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Post by f3rociouspanda on Jul 8, 2017 9:45:33 GMT
Is anyone else displeased on how they constructed enemy compositions on platinum? It feels like there's not enough lower/mid level enemies. I understand that it's platinum and it's supposed to be hard, but they can make it hard without just putting bosses everywhere. It makes a lot of playstyles unviable. The best character on gold (gladiator) is the worst character on platinum.
Having to shoot at two super destroyers for a minute just isn't very fun. Mass effect is fun when it's fast paced and you're running around taking out multiple enemies quickly. In me3 there were even waves on platinum completely void of bosses (wave 7 Cerberus I think) and that was so much fun killing all those mooks. But I guess I'll just have to play gold when I want to use certain characters.
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Xan
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Games: Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Baldur's Gate, Mass Effect Andromeda
Origin: XAN1_95
PSN: XAN1_95
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Post by Xan on Jul 8, 2017 12:10:11 GMT
We did all 3 factions yesterday. Outlaws need more Berzerkers and Dogs imo, because I spent a total of 3 seconds in the entire match where I wasn't either staggered or dead. 0/10 too pleasant.
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akots
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
Origin: akots
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Post by akots on Jul 8, 2017 13:05:03 GMT
Is anyone else displeased on how they constructed enemy compositions on platinum? It feels like there's not enough lower/mid level enemies. I understand that it's platinum and it's supposed to be hard, but they can make it hard without just putting bosses everywhere. It makes a lot of playstyles unviable. The best character on gold (gladiator) is the worst character on platinum. Having to shoot at two super destroyers for a minute just isn't very fun. Mass effect is fun when it's fast paced and you're running around taking out multiple enemies quickly. In me3 there were even waves on platinum completely void of bosses (wave 7 Cerberus I think) and that was so much fun killing all those mooks. But I guess I'll just have to play gold when I want to use certain characters. I am finally trying to play some single player. I'm around level 14, have tier III guns, and about half way through the main quest. I've stumbled upon some architect while driving around on Voeld. The architect can't just kill me but neither my guns nor powers do any detectable damage. I can chip in at him little by little, certainly can kill him, no problem. But after about 20 minutes of this unpleasant experience, taking off around a third of his hit points, I decided to scrap it, Alt-F4, ragequit, there is no point, it is too painful, too repetitive, I'm not interested. Same bad design is here, there is no point in playing your gladiator on platinum, I guess.
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Post by Deleted on Jul 8, 2017 13:12:35 GMT
I am finally trying to play some single player. I'm around level 14, have tier III guns, and about half way through the main quest. I've stumbled upon some architect while driving around on Voeld. The architect can't just kill me but neither my guns nor powers do any detectable damage. I can chip in at him little by little, certainly can kill him, no problem. But after about 20 minutes of this unpleasant experience, taking off around a third of his hit points, I decided to scrap it, Alt-F4, ragequit, there is no point, it is too painful, too repetitive, I'm not interested. Same bad design is here, there is not point in playing your gladiator on platinum, I guess. I have to "applaud" your leap of "logic" in how being unable to kill an enemy explicitly meant to be a high-level boss while you're only Level 14 is "bad design".
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Post by Deleted on Jul 8, 2017 13:24:04 GMT
Is anyone else displeased on how they constructed enemy compositions on platinum? It feels like there's not enough lower/mid level enemies. I understand that it's platinum and it's supposed to be hard, but they can make it hard without just putting bosses everywhere. It makes a lot of playstyles unviable. The best character on gold (gladiator) is the worst character on platinum. Having to shoot at two super destroyers for a minute just isn't very fun. Mass effect is fun when it's fast paced and you're running around taking out multiple enemies quickly. In me3 there were even waves on platinum completely void of bosses (wave 7 Cerberus I think) and that was so much fun killing all those mooks. But I guess I'll just have to play gold when I want to use certain characters. I am finally trying to play some single player. I'm around level 14, have tier III guns, and about half way through the main quest. I've stumbled upon some architect while driving around on Voeld. The architect can't just kill me but neither my guns nor powers do any detectable damage. I can chip in at him little by little, certainly can kill him, no problem. But after about 20 minutes of this unpleasant experience, taking off around a third of his hit points, I decided to scrap it, Alt-F4, ragequit, there is no point, it is too painful, too repetitive, I'm not interested. Same bad design is here, there is not point in playing your gladiator on platinum, I guess. It rather reminds me of the DAI's dragon battle design. The dragons have massive health pools, then when you finally get them down to a sliver of health, they re-generate 'guard' (essentially shields), so you have to spend another 10 minutes whittling that back down to get at their actual health again. The best part? The game does provide various augments that allow you to craft gear with bonuses for guard (versus other things), but does not allow you to change gear during battle. Nifty, huh. Apparently, their only ideas for making battles 'epic' involve making them take forever - by giving enemies massive health pools, constantly re-generating shields, and/or keeping you staggered/handcuffed (dog grab, breacher's kiss) most of the time. *Yawn*.
