toast
N2
Origin: toastmasta
Posts: 212 Likes: 225
inherit
7678
0
225
toast
212
Apr 15, 2017 19:24:30 GMT
April 2017
toast
toastmasta
|
Post by toast on Jul 7, 2017 1:44:33 GMT
Common
Heavy Stock (AR) Light Stock (AR) Recon Scope (AR, Pistol) Tactical Scope (AR, Pistol) Targeting System (AR, Pistol) Heavy Scope (Pistol) Heavy Melee (Pistol, Shotgun) Light Melee (Pistol, Shotgun) Heavy Choke (Shotgun) Light Choke (Shotgun) Experimental Materials (SR) Latticed Materials (SR)
Uncommon
Heavy Magazine (AR, Pistol) Light Magazine (AR, Pistol) Asymmetric Spare Clip (Shotgun) Heavy Spare Clip (Shotgun) Calibrated Receiver (SR) Heavy Spare Clip (SR) Quick Receiver (SR)
Rare
Long Barrel (AR, Pistol, Shotgun) Short Barrel (AR, Pistol, Shotgun) Reinforced Barrel (SR) Vented Barrel (SR)
EDIT: Bolded unique mods
|
|
Uchimura
N3
101/210 UR (Classic)
Origin: KenjiJU
Posts: 717 Likes: 1,153
inherit
6919
0
Sept 26, 2017 3:52:31 GMT
1,153
Uchimura
101/210 UR (Classic)
717
April 2017
uchimura
KenjiJU
|
Post by Uchimura on Jul 7, 2017 1:48:13 GMT
The combination of AR Long Barrel and AR Heavy Magazine should in theory be able to output higher damage only at the cost of added weapon weight. Might finally be able to have some hard hitting ARs.
Interested to see the stats on the barrel.. spent all my MF on URs.
Edit: Soned is probably able to use the scopeless accuracy mod too..
|
|
toast
N2
Origin: toastmasta
Posts: 212 Likes: 225
inherit
7678
0
225
toast
212
Apr 15, 2017 19:24:30 GMT
April 2017
toast
toastmasta
|
Post by toast on Jul 7, 2017 1:55:03 GMT
The combination of AR Long Barrel and AR Heavy Magazine should in theory be able to output higher damage only at the cost of added weapon weight. Might finally be able to have some hard hitting ARs. Interested to see the stats on the barrel.. spent all my MF on URs. I'm curious how the different scopes exactly work. How does light and heavy melee work? So many questions, not enough MF
|
|
inherit
3
0
13,409
Pearl
optics cuck
3,898
August 2016
pearl
Top
Mass Effect Trilogy, KOTOR, Mass Effect Andromeda
FatherOfPearl
FatherOfPearl
7,305
3,002
|
Post by Pearl on Jul 7, 2017 1:55:13 GMT
The mods have been available in singleplayer since the game came out, so I imagine the stats there are the same as the MP versions.
|
|
toast
N2
Origin: toastmasta
Posts: 212 Likes: 225
inherit
7678
0
225
toast
212
Apr 15, 2017 19:24:30 GMT
April 2017
toast
toastmasta
|
Post by toast on Jul 7, 2017 2:00:06 GMT
The mods have been available in singleplayer since the game came out, so I imagine the stats there are the same as the MP versions. Makes sense; although I've barely touched SP. So, I wouldn't know.
|
|
inherit
4656
0
399
konfeta
314
Mar 16, 2017 15:08:16 GMT
March 2017
konfeta
|
Post by konfeta on Jul 7, 2017 2:14:40 GMT
The SP versions are really, really bad though. It's like +2-3% extra damage at equivalent rank for a double digit downside percentage.
|
|
inherit
8089
0
Nov 26, 2024 22:28:32 GMT
5,359
lennybusker
1,862
April 2017
lennybusker
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
LennyBusker
|
Post by lennybusker on Jul 7, 2017 2:30:50 GMT
The SP versions are really, really bad though. It's like +2-3% extra damage at equivalent rank for a double digit downside percentage. Yeah but sometimes the negatives are easily ignorable. -Stability and -Accuracy on Snipers? Or the Dhan? Yeah I'll take that, thanks.
|
|
inherit
4656
0
399
konfeta
314
Mar 16, 2017 15:08:16 GMT
March 2017
konfeta
|
Post by konfeta on Jul 7, 2017 2:40:44 GMT
But... spending MF on not ultra-rare unlock
|
|
inherit
4897
0
811
ddrguy300
491
March 2017
ddrguy300
|
Post by ddrguy300 on Jul 7, 2017 2:59:34 GMT
I just got 7 of the 8 rare mods. Waiting on the commons since there isn't a timer.
