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Post by Deleted on Sept 18, 2016 21:57:42 GMT
An airlock to throw itself out of, preferably one that could also fit the sexbot.
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Post by SalMasRac on Sept 18, 2016 23:17:16 GMT
Incendiary glitch is also - "just playing the game" where you can take out an Atlas in like 2 seconds from full shields to dead. Doesn't mean it's fair or fun.
Im not kinda defending glitching here... im someone who refuses to reload cancel (even though ive been shown how to) because I dont think its fair... Reload Cancelling is not a glitch at all, and was strictly INTENDED by the developers to be a thing. It's their take on copying "Active Reload" from Gears of War series; in GoW, when you reload, a bar fills up. If you hit reload a second time at a certain point on that bar, you get a Reload Cancel and finish reloading much faster. The Active Reload point on the bar varies from one weapon to another.
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Post by Deleted on Sept 18, 2016 23:22:43 GMT
Im not kinda defending glitching here... im someone who refuses to reload cancel (even though ive been shown how to) because I dont think its fair... Reload Cancelling is not a glitch at all, and was strictly INTENDED by the developers to be a thing. It's their take on copying "Active Reload" from Gears of War series; in GoW, when you reload, a bar fills up. If you hit reload a second time at a certain point on that bar, you get a Reload Cancel and finish reloading much faster. The Active Reload point on the bar varies from one weapon to another. Oh I know it isnt a glitch its a clever use of game mechanics or something but it just kinda got in there whilst talking about glitches because I kinda think of both the same way I know its not a glitch I was just kinda using it as a way of explaining my stance on things so er yeah sorry about that Either way I dont really wanna reload cancel... and at the end of the day im just gonna be giving myself a disadvantage by not doing which is fine
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Post by Arkhne on Sept 18, 2016 23:58:37 GMT
To return to the original topic (because I'm late to the party and demand my say)
I give you, the most horrible character he could be: Tech Armour, Energy Drain, and Reave. Tech Armour, Biotics, and Tech, full Sentinel badarse tank, worthy of the title "Paladin" (Warrior tank with supportive/healing magics).
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Post by Deleted on Sept 18, 2016 23:59:53 GMT
He should have had less clothes, have leather underpants and a sword to go with his Shield of Bink. His heavy melee should have been a kick to the groin while yelling 'THIS IS SPARTAAAA!'
He'd've been OP I am sure.
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Post by budhalen on Sept 19, 2016 0:32:36 GMT
He shouldn't have existed. What we needed was a Salarian sentinel with Tech armor, Incinerate, and Throw. Yes, I'm salty. Cryo Blast and Throw kinda kick ass together. At least my ShepSents seem to think so. Then again that would trivialize Bonze and Silver gameplay.
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Post by PATPATPATlol on Sept 19, 2016 0:48:18 GMT
Since snap freeze and flamer exist, there should have been two more powers that finished out the elementals. We already got fire and ice so now we just need something that sprays enemies with mud (earth) and another that blows them all away (Brandi Love wind)
These would be really lame and I would totally use them.
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Post by SalMasRac on Sept 19, 2016 1:29:21 GMT
He should have had less clothes, have leather underpants and a sword to go with his Shield of Bink. His heavy melee should have been a kick to the groin while yelling 'THIS IS SPARTAAAA!' He'd've been OP I am sure. I spec for Bonk, but Bink is a good Evolution too
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Post by Schachmatt123 on Sept 19, 2016 3:02:44 GMT
... more base health and shields, stronger melee options and tech armor instead of snap freeze. Then cryo blast instead of incinerate would be an option, too. Again. If we could play a game with the bugs fixed (no double rockets, no Hunter GPS stagger while frozen/in singularity/in stasis/while staggered/while pulled and flying in the air, no Pyro flame extending 2x if you dodge backwards, no Prime shots threading every needle trough all gaps and corners imaginable (and unimaginable) and no turrets going trough walls and no MOTHERFUCKING Prime stagger drones - I think the Geth would be fine and even quite pleasant to fight against. I might add that we can't melee a cloaked hunter even when right in front, having a lock on him the second before he cloaked. The animation goes right around him
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Post by Voluptuous Volus on Sept 19, 2016 5:47:19 GMT
... more base health and shields, stronger melee options and tech armor instead of snap freeze. Then cryo blast instead of incinerate would be an option, too. Again. If we could play a game with the bugs fixed (no double rockets, no Hunter GPS stagger while frozen/in singularity/in stasis/while staggered/while pulled and flying in the air, no Pyro flame extending 2x if you dodge backwards, no Prime shots threading every needle trough all gaps and corners imaginable (and unimaginable) and no turrets going trough walls and no MOTHERFUCKING Prime stagger drones - I think the Geth would be fine and even quite pleasant to fight against. I might add that we can't melee a cloaked hunter even when right in front, having a lock on him the second before he cloaked. The animation goes right around him You can't melee him even if you can see him with Geth Scanner
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Post by patrickbateman on Sept 19, 2016 8:09:27 GMT
To bad they didn't give him flamer and recon mine instead of incinerate and ED, cuz then I'd equip the Venom and just troll pugs all day long!
