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Post by gethadept on Jul 7, 2017 15:44:59 GMT
I got busy last night and didn`t get to play a game... :gasp:
Just curious and asking this question to Veteran players who tried Platinum difficulty.
I would dare claim that.. MEAMP somehow achieved nice balance where
all kits are equally enjoyable in Gold difficulty when equipped with right stuffs and played properly.
Just note that this is just my personal impression regarding the game.
I would really like to know if other players feel the same way for the Platnimum difficulty.
Is it well balanced for all characters? ..or is it really meant to be balanced only when we have XX characters for all kits... :DD:
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Post by auronio on Jul 7, 2017 15:49:42 GMT
Works with rank X (or lower) and lvl 20 as well. We had a rank 7 level 17 KroMerc pug in our lobby who did very well.
I believe key is having at least one infiltrator, rest all viable combinations.
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Post by hathur on Jul 7, 2017 15:49:49 GMT
I'm finding the common classes far more powerful in platinum than rare or ultra rare classes.. namely because it is extremely easy to get the common classes to rank 20 buying cheap crates after each mission.. getting a rare or ultra rare class to rank 20 is extremely difficult / time consuming.. and the bonuses a rank 20 common class gets is very significant to your offensive capabilities, something you won't have on your rank 10 rare / ultra rare class.
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Post by auronio on Jul 7, 2017 15:52:03 GMT
I'm finding the common classes far more powerful in platinum than rare or ultra rare classes.. namely because it is extremely easy to get the common classes to rank 20 buying cheap crates after each mission.. getting a rare or ultra rare class to rank 20 is extremely difficult / time consuming.. and the bonuses a rank 20 common class gets is very significant to your offensive capabilities, something you won't have on your rank 10 rare / ultra rare class. I agree. Human Engineer becoming a very strong kit for instance.
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Post by gethadept on Jul 7, 2017 15:52:15 GMT
Works with rank X (or lower) and lvl 20 as well. We had a rank 7 level 17 KroMerc pug in our lobby who did very well. I believe key is having at least one infiltrator, rest all viable combinations. I pick KroMerc as top 3 characters in entire game.. so that`s not to surprising at least haha I'm finding the common classes far more powerful in platinum than rare or ultra rare classes.. namely because it is extremely easy to get the common classes to rank 20 buying cheap crates after each mission.. getting a rare or ultra rare class to rank 20 is extremely difficult / time consuming.. and the bonuses a rank 20 common class gets is very significant to your offensive capabilities, something you won't have on your rank 10 rare / ultra rare class. Dang.. I have 1.1 million credits saved. I think I must open basic packs again to make human infiltrator to XX first ! Never thought about that... but what you say makes sense.
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Post by Transcended One on Jul 7, 2017 15:55:34 GMT
Only tried the Angara Avenger (X), and she's pretty solid at Platinum. Which is probably pretty obvious...
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Post by jloco11 on Jul 7, 2017 16:00:16 GMT
It's not much of difference for certain kits as they would do on gold.
Kineticist is the one that might struggle a bit more, because she already had issues with Remnant... and with more armored units in platinum, her main Pull/Throw abilities have to be a bit pickier to use. Throw in Observers, nullifiers, berserkers etc, and now she has less enemies to Pull & Throw
Gladiator is also affected by this without pulling enough enemies.... but can still hammer shit.
Backlash users will find the Aegis breaks real quick. That will probably get either a buff or people will not use it at all anymore.
Didn't try the Asari Adept, but I have a feeling she is going to have a bit more of a learning curve on platinum. Too many harder hitting enemies to deplete your barrier for biotic explosions, and that might get her killed more often than not.
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Post by gethadept on Jul 7, 2017 16:00:31 GMT
Only tried the Angara Avenger (X), and she's pretty solid at Platinum. Which is probably pretty obvious... Yeah my concern was that what if Platinum is only truly playable by Tactical Cloak / Flak / Grenade classes. I was worried about power classes & squishy classes... but it sounds like XX characters were meant to make up for that.
