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Post by f3rociouspanda on Jul 14, 2017 7:59:48 GMT
Yeah I just got my first UR to X; the black widow. Now instead of getting a higher chance on my other URs, I have less chance because I can now get the concussive, siphon, and bulwark black widows. With siphon weapons only increasing .075 per level and the other two versions not improving drastically either, it just feels like I'm throwing away credits when I get these guns. And the thing is I don't even like or use the black widow, and I sure as hell don't need 4 of them.
I think bioware fucked up because who's gonna drop money on packs now when it's so diluted and meaningless now? And the sad thing is that I don't see how they can really fix this problem. I'll still play this game because it's fun, but I'm extremely disappointed with what they did in the last patch.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
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Post by lennybusker on Jul 14, 2017 8:05:04 GMT
The only way they could fix it is rolling it back entirely, which there is no fucking way it would ever happen.
Better solution - new effects are weapon mods
Compromise solution - there is still a whole new weapon that unlocks at rank X of base but it's only one rank - 3 new cards per weapon instead of 30
Likely solution - none, fuck you, game is is maintenance mode soon anyway
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Post by f3rociouspanda on Jul 14, 2017 8:14:38 GMT
i think there is a simple solution that could work. They can make it so that you can opt out of receiving the special weapon types until all of your normal weapons are maxed.
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N7Mith
To troll or not to pug, that's the question
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Mass Effect Andromeda
Mith0810
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Post by N7Mith on Jul 14, 2017 12:22:08 GMT
Best solution; replace all variant lvl I - IX with X.
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Post by JRandall0308 on Jul 14, 2017 12:56:56 GMT
I just got my first UR to X; the black widow. Now instead of getting a higher chance on my other URs, I have less chance because I can now get the concussive, siphon, and bulwark black widows. With siphon weapons only increasing .075 per level and the other two versions not improving drastically either, it just feels like I'm throwing away credits when I get these guns. And the thing is I don't even like or use the black widow, and I sure as hell don't need 4 of them. This is well stated. The ME3 style grind, as much as we lamented it, had one incredibly important feature: once you grind-ed a weapon up to rank 10 you would never see that weapon again. This meant that anything you didn't like was removed from the pool eventually, ensuring that future drops would be something you did like. MEA was just like that, until suddenly it wasn't. (I guess you could make the argument: "You can still remove the Black Widow from the pool, just grind it 40 times!" But while technically true that is not very satisfying.) Also: the feeling that you are throwing away credits? That's bad. You never want people to feel that way in a loot-chase game.
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Post by ochadd on Jul 14, 2017 13:16:55 GMT
Isn't the point of the game as designed to unlock things? The primary goal is to unlock cards via matches. Winning means unlocking everything and not defeating a boss or epic final battle. There is no end boss or epic final battle in MP to complete the game. I think they're just missing the guaranteed UR unlock pack in the 200,000 credit range.
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Post by JRandall0308 on Jul 14, 2017 13:32:34 GMT
Winning is defined by each player for him- or herself.
Some people care about maxing manifest, some don't.
Some players would rather unlock everything at least at rank 1 rather than continuing to get variants of a weapon they don't like. Which is less and less likely the more stuff is added to the pool.
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Post by cryosferon on Jul 14, 2017 13:37:53 GMT
Yeah I just got my first UR to X; the black widow. Now instead of getting a higher chance on my other URs, I have less chance because I can now get the concussive, siphon, and bulwark black widows. With siphon weapons only increasing .075 per level and the other two versions not improving drastically either, it just feels like I'm throwing away credits when I get these guns. And the thing is I don't even like or use the black widow, and I sure as hell don't need 4 of them. I think bioware fucked up because who's gonna drop money on packs now when it's so diluted and meaningless now? And the sad thing is that I don't see how they can really fix this problem. I'll still play this game because it's fun, but I'm extremely disappointed with what they did in the last patch. so not only doesn't it help anymore getting weapons to X - it makes things even way worse? It hurts to realize that we now hope UR weapons never reach X. That's crazy - especially when you consider it used to be the biggest "help" and source of satisfaction we had in terms of "mid/late-term" grind in Mass Effect 3. "Satisfaction" because you even saw something positive in getting crap weapons as you knew this fucker will never come again after it reached X. Sometimes (actually always) I wonder if the makers of Andromeda have ever thought something through to the end. Even on behalf of THEIR own sake - because as it was said - who would spend real-life money now?
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dariat
N3
Posts: 267 Likes: 301
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Post by dariat on Jul 14, 2017 13:49:59 GMT
I think it's safe to assume that no one will be able to max out all the UR variants. They're just too many.
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Transcended One
N4
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: TranscendedOne
PSN: Cornughon
Posts: 1,557 Likes: 2,641
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1,557
March 2017
cornugon
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by Transcended One on Jul 14, 2017 14:16:02 GMT
Yeah I just got my first UR to X; the black widow. Now instead of getting a higher chance on my other URs, I have less chance because I can now get the concussive, siphon, and bulwark black widows. With siphon weapons only increasing .075 per level and the other two versions not improving drastically either, it just feels like I'm throwing away credits when I get these guns. And the thing is I don't even like or use the black widow, and I sure as hell don't need 4 of them. I think bioware fucked up because who's gonna drop money on packs now when it's so diluted and meaningless now? And the sad thing is that I don't see how they can really fix this problem. I'll still play this game because it's fun, but I'm extremely disappointed with what they did in the last patch. so not only doesn't it help anymore getting weapons to X - it makes things even way worse? It hurts to realize that we now hope UR weapons never reach X. That's crazy - especially when you consider it used to be the biggest "help" and source of satisfaction we had in terms of "mid/late-term" grind in Mass Effect 3. "Satisfaction" because you even saw something positive in getting crap weapons as you knew this fucker will never come again after it reached X. Sometimes (actually always) I wonder if the makers of Andromeda have ever thought something through to the end. Even on behalf of THEIR own sake - because as it was said - who would spend real-life money now? It may be comforting to know that it seems like 'basic' weapons and characters have a better chance to drop than any weapon variety, so it's still possible to get your URs to X within 'reasonable' time.
