DoctorFox
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Games: Mass Effect Trilogy, Mass Effect Andromeda
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Post by DoctorFox on Jul 7, 2017 19:46:55 GMT
Because even when one person is hacking while the other 3 are kiting, you will always get one gormless shit-eating cunt of a Destroyer sitting directly in the middle of the Hack circle not even moving towards the players. Even if the hacker moves away from the circle. Fucking dozey cunt Destroyer will not move from the center of the Hack circle to chase him/her down.
Whoever programmed them like this at Bioware needs a Glaswegian kiss. And for those who do not know what that is, its this:
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Zerfidius
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Games: Baldur's Gate
Origin: Zerfidius
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Post by Zerfidius on Jul 7, 2017 20:07:33 GMT
On the Icebreaker hack yesterday while I was cloaked and alone, all the bzerkers came over and just stood like a bunch of unemployed hoodlums milling around the soup kitchen. One of them even climbed on top of a crate like he wanted a better view.
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unclemonster
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Games: Mass Effect Trilogy, Mass Effect Andromeda
PSN: unclemonster
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Post by unclemonster on Jul 7, 2017 20:08:42 GMT
Because even when one person is hacking while the other 3 are kiting, you will always get one gormless shit-eating cunt of a Destroyer sitting directly in the middle of the Hack circle not even moving towards the players. Even if the hacker moves away from the circle. Fucking dozey cunt Destroyer will not move from the center of the Hack circle to chase him/her down. Whoever programmed them like this at Bioware needs a Glaswegian kiss. And for those who do not know what that is, its this: Yes, agreed! It would be fine, IF cobras did any damage to those giant Vaginas (AKA Progenitor) that spawn those Cycloptic children 5 cobras won't even kill one...
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Post by mrfuddyduddy on Jul 7, 2017 20:43:14 GMT
That's a little bit of an exaggeration, we killed on with exactly 5 lol
It should be f***ing 1, but you know Bioware logic for you...
Love how they increased the radius of the Cobra blast like it matter though, f***ing things still can't even kill full health targets that have shields. Might as well get rid of Cobra's entirely and just introduce some kind of damage amp that gives +100% damage that lasts for like 2 thermal clips or 20 seconds for Remnent weapons.
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Post by xujparisipc on Jul 7, 2017 21:01:51 GMT
Honestly this thing is so much about luck. And it shouldn't be at all. One player in the team with one wrong decision can fuck things up for a minute and no stealth last long enough to fix so it's always chain reaction. This is first mission in two games that depends not on skill but on luck mostly.
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Schachmatt123
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Games: Mass Effect Trilogy, KOTOR
Origin: Schachmatt123
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Post by Schachmatt123 on Jul 8, 2017 9:42:37 GMT
I agree that cobras shouldn't be the I-win button like in ME3. But Bioware does have the mechanic to calculate cobra damage for each enemy per difficulty, and yet they can't come up with reasonable results. Something like all mooks getting killed in one hit, semi boss units in two hits and all main bosses in three hits, all difficulties. This is just an example, but it feels more balanced to me than the joke (two cobras for one gold raider, hahahahaha) we do have now. Still very useful, but not OP.
Also having reasonable players that don't think using a revive pack is optional increases success rates, not only during hacks. Last game was essentielly a trio run, that apex 8k avenger bleeded out every wave and of course ruined the full extraction. Got kicked after the match, we should've done that ingame and hoped for better replacement. Oh well...
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Post by hydroflame20 on Jul 8, 2017 11:23:46 GMT
On the Icebreaker hack yesterday while I was cloaked and alone, all the bzerkers came over and just stood like a bunch of unemployed hoodlums milling around the soup kitchen. One of them even climbed on top of a crate like he wanted a better view. Lmao that's so funny .
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Minuos
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR
Origin: Minuos
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Post by Minuos on Jul 8, 2017 11:32:05 GMT
IIRC, this is the only thing that's made me fail platinum. It's usually ascendants and their impressive AI.
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Post by Deleted on Jul 8, 2017 13:54:55 GMT
I agree that cobras shouldn't be the I-win button like in ME3. But they do have the mechanic to calculate cobra damage for each enemy per difficulty, and yet they can't come up with reasonable results. Something like all mooks getting killed in one hit, semi boss units in two hits and all main bosses in three hits, all difficulties. This is just an example, but it feels more balanced to me than the joke (two cobras for one gold raider, hahahahaha) we do have now. Still very useful, but not OP. Also having reasonable players that don't think using a revive pack is optional increases success rates, not only during hacks. Last game was essentielly a trio run, that apex 8k avenger bleeded out every wave and of course ruined the full extraction. Got kicked after the match, we should've done that ingame and hoped for better replacement. Oh well... Nerfing the weak points for cobra use was... truly inspired. Utilizing weak points requires timing, skill, positioning - factors which apparently aren't supposed to work to your advantage in this game.
