inherit
410
0
Nov 23, 2024 11:57:59 GMT
3,503
Sartoz
6,890
August 2016
sartoz
https://external-content.duckduckgo.com/iu/?u=https%3A%2F%2Ftse1.mm.bing.net%2Fth%3Fid%3DOIP.hVm-5wNStlyTEXjhwDoa_wHaEK%26pid%3DApi&f=1&ipt=8f745a5f30b08f8231ddb64664df7375d23cc10878aa50d66fec54e9d570c7e2&ipo=images
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Jade Empire, Mass Effect Andromeda
|
Post by Sartoz on Sept 13, 2016 17:08:46 GMT
|
|
inherit
410
0
Nov 23, 2024 11:57:59 GMT
3,503
Sartoz
6,890
August 2016
sartoz
https://external-content.duckduckgo.com/iu/?u=https%3A%2F%2Ftse1.mm.bing.net%2Fth%3Fid%3DOIP.hVm-5wNStlyTEXjhwDoa_wHaEK%26pid%3DApi&f=1&ipt=8f745a5f30b08f8231ddb64664df7375d23cc10878aa50d66fec54e9d570c7e2&ipo=images
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Jade Empire, Mass Effect Andromeda
|
Post by Sartoz on Sept 13, 2016 17:41:15 GMT
I wouldn't mind watching some awesome cut-scenes of space battles... <<<<<<<<<<(0)>>>>>>>>>> So, another War Asset Readiness mechanic similar to ME3MP ?
|
|
inherit
Spirit talker
764
0
Nov 24, 2024 16:14:23 GMT
16,469
Giant Ambush Beetle
9,301
August 2016
giantambushbeetle
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Mass Effect Andromeda
|
Post by Giant Ambush Beetle on Sept 13, 2016 17:46:01 GMT
I wouldn't mind watching some awesome cut-scenes of space battles... I wouldn't mind taking part in it. In 3 Mass Effect games and all its DLC content we were not allowed to control a fighter vessel even once.
|
|
inherit
410
0
Nov 23, 2024 11:57:59 GMT
3,503
Sartoz
6,890
August 2016
sartoz
https://external-content.duckduckgo.com/iu/?u=https%3A%2F%2Ftse1.mm.bing.net%2Fth%3Fid%3DOIP.hVm-5wNStlyTEXjhwDoa_wHaEK%26pid%3DApi&f=1&ipt=8f745a5f30b08f8231ddb64664df7375d23cc10878aa50d66fec54e9d570c7e2&ipo=images
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Jade Empire, Mass Effect Andromeda
|
Post by Sartoz on Sept 13, 2016 17:52:19 GMT
I wouldn't mind watching some awesome cut-scenes of space battles... I wouldn't mind taking part in it. In 3 Mass Effect games and all its DLC content we were not allowed to control a fighter vessel even once. <<<<<<<<<<(0)>>>>>>>>>> Hm.. The interesting thing is that with Battlefield 1, Bio now has access to DICE's flight code. However, I doubt that would work. Perhaps we may have more of a tactical control of our navy battle groups during the battle.
|
|
inherit
♨ Retired
24
0
26,293
themikefest
15,635
August 2016
themikefest
21,655
15,426
|
Post by themikefest on Sept 13, 2016 18:28:51 GMT
If its like what was seen over Earth, no.
I do see some type of battle. I would not be surprised if it happens at the beginning watching the ships defending themselves against an unknown enemy.
Would I like to take part in the battle? Don't know.
|
|
KirkyX
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
Posts: 391 Likes: 1,705
inherit
230
0
1,705
KirkyX
391
August 2016
kirkyx
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
|
Post by KirkyX on Sept 13, 2016 20:31:17 GMT
I still like the idea of us taking part in a cutscene/dialogue-driven space battle at some point. Think the opening battle of the Suicide Mission, except instead of it changing based on how well-prepared you are, you're prompted to make command decisions as Ryder - 'Auxiliary power to aft kinetic barriers!'/'Full-axis rotation to starboard, fire all ventral GARDIAN lasers!'/whatever fits the actual situtation - and the actual battle scenes, then ultimately the outcome of the battle, change based on those decisions.
Basically, you'd be simulating your average Star Trek space battle, cutting between the bridge and the actual action.
