inherit
ღ Aerial Flybys
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26,317
Obsidian Gryphon
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August 2016
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ObsidianGryphon
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
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Post by Obsidian Gryphon on Feb 15, 2018 11:05:23 GMT
I favored a different approach. I would stand and run until I saw my prey, then close as much as possible in stealth. It works, but you are right. I had many arrows that missed the target by a hair in the beginning (I was hunting hares, small prey). I held a bow once in my life at best, and that was a child's training bow far as I know. I never saw it at full draw, but supposedly the maximum ballistic range was two hundred meters give or take? I fired maybe two shots, but I think it would be wise to accomodate whether or not Henry is as strong as some of those bows demand at full draw. It definitely gets easier once you level up Strength. I actually scored several one-shot-kills on hares yesterday, after some 20 hours in the game, and I'm improving my sword combat skills as well to the point where I can sometimes block entire combo strikes, and deal them out just as well. Can't aim for shit? Struggling to use bow? Open consle and try wh_pl_showfirecursor 1If it works, thank me later. Or just be a badass and learn the hard way? I was using longbow, not the modern bow, and it was a indoor range. At full draw and held at tension, the arm will waver slightly after two to three seconds; this is dependent on the skill / strength / stamina of the archer. After that, the arm will definitely shake so it's loose or release. Better to release than to loose. In the game, it becomes a mini-game of waiting for the arrow point to swing in the direction you want as the arm jiggled and swam around. I believe Henry should have the strength and stamina for the bow. He's a peasant, not born to a soft comfortable life. He would have been helping his father at the forge; hours of hard work. Pounce de León, will try it out.
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Praise the Justicat!
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August 2016
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Post by Pounce de León on Feb 15, 2018 11:12:33 GMT
I favored a different approach. I would stand and run until I saw my prey, then close as much as possible in stealth. It works, but you are right. I had many arrows that missed the target by a hair in the beginning (I was hunting hares, small prey). I held a bow once in my life at best, and that was a child's training bow far as I know. I never saw it at full draw, but supposedly the maximum ballistic range was two hundred meters give or take? I fired maybe two shots, but I think it would be wise to accomodate whether or not Henry is as strong as some of those bows demand at full draw. It definitely gets easier once you level up Strength. I actually scored several one-shot-kills on hares yesterday, after some 20 hours in the game, and I'm improving my sword combat skills as well to the point where I can sometimes block entire combo strikes, and deal them out just as well. Or just be a badass and learn the hard way? I was using longbow, not the modern bow, and it was a indoor range. At full draw and held at tension, the arm will waver slightly after two to three seconds; this is dependent on the skill / strength / stamina of the archer. After that, the arm will definitely shake so it's loose or release. Better to release than to loose. In the game, it becomes a mini-game of waiting for the arrow point to swing in the direction you want as the arm jiggled and swam around. I believe Henry should have the strength and stamina for the bow. He's a peasant, not born to a soft comfortable life. He would have been helping his father at the forge; hours of hard work. Pounce de León , will try it out. I hear the reticule returns to its start position after a while. Maybe the console command helps figuring that out?
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26,317
Obsidian Gryphon
10,188
August 2016
obsidiangryphon
ObsidianGryphon
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
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Post by Obsidian Gryphon on Feb 15, 2018 13:55:22 GMT
Here're three well known streamers discussing KCD. It hit me that there're potions in the game but I haven't bothered with the alchemy skill.
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bobgoodheart1st mattig89ch
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8,824
mattig89ch
5,679
August 2016
mattig89ch
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire
mattig89ch
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Post by mattig89ch on Feb 15, 2018 16:34:36 GMT
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azarhal
N6
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Posts: 7,991 Likes: 22,085
inherit
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May 18, 2024 11:00:44 GMT
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azarhal
7,991
Sept 9, 2016 12:15:16 GMT
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azarhal
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Post by azarhal on Feb 15, 2018 18:48:27 GMT
Saw a glitch earlier for fav streamer; he was stuck on the horse, couldn't move. He tried fast travel but it didn't work. So he lost like, maybe an hour or less of gameplay. This is where an easy save system can really help. I'm going to try out the save mod later. That streamer of yours would have been in the exact spot, nearest save is 60 minutes ago, because he didn't bother manually saving. You can save at any time (outside combat) with the Schnaps in KDC, it is no different from doing a quick/normal save in pretty much every games that don't use save points exclusively outside of needing an item in your inventory which just require the player to think of bring some with them.