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Post by auronio on Jul 7, 2017 16:02:46 GMT
Works with rank X (or lower) and lvl 20 as well. We had a rank 7 level 17 KroMerc pug in our lobby who did very well. I believe key is having at least one infiltrator, rest all viable combinations. I pick KroMerc as top 3 characters in entire game.. so that`s not to surprising at least haha I'm finding the common classes far more powerful in platinum than rare or ultra rare classes.. namely because it is extremely easy to get the common classes to rank 20 buying cheap crates after each mission.. getting a rare or ultra rare class to rank 20 is extremely difficult / time consuming.. and the bonuses a rank 20 common class gets is very significant to your offensive capabilities, something you won't have on your rank 10 rare / ultra rare class. Dang.. I have 1.1 million credits saved. I think I must open basic packs again to make human infiltrator to XX first ! Never thought about that... but what you say makes sense. Definitely. I bought yesterday evening nothing else than basic packs (with some drops of special cards as well and many with 2, some even with 3 cards) and expert packs giving me the batarian plus some ultra rares on top. Just need to play some games to replenish credits.
But stop , didn't I say I'm back in milky way already? Trying to get rid of Kett and alikes?
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Post by Sparkz on Jul 7, 2017 16:04:01 GMT
I only PUG. My experience so far is that my Asari Sentinel = easy mode. My Kineticist XIX on the other hand got rekt and I feel far more comfortable/confident with her than any other class. Maybe I just need to change up my strategy using her. I don't use cloaking classes much but I heard infiltrators have it pretty easy. I get the feeling that tanky characters will have a much better time.
Overall, platinum is fairly fun and challenging. It is not too much harder than gold. It just takes a LOT more time due to bullet sponges. PUGs still run around doing their own thing but I have yet to fail to extract. Still prefer gold basically because of the shorter games (11-14 min vs ~20).
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Post by Kenny Bania on Jul 7, 2017 16:06:13 GMT
Having only played one game with the Asari Sentinel, I'm inclined to say no. Having Backlash and Energy Drain was immense.
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Post by lennybusker on Jul 7, 2017 16:06:16 GMT
The reason why all kits are viable on Platinum is that this is a gun game and all kits are gun kits, basically, and all kits can take any gun into Plat.
You see balance, I see blandness.
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Post by gethadept on Jul 7, 2017 16:11:19 GMT
I see some good concerns... so some powers & characters can feel gimped in platinum because they benefit much less from XX bonuses and there is kill time difference per enemy.
Yeah.. a lot of kits are bland too especially when certain guns are simply superior.
I am at least glad to hear nobody mentioning there was speed upgrade for Platinum enemies... lol
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Post by Kenny Bania on Jul 7, 2017 16:17:41 GMT
The reason why all kits are viable on Platinum is that this is a gun game and all kits are gun kits, basically, and all kits can take any gun into Plat. You see balance, I see blandness. You're ignoring survivability though. Not everyone is going to be able to stay alive without a little something extra.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: TranscendedOne
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Post by Transcended One on Jul 7, 2017 16:23:49 GMT
Only tried the Angara Avenger (X), and she's pretty solid at Platinum. Which is probably pretty obvious... Yeah my concern was that what if Platinum is only truly playable by Tactical Cloak / Flak / Grenade classes. I was worried about power classes & squishy classes... but it sounds like XX characters were meant to make up for that. There needs to be more of a team synergy in Platinum. In Gold I could just play whatever I want however I want without paying (much) attention to the rest of the team and get the job done without much effort. In Platinum you NEED at least 1 Infiltrator (including Avenger and/or Huntress). It's a bit more challenging, but not necessarily much harder.
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Post by hathur on Jul 7, 2017 16:27:11 GMT
Human infiltrator for me is still my preferred class.. it is the only class which I am personally able to prevent a complete mission failure with, even on platinum.. in most circumstances anyway. If all 3 players are down and jsut me standing, I have the means to get some of them back up with ease.. if all 3 are down and out, it is the one class I find that has the survivability (stealth + 200 damage resistance when health goes critical.. that one has saved me countless times and bought me the precious seconds I needed to either cloak or pop a heal) to carefully clear out the remaining enemies when the party is all dead.. and it is an excellent class for most mission objectives overall.
