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Post by xeternalxdreams on Jun 11, 2017 10:55:46 GMT
Do you like.. Casual/Emotional Logical/Professional
Or rather mixed?
I have never really mixed Casual with Logical. There's a few instances but not enough. I usually role play leaning to one side or the other. I liked that some choices didn't have a personality attached but it just had two options depending on solely what you think.
Anyone want to share their personality profile?
My Ryder Pysch Profile in the Codex from Lexi:
"You exhibit heart and empathy in many situations. Also, the passion that you bring to your role as Pathfinder does not go unnoticed by those who work alongside you. In fact, it may be a key component in drawing others to you.
However, I would say that all this is completely in line with your tendency to act impulsively in many situations. To go with your gut rather than pause and wait for more information.
(Perhaps I should note that you are more impulsive in the field than you are with your affection. Whatever that means- we can keep this in between us.)
I would add...
You're quick to use warmth and humor in many situations. Your casual and open nature is welcome by much of the team. I would note, however, that your tendency towards sarcasm has been mentioned to me by Initiative hierarchy and Director Tann in particular. This shouldn't be seen as a problem but rather as an indication of an unique take on survival and success."
I played mostly Emotional and Casual. I only flirted with Cora. I named Morda as the interim ambassador. It was nice not taking anything serious aside from the romance. Btw, that's the profile after 99 percent complete.
Anyone got the same or another?
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Post by Anaan on Jun 11, 2017 14:19:16 GMT
I've played two Ryders, so far, Eden and Shae. Eden is Emotional/Casual, and Shae is Logical/Casual. Eden was a huge flirt and had several flings before settling down with Jaal. Shae is much less so, and I'm trying to decide between Liam and Suvi. Eden's: You exhibit heart and empathy in many situations. Also, the passion that you bring to your role as Pathfinder does not go unnoticed by those who work alongside you. In fact, it may be a key component in drawing others to you.
However, I would say that all this is completely in line with your tendency to act impulsively in many situations. To go with your gut rather than pause and wait for more information.
[Perhaps it would be more fair to say, that I've noticed you are more impulsive with your affection but not as impulsive in the field. I didn't include this in my report; this is just between us.]
I would add....
You're quick to use warmth and humor in many situations. Your casual and open nature is welcome by much of the team. I would note, however, that your tendency towards sarcasm has been mentioned to me by the Initiative hierarchy and Director Tann in particular. This shouldn't be seen as a problem but rather as an indication of a unique take on survival and success. Shae's: I've observed that you display a tendency towards analytical thinking and intellectual curiosity. When interacting with others, even difficult personalities, you consider the more grounded and non-emotional response.
However, I would say that this is more at odds with your tendency to act impulsively in many situations. You go with your gut, rather than pause and wait for information.
[Perhaps I should note that your are more impulsive on the field than you are with your affection. Whatever that means--we can keep that between us.]
I would add...
You're quick to use warmth and humor in many situations. Your casual and open nature is welcome by much of the team. I would note, however, that your tendency towards sarcasm has been mentioned by Initiative hierarchy and Director Tann in particular. This shouldn't be seen as a problem, but rather as an indication of a unique take on survival and success.
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Post by Sah291 on Jun 11, 2017 14:24:06 GMT
I liked emotional/logical or emotional/professional. I was pretty evenly split between these, and used casual the least, only in casual settings when talking to squadmates or the sibling about personal stuff, etc.
I think emotional just warms the logical/professional dialogue up a bit, coming off less sarcastic and more idealistic, but still professional and science minded.
I believe the psych profile determines how impulsive you are based on how often you take interrupts. I flirted with more than one character and took few interrupts, so I got the codex line about how Ryder was impulsive with affection but luckily not on the field. Which I guess fit the emotional/logical personality...my Ryder could be prone to whims when something fascinated her.
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We'll bang okay?
