fatherjerusalem
N2
I used to think that I was cynical and a pessimist. Then I found the BSN.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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I used to think that I was cynical and a pessimist. Then I found the BSN.
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Post by fatherjerusalem on Jul 11, 2017 20:46:28 GMT
TIL continuing to create patches to fix issues and improve animations and increase the quality of life in the game... is apparently a bad thing.
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Post by griffith82 on Jul 11, 2017 20:49:36 GMT
TIL continuing to create patches to fix issues and improve animations and increase the quality of life in the game... is apparently a bad thing. To naysayers and doom Makers yup.
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Post by ceryse on Jul 11, 2017 20:51:48 GMT
TIL continuing to create patches to fix issues and improve animations and increase the quality of life in the game... is apparently a bad thing. It is a good thing they are still patching these things. That is, imo, undeniable. It does, however, fully reinforce the idea a number of people (myself included) had at launch; the game was in dire need of a six month delay.
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fatherjerusalem
N2
I used to think that I was cynical and a pessimist. Then I found the BSN.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
XBL Gamertag: fatherjerusalem
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I used to think that I was cynical and a pessimist. Then I found the BSN.
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Post by fatherjerusalem on Jul 11, 2017 21:04:24 GMT
TIL continuing to create patches to fix issues and improve animations and increase the quality of life in the game... is apparently a bad thing. It is a good thing they are still patching these things. That is, imo, undeniable. It does, however, fully reinforce the idea a number of people (myself included) had at launch; the game was in dire need of a six month delay. The patches that we're getting are a direct result of customer feedback... feedback that wouldn't have existed without the game actually being released so that customers could get their grabby hands on it. Who knows how many of these issues would have been addressed, or even noticed, if it weren't for the people saying "hey, this is kind of janky" or "hey we need to be able to customize our appearance in the game itself" or "hey the inventory's too small". Customer feedback is an important tool and allows the team to know what their priorities for fixes should be. I just wish y'all weren't so fucking hyperbolic and prone to throwing tantrums because the game isn't 100% grade A flawlessly perfect.
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Post by AnDromedary on Jul 11, 2017 21:14:56 GMT
It is a good thing they are still patching these things. That is, imo, undeniable. It does, however, fully reinforce the idea a number of people (myself included) had at launch; the game was in dire need of a six month delay. The patches that we're getting are a direct result of customer feedback... feedback that wouldn't have existed without the game actually being released so that customers could get their grabby hands on it. Who knows how many of these issues would have been addressed, or even noticed, if it weren't for the people saying "hey, this is kind of janky" or "hey we need to be able to customize our appearance in the game itself" or "hey the inventory's too small". Customer feedback is an important tool and allows the team to know what their priorities for fixes should be. I just wish y'all weren't so fucking hyperbolic and prone to throwing tantrums because the game isn't 100% grade A flawlessly perfect. Publishers used to have QA departments for this sort of thing. Aaahhh the good old days ... *lights pipe and sits back in his rocking chair*
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cypherj
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Post by cypherj on Jul 11, 2017 21:34:29 GMT
It is a good thing they are still patching these things. That is, imo, undeniable. It does, however, fully reinforce the idea a number of people (myself included) had at launch; the game was in dire need of a six month delay. The patches that we're getting are a direct result of customer feedback... feedback that wouldn't have existed without the game actually being released so that customers could get their grabby hands on it. Who knows how many of these issues would have been addressed, or even noticed, if it weren't for the people saying "hey, this is kind of janky" or "hey we need to be able to customize our appearance in the game itself" or "hey the inventory's too small". Customer feedback is an important tool and allows the team to know what their priorities for fixes should be. I just wish y'all weren't so fucking hyperbolic and prone to throwing tantrums because the game isn't 100% grade A flawlessly perfect. There's no way in the world they should have needed players to tell them that most of this stuff was messed up. Anyone doing Q&A with any modicum of common sense could see it. They wanted to get the game out during the last fiscal year, and they put it out regardless of its quality at the time. They figured they'd just patch it later and it would be fine. But I wonder how many players are like the OP and have just put the game down and haven't even come back to check it out post patches. I'm sure Bioware/EA can see the last time people played in Origin. If the numbers aren't looking good, it may be a reason why they're in no rush to put out more content.
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fatherjerusalem
N2
I used to think that I was cynical and a pessimist. Then I found the BSN.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
XBL Gamertag: fatherjerusalem
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I used to think that I was cynical and a pessimist. Then I found the BSN.