Other stealth classes work well too, but for me its the ability to use incinerate (simply superior to most other stealth class offensive abilities in my eyes) and the huge resistance boost when health goes critical (which is very common in platinum.. that 200 resistance will let you survive almost anything except a hydra volley, giving you the precious seconds you need to cover / cloak / heal.. no other stealth class has that level of insurance when things go bad unexpectedly).
I enjoy playing my asari sentinel as well, very sturdy... but I've been completely unable to prevent mission failures with it when I was with a bad team or if things went south in a hurry.. without some means of escape even the sentinel's tankiness won't generally buy you the means to save a mission when 3 members are down (which in my 14+ platinum runs so far is veyr damn common).. yet I have saved 4 missions so far from total party wipes using my human infiltrator.
Salarian infiltrator would be my next choice I suppose.. energy drain is a good addition to survivability.. but the class lacks the ability to survive alpha strikes like a human infiltrator can (no resistances.. human infiltrator can have 50 resistance in cover.. or 250 resistance if in cover and critical health).
Asari duelist can sort of do this too with less success despite the lack of stealth.. but by "cheesing" the system and using her melee attack to teleport through walls etc you can also have reasonable success (she's invincible during her melee attack animation.. if you spam it and with a bit of luck you can get through most swarms somewhat safely)
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Post by lennybusker on Jul 7, 2017 16:29:09 GMT
The reason why all kits are viable on Platinum is that this is a gun game and all kits are gun kits, basically, and all kits can take any gun into Plat. You see balance, I see blandness. You're ignoring survivability though. Not everyone is going to be able to stay alive without a little something extra. True, there's somewhat of a difference in survivability, with heavy DR kits and stealth kits doing better than their squishy counterparts. But look at what we needed to really highlight that difference - an insane difficulty that's over twice as rough as Gold.
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Post by zan on Jul 7, 2017 16:31:39 GMT
There are a couple of things to consider with platinum when making your choice: 1) There are a lot of damage flying around. Between new boss mobs that do a lot of damage and/or move faster and a lot of higher tier enemies present overall, it is a lot harder to avoid taking damage 2) Unless you have a superb group, you will likely be forced to move, as enemies are tough, fast and will likely force you from the camping position sooner or later. Then see 1)
That means that you will have to move around and likely take damage. So you need to have a class that has some defensive capabilities and will not melt under fire (at least not right away).
Overall I have seen mostly infiltrators and sentinels in the last half a dozen PuG games. The bad part is that people are taking their infiltrators which they have no clue how to play into it and then melt constantly.
Oh and "I am at least glad to hear nobody mentioning there was speed upgrade for Platinum enemies... lol"
Just wait until you see boss level berserkers, blaze hydras and progenitors. Its fun to see a hydra charging at you with sprint speed.
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Post by Schreiner on Jul 7, 2017 16:33:03 GMT
I only PUG. My experience so far is that my Asari Sentinel = easy mode. My Kineticist XIX on the other hand got rekt and I feel far more comfortable/confident with her than any other class. Maybe I just need to change up my strategy using her. I don't use cloaking classes much but I heard infiltrators have it pretty easy. I get the feeling that tanky characters will have a much better time. Overall, platinum is fairly fun and challenging. It is not too much harder than gold. It just takes a LOT more time due to bullet sponges. PUGs still run around doing their own thing but I have yet to fail to extract. Still prefer gold basically because of the shorter games (11-14 min vs ~20). if you find some good players to do plat runs, the credits/hr is significantly faster. i was playing with some friends last night, and we were averaging 14-15 minute plat games at ~120k credits each, versus 11 minute gold games at 55k credits each.