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Post by evhgear on Jun 11, 2017 17:23:34 GMT
For Scott I felt I should go mostly with the sarcastic tone/emotional tone. It felt pretty nice to go with a more humoristic way while with Sara a go with a more Logical/rationnal tone. I feel that Sara's voice acting sounds best.
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Post by themikefest on Jun 11, 2017 17:36:21 GMT
mostly professional
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Post by ComedicSociopathy on Jun 11, 2017 20:42:09 GMT
Pretty much Paragon Shepard but with moments of cringe-worthy one-liners and middle school social awkwardness.
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Post by Croatsky on Jun 11, 2017 20:49:36 GMT
Emotional/Professional
Ryder like tries his/hers best to be diplomatic and professional, but still has a good heart and can get on occasion be angered at injustice.
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Post by LogicGunn on Jun 12, 2017 2:36:57 GMT
Logical/Professional, with a few emotional answers appropriate to a situation (LI, really bad enemy etc).
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Oh, Mr. Sandman, bring me a dream. Make her the cutest thing that I've ever seen.
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Post by Psy on Jun 12, 2017 2:51:55 GMT
My Sara is typically (I have a few playthroughs) casual yet professional, and very compassionate with her squadmates
I want to do an even more snarky/casual playthrough next. I think I like the game too much despite it's many flaws :C
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Post by antmarch456 on Jun 12, 2017 4:37:19 GMT
My Ryder's a bit toooo casual, and also emotional
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aoibhealfae
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The stars, the moon, they have all been blown out
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Post by aoibhealfae on Jun 12, 2017 6:16:44 GMT
I'm trying to avoid this line in my current playthrough.
Aspiring to be more Logical>Professional.
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Post by xeternalxdreams on Jun 12, 2017 6:59:27 GMT
I'm trying to avoid this line in my current playthrough. Aspiring to be more Logical>Professional. I'm doing a more Logical/Professional PT. It's a whole different game with dialogue responses and NPC responses. Trying to break the Casual auto click habit.
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Post by flyingsquirrel on Jun 12, 2017 14:35:02 GMT
My Ryder was primarily emotional/professional. I was playing her as empathetic with individuals, while cautious in dealing with the larger situation, mindful that the Initiative are newcomers to Andromeda, and aware of her own status as a relatively inexperienced replacement Pathfinder.
I think I also got a profile description saying I could be impulsive at times, which I didn't think really fit with the way I was playing the character.
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Post by xeternalxdreams on Jun 12, 2017 21:19:26 GMT
My Ryder was primarily emotional/professional. I was playing her as empathetic with individuals, while cautious in dealing with the larger situation, mindful that the Initiative are newcomers to Andromeda, and aware of her own status as a relatively inexperienced replacement Pathfinder. I think I also got a profile description saying I could be impulsive at times, which I didn't think really fit with the way I was playing the character. It's odd because I don't understand if that's because of more emotional choices than the opposite choice. I choose Casual over it's opposite choice 99 percent of the time. I chose Emotional nearly every time there was the four choices except for Morda. Lol.
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Post by colfoley on Jun 12, 2017 22:36:12 GMT
Robert Ryder: Military, pretty ruthless, professional, logical, but tends to be sarcastic and casual in the face of bull shit baddies and with his own crew. Though is pretty professional with iniative leadership despite hating their guts, had a chip on his shoulder from 'daddy issues' (honestly his father kind of torpedeoed his career).
Cassandra Ryder: Casual, Emotional, occasionally logical, is an idealist, though bristles under the incompetence of nexus leadership. Had no desire to be Pathfinder and was a daddy's girl.
