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Post by canticleofshartan on Jun 20, 2017 17:53:28 GMT
I think it was either during or after the first game, but before the events of mass effect 2, is that correct?
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Post by bshep on Jun 20, 2017 17:58:30 GMT
The initiative was founded in 2176.
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Post by canticleofshartan on Jun 20, 2017 18:04:09 GMT
The initiative was founded in 2176. thanks! ill try to find a timeline in the wiki or something to get a better picture of whatall happened before and after it!
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Post by jclosed on Jun 20, 2017 18:08:46 GMT
I think it was during the start of the events of ME2.
Do not forget a big part of the ME2 story played on outer colony's, and not in the neighborhood of the places where the Arks where constructed. Also, most operations where rather sacred. On top of that, most of those operation where outside of Alliance's sight (because of Cerberus), so little was know (in common space) about what was really happening.
By the time the events where starting to have an impact in the more known space, the Initiative Nexus and Arks where already departed. You can read hints in the notices of Alec Ryder about a "unknown big thread", but it's not exactly clear to him what the origins or form of this thread is.
But maybe someone else has a better "time line"?
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Post by bshep on Jun 20, 2017 18:31:53 GMT
Here is the link on the masseffect wikia: masseffect.wikia.com/wiki/Initiative. They are still adding things related to MEA on it, so the article is kinda small. They left in the same year ME2 happened so no way they started building that late. But according to the game the construction was Accelerated after the events of ME1 (Battle of the Citadel).
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Post by canticleofshartan on Jun 20, 2017 18:44:14 GMT
Here is the link on the masseffect wikia: masseffect.wikia.com/wiki/Initiative. They are still adding things related to MEA on it, so the article is kinda small. They left in the same year ME2 happened so no way they started building that late. But according to the game the construction was Accelerated after the events of ME1 (Battle of the Citadel). oh, this is perfect, thanks!! so construction started before the battle of the citadel but accelerated after sovereigns defeat? and this was a project that involved pretty much every citadel race?
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Post by bshep on Jun 20, 2017 18:58:08 GMT
Here is the link on the masseffect wikia: masseffect.wikia.com/wiki/Initiative. They are still adding things related to MEA on it, so the article is kinda small. They left in the same year ME2 happened so no way they started building that late. But according to the game the construction was Accelerated after the events of ME1 (Battle of the Citadel). oh, this is perfect, thanks!! so construction started before the battle of the citadel but accelerated after sovereigns defeat? and this was a project that involved pretty much every citadel race? Not everyone but there is the quarian ark bringing several other species (hanar, drell, elcor and volus are mentioned) coming by the ending of the game.
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Post by LogicGunn on Jun 21, 2017 15:23:11 GMT
I think a lot of the timeline will make more sense when we actually know who the benfactor/s is/are.
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Post by Deleted on Jun 21, 2017 15:39:37 GMT
I think a lot of the timeline will make more sense when we actually know who the benfactor/s is/are. My fav part of the game was that whole mystery! They even said they knew "something" was going to happen. The question is, how? Can't wait to discover the truth!
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Post by Iakus on Jun 21, 2017 16:02:12 GMT
I think a lot of the timeline will make more sense when we actually know who the benfactor/s is/are. I still want to know why ODSY drives weren't a thing in the Milky Way. It would revolutionize space travel and render the Reaper trap a complete waste of time.
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Post by sjsharp2010 on Jun 21, 2017 16:27:42 GMT
Here is the link on the masseffect wikia: masseffect.wikia.com/wiki/Initiative. They are still adding things related to MEA on it, so the article is kinda small. They left in the same year ME2 happened so no way they started building that late. But according to the game the construction was Accelerated after the events of ME1 (Battle of the Citadel). yeah as they left in the few months between ME2 and ME3 just before the reapers showed up because the had heard rumors about the reapers and knew that if this was going to work (or had any chance of working) they needed to get out before that happened
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Post by LogicGunn on Jun 21, 2017 16:46:53 GMT
I think a lot of the timeline will make more sense when we actually know who the benfactor/s is/are. I still want to know why ODSY drives weren't a think in the Milky Way. It would revolutionize space travel and render the Reaper trap a complete waste of time. I wonder if the technology is specific to the physics outside of a galaxy. Maybe they can't be used inside one?