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Post by dariat on Jul 7, 2017 16:35:51 GMT
I was worried about power classes & squishy classes... but it sounds like XX characters were meant to make up for that. Veteran bonus only adds melee, power and combo detonation damage. Doesn't give you DR, so the squishiness remains.
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Post by Sparkz on Jul 7, 2017 16:37:15 GMT
I only PUG. My experience so far is that my Asari Sentinel = easy mode. My Kineticist XIX on the other hand got rekt and I feel far more comfortable/confident with her than any other class. Maybe I just need to change up my strategy using her. I don't use cloaking classes much but I heard infiltrators have it pretty easy. I get the feeling that tanky characters will have a much better time. Overall, platinum is fairly fun and challenging. It is not too much harder than gold. It just takes a LOT more time due to bullet sponges. PUGs still run around doing their own thing but I have yet to fail to extract. Still prefer gold basically because of the shorter games (11-14 min vs ~20). if you find some good players to do plat runs, the credits/hr is significantly faster. i was playing with some friends last night, and we were averaging 14-15 minute plat games at ~120 credits each, versus 11 minute gold games at 55k credits each. No doubt. I also think that with time PUGs will begin to learn how to platinum and average game times will come down. The main reason I only PUG is because I'm on PC and disabled the in-game Origin overlay garbage. For me that was the cause of 90% of game crashes and glitches.
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Post by gethadept on Jul 7, 2017 16:37:58 GMT
There are a couple of things to consider with platinum when making your choice: 1) There are a lot of damage flying around. Between new boss mobs that do a lot of damage and/or move faster and a lot of higher tier enemies present overall, it is a lot harder to avoid taking damage 2) Unless you have a superb group, you will likely be forced to move, as enemies are tough, fast and will likely force you from the camping position sooner or later. Then see 1) That means that you will have to move around and likely take damage. So you need to have a class that has some defensive capabilities and will not melt under fire (at least not right away). Overall I have seen mostly infiltrators and sentinels in the last half a dozen PuG games. The bad part is that people are taking their infiltrators which they have no clue how to play into it and then melt constantly. Oh and "I am at least glad to hear nobody mentioning there was speed upgrade for Platinum enemies... lol" Just wait until you see boss level berserkers, blaze hydras and progenitors. Its fun to see a hydra charging at you with sprint speed.Seriously? lmao
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Post by lennybusker on Jul 7, 2017 16:40:49 GMT
There are a couple of things to consider with platinum when making your choice: 1) There are a lot of damage flying around. Between new boss mobs that do a lot of damage and/or move faster and a lot of higher tier enemies present overall, it is a lot harder to avoid taking damage 2) Unless you have a superb group, you will likely be forced to move, as enemies are tough, fast and will likely force you from the camping position sooner or later. Then see 1) That means that you will have to move around and likely take damage. So you need to have a class that has some defensive capabilities and will not melt under fire (at least not right away). Overall I have seen mostly infiltrators and sentinels in the last half a dozen PuG games. The bad part is that people are taking their infiltrators which they have no clue how to play into it and then melt constantly. Oh and "I am at least glad to hear nobody mentioning there was speed upgrade for Platinum enemies... lol" Just wait until you see boss level berserkers, blaze hydras and progenitors. Its fun to see a hydra charging at you with sprint speed.Seriously? lmao Dude have you not played it yet? Do it, those Blaze Hydras are fuckin hilarious.
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Post by Beerfish on Jul 7, 2017 16:41:33 GMT
The issue I will have is being one of the two non infils in a match and getting my ass shot off all game long.
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Post by Schreiner on Jul 7, 2017 16:41:36 GMT
i found that i can't take my usual favorite class the Human Adept (aka pwnytail) into plat without playing SUPER conservatively. she's just too squishy. 2 seconds out of cover to CC a group of enemies, and i'm getting donkey punched to the back of my head with lasers and flak cannons. still top scored because ... well... the human adept is a huge score slut, but the game wasn't very fun.
i find the tankier and stealthy classes to be more fun on plat (e.g. kro merc, infiltrators) because you spend more time actually playing the game rather than cowering or fleeing for your life.
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