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Aug 27, 2024 17:27:08 GMT
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Mass Effect Trilogy, Mass Effect Andromeda
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Post by JRandall0308 on Jul 14, 2017 14:18:00 GMT
I think it's safe to assume that no one will be able to max out all the UR variants. They're just too many. Someone will do it. I am 100% confident of that.
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hathur
N2
Posts: 134 Likes: 278
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March 2017
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Post by hathur on Jul 14, 2017 14:32:51 GMT
A rank I UR character is perfectly playable. A rank I UR weapon is perfectly usable and in many cases better than lower rarity guns in its class. There are a few cases where the UR designation makes sense because the UR brings a new mechanic: like the Human Kineticist who has a unique Ascension mode, or the Kishock Harpoon Gun which has a unique "bleed" (damage over time / DOT) effect. But the majority of URs are just "this is better" and that is by design, per Bioware, straight from their mouths during one of the Twitch streams. I feel like siphon radically changes the "This is just better" intention for vast majority of players. This is actually the most surprising aspect of this change. Enemy burst damage is low in this game. What generally gets you is getting chipped down to the point where a positioning error gets you killed rather than wounded. Siphon largely negates that, meaning a strong rare siphon gun craps all over any ultra-rare until it reaches its own siphon variant (lol good luck). This may have been true prior to 1.09.. but on platinum it is not sustained low damage that gets me.. its almost always a massive hit that takes me from full shields / health to dead in 1-2 hits (hydra volley is almost always fatal if you take even two thirds of the volley). In gold and lower 99% of the time I knew i was going to die a few seconds before I did because damage was coming in steady and I knew I wouldn't reach safety before I went down... but on platinum I can be sitting in cover with full health / shields and drop dead near instantly fairly often unless you're playing a very resilient class like turian soldier etc. My huntress has been picked off more times than I can count when at full health.. its why I switched to human infiltrator because it has 200 damage resistance when at low health, allowing you a few precious seconds to seek cover or stealth rather than just falling over dead on the spot time and again.
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Aug 22, 2016 19:29:11 GMT
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Kenny Bania
These pretzels are making me thirsty!!!
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Mass Effect Trilogy, Jade Empire
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Post by Kenny Bania on Jul 14, 2017 15:24:14 GMT
I think it's safe to assume that no one will be able to max out all the UR variants. They're just too many. Someone will do it. I am 100% confident of that. crashsuit
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physiolosopher
N2
Games: Mass Effect Trilogy, Mass Effect Andromeda
PSN: physiolosopher
Posts: 182 Likes: 516
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Aug 20, 2019 23:19:06 GMT
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Mass Effect Trilogy, Mass Effect Andromeda
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Post by physiolosopher on Jul 14, 2017 15:27:11 GMT
Extrapolating the acceleration rate of drop table dilution projects to having 10 million UR cards to unlock by September. So start saving up, everyone.
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Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Jade Empire, Mass Effect Andromeda
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Post by crashsuit on Jul 14, 2017 16:07:20 GMT
Someone will do it. I am 100% confident of that. crashsuitI haven't maxed my manifest yet, but word on the street is that you'll need to open about 1800 premiums to max everything new in 1.09.
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dariat
N3
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Post by dariat on Jul 14, 2017 16:10:47 GMT
I think it's safe to assume that no one will be able to max out all the UR variants. They're just too many. Someone will do it. I am 100% confident of that. And all rank XX characters? That would take forever.
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Post by crashsuit on Jul 14, 2017 16:21:17 GMT
Someone will do it. I am 100% confident of that. And all rank XX characters? That would take forever. There are a good number of people who've already maxed all the new stuff... on PC
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Post by poultrymancer on Jul 14, 2017 16:54:52 GMT
I feel like siphon radically changes the "This is just better" intention for vast majority of players. This is actually the most surprising aspect of this change. Enemy burst damage is low in this game. What generally gets you is getting chipped down to the point where a positioning error gets you killed rather than wounded. Siphon largely negates that, meaning a strong rare siphon gun craps all over any ultra-rare until it reaches its own siphon variant (lol good luck). This may have been true prior to 1.09.. but on platinum it is not sustained low damage that gets me.. its almost always a massive hit that takes me from full shields / health to dead in 1-2 hits (hydra volley is almost always fatal if you take even two thirds of the volley). In gold and lower 99% of the time I knew i was going to die a few seconds before I did because damage was coming in steady and I knew I wouldn't reach safety before I went down... but on platinum I can be sitting in cover with full health / shields and drop dead near instantly fairly often unless you're playing a very resilient class like turian soldier etc. My huntress has been picked off more times than I can count when at full health.. its why I switched to human infiltrator because it has 200 damage resistance when at low health, allowing you a few precious seconds to seek cover or stealth rather than just falling over dead on the spot time and again. Yep, I almost always finish plats with all 5 ops packs. By the time I realize I'm gonna die, I'm already dead.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
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Post by lennybusker on Jul 14, 2017 19:02:08 GMT
And all rank XX characters? That would take forever. There are a good number of people who've already maxed all the new stuff... on PC i.imgur.com/5DlVKG0.gif
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Mass Effect Trilogy, Mass Effect Andromeda
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Post by JRandall0308 on Jul 14, 2017 19:23:54 GMT
Maxed manifests on PC? For science entertainment purposes only, of course.
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