(also moar space battles plz this is what i live for)
|
|
inherit
Spirit talker
764
0
Nov 24, 2024 16:14:23 GMT
16,469
Giant Ambush Beetle
9,301
August 2016
giantambushbeetle
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Mass Effect Andromeda
|
Post by Giant Ambush Beetle on Sept 13, 2016 20:34:27 GMT
I wouldn't mind taking part in it. In 3 Mass Effect games and all its DLC content we were not allowed to control a fighter vessel even once. <<<<<<<<<<(0)>>>>>>>>>> Hm.. The interesting thing is that with Battlefield 1, Bio now has access to DICE's flight code. However, I doubt that would work. Perhaps we may have more of a tactical control of our navy battle groups during the battle. In some interview video the devs said a sequence where we control a fighter vessel and participate in space combat is not going to happen in Andromeda. Sucks.
|
|
Arcian
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Neverwinter Nights, SWTOR, Anthem, Mass Effect Legendary Edition
Origin: GVArcian
XBL Gamertag: GVArcian
Prime Posts: 2473
Prime Likes: 2168
Posts: 928 Likes: 1,354
inherit
174
0
Nov 13, 2024 12:36:41 GMT
1,354
Arcian
928
August 2016
arcian
Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Neverwinter Nights, SWTOR, Anthem, Mass Effect Legendary Edition
GVArcian
GVArcian
2473
2168
|
Post by Arcian on Sept 13, 2016 21:14:49 GMT
With what fleet? Pfft. BioWare can't fucking eat their cake and have it at the same time.
|
|
inherit
410
0
Nov 23, 2024 11:57:59 GMT
3,503
Sartoz
6,890
August 2016
sartoz
https://external-content.duckduckgo.com/iu/?u=https%3A%2F%2Ftse1.mm.bing.net%2Fth%3Fid%3DOIP.hVm-5wNStlyTEXjhwDoa_wHaEK%26pid%3DApi&f=1&ipt=8f745a5f30b08f8231ddb64664df7375d23cc10878aa50d66fec54e9d570c7e2&ipo=images
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Jade Empire, Mass Effect Andromeda
|
Post by Sartoz on Sept 14, 2016 10:36:59 GMT
<<<<<<<<<<(0)>>>>>>>>>> So, another War Asset Readiness mechanic similar to ME3MP ? Of course not, I don't see the connection. Awesome space battle cutscenes don't have to be dependent on anything. <<<<<<<<<<(0)>>>>>>>>>> I was referring to the possibility that if Ryder fails at making enough alliances, the number of available ships to fight in the battle won't be there. Making alliances, in my mind, is akin to the War Asset Readiness mechanic. And, I'd go for an awesome space battle.
|
|
linksocarina
N5
Always teacher, sometimes writer
Teaching Mode Activated
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
PSN: LinksOcarina
Posts: 3,186 Likes: 4,072
inherit
Always teacher, sometimes writer
370
0
4,072
linksocarina
Teaching Mode Activated
3,186
August 2016
linksocarina
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
LinksOcarina
|
Post by linksocarina on Sept 14, 2016 15:18:30 GMT
Id love to see that.
I presume it will be basically a version of this...
Not going to lie, this scene was badass the first time I saw it...still is in a lot of ways, especially when the Destiny Ascension comes into view.
|
|
linksocarina
N5
Always teacher, sometimes writer
Teaching Mode Activated
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
PSN: LinksOcarina
Posts: 3,186 Likes: 4,072
inherit
Always teacher, sometimes writer
370
0
4,072
linksocarina
Teaching Mode Activated
3,186
August 2016
linksocarina
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
LinksOcarina
|
Post by linksocarina on Sept 14, 2016 21:21:56 GMT
Id love to see that. I presume it will be basically a version of this... Not going to lie, this scene was badass the first time I saw it...still is in a lot of ways, especially when the Destiny Ascension comes into view. This scene would have been great against any other fleet other than the Reapers, considering what Sovereign did mostly on its own in ME1 - 5 minutes after the start of this battle the glorious Sword fleet should have been mostly space junk floating around. Moving all your military assets into a straight fight against a giant fleet of Reapers is simply suicide. But sure, assuming you ignore the lore of the game, I'll admit that the cut-scene is pretty enough. You did play the game right? You do know that Sword Fleet is the diversion for the ground war and the Crucible? What makes it epic is they know it's suicide....but it's with a purpose, hence the gamble in the end that there would be enough ships left to take on the Reapers. Plus we had reaper tech making Thanix cannons and stuff and yeah...it's a suicide mission, but one with a purpose.
|
|
bshep
N5
We destroy them or they destroy us.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
Origin: MasterDassJennir
Prime Posts: 1876
Prime Likes: 376
Posts: 4,444 Likes: 7,936
inherit
269
0
7,936
bshep
We destroy them or they destroy us.