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Pounce de León
Praise the Justicat!
7,910
August 2016
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Post by Pounce de León on Feb 15, 2018 19:24:45 GMT
Saw a glitch earlier for fav streamer; he was stuck on the horse, couldn't move. He tried fast travel but it didn't work. So he lost like, maybe an hour or less of gameplay. This is where an easy save system can really help. I'm going to try out the save mod later. That streamer of yours would have been in the exact spot, nearest save is 60 minutes ago, because he didn't bother manually saving. You can save at any time (outside combat) with the Schnaps in KDC, it is no different from doing a quick/normal save in pretty much every games that don't use save points exclusively outside of needing an item in your inventory which just require the player to think of bring some with them. Why though? Just hit F5 and let's be done with it. No thinking required. Why think about some meta aspect of the game like "saving"? It's not really immersive at all. Saving is a gamey thing. Best not make it part of a story. Having to drink a potion to enter game options would be just as stupid.
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Nov 10, 2016 16:47:07 GMT
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AnDromedary
4,399
Nov 10, 2016 16:30:09 GMT
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Post by AnDromedary on Feb 15, 2018 19:53:37 GMT
That streamer of yours would have been in the exact spot, nearest save is 60 minutes ago, because he didn't bother manually saving. You can save at any time (outside combat) with the Schnaps in KDC, it is no different from doing a quick/normal save in pretty much every games that don't use save points exclusively outside of needing an item in your inventory which just require the player to think of bring some with them. Why though? Just hit F5 and let's be done with it. No thinking required. Why think about some meta aspect of the game like "saving"? It's not really immersive at all. Saving is a gamey thing. Best not make it part of a story. Having to drink a potion to enter game options would be just as stupid. I tend to agree with you. I do think there are some games that do profit from saving restrictions, mostly linear ones, that increase tension if you do have something to loose. But in those cases, settimg the checkpoints right is essential (and not that easy a task for designers). In an open world game like KC:D though, I would also say that free saving is essential because you have a lot of gameplay that is more relaxed and fun to do but just tedious to repeat. Like exploring, it's fun the first time but not so much the second. The problem I heard about with the Schnapps is that especially in the beginning of the game, it is quite expensive. Haven't played the game yet, so I have no first hand experience but IMO, it's a really weird restriction to put on the save system, especially in an open world game. When I get the game, I am definitely also going for the save mod. In fact, Warhorse should probably really thank that modder because I am only considering buying the game because of the mod and I am sure I'm not the only one. Devs really should make save restrictions optional. Make an Iron Man mode, give people who put themselves through that ordeal a nice little achievement and let the rest of us busy people enjoy the game on our own terms.
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linksocarina
N5
Always teacher, sometimes writer
Teaching Mode Activated
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
PSN: LinksOcarina
Posts: 3,179 Likes: 4,063
inherit
Always teacher, sometimes writer
370
0
4,063
linksocarina
Teaching Mode Activated
3,179
August 2016
linksocarina
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
LinksOcarina
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Post by linksocarina on Feb 15, 2018 22:04:07 GMT
If anyone gives a darn about my own thoughts on Kingdom Come...
It's the perfect game for me, but not for the majority. This is a RPG that focuses heavily on realism, historic references, hardcore mechanics and story-driven content. I already knew about the Great Schism and the issues with Bohemia and the Holy Roman Empire, it's neat to see some of the drama play out when I teach it every so often.
But it's also one of the most frustrating, broken games I have played in a while. Not to mention slow and plodding and not being all that much fun in the early going...that is mostly due to poor load times ive found contributing to that issue.
Best way I can describe it, take any game that can be modded with a survival mode, where you have to eat, drink and sleep, where your carry weight is tiny, where money is scarce and your skills are hard to level up. Where combat is like using a Wii Remote to try and simulate sword strokes and light and shadows are a real issue without a torch.
If you like those kind of mods, that is the base game here. I love those kind of things from time to time, but that is a very hardcore niche. I can respect the dev team for sticking to that niche, but it does make it a poor commercial product.
