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Post by shadow85 on Jul 7, 2017 13:05:54 GMT
Ok have some strange SLI and HDR performance issues with MEA.
My system specs are: i7-5930K @ 4.3GHz 4x4GB HyperX DDR4 @ 2400MHz 2x ASUS GTX 1080 Ti STRIX OC Samsung 850 PRO 256 GB Windows Creators
Nvidia drivers 378.92 = SLi usage 100% both cards, great performance ingame, HDR not working correctly Nvidia drivers 381.89 through to 384.76 = SLi usage 50-60% on both cards, bad performance ingame, HDR working correctly
If I alternate between SDR then HDR for MEA the SLi usage goes back upto 100% and performance is good again, but only if I select 4:2:2 10bpc in the Nvidia CP. If I use 12bpc, SLi seems to be gimped again to only 50-60% usage on both cards. So I leave it at 4:2:2 10bpc and HDR works fine, and SLi works good.
Anyone else having strange performance issues like this?
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Post by sjsharp2010 on Jul 7, 2017 13:24:54 GMT
SLI has always been a problem with |MEA unfortunately was a problem for me as well. The only answer I've found is to basically disable it as the game runs better without it.
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Post by griffith82 on Jul 7, 2017 14:12:42 GMT
Yeah sli only really works with games that have a "supports sli" tag.
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gamersglory
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Post by gamersglory on Jul 7, 2017 21:29:29 GMT
Also, you have to have a monitor or TV that has HDR support. Very few Monitors right now that support HDR-10 none of them have Dolby Vision yet. Best to turn off HDR if you can't use it.
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kino
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Post by kino on Jul 7, 2017 22:08:00 GMT
Also, you have to have a monitor or TV that has HDR support. Very few Monitors right now that support HDR-10 none of them have Dolby Vision yet. Best to turn off HDR if you can't use it. Wait...is HDR on by default?
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Fen'Harel Faceman
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Post by Fen'Harel Faceman on Jul 7, 2017 22:38:57 GMT
Not that I take pleasure in folks having problems with SLI - but this is just one more example of why I choose not to go in that direction. Single card solutions are the way to go for my budget. It would be different if folks got twice the performance (for twice the budget hit) and the feature was better supported... sadly this is not the case.
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Post by shadow85 on Jul 8, 2017 1:11:57 GMT
Also, you have to have a monitor or TV that has HDR support. Very few Monitors right now that support HDR-10 none of them have Dolby Vision yet. Best to turn off HDR if you can't use it. Lol isn't this obviois by now. Yes I have an 2016 LG OLED TV. As I mentioned, I do have SLi and HDR working after much stuffing around. But SLi will only work properly with HDR enabled if I have 4:2:2 10bpc selected in NVCP. If I select 12bpc then for some reason SLi is gimped. Luckily HDR only requires 10bpc.
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Post by Deleted on Jul 8, 2017 17:34:24 GMT
I'm certain that this isn't the answer that you want to hear, but SLI is becoming a major pain in the ass and Nvidia seems to be slowly phasing it out. With the 10 series of cards, only the highest end of the cards even support SLI and only in 2-way configurations. Support for it is becoming worse and worse as Nvidia pushes driver updates. SLI profiles are now coming out broken more often then working. Even game developers are starting to leave SLI by the wayside (not that game devs ever supported SLI well to begin with) and a lot of modern game engines directly conflict with the technology out of the gate.
At its most basic level, SLI is an intricate driver hack that isn't really supported by the OS or the software that runs on it. Basically the way it works is that the driver tricks the OS and application to only see one video adapter. The driver then controls the 2 GPUs, balancing the load and synchronizing the output of the 2 cards. As with any non-native feature, there are bound to be problems.
The only real answer I have you you is to ditch the seemingly sinking ship that is SLI technology and go with the fastest single card you can afford.