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Post by learnedhand on Jul 8, 2017 15:31:14 GMT
I am finally trying to play some single player. I'm around level 14, have tier III guns, and about half way through the main quest. I've stumbled upon some architect while driving around on Voeld. The architect can't just kill me but neither my guns nor powers do any detectable damage. I can chip in at him little by little, certainly can kill him, no problem. But after about 20 minutes of this unpleasant experience, taking off around a third of his hit points, I decided to scrap it, Alt-F4, ragequit, there is no point, it is too painful, too repetitive, I'm not interested. Same bad design is here, there is not point in playing your gladiator on platinum, I guess. It rather reminds me of the DAI's dragon battle design. The dragons have massive health pools, then when you finally get them down to a sliver of health, they re-generate 'guard' (essentially shields), so you have to spend another 10 minutes whittling that back down to get at their actual health again. The best part? The game does provide various augments that allow you to craft gear with bonuses for guard (versus other things), but does not allow you to change gear during battle. Nifty, huh. Apparently, their only ideas for making battles 'epic' involve making them take forever - by giving enemies massive health pools, constantly re-generating shields, and/or keeping you staggered/handcuffed (dog grab, breacher's kiss) most of the time. *Yawn*. Dragons were awesome and epic! It would be great to have something similar in MEAMP. They weren't tedious at all (unless you wanted to solo one with a pure tank) and with proper know how...dead in seconds.
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vomder
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Jade Empire, Mass Effect Andromeda
Origin: vomder
XBL Gamertag: killer of stars
PSN: vomder
Posts: 396 Likes: 736
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Post by vomder on Jul 8, 2017 16:35:30 GMT
Platinum is just poorly thought out overall. To many bullet sponges combined with the bad spawns, it's just a giant mess.
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Post by mrfuddyduddy on Jul 8, 2017 17:07:57 GMT
I am finally trying to play some single player. I'm around level 14, have tier III guns, and about half way through the main quest. I've stumbled upon some architect while driving around on Voeld. The architect can't just kill me but neither my guns nor powers do any detectable damage. I can chip in at him little by little, certainly can kill him, no problem. But after about 20 minutes of this unpleasant experience, taking off around a third of his hit points, I decided to scrap it, Alt-F4, ragequit, there is no point, it is too painful, too repetitive, I'm not interested. Same bad design is here, there is not point in playing your gladiator on platinum, I guess. It rather reminds me of the DAI's dragon battle design. The dragons have massive health pools, then when you finally get them down to a sliver of health, they re-generate 'guard' (essentially shields), so you have to spend another 10 minutes whittling that back down to get at their actual health again. The best part? The game does provide various augments that allow you to craft gear with bonuses for guard (versus other things), but does not allow you to change gear during battle. Nifty, huh. Apparently, their only ideas for making battles 'epic' involve making them take forever - by giving enemies massive health pools, constantly re-generating shields, and/or keeping you staggered/handcuffed (dog grab, breacher's kiss) most of the time. *Yawn*. ↑↑↑This 100 f***ing % Have just been doing Remnent Platinum since it feels the easiest and every f***ing wave either has 100 Ahdi, 100 Breachers(Yet no f***ing assemblers to sh** them out) or 100 Wraiths. Then when Berserkers spawn its like 4-6 of those cheap bastards at a time that double-triple Flak cannon you off the get and insta gib you before you can even damage them. Like by the time I wittle a Berserkers armor bar half way down I've been flak cannoned 9 different times. Oh and lets talk about things sh**ing stuff out, that Progenitor needs its ability to sh** out super Observers toned down, one of those guys when it was the last target left while I was playing yesterday glitched out and sat in the back of the map shooting the floor unagro'd by any of us. The second we started shooting at it to draw its attention it spawns like 10 f***ing observers and the second you kill 1 literally 2 more spawn. Sh** is getting old and annoying, and while the challenge is kind of there 100% of my failed extractions are due to the changes made to Hack Objective.
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Post by formingwhale on Jul 8, 2017 17:36:13 GMT
Are adhi/wraiths in platinum? Not tried it yet but they are so annoying in gold I can't imagine how much death they cause in platinum
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Jade Empire, Mass Effect Andromeda
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Post by Gya on Jul 8, 2017 18:18:18 GMT
Are adhi/wraiths in platinum? Not tried it yet but they are so annoying in gold I can't imagine how much death they cause in platinum They are, but they're nice as priming fodder. Also, you end up being too preoccupied with the Krogan quadruplets to care much about loldogs.
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TormDK
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"No Fear! No Pity! NO REMORSE!"
Games: Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: TormDK
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Post by TormDK on Jul 8, 2017 19:29:54 GMT
Are adhi/wraiths in platinum? Not tried it yet but they are so annoying in gold I can't imagine how much death they cause in platinum Yes they are, at the same time too, so fun times ahead!
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vegasflash
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Elvis has left the building
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Post by vegasflash on Jul 8, 2017 19:41:17 GMT
I am finally trying to play some single player. I'm around level 14, have tier III guns, and about half way through the main quest. I've stumbled upon some architect while driving around on Voeld. The architect can't just kill me but neither my guns nor powers do any detectable damage. I can chip in at him little by little, certainly can kill him, no problem. But after about 20 minutes of this unpleasant experience, taking off around a third of his hit points, I decided to scrap it, Alt-F4, ragequit, there is no point, it is too painful, too repetitive, I'm not interested. Same bad design is here, there is not point in playing your gladiator on platinum, I guess. I have to "applaud" your leap of "logic" in how being unable to kill an enemy explicitly meant to be a high-level boss while you're only Level 14 is "bad design". hey sexy, if you want to play with a good player feel free to send me a friend request i've soloed platinum, as long as you have a mic, we can play
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