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Iakus
N7
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Posts: 20,887 Likes: 49,357
inherit
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0
Dec 21, 2018 17:35:11 GMT
49,357
Iakus
20,887
August 2016
iakus
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by Iakus on Feb 15, 2018 22:11:26 GMT
If anyone gives a darn about my own thoughts on Kingdom Come... It's the perfect game for me, but not for the majority. This is a RPG that focuses heavily on realism, historic references, hardcore mechanics and story-driven content. I already knew about the Great Schism and the issues with Bohemia and the Holy Roman Empire, it's neat to see some of the drama play out when I teach it every so often. But it's also one of the most frustrating, broken games I have played in a while. Not to mention slow and plodding and not being all that much fun in the early going...that is mostly due to poor load times ive found contributing to that issue. Best way I can describe it, take any game that can be modded with a survival mode, where you have to eat, drink and sleep, where your carry weight is tiny, where money is scarce and your skills are hard to level up. Where combat is like using a Wii Remote to try and simulate sword strokes and light and shadows are a real issue without a torch. If you like those kind of mods, that is the base game here. I love those kind of things from time to time, but that is a very hardcore niche. I can respect the dev team for sticking to that niche, but it does make it a poor commercial product. How's the combat? It looked to me very reminiscent of Mount and Blade, which I'm not a fan of.
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2147
0
May 16, 2024 18:55:15 GMT
2,728
Gwydden
1,269
November 2016
gwydden
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Jade Empire
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Post by Gwydden on Feb 15, 2018 22:19:33 GMT
If anyone gives a darn about my own thoughts on Kingdom Come... It's the perfect game for me, but not for the majority. This is a RPG that focuses heavily on realism, historic references, hardcore mechanics and story-driven content. I already knew about the Great Schism and the issues with Bohemia and the Holy Roman Empire, it's neat to see some of the drama play out when I teach it every so often. But it's also one of the most frustrating, broken games I have played in a while. Not to mention slow and plodding and not being all that much fun in the early going...that is mostly due to poor load times ive found contributing to that issue. Best way I can describe it, take any game that can be modded with a survival mode, where you have to eat, drink and sleep, where your carry weight is tiny, where money is scarce and your skills are hard to level up. Where combat is like using a Wii Remote to try and simulate sword strokes and light and shadows are a real issue without a torch. If you like those kind of mods, that is the base game here. I love those kind of things from time to time, but that is a very hardcore niche. I can respect the dev team for sticking to that niche, but it does make it a poor commercial product. I'll probably grab it once it's got a significant discount and bugs and other rough edges are ironed out. But I figured it would be controversial, because nothing can live up to the hype. This game had too much of that going into it. Seeing the reception it's gotten so far, it's kind of like watching the backlash against Tides of Numenera all over again. What I'm most worried about is the story. I don't mean the history, but rather the way they choose to tell it and their own authorial insertions. So far I've yet to hear anything interesting on that front. The things you mentioned sound appealing to me, actually, but they might not be worth the investment if I have to put up with crappy writing that's trying to out-GoT GoT. All the reviews I've seen so far are either gushing all over the game or focus too much on the jankiness. As I said, I don't expect that to be that much of a problem by the time I play it. So, would anyone care to address the aforementioned concern?
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The Pathfinder
638
0
Sept 22, 2017 23:01:09 GMT
9,372
Serza
Rendering planets viable since 2017
6,275
August 2016
serza
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda, Mass Effect Legendary Edition
13152
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Post by Serza on Feb 15, 2018 22:56:56 GMT
I'm gonna need some tips and tricks for sword combat.
Let's keep this spoiler free, so something you can use on Captain Bernard in the training field?
