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Post by xeternalxdreams on Jun 17, 2017 4:49:34 GMT
I have the same experience as her. I can 100% pick logical/professional dialogue, but auto-dialogue has me cracking jokes which feels out of character. For example, take Habitat 7. Ryder's logical. L: "What the hell is that?" R: "Don't know, but it's our job to figure it out." L: "That sounds like your old man talking." Auto-dialogue (forced casual): L: "Is that sound coming from below?" R: "Um ... alien gods of the underworld?" L: "Don't say that." R: "I think it's machinery. You can feel the vibration." L: "The scale of all this. Who built it?" R: "Alien gods ..." Another example of casual auto-dialogue that is out of character for a professional Ryder: R: "This is probably the access terminal for the drive core." R: "'Why yes Ryder, I think you're right.'" R: "'Talking to yourself, Ryder?' 'Yeah, I am.' 'Okay, just checking.'" I would ask more about the autodialogue near the end of the game. The beginning autodialogue is bound to reflect the Ryder's personality just at the start of the game... which you're not given a toggle background choice. Ryder wasn't born a professional. It's up to the player to mold him/her into that sort of person if they want over the course of the game. So, if you can cite out of character autodialogue that occurs at the very end of the game after consistently selecting professional choices, I would consider that more relevant. I would if I could. That PT is taking a while. So far, outside of actual dialogue choices and NPC reactions.. it's been the same but I'm not that far.
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Post by Deleted on Jun 17, 2017 4:55:53 GMT
My Sara is a bit of everything. She's casual and emotional with her friends and lover, professional when doing things involving her job or meeting important Angara, and logical when talking about tech or trying to solve a mystery.
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Post by xeternalxdreams on Jun 17, 2017 5:09:59 GMT
My Sara is a bit of everything. She's casual and emotional with her friends and lover, professional when doing things involving her job or meeting important Angara, and logical when talking about tech or trying to solve a mystery. That's pretty cool. I am usually casual/Emotional with my crew mates even though I'm trying to stay professional on the job and to my crew. Lol. I guess it is in my nature to take my friendships that way so it's hard to do otherwise.
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Post by Deleted on Jun 17, 2017 5:13:16 GMT
My Sara is a bit of everything. She's casual and emotional with her friends and lover, professional when doing things involving her job or meeting important Angara, and logical when talking about tech or trying to solve a mystery. That's pretty cool. I am usually casual/Emotional with my crew mates even though I'm trying to stay professional on the job and to my crew. Lol. I guess it is in my nature to take my friendships that way so it's hard to do otherwise. It's natural that you will form a bond with your crew especially if you help them on their loyalty missions, but when I'm on a mission with them like Liam's, I was very strict with him for acting up, but back on the Tempest we had a chat over beers.
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Post by xeternalxdreams on Jun 17, 2017 5:17:51 GMT
That's pretty cool. I am usually casual/Emotional with my crew mates even though I'm trying to stay professional on the job and to my crew. Lol. I guess it is in my nature to take my friendships that way so it's hard to do otherwise. It's natural that you will form a bond with your crew especially if you help them on their loyalty missions, but when I'm on a mission with them like Liam's, I was very strict with him for acting up, but back on the Tempest we had a chat over beers. I am very undecided at this point about how to handle this mission when it comes. I don't want to reprimand him for trying something out the box even though he failed but from a professional POV, he deserves at least a talking to. My all casual Ryder was like "Eh, oh well. Onward!" Lol.
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Post by Deleted on Jun 17, 2017 5:18:56 GMT
It's natural that you will form a bond with your crew especially if you help them on their loyalty missions, but when I'm on a mission with them like Liam's, I was very strict with him for acting up, but back on the Tempest we had a chat over beers. I am very undecided at this point about how to handle this mission when it comes. I don't want to reprimand him for trying something out the box even though he failed but from a professional POV, he deserves at least a talking to. My all casual Ryder was like "Eh, oh well. Onward!" Lol. I just love being professional because of her reaction when she shoots the console and Liam' expression lol
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Post by colfoley on Jun 17, 2017 6:10:33 GMT
Robert really enjoyed laying into Liam at the end. Both barrels.
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Post by kenshen19 on Jun 18, 2017 19:35:52 GMT
I like the joking/snarky one which didn't always end all that funny. Honestly I didn't find that much difference between any of them.
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Post by colfoley on Jun 23, 2017 1:26:31 GMT
So i finally nailed down Cassandras character arc in MEA. Kind of what i was going for and kind of obvious. But been expressing Cass lately as not having confidence. She was a good and proper daddy s girl who never really aspired to leadership. So now she is really in over her head. But when she confers leadership on Avitus and the...other asari...she comes to terms with her role and realizes she is doing a good job afterall.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Mass Effect Andromeda
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Post by Sairys on Jun 23, 2017 1:55:43 GMT
What I would have liked to have played was cynical hard-ass. I just didn't get that with the highschool in daddy's shoes vibe. I'll try harder in the next play-through though.
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disgustednoise
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Post by disgustednoise on Jun 25, 2017 20:24:57 GMT
Logical/Casual.
I like that combination a lot.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
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Post by XJlock on Jun 26, 2017 20:29:12 GMT
Logical/Professional in most cases.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
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Post by Thrombin on Jul 3, 2017 14:56:09 GMT
My first run as Sara was Casual/Emotional and my second run as Scott is Logical/Professional. There are occasional exceptions but I wanted to experience as much difference as possible with my second run.
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Shiny, Let's be bad guys
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda
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Post by lynx7386 on Aug 4, 2017 13:42:36 GMT
For my current/next play through:
Sara is casual/emotional mostly, some logical thrown in. She's my tech character and general paragon character, focused on exploration and research with a keen interest in remtech.
Scott (will be my new game plus) is military focused, more brash and straightforward. Focuses more on combating the kett and protecting the initiative's assets than the colonization and exploration stuff. He'll be a combat or biotic character, haven't decided yet.
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Post by shechinah on Aug 5, 2017 14:50:35 GMT
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Post by shechinah on Aug 5, 2017 15:08:24 GMT
My friend, for there to be a joke there must be wit and no wit about autism lie in that image.
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Truth...hurts
Games: Mass Effect Trilogy, Mass Effect Andromeda
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Post by Inosha T'Rynn on Aug 11, 2017 14:27:17 GMT
I played Alex as a complicated soul whose past left her estranged with her family. She is professional, with smatterings of casual: Only with people she likes or in certain situations. She is an Adept. She fell in love with Keri and romanced her exclusively.
Casey is a kid. Scientist first, military second. Very casual, sarcastic, techie. Romanced Peebee.
Marissa is Sloane v 2. Heavy on the sarcasm and not very nice unless it's with her LI. She is heavy on combat powers, but I normally run her on the Vanguard profile. Romanced Vetra.
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Post by rapscallioness on Aug 16, 2017 18:53:56 GMT
I always mix up the tone depending on the situation. I tend to lean towards the emotional/casual summary. I think that''s because most of my interactions are with my team and crew, and I'm going to be more casual with them.
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