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Post by jclosed on Jun 21, 2017 16:57:40 GMT
I think a lot of the timeline will make more sense when we actually know who the benfactor/s is/are. Well - Isn't that obvious? The Keepers of the Citadel of course! They knew the reapers where coming even far before anyone else. They also have access to all parts of the citadel, including the data streams for financial transactions. They could easily chunk away billions of credits is small packages without anyone noticing it. And on top of that. People think they are only biological bots. Nobody suspect the Inqui... ehh keepers! Sorry - I could not resist it...
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Post by Iakus on Jun 21, 2017 17:15:08 GMT
I still want to know why ODSY drives weren't a think in the Milky Way. It would revolutionize space travel and render the Reaper trap a complete waste of time. I wonder if the technology is specific to the physics outside of a galaxy. Maybe they can't be used inside one? I can't imagine what that would be. I mean, physics is physics, right? At any rate, in addition: Kallo tells Ryder that the Tempest also uses an ODSY drive.
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Post by LogicGunn on Jun 21, 2017 17:21:13 GMT
I think a lot of the timeline will make more sense when we actually know who the benfactor/s is/are. Well - Isn't that obvious? The Keepers of the Citadel of course! They knew the reapers where coming even far before anyone else. They also have access to all parts of the citadel, including the data streams for financial transactions. They could easily chunk away billions of credits is small packages without anyone noticing it. And on top of that. People think they are only biological bots. Nobody suspect the Inqui... ehh keepers! Sorry - I could not resist it... That would be the best thing to happen in a game series ever!
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Post by sjsharp2010 on Jun 21, 2017 17:22:32 GMT
I still want to know why ODSY drives weren't a think in the Milky Way. It would revolutionize space travel and render the Reaper trap a complete waste of time. I wonder if the technology is specific to the physics outside of a galaxy. Maybe they can't be used inside one? I wouldn't say that as I think it's said that the Tempest has a similar drive system. I think it's more just a new form of starship drive much like the Normandy's was back in ME1 when the Normandy's stealth systems were considered high tech.
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Post by LogicGunn on Jun 21, 2017 17:23:02 GMT
I wonder if the technology is specific to the physics outside of a galaxy. Maybe they can't be used inside one? I can't imagine what that would be. I mean, physics is physics, right? At any rate, in addition: Kallo tells Ryder that the Tempest also uses an ODSY drive. Yeah physics as we know it doesn't change, but the effects of something on it's environment can change depending on lots of factors. I was thinking something along the lines of gravity, damage to planets etc. But if the Tempest uses the same drive then I guess it can only come down to artistic licence.
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Post by jaegerbane on Jun 21, 2017 17:46:17 GMT
I still want to know why ODSY drives weren't a think in the Milky Way. It would revolutionize space travel and render the Reaper trap a complete waste of time. I wonder if the technology is specific to the physics outside of a galaxy. Maybe they can't be used inside one? IIRC there's nothing about the ODSY drive that would only work in the MW. I mean, they had to be used in the MW in testing and getting the Arks/Nexus to the MW's boundaries in the first place - there's certainly no indication that the AI's vessels carried a sideloaded conventional set of ME drives. Honestly, I think it's just a question of the drive having more relevance for extra-galactic operations. They don't actually let you fly any faster, they just don't need discharging. Within the MW, that would have been a bit of a nebulous advantage given the cost. Outside the MW of course, it's the difference between success and failure.
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Post by SwobyJ on Jun 21, 2017 18:52:41 GMT
Tagged for some arguable MEA spoilers. The ODSY drive is written to have its primary improvement be specifically about recycling energy for the sake of long-term space voyage. The sort of thing that isn't necessarily so hard for the Milky Way people to develop, they just needed a reason and capital put towards it. And even then, the drives are only so good enough (at least for the shortest possible trips) for the Arks and a basic structure of the Nexus.