4,444
August 2016
bshep
Top
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
MasterDassJennir
1876
376
|
Post by bshep on Sept 14, 2016 22:21:56 GMT
Id love to see that. I presume it will be basically a version of this... Not going to lie, this scene was badass the first time I saw it...still is in a lot of ways, especially when the Destiny Ascension comes into view. That battle between the geth and quarian cruisers was also really cool.
|
|
BadgerladDK
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Shattered Steel, Jade Empire, Mass Effect Andromeda
Posts: 641 Likes: 1,340
inherit
380
0
Mar 12, 2018 19:45:19 GMT
1,340
BadgerladDK
641
August 2016
badgerlad
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Shattered Steel, Jade Empire, Mass Effect Andromeda
|
Post by BadgerladDK on Sept 15, 2016 10:17:07 GMT
I still like the idea of us taking part in a cutscene/dialogue-driven space battle at some point. Think the opening battle of the Suicide Mission, except instead of it changing based on how well-prepared you are, you're prompted to make command decisions as Ryder - 'Auxiliary power to aft kinetic barriers!'/'Full-axis rotation to starboard, fire all ventral GARDIAN lasers!'/whatever fits the actual situtation - and the actual battle scenes, then ultimately the outcome of the battle, change based on those decisions. Basically, you'd be simulating your average Star Trek space battle, cutting between the bridge and the actual action. (also moar space battles plz this is what i live for) Tell engineering to "compensate" and job done?
|
|
linksocarina
N5
Always teacher, sometimes writer
Teaching Mode Activated
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
PSN: LinksOcarina
Posts: 3,186 Likes: 4,072
inherit
Always teacher, sometimes writer
370
0
4,072
linksocarina
Teaching Mode Activated
3,186
August 2016
linksocarina
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
LinksOcarina
|
Post by linksocarina on Sept 15, 2016 13:38:36 GMT
You did play the game right? You do know that Sword Fleet is the diversion for the ground war and the Crucible? What makes it epic is they know it's suicide....but it's with a purpose, hence the gamble in the end that there would be enough ships left to take on the Reapers. Plus we had reaper tech making Thanix cannons and stuff and yeah...it's a suicide mission, but one with a purpose. You are right on one point, charging a Reaper Dreadnought on foot is the only plan that's possibly even more idiotic than attacking a fleet of Reapers head on, and by all rights Shepard and Anderson should have been vaporized with everyone else. Regarding the sword fleet, my point is that the "diversion" should have been very short indeed, to the point of not even being worth it. Keep in mind that the Reapers only need one shot to destroy even a Dreadnought, and they have a fleet of that can constantly fire at you... Even their fighter-class Occuli have proven themselves capable of cutting through the shields and armor of a top-of-the-line ship a few classes bigger than them during their fight with the Normandy at the Collector's base. They are going to destroy the fleet as fast as they can pull the trigger, the fact that they are suspiciously slow about it is says more about the designers of the cutscene and their general disregard for the established lore rather than the actual validity of the "plan" (such as it is...). This is not a diversion, this is a waste, you simply don't fight an infinitely superior enemy head on. Does this sounds to you like a plan any of humanity's great historical strategists would be signed on? "All warfare is based on deception" is not a recommendation when facing a stronger enemy - it's the only way to do things successfully. Certainly not a charging ahead like mindless berserkers. Compared to the relative difference in fire power between the Reapers and the Sword fleet, even the Charge of the Light Brigade can be described as tactical excellence. I guess it all comes back to Shaperd's "This isn't about strategy or tactics. This is about survival", and the irony is of course that your only chance of survival is by using superior tactics and fighting smarter than the Reapers, or at the very least smarter than what they expect from you. As for "Thanix", this cutscene like all other ME3 cutscenes show only regular mass accelerator fire, no glowy blue beams of death like with the upgraded Normandy in ME2. And if I remember correctly, the codex says something about the Thanix being too big on power draw to be up-scaled to capital ship level. (which is really strange, usually miniaturization is the problem, not the other way around...) I would agree normally, but this is also an enemy that is interested in eradication of the universe, in an alien cycle of purge and renewal that will take centuries to complete. If it was a more human opponent, with human reasoning and logic, id say you have a point and using tactics will be a major incentive, but ultimately facing a long defeat. It's why the idea of a final push is appealing- its the gamble, the all or nothing chance on something they are not even sure works, but it is their best bet for it to work. Either they die now, or die later. But they at least choose how to die. Thats more or less the scenario I see here.