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Post by Kenny Bania on Sept 19, 2016 9:17:27 GMT
To bad they didn't give him flamer and recon mine instead of incinerate and ED, cuz then I'd equip the Venom and just troll pugs all day long! The quadfecta.
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Post by Dovahkiin N7 on Sept 19, 2016 9:30:20 GMT
... more base health and shields, stronger melee options and tech armor instead of snap freeze. Then cryo blast instead of incinerate would be an option, too. I might add that we can't melee a cloaked hunter even when right in front, having a lock on him the second before he cloaked. The animation goes right around him You can't melee him even if you can see him with Geth Scanner Scumbag Hunters. I hate them more than 'Stagger King' Primes and 'Cheating melee through walls' Crabs. Later 2 are bosses, former is a mook who ruins your perfect run.
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Post by Dovahkiin N7 on Sept 19, 2016 9:33:08 GMT
But Paladin is one of the best melee Kit. I don't play him often because I fear teammates would not like it seeing a Paladin in the lobby.
And that voice.
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Post by Kenny Bania on Sept 19, 2016 10:46:44 GMT
But Paladin is one of the best melee Kit. I don't play him often b ecause I fear teammates would not like it seeing a Paladin in the lobby. And that voice. I think only a minority of players are irritated by the sound of constant cryo explosions. I wouldn't worry.
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Post by frankiscrank on Sept 19, 2016 11:18:58 GMT
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Post by Deerber on Sept 19, 2016 11:43:15 GMT
But Paladin is one of the best melee Kit. I don't play him often because I fear teammates would not like it seeing a Paladin in the lobby. And that voice. Melee paladin is best paladin. Play him!
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Ha! They're Dead!
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Post by GruntKitterhand on Sept 19, 2016 13:05:54 GMT
Incendiary glitch is also - "just playing the game" where you can take out an Atlas in like 2 seconds from full shields to dead. Doesn't mean it's fair or fun.
Thats something to do with incendiary ammo and the reegar right???
Because I get that I only have the reegar III but dude it doesnt make that much of a difference... by the time an atlas is down to its armor youve probably run out of ammo...
Im not kinda defending glitching here... im someone who refuses to reload cancel (even though ive been shown how to) because I dont think its fair... but I honestly dont think snap freeze is so great to cause this kind of hate... same with the reegar... I really dont like it... it sucks... I score higher with the crusader
Incendiary glitching on PS3 is almost not a thing, whatever level your rattling excuse for a shotgun is at. You have to be in the land of frames on PC to see it to its full advantage. Big props to you for not liking the gun though. I absolutely hate it. But as for not reloading canceling on some kind of principle? I just don't understand that. As has been pointed out it's a deliberate design feature, and the way I rationalize its use is to remember that as soon as the chamber is full, I can do something else, so why wait around to fire the gun next while the animation plays out? With the Claymore in particular, this 'something else' often involves meleeing an enemy who might otherwise kill me if I have to wait to shoot him again. It's just common sense, and not some elite player half-cheat. If you want to become a better player it's a vital technique to fully embrace. On the Paladin, he's always the first of my N7 characters to complete his 10 extractions. Always. He's a delight to play, if, like me, you're generally listening to music while playing with the game muted. It's not his fault that Snap Freeze is stupid/OP/bugged/sounds horrible. He's not a Sentinel though. Tech Armour or Barrier instead of Energy Drain would have made more sense.
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Post by Jeremiah12LGeek on Sept 19, 2016 13:11:00 GMT
Warp
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Post by Jeremiah12LGeek on Sept 19, 2016 13:36:07 GMT
Windows is being such a bitch right now that it took me an hour to find a website with either the gif or video that Windows was willing to actually load.
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Post by Pounce de León on Sept 19, 2016 14:21:14 GMT
A portable shield - so we could play the riot police shield wall.
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Ha! They're Dead!