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Post by xeternalxdreams on Jun 13, 2017 0:08:47 GMT
Robert Ryder: Military, pretty ruthless, professional, logical, but tends to be sarcastic and casual in the face of bull shit baddies and with his own crew. Though is pretty professional with iniative leadership despite hating their guts, had a chip on his shoulder from 'daddy issues' (honestly his father kind of torpedeoed his career). Cassandra Ryder: Casual, Emotional, occasionally logical, is an idealist, though bristles under the incompetence of nexus leadership. Had no desire to be Pathfinder and was a daddy's girl. How was Robert when he conversed with Tann? My playthroughs are currently on pause (pro/log PTs anyway) but I noticed the professional dialogue respects Tann from the paraphase. Is that true? I usually use casual so it comes off as standoff-ish towards him. I never did the opposite yet. Are they more respectable to each other?
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Post by colfoley on Jun 13, 2017 0:17:39 GMT
Robert Ryder: Military, pretty ruthless, professional, logical, but tends to be sarcastic and casual in the face of bull shit baddies and with his own crew. Though is pretty professional with iniative leadership despite hating their guts, had a chip on his shoulder from 'daddy issues' (honestly his father kind of torpedeoed his career). Cassandra Ryder: Casual, Emotional, occasionally logical, is an idealist, though bristles under the incompetence of nexus leadership. Had no desire to be Pathfinder and was a daddy's girl. How was Robert when he conversed with Tann? My playthroughs are currently on pause (pro/log PTs anyway) but I noticed the professional dialogue respects Tann from the paraphase. Is that true? I usually use casual so it comes off as standoff-ish towards him. I never did the opposite yet. Are they more respectable to each other? pretty much the same. Granted i can't v say that Robert liked Tann but for most of the game...roughly until the Archon mission...he viewed Tann as his superior officer and since he was military treated him with respect v even when he didn't earn it. As far as Tann felt about Ryder dunno...never really paid attention since he is my least favorite of the nexus Leadership.
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Post by Melcara on Jun 13, 2017 12:08:00 GMT
It's obvious that the game wants you to pick the casual responses, but I much prefer professional/logical, tbh, even though it gets completely disregarded in auto-dialogue.
Some of the casual lines are really cringy, imo.
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Post by Deleted on Jun 14, 2017 14:04:38 GMT
Right now, according to the stats page, he's currently 39% emotional, 28% casual, 21% logical, and 12% professional. He's done only 1 impulsive thing. I do plan to have him develop a bit more of a professional attitude as he gains experience (depending on how the NPCs are reacting to him). I also expect him to become less and less emotional about things... again as he gains experience and also gets over his father's death. I really don't see him doing a lot of things on impulse... but I had to test out the trigger, so he jumped into the vault on Eos ahead of PeeBee.
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Post by raikas on Jun 14, 2017 16:19:36 GMT
I mostly went with casual, with the occasional emotional and professional moments. I played Scott as someone who was woefully unprepared for the role that he'd just been promoted into, and decided that he would also be a little too immature to make the good decisions that a more experienced person would avoid.
The occasional non-casual options would go for moments when even he would know he needed to be diplomatic, or when he was just having an emotional moment over the state of his family.
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Post by colfoley on Jun 15, 2017 3:59:46 GMT
It's obvious that the game wants you to pick the casual responses, but I much prefer professional/logical, tbh, even though it gets completely disregarded in auto-dialogue. Some of the casual lines are really cringy, imo. how does the game want you to be casual? It never expressed a preference to me.
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Post by Gilsa on Jun 15, 2017 18:41:43 GMT
It's obvious that the game wants you to pick the casual responses, but I much prefer professional/logical, tbh, even though it gets completely disregarded in auto-dialogue. Some of the casual lines are really cringy, imo. how does the game want you to be casual? It never expressed a preference to me. I have the same experience as her. I can 100% pick logical/professional dialogue, but auto-dialogue has me cracking jokes which feels out of character. For example, take Habitat 7. Ryder's logical. L: "What the hell is that?" R: "Don't know, but it's our job to figure it out." L: "That sounds like your old man talking." Auto-dialogue (forced casual): L: "Is that sound coming from below?" R: "Um ... alien gods of the underworld?" L: "Don't say that." R: "I think it's machinery. You can feel the vibration." L: "The scale of all this. Who built it?" R: "Alien gods ..." Another example of casual auto-dialogue that is out of character for a professional Ryder: R: "This is probably the access terminal for the drive core." R: "'Why yes Ryder, I think you're right.'" R: "'Talking to yourself, Ryder?' 'Yeah, I am.' 'Okay, just checking.'"