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Post by fatherjerusalem on Jul 11, 2017 21:37:09 GMT
The patches that we're getting are a direct result of customer feedback... feedback that wouldn't have existed without the game actually being released so that customers could get their grabby hands on it. Who knows how many of these issues would have been addressed, or even noticed, if it weren't for the people saying "hey, this is kind of janky" or "hey we need to be able to customize our appearance in the game itself" or "hey the inventory's too small". Customer feedback is an important tool and allows the team to know what their priorities for fixes should be. I just wish y'all weren't so fucking hyperbolic and prone to throwing tantrums because the game isn't 100% grade A flawlessly perfect. Publishers used to have a QA departments for this sort of thing. Aaahhh the good old days ... *lights pipe and sits back in his rocking chair* Publishers used to make games in 8-bit for systems with less power than a Nokia 440. Should we go back to that, or understand that as things get more complex, more issues will crop up and take more people more time to find and fix? (oh, and those old games still had glitches - sometimes even gamebreaking ones. the difference is, back then, you were fucked because no one was fiing them.)
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Post by smilesja on Jul 11, 2017 21:45:56 GMT
Publishers used to have a QA departments for this sort of thing. Aaahhh the good old days ... *lights pipe and sits back in his rocking chair* Publishers used to make games in 8-bit for systems with less power than a Nokia 440. Should we go back to that, or understand that as things get more complex, more issues will crop up and take more people more time to find and fix? (oh, and those old games still had glitches - sometimes even gamebreaking ones. the difference is, back then, you were fucked because no one was fiing them.) I think that was a big reason for great Video Game crash. Games were just unplayable.
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Post by Serza on Jul 11, 2017 22:06:37 GMT
I would hereby like to thank my American Literature professor for making me read Rip Van Winkle this semester... At least you've proven they still teach the classics to you younglings. 😁 On the university, sure
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thelonelypoet
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Post by thelonelypoet on Jul 11, 2017 22:18:09 GMT
Maybe they are working on the asari appearance? *hopeful*
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Post by smilesja on Jul 11, 2017 22:40:16 GMT
Maybe they are working on the asari appearance? *hopeful* I don't think there's much they can do with that.
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Post by Deleted on Jul 12, 2017 2:20:49 GMT
I just finished a playthrough last night having completed one last friday and this time a lot of smaller things were changed. Dialogue choices were different in the final battle, some things were cut (that definitely needed to be) and a few other things were changed. All the changes were great IMHO. It's nice to see that they are still adjusting things and getting rid of things that really never worked or changing them so they work better.
Specific changes I noted:
Ryder no longer screams , 'hit them all on the way. No stopping!' for the final battle. AMEN.
When dealing with the scourge as you are coming up against the kett they switched back to the flashback with the dad's voice rather than ryder saying 'the scourge and the kett' as if trying to sort out what the hell was actually happening. Wonderful change.
Krogan aren't kroganing the hell out of shit anymore. That line was absent.
Mind of voeld I think has more specific commentary now in final battle.
All the tweaks were good ones IMHO. Nice to see they are making that part of the story better.
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Post by smilesja on Jul 12, 2017 2:48:03 GMT
TIL continuing to create patches to fix issues and improve animations and increase the quality of life in the game... is apparently a bad thing. Only when Bioware does it.
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Cyan_Griffonclaw
N5
Uncle Cyan
Dang it.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by Cyan_Griffonclaw on Jul 12, 2017 4:10:39 GMT
TIL continuing to create patches to fix issues and improve animations and increase the quality of life in the game... is apparently a bad thing. Only when Bioware does it. F*** Bethesda. F*** Obisidian. F*** 2K. F*** Konami. F*** WB. F*** Gearbox. F*** Ubisoft. Why? I stop pre-ordering anything they made years ago. All of their titles are pretty much f***ed up at launch. What did I learn to do? Buy the complete package when they stop patching it and only once I know there are community fixes (like mods) in place. BioWare is getting that reputation of not delivering on time, but they never abandoned titles like the above POS publishers. When has BioWare ever done that? Never.
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Post by clips7 on Jul 12, 2017 9:22:11 GMT
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Post by Deleted on Jul 12, 2017 19:12:55 GMT
I'm confused... is it a bad thing that BW is continually improving the state of ME:A?
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Amateur Reporter
Old BSN veteran, I guess.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
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Post by Croatsky on Jul 12, 2017 19:36:45 GMT
The patches that we're getting are a direct result of customer feedback... feedback that wouldn't have existed without the game actually being released so that customers could get their grabby hands on it. Who knows how many of these issues would have been addressed, or even noticed, if it weren't for the people saying "hey, this is kind of janky" or "hey we need to be able to customize our appearance in the game itself" or "hey the inventory's too small". Customer feedback is an important tool and allows the team to know what their priorities for fixes should be. I just wish y'all weren't so fucking hyperbolic and prone to throwing tantrums because the game isn't 100% grade A flawlessly perfect. Publishers used to have QA departments for this sort of thing. Aaahhh the good old days ... *lights pipe and sits back in his rocking chair* They still do have QA departments. It's just games got bigger, while QA department never increased size appropriately and can't find nor experience all the issues. And even issues are reported, devs can't make a best estimate on what should be on top priority to fix. Resources, time and manpower are limited.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
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Post by Croatsky on Jul 12, 2017 19:37:59 GMT
I'm confused... is it a bad thing that BW is continually improving the state of ME:A? BioWare can't do anything correct, obviously.