ODSY drives are not developed because they have the mass relays and reason to not subject their civilizations again to unexplored systems that could have dangers that will use their relays. The Council (at least not initially and not overtly) is not supporting the Initiative for this reason as well.
It is not faster than the Reapers. In fact, I think I saw something where the Reapers might have even been able to go to Helius and back to the Milky Way in the same span it took for the Arks to get there.
ODSY means the Milky Way people can cross dark space. That's basically the only story-relevant improvement. It doesn't mean it is done as fast as the Reapers, as capably as the Reapers, or that its something all the Milky Wayers could fit onto their ships during or shorly before the war and escape the Reapers. It is something that a recovered Milky Way could use (along with any other future developments; Reapers assisting or not) to themselves go to Andromeda and beyond.
They don't use the existing ODSY drives in the Ai to go to other clusters/galaxies because as capable as the drives are, such extended journeys are likely not what all other hardware is intended for. Its already centuries to get to Helius, I can't imagine centuries or millennia more would be so predictably safe.
However, we can easily imagine a post-MEA society, using mix of MW, Remnant, and I guess Kett tech, becoming increasingly very capable of traversing Andromeda, albeit in journeys of months, years, maybe decades, instead of MW's Mass Relay trips of days, weeks. But well, that's the whole somewhat-new 'explorer' emphasis, at least until tech gets even better.
~~~
The Ai is started in 2176. In timeline context, this is after the First Contact War, the start of the Alliance and Cerberus and the secret discovery of the Reapers (so all the basic worldbuilding), but the same time as batarians are a problem, human corporations are growing, and Shepard is in his earlier stint in the military. Its a time where we can believably consider things like: -human corporations reaching for the stars with an eccentric leader -earlier but not earliest human eezo research -earlier but not earliest human AI research
The gist is that the Ai is what an aspect of human capitalist interests (that doesn't seem directly connected to Cerberus agenda to grow as much capital ASAP to prepare for Reapers) is doing while having growing power and influence on the galactic scale.
From 2176 to 2183 (ME1) its several years of trying and either failing or not having enough money to keep pushing. Since ME1 there was an influx of resources from interested parties allowing the already in-progress initiative to finish within a couple more years - or at least some form of 'finished'. Several months or so later, the Reapers arrive. If a Quarian ark arrives, it'll be either from a galaxy that doesn't have Reapers but maybe at least more chatter about them, or from a galaxy invaded by the Reapers but the ark scrambles out of there, or much less likely a galaxy post-war and for some reason the ark still leaves.
~~
To more directly answer: -The Initiative was founded years before ME1. -It was losing momentum months to years before ME1. -It hugely gained momentum after ME1 and finished months before ME3. Ai final staff prep is the year before ME2 (as in the time of Shepard being dead). -I'm pretty sure they leave after main ME2, but unknown about possible 'bridging' events of ME2 DLC. In any case, same year as ME2.
I think it can be supposed that if there wasn't imminent Reaper invasion but still the increased resources, the Ai would have left some time, maybe years after ME3's time. And if there wasn't Reaper invasion or increased resources but still a sustained project (though we know this wasn't happening), it would have been decades after ME3. So the idea is that outside interested parties helped things and raised concern or alarm to get these helped things out ASAP, but the Initiative itself remains a wild dream of someone with entrepreneurial spirit and initial resources to act on their dreams.
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Post by themikefest on Jun 21, 2017 19:06:12 GMT
I still want to know why ODSY drives weren't a think in the Milky Way. It would revolutionize space travel and render the Reaper trap a complete waste of time. I like to know why Shepard and squad weren't able to use jetpacks like is seen in MEA. It seems everyone and their buddy has one in MEA, but not Shepard and others. Cerberus had them, but only used them for dropping down and going up.
