017 1:14:06 GMT
i did in my last run and will keep it from now on. Kalinda just tried to have you killed again and again , so, fuck her. the other main Ranagade options have already been mentioned, the remaining ones are minor choices, like demoting Serissa as Pathfinder for example. I don't feel she was really in the wrong, so I never do it. She made a tough call. Shepard did worse. Cora just needs to deal with it. I also don't feel Sarissa was necessarily in the wrong. Yeah, it was a difficult decision but think about Shepard. People happily faked curing the genophage, committed genocide on a species (rachni) and killed friends (Kaidan or Ashley). She made a call. Hard to say if it was good or bad but it made sense at the time.
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Post by Deleted on Jun 9, 2017 1:16:01 GMT
I don't feel she was really in the wrong, so I never do it. She made a tough call. Shepard did worse. Cora just needs to deal with it. I also don't feel Sarissa was necessarily in the wrong. Yeah, it was a difficult decision but think about Shepard. People happily faked curing the genophage, committed genocide on a species (rachni) and killed friends (Kaidan or Ashley). She made a call. Hard to say if it was good or bad but it made sense at the time. Exactly. I always think back to being a Spectre and not much in this game comes close to what you can do in the trilogy when it comes to bad calls or horrible things.
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Post by themikefest on Jun 9, 2017 1:55:57 GMT
I also don't feel Sarissa was necessarily in the wrong. Yeah, it was a difficult decision but think about Shepard. People happily faked curing the genophage, committed genocide on a species (rachni) and killed friends (Kaidan or Ashley). She made a call. Hard to say if it was good or bad but it made sense at the time. Apparently the Captain felt she was in the wrong. She immediately asked who was next to be pathfinder As far as Shepard goes. Well you know how I play my Shepard.
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LogicGunn
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I'll relinquish one bullet. Where do you want it?
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by LogicGunn on Jun 15, 2017 12:32:05 GMT
Shooting Reyes felt kinda renegade, damn that felt good. But I don't miss the paragon/renegade thing. That was Shep. She was a soldier. She got things done.
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Gilsa
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Post by Gilsa on Jun 15, 2017 18:26:25 GMT
Made a lot of pragmatic renegade choices on Shepard, but they never actually played out. That's why I don't think shooting Kalinda for the relic being important in a future game will actually lead to anything. Saving the base didn't impact the game. Keeping that kid on Overlord didn't give Shepard an advantage. If anything, the pattern is that people die and they stay dead, that's it. We don't hear anything more. If they're spared via the paragon route, we get cameos, extra lines here and there, maybe some "remember me?" emails.
There's always a good reason to shoot Kalinda, but that moment comes down to if you're going to listen to your companion (i.e. Jaal also asking you to stand down) or overrule them.
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gplayer
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I love nailing asari. So ageless and superior -- then you get them and they squeal like school girls
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I love nailing asari. So ageless and superior -- then you get them and they squeal like school girls
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Post by gplayer on Jun 27, 2017 4:08:44 GMT
The rat/vermin that raids the cereal store. I told it I would release it on the next planet, and then made sure my next landing was on Elaadan. If the scorching heat doesn't get it, it will end up as a Krogan's snack. The other option (lifetime imprisonment in a cage) is pretty renegade too.
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gplayer
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I love nailing asari. So ageless and superior -- then you get them and they squeal like school girls
Posts: 259 Likes: 318
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I love nailing asari. So ageless and superior -- then you get them and they squeal like school girls
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Post by gplayer on Jun 27, 2017 4:13:21 GMT
Made a lot of pragmatic renegade choices on Shepard, but they never actually played out. That's why I don't think shooting Kalinda for the relic being important in a future game will actually lead to anything. Saving the base didn't impact the game. Keeping that kid on Overlord didn't give Shepard an advantage. If anything, the pattern is that people die and they stay dead, that's it. We don't hear anything more. If they're spared via the paragon route, we get cameos, extra lines here and there, maybe some "remember me?" emails. There's always a good reason to shoot Kalinda, but that moment comes down to if you're going to listen to your companion (i.e. Jaal also asking you to stand down) or overrule them. I agree. I wish more people based their decision on what feels right for that character in that moment than save someone in the hopes of a future cameo. As that particular mission progressed, the more I was convinced that it should not end well for Kalinda. No hesitation. If anything I blame the game for not allowing us to dole out some renegade actions against the nephew in Contagion, Dr Kennedy, and a few others.
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Post by kenshen19 on Jun 27, 2017 17:27:29 GMT
I'll start. Dropping Aroane. The casual disregard for a defenseless enemy's life. Drack's laughter after murdering him punctuates the Renegade. This is my favorite part of the game and considering what Aroane had already done and was planning to do I had no problems letting him "go". I agree it is a renegade move but I was disappointed that there wasn't any consequence to that action. I would have made it so Aroane is needed to bring down Spender and if you drop Aroane that would mean Spender gets away with his actions. It shouldn't have been a win-win situation IMO for Drack & Ryder.
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Post by Monica21 on Jul 1, 2017 22:05:41 GMT
Deactivating Kirkland and Greer's music. I did this on accident my first pt and felt really bad, and immediately turned it back on.
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