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Post by Terminator Force on Jul 8, 2017 14:17:52 GMT
I agree that cobras shouldn't be the I-win button like in ME3. But they do have the mechanic to calculate cobra damage for each enemy per difficulty, and yet they can't come up with reasonable results. Something like all mooks getting killed in one hit, semi boss units in two hits and all main bosses in three hits, all difficulties. This is just an example, but it feels more balanced to me than the joke (two cobras for one gold raider, hahahahaha) we do have now. Still very useful, but not OP. Also having reasonable players that don't think using a revive pack is optional increases success rates, not only during hacks. Last game was essentielly a trio run, that apex 8k avenger bleeded out every wave and of course ruined the full extraction. Got kicked after the match, we should've done that ingame and hoped for better replacement. Oh well... Nerfing the weak points for cobra use was... truly inspired. I think so. You can still use them for emergency, just that now you need your teammates to use them too to take down that one crazy HP boss target. So basically your teammates have to play ball, which they usually do from what I've seen so far. And rockets really have to be saved for true emergencies like boss target. But that's just my opinion. Never been a big fan of missiles in ME3mp. I even sometimes mod ME3mp to make missiles do 1 dmg. Meanwhile other players mod their missiles to kill everything on the map in one shot.
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Schachmatt123
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Games: Mass Effect Trilogy, KOTOR
Origin: Schachmatt123
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Post by Schachmatt123 on Jul 8, 2017 16:19:45 GMT
I agree that cobras shouldn't be the I-win button like in ME3. But they do have the mechanic to calculate cobra damage for each enemy per difficulty, and yet they can't come up with reasonable results. Something like all mooks getting killed in one hit, semi boss units in two hits and all main bosses in three hits, all difficulties. This is just an example, but it feels more balanced to me than the joke (two cobras for one gold raider, hahahahaha) we do have now. Still very useful, but not OP. Also having reasonable players that don't think using a revive pack is optional increases success rates, not only during hacks. Last game was essentielly a trio run, that apex 8k avenger bleeded out every wave and of course ruined the full extraction. Got kicked after the match, we should've done that ingame and hoped for better replacement. Oh well... Nerfing the weak points for cobra use was... truly inspired. Utilizing weak points requires timing, skill, positioning - factors which apparently aren't supposed to work to your advantage in this game. Yes, I forgot about the weak point bonus. To avoid something like destroyer cheese it should be fixed multiplier, depending on difficulty: From 1.7 on bronze down to 1.25 on platinum. Not much, but recognisable.
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Post by mrfuddyduddy on Jul 8, 2017 16:59:57 GMT
Nerfing the weak points for cobra use was... truly inspired. I think so. You can still use them for emergency, just that now you need your teammates to use them too to take down that one crazy HP boss target. So basically your teammates have to play ball, which they usually do from what I've seen so far. And rockets really have to be saved for true emergencies like boss target. But that's just my opinion. Never been a big fan of missiles in ME3mp. I even sometimes mod ME3mp to make missiles do 1 dmg. Meanwhile other players mod their missiles to kill everything on the map in one shot. That's just it though, Cobras are so weak now people only use them if the assassination target is a Progenitor or Hydra and even then I feel like unless I'm playing with friends I'm the only person spamming these weaksauce rockets at stuff when sh** comes down to the wire. Removing weak spot damage was a stupid ass idea, and while the increased radius is nice, again they still can't OHK anything so what is the point. Observers on Platinum don't even lose half there shields if they get caught in the epicenter of the blast so how is a cobra in anyway useful for anything other than killing bosses. Cobras need to do like 4 or 5 times the damage they do to some targets so we can at least clear hacks now, I've only successfully extracted Platinum 3 times out of like 9 games, and its always a Wave 4 or 6 wipe and its a Hack, like even a Wave 4 upload is easier than a Hack now. The games I've extracted on, no Hack waves and it went smooth like butter, extracting in sub 18 minutes, and this is with devices, retrievals, and uploads. Cobras are even more useless now than they've ever been, its either waste them on Boss wave assassinations(often taking 5+ Cobra's for one target) if needed or they never get used the entire match.
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Post by Terminator Force on Jul 8, 2017 17:13:24 GMT
I think a better solution might be leave Cobras as were and just reduce the number to 2 or 3.
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kaileena_sands
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Mass Effect Andromeda
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Post by kaileena_sands on Jul 8, 2017 17:19:33 GMT
I think a better solution might be leave Cobras as were and just reduce the number to 2 or 3. I have been thinking exactly the same thing. We are all aware the the people at Biower have a big hatred against cobras but as it stands right now, Cobras have been made almost completely useless. If they don't want people to clear spawns with Cobras to complete faster matches (something that has been quite inefficient to do here in Andromeda since the start apart from Destroyers), they can just give everyone 1 or 2 Cobras but ME3-style Cobras. A *true* panic mode button. I mean, I am even fine with 1 Cobra per person as long as it functions as it's supposed to and doesn't leave a Platinum dog with half health. Right now, I just want the Cobras out of the loot pool as they only take away my precious rage gel slots.