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Post by colfoley on Jun 15, 2017 18:56:12 GMT
how does the game want you to be casual? It never expressed a preference to me. I have the same experience as her. I can 100% pick logical/professional dialogue, but auto-dialogue has me cracking jokes which feels out of character. For example, take Habitat 7. Ryder's logical. L: "What the hell is that?" R: "Don't know, but it's our job to figure it out." L: "That sounds like your old man talking." Auto-dialogue (forced casual): L: "Is that sound coming from below?" R: "Um ... alien gods of the underworld?" L: "Don't say that." R: "I think it's machinery. You can feel the vibration." L: "The scale of all this. Who built it?" R: "Alien gods ..." Another example of casual auto-dialogue that is out of character for a professional Ryder: R: "This is probably the access terminal for the drive core." R: "'Why yes Ryder, I think you're right.'" R: "'Talking to yourself, Ryder?' 'Yeah, I am.' 'Okay, just checking.'" one or two lines does not indicate a preference for casual any more then the possibly dozens of professional or investigative lines Ryder says for auto dialogue indicates a preference for that personality.
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Post by xeternalxdreams on Jun 16, 2017 7:55:35 GMT
how does the game want you to be casual? It never expressed a preference to me. I have the same experience as her. I can 100% pick logical/professional dialogue, but auto-dialogue has me cracking jokes which feels out of character. For example, take Habitat 7. Ryder's logical. L: "What the hell is that?" R: "Don't know, but it's our job to figure it out." L: "That sounds like your old man talking." Auto-dialogue (forced casual): L: "Is that sound coming from below?" R: "Um ... alien gods of the underworld?" L: "Don't say that." R: "I think it's machinery. You can feel the vibration." L: "The scale of all this. Who built it?" R: "Alien gods ..." Another example of casual auto-dialogue that is out of character for a professional Ryder: R: "This is probably the access terminal for the drive core." R: "'Why yes Ryder, I think you're right.'" R: "'Talking to yourself, Ryder?' 'Yeah, I am.' 'Okay, just checking.'" Same here. When I chose Casual 100%, it felt natural with that auto dialogue. Running as Logical/Professional, it seems out of place. I chalk it up as a 22 year old explorer. Luckily, I prefer Casual so the auto dialogue is nice to have in between bouts of serious choices.
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Post by Deleted on Jun 17, 2017 4:36:31 GMT
how does the game want you to be casual? It never expressed a preference to me. I have the same experience as her. I can 100% pick logical/professional dialogue, but auto-dialogue has me cracking jokes which feels out of character. For example, take Habitat 7. Ryder's logical. L: "What the hell is that?" R: "Don't know, but it's our job to figure it out." L: "That sounds like your old man talking." Auto-dialogue (forced casual): L: "Is that sound coming from below?" R: "Um ... alien gods of the underworld?" L: "Don't say that." R: "I think it's machinery. You can feel the vibration." L: "The scale of all this. Who built it?" R: "Alien gods ..." Another example of casual auto-dialogue that is out of character for a professional Ryder: R: "This is probably the access terminal for the drive core." R: "'Why yes Ryder, I think you're right.'" R: "'Talking to yourself, Ryder?' 'Yeah, I am.' 'Okay, just checking.'" I would ask more about the autodialogue near the end of the game. The beginning autodialogue is bound to reflect the Ryder's personality just at the start of the game... which you're not given a toggle background choice. Ryder wasn't born a professional. It's up to the player to mold him/her into that sort of person if they want over the course of the game. So, if you can cite out of character autodialogue that occurs at the very end of the game after consistently selecting professional choices, I would consider that more relevant.
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