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Amateur Reporter
Old BSN veteran, I guess.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
Origin: CroGamer002
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Post by Croatsky on Jul 12, 2017 19:40:24 GMT
Maybe they are working on the asari appearance? *hopeful* I don't think there's much they can do with that. They can only add more Asari face models in DLC's. However specifically for DLC's.
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Post by AnDromedary on Jul 12, 2017 20:00:56 GMT
Wow, are you guys (who quoted me) actually saying that you are fine with being the day-1 customers (those who actually pay the highest price for a game in the first place) being beta testers?
I get that games are more complex than in the 90s or whatever but you seem to basically argue that that makes it alright to sell them at full price and advertise them as finished products when they clearly are not. And please, we are not talking about a bunch of obscure bugs that only happen once in a while for every 10.000th player in the case of ME:A as it appeared in March. I'd be the first to let that one slide.
Yes, games are more complex and bigger but so is the industry. Publishers also make way more money with AAA games these days then way back when and the teams have gotten bigger as well, so why shouldn't we have the same expectations of QA? And even if you are correct and it is simply not feasible to assume they can do everything in house, there are so many options. Make a closed or semi open beta test for example, I am sure they'd have found plenty of people to test the game for free and issue bug reports. Make it some form of early access or whatnot and be honest on where you are with the game.
But no, EA/BW's marketing savants had to go out in November/December, saying that "if ME:A needs more time, we'll give the game more time, rather than rushing it out in March." Well, clearly something doesn't add up there. I tell you what really changed: The internet made it possible for publisher to sell their games according to the fiscal year rather then according to the state of the actual product because people can just download patches anyway later. That wasn't possible until recently. I think that is the real big difference.
And no, I am not diminishing BW's effort to patch the game, on the contrary, it is fantastic that the devs put in the effort to fix whatever they can. :thmbsup:
My beef is strictly with the publisher/the management who either knew about the issues and decided to not give a crap and push out the game as it was anyway because they wanted the quick buck now rather than a sustainable brand reputation or who didn't invest in proper QA that should have easily been able to tell them that there were some serious issues which would cause public backlash if the game was released.
You see, I don't even mind the bugs that much but maybe, just maybe, if Andromeda had been delayed and come out in the state of 1.09 or maybe even with one or two more in-house patches, the perception of the Mass Effect brand (and thus also the now somewhat uncertain future of the franchise) might just have been a quite different story.
But with people who don't seem to mind being used in this fashion and even defend it on behalf of the publishers, I guess it's no surprise that that's what we get. But then please, don't anybody ever make a fuss about the releases of the likes of a Batman Arkham Knight, a No Man's Sky or a Mass Effect Andromeda again 'cause you heard it here fellows, we like to beta test games that we bought for 60-70 bucks.
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Cyberstrike
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is wanting to have some fun!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by Cyberstrike on Jul 12, 2017 20:08:58 GMT
I never got the impression that people were going on like the game's animation has been fixed in its entirety, but I can say that the very worst stuff l've observed, save for things that are simply questionable uses of old recycled animation (krogan slapfight lol) seems to have been fixed. Since the animations are the #1 thing that everybody and their brother complained and are still complaining about those are going to the #1 thing that BioWare will try to fix in the patches. This is why BioWare is not fixing stuff like allowing players to manual save during any mission and fix the issue with the sound going out and the game freezing when it's auto-saving which IMHO is a bigger issue than all of the damn animations.
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Fen'Harel Faceman
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GIF Addict
Workin' so hard, to make it easy.
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Post by Fen'Harel Faceman on Jul 12, 2017 20:19:07 GMT
Wow, are you guys (who quoted me) actually saying that you are fine with being the day-1 customers (those who actually pay the highest price for a game in the first place) being beta testers?