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jaegerbane
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Post by jaegerbane on Jul 8, 2017 17:46:52 GMT
I'm certain that this isn't the answer that you want to hear, but SLI is becoming a major pain in the ass and Nvidia seems to be slowly phasing it out. With the 10 series of cards, only the highest end of the cards even support SLI and only in 2-way configurations. Support for it is becoming worse and worse as Nvidia pushes driver updates. SLI profiles are now coming out broken more often then working. Even game developers are starting to leave SLI by the wayside (not that game devs ever supported SLI well to begin with) and a lot of modern game engines directly conflict with the technology out of the gate. At its most basic level, SLI is an intricate driver hack that isn't really supported by the OS or the software that runs on it. Basically the way it works is that the driver tricks the OS and application to only see one video adapter. The driver then controls the 2 GPUs, balancing the load and synchronizing the output of the 2 cards. As with any non-native feature, there are bound to be problems. The only real answer I have you you is to ditch the seemingly sinking ship that is SLI technology and go with the fastest single card you can afford. I've actually had really good performance from my dual 980Tis (typically 60fps+ with everything cranked up to ultra on 1440p) but I agree, considering that Nvidia could realistically induce people into buying double the graphics cards if it did things right, it seems to be dragging its heels. I'll definitely be going top-of-the-range single card on my next upgrade.
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Post by Deleted on Jul 8, 2017 17:57:44 GMT
I'm certain that this isn't the answer that you want to hear, but SLI is becoming a major pain in the ass and Nvidia seems to be slowly phasing it out. With the 10 series of cards, only the highest end of the cards even support SLI and only in 2-way configurations. Support for it is becoming worse and worse as Nvidia pushes driver updates. SLI profiles are now coming out broken more often then working. Even game developers are starting to leave SLI by the wayside (not that game devs ever supported SLI well to begin with) and a lot of modern game engines directly conflict with the technology out of the gate. At its most basic level, SLI is an intricate driver hack that isn't really supported by the OS or the software that runs on it. Basically the way it works is that the driver tricks the OS and application to only see one video adapter. The driver then controls the 2 GPUs, balancing the load and synchronizing the output of the 2 cards. As with any non-native feature, there are bound to be problems. The only real answer I have you you is to ditch the seemingly sinking ship that is SLI technology and go with the fastest single card you can afford. I've actually had really good performance from my dual 980Tis (typically 60fps+ with everything cranked up to ultra on 1440p) but I agree, considering that Nvidia could realistically induce people into buying double the graphics cards if it did things right, it seems to be dragging its heels. I'll definitely be going top-of-the-range single card on my next upgrade. I too had a pair of 980 Ti's that got great performance and a pair of 780s prior that again, performed well... in games that supported SLI well.
Every other game either saw no change in performance, a decrease in performance, or graphical glitches, which I of course expected and disabled SLI accordingly. The problem is however, that games rarely come out that work well with SLI and the problem is only getting worse. Most games now a days come out with atrocious SLI support that is at best fixed a couple months after release or, at worst, never fixed at all. I got sick of dealing with the bullshit and went to a single 1080 Ti and couldn't be happier.
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Post by Jacket on Jul 8, 2017 18:09:51 GMT
Yeah sli only really works with games that have a "supports sli" tag. SLI is trash. I had to put up with it for a long time until I got one powerful card.
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Post by griffith82 on Jul 8, 2017 18:23:47 GMT
Yeah sli only really works with games that have a "supports sli" tag. SLI is trash. I had to put up with it for a long time until I got one powerful card. I tried it before too and I concur.
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gamersglory
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Post by gamersglory on Jul 8, 2017 20:29:45 GMT
Also, you have to have a monitor or TV that has HDR support. Very few Monitors right now that support HDR-10 none of them have Dolby Vision yet. Best to turn off HDR if you can't use it. Lol isn't this obviois by now. Yes I have an 2016 LG OLED TV. As I mentioned, I do have SLi and HDR working after much stuffing around. But SLi will only work properly with HDR enabled if I have 4:2:2 10bpc selected in NVCP. If I select 12bpc then for some reason SLi is gimped. Luckily HDR only requires 10bpc. 12bpc is Dolby Vision there should be a setting to switch from HDR to Dolby Vision in the ME:A settings since you said you have an LG I'll assume you have a Quantum Dot or OLED set if you have a lower end LG tv Dolby Vision is not built into the cheaper sets. The cheaper sets just have HDR-10 also as far as I'm aware Nvidia does not have an SLI profile for ME:A
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Post by shadow85 on Jul 9, 2017 4:39:06 GMT
12bpc is Dolby Vision there should be a setting to switch from HDR to Dolby Vision in the ME:A settings since you said you have an LG I'll assume you have a Quantum Dot or OLED set if you have a lower end LG tv Dolby Vision is not built into the cheaper sets. The cheaper sets just have HDR-10 also as far as I'm aware Nvidia does not have an SLI profile for ME:A As I said, I have a 2016 LG OLED TV, they are not low-end, in fact they are the most high end TVs you can get, and it supports both HDR and Dolby Vision. But to continue on with my OP, I loaded up MEA today and it seems SLi is once again not scaling properly with any of the latest drivers. The only way it will work properly is if I use 378.92 or lower, anything higher results in 50% usage. TBH I have been using SLi since GTX 780 days, GTX 780 SLI > GTX 980 SLi > GTX 980 Ti SLi > GTX 1080 SLi > GTX 1080 Ti SLi and I actually have never had any problems with SLi in the games I was playing over those years up until now! So it is pretty damm saddening!