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
1383
0
Deleted
0
January 1970
Deleted
|
Post by Deleted on Sept 15, 2016 14:12:13 GMT
did someone say space battles? I hope they do it so we can actually take part this time.
|
|
Gileadan
N5
Agent 46
Clearance Level Ultra
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: ALoneGretchin
Posts: 2,914 Likes: 7,478
inherit
Agent 46
177
0
7,478
Gileadan
Clearance Level Ultra
2,914
August 2016
gileadan
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
ALoneGretchin
|
Post by Gileadan on Sept 15, 2016 14:21:06 GMT
I'd love to take part in a massive space battle... but I doubt that will happen, for two reasons.
Firstly, we supposedly need to find a new home for mankind, so we likely won't have massive orbital factories churning out the military craft needed for such a battle. We could take part on the side of an established Andromedan faction, of course, if they are humanoid enough for their ship controls to be compatible with human pilots.
Secondly, it's a BioWare game. Going out of their way to implement a game mechanic (piloting a fighter or controlling a larger warship) that differs so much from the game's main mechanic (third person shooting) simply isn't their style.
|
|
linksocarina
N5
Always teacher, sometimes writer
Teaching Mode Activated
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
PSN: LinksOcarina
Posts: 3,186 Likes: 4,072
inherit
Always teacher, sometimes writer
370
0
4,072
linksocarina
Teaching Mode Activated
3,186
August 2016
linksocarina
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
LinksOcarina
|
Post by linksocarina on Sept 15, 2016 14:24:46 GMT
I would agree normally, but this is also an enemy that is interested in eradication of the universe, in an alien cycle of purge and renewal that will take centuries to complete. If it was a more human opponent, with human reasoning and logic, id say you have a point and using tactics will be a major incentive, but ultimately facing a long defeat. It's why the idea of a final push is appealing- its the gamble, the all or nothing chance on something they are not even sure works, but it is their best bet for it to work. Either they die now, or die later. But they at least choose how to die. Thats more or less the scenario I see here. I see your point and I agree in principle, but a gamble implies that there's a possible pay off. The question is: Under these circumstances is it likely that this "plan" will achieve anything aside from a final blaze of glory? And in my opinion, the only reason this insanity actually paid off, is because of "higher power" - meaning the writers bending the universe to their will. Because if you translate the final push into stats and play it as a PnP RPG, you will face a total wipe every time without really gaining anything. Shepard will be vaporized along with everyone on the ground, and the fleet in orbit will be destroyed very quickly, without achieving your objectives. The disparity in firepower and "HP" between the fleets is simply too great, hell the Reapers even have better maneuverability with Dreadnoughts that move like ships a few orders of magnitude smaller. It all comes back to consistent story telling Vs. lore facts being bent as needed, consistency is possible for a writer, you just need to care about it and pay attention. In my own experience, final pushes on tabletop can work, but it is dependent on what the players do, and how the GM plays the scene. A good GM knows when to make it feel hopeless, but giving a sliver of hope to the players and see if they cn pull off a win. At least, in my opinion. Of course the writers bent the will of the universe a bit...realistically Shepard would have been dead long ago despite how good Shepard is. The gamble does have a pay off- the question is do they win or lose, and the whole point of the final push I felt was basically knowing that this might fail, but doing everything in your power to make it succeed. It is ultimately a bit of suspension of disbelief in a few ways, but to give us that moment of tension and somewhat predictable but satisfying storytelling tropes I feel it works personally. Maybe not smoothly, but works well enough to make the scene memorable. But thats me at least.
|
|
BadgerladDK
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Shattered Steel, Jade Empire, Mass Effect Andromeda
Posts: 641 Likes: 1,340
inherit
380
0
Mar 12, 2018 19:45:19 GMT
1,340
BadgerladDK
641
August 2016
badgerlad
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Shattered Steel, Jade Empire, Mass Effect Andromeda
|
Post by BadgerladDK on Sept 15, 2016 14:35:23 GMT
For those hoping to fly an actual fighter or other ship in the battle: That won't happen. There's a tweet somewhere in the twitter thread saying the only vehicle we'll directly control is the Mako.