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Post by SwobyJ on Jun 21, 2017 19:23:34 GMT
I still want to know why ODSY drives weren't a think in the Milky Way. It would revolutionize space travel and render the Reaper trap a complete waste of time. I like to know why Shepard and squad weren't able to use jetpacks like is seen in MEA. It seems everyone and their buddy has one in MEA, but not Shepard and others. Cerberus had them, but only used them for dropping down and going up. This isn't true. It is the Pathfinder team (elites of the Initiative, albeit clumsy and new), and chosen APEX teams (using valuable equipment). This isn't the case for nearly everyone else, including Initiative and colonial security forces, exiles, etc. In-universe, Shepard and co *could* have had jetpacks, but would have had less *reason* to, since they're not set to regularly traverse such terrain as the Initiative is and jetpacks are a net small hindrance (albeit one that is overcome in better forms) than a help in tighter environments. Similar reasoning to how Shepard brings heavy weapons when getting ready and doing a suicide mission but not in a larger battlefield setting that he's more intended to survive through to complete the Crucible. It isn't as appropriate. Possible, but not as appropriate. The gameplay/story segregation aspect always exists, but the gist of the fight against Reapers (not counting UNC in ME1) vs the fights in Helius, is that the former is where you're being swarmed with overwhelming odds, where the latter is where you're jumping the gap to strike at the enemy. Technically Shepard could have demanded requisition for the absolute best traversal and other technology, but I think the (in-universe) idea is that they requisition whatever is much more quickly on hand, from great to just good, so they can return to the fight as soon as possible, whereas the Initiative for months/years had ordered jetpacks aplenty (well, limited, but plenty more than organizations would care to have in the Milky Way, and Cerberus' themselves are only proven to be for purposes of jump in-jump out strikes). EDIT: This is a lot for me to just say that I can in-universe believe that it just wasn't a priority to outfit in jetpacks compared to other equipment in a time where there's relatively more close quarters and frequent combat. Sure some could use it. That's why Bioware thought Turian Havok in MP made sense.
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Post by Iakus on Jun 21, 2017 19:26:13 GMT
Tagged for some arguable MEA spoilers. The ODSY drive is written to have its primary improvement be specifically about recycling energy for the sake of long-term space voyage. The sort of thing that isn't necessarily so hard for the Milky Way people to develop, they just needed a reason and capital put towards it. And even then, the drives are only so good enough (at least for the shortest possible trips) for the Arks and a basic structure of the Nexus.
ODSY drives are not developed because they have the mass relays and reason to not subject their civilizations again to unexplored systems that could have dangers that will use their relays. The Council (at least not initially and not overtly) is not supporting the Initiative for this reason as well.
It is not faster than the Reapers. In fact, I think I saw something where the Reapers might have even been able to go to Helius and back to the Milky Way in the same span it took for the Arks to get there.
ODSY means the Milky Way people can cross dark space. That's basically the only story-relevant improvement. It doesn't mean it is done as fast as the Reapers, as capably as the Reapers, or that its something all the Milky Wayers could fit onto their ships during or shorly before the war and escape the Reapers. It is something that a recovered Milky Way could use (along with any other future developments; Reapers assisting or not) to themselves go to Andromeda and beyond.
They don't use the existing ODSY drives in the Ai to go to other clusters/galaxies because as capable as the drives are, such extended journeys are likely not what all other hardware is intended for. Its already centuries to get to Helius, I can't imagine centuries or millennia more would be so predictably safe.
However, we can easily imagine a post-MEA society, using mix of MW, Remnant, and I guess Kett tech, becoming increasingly very capable of traversing Andromeda, albeit in journeys of months, years, maybe decades, instead of MW's Mass Relay trips of days, weeks. But well, that's the whole somewhat-new 'explorer' emphasis, at least until tech gets even better.
~~~
The Ai is started in 2176. In timeline context, this is after the First Contact War, the start of the Alliance and Cerberus and the secret discovery of the Reapers (so all the basic worldbuilding), but the same time as batarians are a problem, human corporations are growing, and Shepard is in his earlier stint in the military. Its a time where we can believably consider things like: -human corporations reaching for the stars with an eccentric leader -earlier but not earliest human eezo research -earlier but not earliest human AI research
The gist is that the Ai is what an aspect of human capitalist interests (that doesn't seem directly connected to Cerberus agenda to grow as much capital ASAP to prepare for Reapers) is doing while having growing power and influence on the galactic scale.