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RonnieBlastoff
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Making a grilled cheese sandwhich with bottled blue cheese.
Games: Mass Effect Trilogy, Mass Effect Andromeda
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Post by RonnieBlastoff on Jul 8, 2017 18:08:10 GMT
More of this mindless shyt. I find it really odd that some individuals have no issue with hack. Just curious, what did you people do when you saw an enemy not following you out the hack? Did you and your entire squad prioritize killing it? Or were you to busy with other things. I find large amount of games, even before platinum, people have no fucking clue wtf they are doing, and are just killing enemies. Now that people are forced to think about finding solutions to problems, its BIOWARES fault? Dude, I don't care if there were 2 destroyers and a blaze hydra camping the circle, YOU and YOUR SQUAD are soppose to, by any means nessisary get them off the hack. Its not impossible, its called thinking. If they are not moving, you HAVE to kill them. If you CAN'T kill them in nessisary time, then you are NOT READY FOR PLATINUM.
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Post by Deleted on Jul 8, 2017 18:28:34 GMT
More of this mindless shyt. I find it really odd that some individuals have no issue with hack. Just curious, what did you people do when you saw an enemy not following you out the hack? Did you and your entire squad prioritize killing it? Or were you to busy with other things. I find large amount of games, even before platinum, people have no fucking clue wtf they are doing, and are just killing enemies. Now that people are forced to think about finding solutions to problems, its BIOWARES fault? Dude, I don't care if there were 2 destroyers and a blaze hydra camping the circle, YOU and YOUR SQUAD are soppose to, by any means nessisary get them off the hack. Its not impossible, its called thinking. If they are not moving, you HAVE to kill them. If you CAN'T kill them in nessisary time, then you are NOT READY FOR PLATINUM. Instead of constantly trying to convince the great unwashed masses of barely bronze qualified players of their obvious inadequacies, perhaps you could show us a demo of true excellence by posting a video of one of your matches?
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bshep
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We destroy them or they destroy us.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
Origin: MasterDassJennir
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Post by bshep on Jul 8, 2017 18:34:39 GMT
Yeah Hack is annoying now, especially when a couple of Hidras decide to go to the hacking point instead of the guys shooting at their backs...
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Post by lennybusker on Jul 8, 2017 20:11:58 GMT
More of this mindless shyt. I find it really odd that some individuals have no issue with hack. Just curious, what did you people do when you saw an enemy not following you out the hack? Did you and your entire squad prioritize killing it? Or were you to busy with other things. I find large amount of games, even before platinum, people have no fucking clue wtf they are doing, and are just killing enemies. Now that people are forced to think about finding solutions to problems, its BIOWARES fault? Dude, I don't care if there were 2 destroyers and a blaze hydra camping the circle, YOU and YOUR SQUAD are soppose to, by any means nessisary get them off the hack. Its not impossible, its called thinking. If they are not moving, you HAVE to kill them. If you CAN'T kill them in nessisary time, then you are NOT READY FOR PLATINUM. Instead of constantly trying to convince the great unwashed masses of barely bronze qualified players of their obvious inadequacies, perhaps you could show us a demo of true excellence by posting a video of one of your matches? He's even said that he's not that great a player. He's purely carrying water for the game and trying to shit on any criticism of Platinum.
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RonnieBlastoff
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Making a grilled cheese sandwhich with bottled blue cheese.
Games: Mass Effect Trilogy, Mass Effect Andromeda
Origin: RonnieBlastoff
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Post by RonnieBlastoff on Jul 8, 2017 21:44:15 GMT
Instead of constantly trying to convince the great unwashed masses of barely bronze qualified players of their obvious inadequacies, perhaps you could show us a demo of true excellence by posting a video of one of your matches? He's even said that he's not that great a player. He's purely carrying water for the game and trying to shit on any criticism of Platinum.
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Sentinel2010
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Story of my life.
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Origin: N7Saberman
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Post by Sentinel2010 on Jul 8, 2017 22:51:06 GMT
More of this mindless shyt. I find it really odd that some individuals have no issue with hack. Just curious, what did you people do when you saw an enemy not following you out the hack? Did you and your entire squad prioritize killing it? Or were you to busy with other things. I find large amount of games, even before platinum, people have no fucking clue wtf they are doing, and are just killing enemies. Now that people are forced to think about finding solutions to problems, its BIOWARES fault? Dude, I don't care if there were 2 destroyers and a blaze hydra camping the circle, YOU and YOUR SQUAD are soppose to, by any means nessisary get them off the hack. Its not impossible, its called thinking. If they are not moving, you HAVE to kill them. If you CAN'T kill them in nessisary time, then you are NOT READY FOR PLATINUM.
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