|
|
linksocarina
N5
Always teacher, sometimes writer
Teaching Mode Activated
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
PSN: LinksOcarina
Posts: 3,186 Likes: 4,072
inherit
Always teacher, sometimes writer
370
0
4,072
linksocarina
Teaching Mode Activated
3,186
August 2016
linksocarina
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
LinksOcarina
|
Post by linksocarina on Sept 15, 2016 14:35:45 GMT
... It is ultimately a bit of suspension of disbelief in a few ways, but to give us that moment of tension and somewhat predictable but satisfying storytelling tropes I feel it works personally. Maybe not smoothly, but works well enough to make the scene memorable. ... I don't disagree, but I'd argue that you don't need to stoop to rather obvious "higher power" interventions if you handle things a little more carefully. And I would have certainly enjoyed much more seeing legitimately good and inventive tactics for the final battle instead of "Damn the torpedoes, full speed ahead!". Well, I don't think we will ever know what BioWare's ultimate plan would have been for the ending and how to unravel it. They did kind of put themselves in a corner with the Reapers in the first place in that way.
|
|
inherit
♨ Retired
24
0
26,293
themikefest
15,635
August 2016
themikefest
21,655
15,426
|
Post by themikefest on Sept 15, 2016 15:24:17 GMT
Not going to lie, this scene was badass the first time I saw it...still is in a lot of ways, especially when the Destiny Ascension comes into view. It may of been nice to see, but it did nothing just like it did nothing in ME1. You did play the game right? You do know that Sword Fleet is the diversion for the ground war and the Crucible? It was also pathetic thing to do. Nothing epic about it. I will admit it was nice seeing all the ships come through the relay heading to Earth. That's the only good thing. Remember what Hackett said before attacking Cronos? He will, if Shepard asks if TIM doesn't have the data or if Cerberus stops them, say that we send the fleets to Earth and take our chances. Its the same thing except they have the crucible. Basically its not a plan, its Hackett not knowing what to do which makes him a poor leader. The only reason why it works is because the reapers were made stupid. If you notice all the ships are bunched up together heading to Earth. They make for easy targets, don't they? I would have them spread out. I would also assign these ships to fire at this reaper. These ships to fire at that reaper and so on. But that doesn't happen. All you get is is a lot ships firing at whatever. Shepard is leading the attack. I had to laugh at that. You know why? I will tell you. At some point in the game, Hackett says the Normandy will be the tip of the spear. What did that tip do when heading to Earth? Nothing. While other ships are firing, the Normandy is doing a whole lot of nothing. Speaking of doing nothing. Why aren't we seeing the asari fire at the reapers or anyone else? The only one's seen firing is the Alliance and turians. What's the point in having all those ships if they aren't going to fire at the enemy? If you head to Earth with ems above 2300, a reaper fires its beam of doom. Apparently the Alliance ships have a new power. The psychic ability to predict when the beam of doom is fired to know to move out its way. Wow. I bet you can guess what happens if ems is below 2300? That's right. The Alliance ship is destroyed. In fact with ems below 2300, the fleets are taking a pounding. That should've happen regardless of ems. I would've had Fleet Admiral Irix Coronati lead the fleets to Earth. He did a good job leading the turians in the Battle of Palaven There's a few other things I would've done, but over all the battle seen over Earth was terrible. Had the reapers not been made stupid, that purpose would not exist.
|
|
inherit
Now with HESH rounds!
912
0
6,638
The Biotic Trebuchet
Stolen by inquisition forces.
2,616
Aug 11, 2016 22:59:51 GMT
August 2016
thebioticbread
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, SWTOR
Trebuchet_MkIV
[(e^x )- 4]
69
|
Post by The Biotic Trebuchet on Sept 15, 2016 15:36:16 GMT
If Ryder want a Trident, Ryder WILL have a Trident!
|
|
RageUnderFire
N3
Games: Mass Effect Trilogy
Origin: Aralakh
Posts: 898 Likes: 430
inherit
1548
0
430
RageUnderFire
898
Sept 11, 2016 20:30:26 GMT
September 2016
rageunderfire
Mass Effect Trilogy
Aralakh
|
Post by RageUnderFire on Sept 15, 2016 15:39:19 GMT
Can we strategically take place in these mass battles Think Suikoden 3 and Suikoden 4
|
|
degs29
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Jade Empire
Posts: 470 Likes: 499
inherit
933
0
499
degs29
470
Aug 12, 2016 16:22:42 GMT
August 2016
degs29
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Jade Empire
|
Post by degs29 on Sept 15, 2016 17:18:28 GMT
I wouldn't mind watching some awesome cut-scenes of space battles... <<<<<<<<<<(0)>>>>>>>>>> So, another War Asset Readiness mechanic similar to ME3MP ? Not necessarily, but probably. If I remember correctly, there are already two warring factions without you being involved. I wonder if you can pick a side. Maybe you influence the tide of the war?
|
|