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Post by Deleted on Jul 12, 2017 20:21:46 GMT
But with people who don't seem to mind being used in this fashion and even defend it on behalf of the publishers, I guess it's no surprise that that's what we get. But then please, don't anybody ever make a fuss about the releases of the likes of a Batman Arkham Knight, a No Man's Sky or a Mass Effect Andromeda again 'cause you heard it here fellows, we like to beta test games that we bought for 60-70 bucks. People also do not mind crowd-funding the games, paying much, much more than the game costs in order to actually play it. There is next to no games I like on the market because my interests are niche, and they release once every few years. Which means I will be playing each of them two or three times at least. If I really want the game, I'll pay full price and play between patches. If I am not sure if I want it or not, I will wait a year and buy it on sale after it was patched. Overall, my gaming expenditures are well within my means, with the most expensive parts of that budget being the gaming rig, not the games I own. In the entire 2016-2017 timeframe, I've played eight games. Blade and Soul, MET, Dragon Age Trilogy and Andromeda. And that's a bonanza for me because I was playing only SWTOR in 2013-2015 and before that was on hiatus since 2006, so I was catching up on all games that were released in the past decade since I dumped MMOs. When I look at 2018-2019 timeframe, I am expecting to purchase two or three games, and all of them on-sale, b/c I am not sure if I want them or not. Tyranny, AC:Origins and Anthem. If I see a more traditional BioWARE title released, and I am still playing games, you bet I want it on day one! I am starved for games that appeal to me & I don't really indulge myself in other ways. I can afford paying a premium, and I have a stoic enough personality to put the game aside for a few days and weeks if something is really broken and I can't get around the issue w/o patches. There is simply NOWHERE near enough games for ME on the market to be picky. I am sure folks who complain consume games at a far greater rate, and have a far wider range of gaming preferences have more reasons to delay purchases and complain if they did not. Seriously, if you can play non-BioWARE games, that's awesome & lucky you, but for me, well, there is not really anything out there. I don't like fixed protagonists, I don't own console, I don't like anime, FPS or sports. What's there for me but BiOWARE?
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The path up and down are one and the same.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
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Post by kino on Jul 12, 2017 20:30:27 GMT
And please, we are not talking about a bunch of obscure bugs that only happen once in a while for every 10.000th player in the case of ME:A as it appeared in March. I'd be the first to let that one slide. Actually, in my case, you are. I bought the game on pre-order and played it everyday for 2-3 hours until the weekend when I spent a good 36 hours on it between Friday and Sunday. Nothing, and I mean nothing, was game breaking in that time. Not even after that when I finished the game after 110 hrs. I ran into one bug. That's it. Which is why I was wondering if me and many on the forum were playing the same game.
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Post by majesticjazz on Jul 12, 2017 20:31:51 GMT
Wow, are you guys (who quoted me) actually saying that you are fine with being the day-1 customers (those who actually pay the highest price for a game in the first place) being beta testers? I get that games are more complex than in the 90s or whatever but you seem to basically argue that that makes it alright to sell them at full price and advertise them as finished products when they clearly are not. And please, we are not talking about a bunch of obscure bugs that only happen once in a while for every 10.000th player in the case of ME:A as it appeared in March. I'd be the first to let that one slide. Yes, games are more complex and bigger but so is the industry. Publishers also make way more money with AAA games these days then way back when and the teams have gotten bigger as well, so why shouldn't we have the same expectations of QA? And even if you are correct and it is simply not feasible to assume they can do everything in house, there are so many options. Make a closed or semi open beta test for example, I am sure they'd have found plenty of people to test the game for free and issue bug reports. Make it some form of early access or whatnot and be honest on where you are with the game. But no, EA/BW's marketing savants had to go out in November/December, saying that "if ME:A needs more time, we'll give the game more time, rather than rushing it out in March." Well, clearly something doesn't add up there. I tell you what really changed: The internet made it possible for publisher to sell their games according to the fiscal year rather then according to the state of the actual product because people can just download patches anyway later. That wasn't possible until recently. I think that is the real big difference. And no, I am not diminishing BW's effort to patch the game, on the contrary, it is fantastic that the devs put in the effort to fix whatever they can. :thmbsup: My beef is strictly with the publisher/the management who either knew about the issues and decided to not give a crap and push out the game as it was anyway because they wanted the quick buck now rather than a sustainable brand reputation or who didn't invest in proper QA that should have easily been able to tell them that there were some serious issues which would cause public backlash if the game was released. You see, I don't even mind the bugs that much but maybe, just maybe, if Andromeda had been delayed and come out in the state of 1.09 or maybe even with one or two more in-house patches, the perception of the Mass Effect brand (and thus also the now somewhat uncertain future of the franchise) might just have been a quite different story. But with people who don't seem to mind being used in this fashion and even defend it on behalf of the publishers, I guess it's no surprise that that's what we get. But then please, don't anybody ever make a fuss about the releases of the likes of a Batman Arkham Knight, a No Man's Sky or a Mass Effect Andromeda again 'cause you heard it here fellows, we like to beta test games that we bought for 60-70 bucks. Too much logic in your post. It will fall on deaf ears. Welcome to the echo chamber.
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