But uh... Is the uncommon equivalent bugged? Will it give me uncommon weapon mods if I buy one or is this seriously trying to split out uncommon characters at me? Is it supposed to change when I max my uncommon character cards again??
|
|
Uchimura
N3
101/210 UR (Classic)
Origin: KenjiJU
Posts: 717 Likes: 1,153
inherit
6919
0
Sept 26, 2017 3:52:31 GMT
1,153
Uchimura
101/210 UR (Classic)
717
April 2017
uchimura
KenjiJU
|
Post by Uchimura on Jul 7, 2017 3:25:22 GMT
I just got 7 of the 8 rare mods. Waiting on the commons since there isn't a timer. But uh... Is the uncommon equivalent bugged? Will it give me uncommon weapon mods if I buy one or is this seriously trying to split out uncommon characters at me? Is it supposed to change when I max my uncommon character cards again?? Mentioned in stream that things like the UR will go into rotation. Apparently it was UR weapons earlier. So next week it could be uncommon weapons or uncommon mods. The common mod doesn't have an expiration so that's probably always there.
|
|
inherit
4897
0
811
ddrguy300
491
March 2017
ddrguy300
|
Post by ddrguy300 on Jul 7, 2017 7:40:13 GMT
Conclusion: They are garbage given the math needed to make them useful. Another years worth getting apex points and you might have maxed just the rares.
|
|
inherit
4897
0
811
ddrguy300
491
March 2017
ddrguy300
|
Post by ddrguy300 on Jul 7, 2017 9:13:39 GMT
I just got 7 of the 8 rare mods. Waiting on the commons since there isn't a timer. But uh... Is the uncommon equivalent bugged? Will it give me uncommon weapon mods if I buy one or is this seriously trying to split out uncommon characters at me? Is it supposed to change when I max my uncommon character cards again?? Mentioned in stream that things like the UR will go into rotation. Apparently it was UR weapons earlier. So next week it could be uncommon weapons or uncommon mods. The common mod doesn't have an expiration so that's probably always there. This would have been less of a joke if specific guns and kits were what you could buy with the nearly 1000 Mission Funds. And for the previously maxed manifest players, it gives them a random variant of said gun (if a gun). Rotating out every 24 hours? It would give the more casual players that really just want to play as one kit or with one gun some consideration. All they'd have to do is save up and wait.
|
|
Schachmatt123
N3
Games: Mass Effect Trilogy, KOTOR
Origin: Schachmatt123
Posts: 336 Likes: 1,135
inherit
685
0
Sept 19, 2024 1:38:35 GMT
1,135
Schachmatt123
336
August 2016
schachmatt123
Mass Effect Trilogy, KOTOR
Schachmatt123
|
Post by Schachmatt123 on Jul 7, 2017 9:34:17 GMT
16 common = 160 cards á 35 MF = 5.600 MF 9 uncommon = 90 cards á 70 MF = 6.300 MF 8 rare = 80 cards á 120 MF = 9.600 MF A total of 21.500 MF. Currently we can get a max of 120 MF every day (2 daily challenges á 30 MF, 3 Apex á 10 MF and 6 non Apex missions á 5 MF). If you manage to earn all available MF each day, you'll max out the the arguably shitty weapon mods in ~ 180 days Happy grinding
|
|
kaileena_sands
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Mass Effect Andromeda
Posts: 285 Likes: 1,305
inherit
706
0
Aug 15, 2018 17:40:10 GMT
1,305
kaileena_sands
285
August 2016
kaileenasands
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Mass Effect Andromeda
|
Post by kaileena_sands on Jul 7, 2017 9:53:04 GMT
16 common = 160 cards á 35 MF = 5.600 MF 9 uncommon = 90 cards á 70 MF = 6.300 MF 8 rare = 80 cards á 120 MF = 9.600 MF A total of 21.500 MF. Currently we can get a max of 120 MF every day (2 daily challenges á 30 MF, 3 Apex á 10 MF and 6 non Apex missions á 5 MF). If you manage to earn all available MF each day, you'll max out the the arguably shitty weapon mods in ~ 180 days Happy grinding THIS HURTS ME.
|
|
inherit
145
0
Aug 22, 2016 19:29:11 GMT
10,121
Kenny Bania
These pretzels are making me thirsty!!!
3,181
August 2016
b00g13man
Mass Effect Trilogy, Jade Empire
13218
8752
|
Post by Kenny Bania on Jul 7, 2017 9:56:30 GMT
16 common = 160 cards á 35 MF = 5.600 MF 9 uncommon = 90 cards á 70 MF = 6.300 MF 8 rare = 80 cards á 120 MF = 9.600 MF A total of 21.500 MF. Currently we can get a max of 120 MF every day (2 daily challenges á 30 MF, 3 Apex á 10 MF and 6 non Apex missions á 5 MF). If you manage to earn all available MF each day, you'll max out the the arguably shitty weapon mods in ~ 180 days Happy grinding It's just one big fucking joke.
|
|
Schachmatt123
N3
Games: Mass Effect Trilogy, KOTOR
Origin: Schachmatt123
Posts: 336 Likes: 1,135
inherit
685
0
Sept 19, 2024 1:38:35 GMT
1,135
Schachmatt123
336
August 2016
schachmatt123
Mass Effect Trilogy, KOTOR
Schachmatt123
|
Post by Schachmatt123 on Jul 7, 2017 9:57:21 GMT
THIS HURTS ME. You play because we allow it, and you will grind because we demand it.
|
|
inherit
7206
0
120
xujparisipc
King of the PUGs
118
April 2017
xujparisipc
|
Post by xujparisipc on Jul 7, 2017 10:06:24 GMT
You sound like you talking about store and buying weapon modes gives you weapon modes. ? All I get is ammo bonuses like inc or cryo. And always been like that. Wtf?
|
|