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Post by GruntKitterhand on Sept 19, 2016 15:29:55 GMT
Warp In connection with Incendiary glitching? Yeah, that's why I said almost not a thing. Gen was talking about the Reegar, and many players don't realise that it's really not as OP on console, and PS3 in particular as we have even fewer frames for it to do its stacking thing, if I'm understanding the mechanics correctly. I tend to use Warp ammo on Warp characters myself, with Incendiary being the preserve of my Geth Engineer for the most part. Valkyrie maybe, sometimes, or if I am feeling really cheesy I just go the whole hog and use it on my KroSol. Fire in the hole!!!
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Post by patrickbateman on Sept 19, 2016 15:31:42 GMT
Thats something to do with incendiary ammo and the reegar right???
Because I get that I only have the reegar III but dude it doesnt make that much of a difference... by the time an atlas is down to its armor youve probably run out of ammo...
Im not kinda defending glitching here... im someone who refuses to reload cancel (even though ive been shown how to) because I dont think its fair... but I honestly dont think snap freeze is so great to cause this kind of hate... same with the reegar... I really dont like it... it sucks... I score higher with the crusader
Incendiary glitching on PS3 is almost not a thing, whatever level your rattling excuse for a shotgun is at. You have to be in the land of frames on PC to see it to its full advantage. Big props to you for not liking the gun though. I absolutely hate it. But as for not reloading canceling on some kind of principle? I just don't understand that. As has been pointed out it's a deliberate design feature, and the way I rationalize its use is to remember that as soon as the chamber is full, I can do something else, so why wait around to fire the gun next while the animation plays out? With the Claymore in particular, this 'something else' often involves meleeing an enemy who might otherwise kill me if I have to wait to shoot him again. It's just common sense, and not some elite player half-cheat. If you want to become a better player it's a vital technique to fully embrace. On the Paladin, he's always the first of my N7 characters to complete his 10 extractions. Always. He's a delight to play, if, like me, you're generally listening to music while playing with the game muted. It's not his fault that Snap Freeze is stupid/OP/bugged/sounds horrible. He's not a Sentinel though. Tech Armour or Barrier instead of Energy Drain would have made more sense. It works on console as well, combining Reegar with Incendiary ammo and powers like warp, Incinerate, Flamer, Inferno nades etc. It's true the effect is far more evident on high end PCs due to the much higher frame rate.
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Post by Terminator Force on Sept 19, 2016 15:39:48 GMT
Yes, I was pretty surprised with how well Incindiary glitching works on PC with certain weapons the first few times I've seen it. ie. Graal on Shaman is noticeable more effective on PC.
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Post by GruntKitterhand on Sept 19, 2016 15:54:27 GMT
Incendiary glitching on PS3 is almost not a thing, whatever level your rattling excuse for a shotgun is at. You have to be in the land of frames on PC to see it to its full advantage. Big props to you for not liking the gun though. I absolutely hate it. But as for not reloading canceling on some kind of principle? I just don't understand that. As has been pointed out it's a deliberate design feature, and the way I rationalize its use is to remember that as soon as the chamber is full, I can do something else, so why wait around to fire the gun next while the animation plays out? With the Claymore in particular, this 'something else' often involves meleeing an enemy who might otherwise kill me if I have to wait to shoot him again. It's just common sense, and not some elite player half-cheat. If you want to become a better player it's a vital technique to fully embrace. On the Paladin, he's always the first of my N7 characters to complete his 10 extractions. Always. He's a delight to play, if, like me, you're generally listening to music while playing with the game muted. It's not his fault that Snap Freeze is stupid/OP/bugged/sounds horrible. He's not a Sentinel though. Tech Armour or Barrier instead of Energy Drain would have made more sense. It works on console as well, combining Reegar with Incendiary ammo and powers like warp, Incinerate, Flamer, Inferno nades etc. It's true the effect is far more evident on high end PCs due to the much higher frame rate. I think it would be more appropriate to simply say Incendiary glitching works on console too, but not as well, and especially so on PS3 which has even fewer frames than Xbox. And I don't think it needs a high end pc to demonstrate the strength of the mustard, so to speak. Many of you guys who have never played on PS3 really don't know what a bunch of feckin masochists we are. If I could use the Xbox controller more successfully I'd have moved over there permanently in 2012! Basically I hate the gun so much I'll spend the rest of my time while the servers are live trying to convert people to a real gun. Any real gun! And the fact that the Reegar is not as good on PS3 as on other platforms is knowledge which might lead some other scrubs away from darkness and into the blinding light of the High Lord.
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