From 2176 to 2183 (ME1) its several years of trying and either failing or not having enough money to keep pushing. Since ME1 there was an influx of resources from interested parties allowing the already in-progress initiative to finish within a couple more years - or at least some form of 'finished'. Several months or so later, the Reapers arrive. If a Quarian ark arrives, it'll be either from a galaxy that doesn't have Reapers but maybe at least more chatter about them, or from a galaxy invaded by the Reapers but the ark scrambles out of there, or much less likely a galaxy post-war and for some reason the ark still leaves.
~~
To more directly answer: -The Initiative was founded years before ME1. -It was losing momentum months to years before ME1. -It hugely gained momentum after ME1 and finished months before ME3. Ai final staff prep is the year before ME2 (as in the time of Shepard being dead). -I'm pretty sure they leave after main ME2, but unknown about possible 'bridging' events of ME2 DLC. In any case, same year as ME2.
I think it can be supposed that if there wasn't imminent Reaper invasion but still the increased resources, the Ai would have left some time, maybe years after ME3's time. And if there wasn't Reaper invasion or increased resources but still a sustained project (though we know this wasn't happening), it would have been decades after ME3. So the idea is that outside interested parties helped things and raised concern or alarm to get these helped things out ASAP, but the Initiative itself remains a wild dream of someone with entrepreneurial spirit and initial resources to act on their dreams. I would argue that: The Milky Way species already had a reason.
The quarians have spent centuries looking for a new homeworld, but were shackled to the routes provided by the mass relays and a Council that considered them pariahs.
the batarians and humans had been squabbling for decades over worlds in the Attican traverse.
The Council forbids the opening of dormant relays unless they know what lies at both ends. And this policy has been in place for more than two millennia.
So many people were chafing at the restrictions on exploration, there were a hundred billion stars right next doors, comparatively speaking, that could solve them.
And while the ODSY drive is not fast than the Reapers, FTL travel cannot be tracked. A fleet of ships outfitted with them could hide from the reapers indefinitely, given enough supplies.
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Post by themikefest on Jun 21, 2017 19:27:32 GMT
I like to know why Shepard and squad weren't able to use jetpacks like is seen in MEA. It seems everyone and their buddy has one in MEA, but not Shepard and others. Cerberus had them, but only used them for dropping down and going up. This isn't true. It is the Pathfinder team (elites of the Initiative, albeit clumsy and new), and chosen APEX teams (using valuable equipment). This isn't the case for nearly everyone else, including Initiative and colonial security forces, exiles, etc. The kett have them as well
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LogicGunn
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by LogicGunn on Jun 21, 2017 19:29:13 GMT
I think a lot of the timeline will make more sense when we actually know who the benfactor/s is/are. My fav part of the game was that whole mystery! They even said they knew "something" was going to happen. The question is, how? Can't wait to discover the truth! I would love an entire story DLC dedicated to this on the Nexus. With Ryder trying to put everything together. Lots of companion banter. Bonus points if she can throw Tann out of an airlock. (Or not if you like him, obviously!)
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Post by Deleted on Jun 21, 2017 19:31:41 GMT
My fav part of the game was that whole mystery! They even said they knew "something" was going to happen. The question is, how? Can't wait to discover the truth! I would love an entire story DLC dedicated to this on the Nexus. With Ryder trying to put everything together. Lots of companion banter. Bonus points if she can throw Tann out of an airlock. (Or not if you like him, obviously!) Yeah I would love for a DLC where this reveal sets us up for the next game. The Quarian Ark will be first, then maybe more Jardaan stuff, but it should end with something shocking like Trespasser, where we find out the truth of the AI and maybe something happens to SAM. He's a ticking time-bomb imo. Haha I like to annoy Tann, but I like him more than Udina.
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