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Atemporal Vanguardian-Debugger
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Post by Atemporal Vanguardian-Debugger on Jul 10, 2017 6:14:50 GMT
12bpc is Dolby Vision there should be a setting to switch from HDR to Dolby Vision in the ME:A settings since you said you have an LG I'll assume you have a Quantum Dot or OLED set if you have a lower end LG tv Dolby Vision is not built into the cheaper sets. The cheaper sets just have HDR-10 also as far as I'm aware Nvidia does not have an SLI profile for ME:A As I said, I have a 2016 LG OLED TV, they are not low-end, in fact they are the most high end TVs you can get, and it supports both HDR and Dolby Vision. But to continue on with my OP, I loaded up MEA today and it seems SLi is once again not scaling properly with any of the latest drivers. The only way it will work properly is if I use 378.92 or lower, anything higher results in 50% usage. TBH I have been using SLi since GTX 780 days, GTX 780 SLI > GTX 980 SLi > GTX 980 Ti SLi > GTX 1080 SLi > GTX 1080 Ti SLi and I actually have never had any problems with SLi in the games I was playing over those years up until now! So it is pretty damm saddening! Try SLI profile used for DAI for ME:A?
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gamersglory
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Post by gamersglory on Jul 14, 2017 21:08:48 GMT
The only other thing would be your not using the right HDMI Cable need a cable that is HDMI 2.0b compliant
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Post by mbze430 on Aug 4, 2017 18:04:20 GMT
Anyone here know how to get Dolby Vision working?
I have a OLED C7P hooked up to a Titan X (Pascal) in my HTPC and I can't get it to start in DV. Patch 1.10 (pink/red screen)
I also tried my main gaming PC with SLI Titan Xp and it won't start in DV as well.
And BOTH system have the worse faded look in HDR10. Tried it on 3 HDR TV Samsung KS8000, Sony X800E, and LG OLEDC7P All exhibit the faded look in HDR10
Windows 10 Slow Ring 16251 Latest Nvidia drivers.
Before all you guys say it's cable, I have 18Gbps certified premium HDMI cables. RE7 and Shadow Warrior 2 plays fine on all those systems and 4K HDR TVs. IT's just Mass Effect
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Post by sjsharp2010 on Aug 5, 2017 21:56:37 GMT
12bpc is Dolby Vision there should be a setting to switch from HDR to Dolby Vision in the ME:A settings since you said you have an LG I'll assume you have a Quantum Dot or OLED set if you have a lower end LG tv Dolby Vision is not built into the cheaper sets. The cheaper sets just have HDR-10 also as far as I'm aware Nvidia does not have an SLI profile for ME:A As I said, I have a 2016 LG OLED TV, they are not low-end, in fact they are the most high end TVs you can get, and it supports both HDR and Dolby Vision. But to continue on with my OP, I loaded up MEA today and it seems SLi is once again not scaling properly with any of the latest drivers. The only way it will work properly is if I use 378.92 or lower, anything higher results in 50% usage. TBH I have been using SLi since GTX 780 days, GTX 780 SLI > GTX 980 SLi > GTX 980 Ti SLi > GTX 1080 SLi > GTX 1080 Ti SLi and I actually have never had any problems with SLi in the games I was playing over those years up until now! So it is pretty damm saddening! Yeah MEA is the only game I've played that's hjad problems with my setup al my othre games play fine. I probasbly wil l switch to a single card again once I change my PC but for now. I'm sticking with what I've got I think because MEA aside everything works fine.
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