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linksocarina
N5
Always teacher, sometimes writer
Teaching Mode Activated
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
PSN: LinksOcarina
Posts: 3,179 Likes: 4,063
inherit
Always teacher, sometimes writer
370
0
4,063
linksocarina
Teaching Mode Activated
3,179
August 2016
linksocarina
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
LinksOcarina
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Post by linksocarina on Feb 15, 2018 22:58:23 GMT
If anyone gives a darn about my own thoughts on Kingdom Come... It's the perfect game for me, but not for the majority. This is a RPG that focuses heavily on realism, historic references, hardcore mechanics and story-driven content. I already knew about the Great Schism and the issues with Bohemia and the Holy Roman Empire, it's neat to see some of the drama play out when I teach it every so often. But it's also one of the most frustrating, broken games I have played in a while. Not to mention slow and plodding and not being all that much fun in the early going...that is mostly due to poor load times ive found contributing to that issue. Best way I can describe it, take any game that can be modded with a survival mode, where you have to eat, drink and sleep, where your carry weight is tiny, where money is scarce and your skills are hard to level up. Where combat is like using a Wii Remote to try and simulate sword strokes and light and shadows are a real issue without a torch. If you like those kind of mods, that is the base game here. I love those kind of things from time to time, but that is a very hardcore niche. I can respect the dev team for sticking to that niche, but it does make it a poor commercial product. How's the combat? It looked to me very reminiscent of Mount and Blade, which I'm not a fan of. Its a slightly better version of that. You have a star cursor that "tells" you where your swing is, and you just, for PS4 at least, move the right thumb stick and press the R2 button to strike at that the side you highlighted. You can actually do quick combos with it, but it takes some practice to get used to.
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linksocarina
N5
Always teacher, sometimes writer
Teaching Mode Activated
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
PSN: LinksOcarina
Posts: 3,179 Likes: 4,063
inherit
Always teacher, sometimes writer
370
0
4,063
linksocarina
Teaching Mode Activated
3,179
August 2016
linksocarina
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
LinksOcarina
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Post by linksocarina on Feb 15, 2018 23:00:44 GMT
If anyone gives a darn about my own thoughts on Kingdom Come... It's the perfect game for me, but not for the majority. This is a RPG that focuses heavily on realism, historic references, hardcore mechanics and story-driven content. I already knew about the Great Schism and the issues with Bohemia and the Holy Roman Empire, it's neat to see some of the drama play out when I teach it every so often. But it's also one of the most frustrating, broken games I have played in a while. Not to mention slow and plodding and not being all that much fun in the early going...that is mostly due to poor load times ive found contributing to that issue. Best way I can describe it, take any game that can be modded with a survival mode, where you have to eat, drink and sleep, where your carry weight is tiny, where money is scarce and your skills are hard to level up. Where combat is like using a Wii Remote to try and simulate sword strokes and light and shadows are a real issue without a torch. If you like those kind of mods, that is the base game here. I love those kind of things from time to time, but that is a very hardcore niche. I can respect the dev team for sticking to that niche, but it does make it a poor commercial product. I'll probably grab it once it's got a significant discount and bugs and other rough edges are ironed out. But I figured it would be controversial, because nothing can live up to the hype. This game had too much of that going into it. Seeing the reception it's gotten so far, it's kind of like watching the backlash against Tides of Numenera all over again. What I'm most worried about is the story. I don't mean the history, but rather the way they choose to tell it and their own authorial insertions. So far I've yet to hear anything interesting on that front. The things you mentioned sound appealing to me, actually, but they might not be worth the investment if I have to put up with crappy writing that's trying to out-GoT GoT. All the reviews I've seen so far are either gushing all over the game or focus too much on the jankiness. As I said, I don't expect that to be that much of a problem by the time I play it. So, would anyone care to address the aforementioned concern? Not much to tell, its a peasant boy dreaming of being a wandering knight who is trying to avenge the death of his parents at the hands of a kings commander using mercenaries from Asia. Honestly if you threw in fantasy elements it's pretty much Dragon Age: Origins only you suck at everything, which is a refreshing change that I like, to be fair. It is still a cliche as a plot, but how it is told so far has been pretty decent for what it's worth. I am only like 6 hours in and this game is a slow burn so who knows how it will go.
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ღ Aerial Flybys
61
0
1
26,317
Obsidian Gryphon
10,188
August 2016
obsidiangryphon
ObsidianGryphon
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
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Post by Obsidian Gryphon on Feb 15, 2018 23:37:38 GMT
I'm gonna need some tips and tricks for sword combat. Let's keep this spoiler free, so something you can use on Captain Bernard in the training field? Did you get the perk 30% less stamina used when blocking? It's going to help a lot. I'm going to be mostly using him as an example of what is to come. He strikes faster than the usual mob so I'm mostly practicing blocks on him, gauging how much I'm using. I also try to see if there's a predictable pattern, looking for that break in his sequence in order to get a strike in. I'm going to practise often with him. Btw, did you notice that when two mobs are up and one is an archer, you can maneuver the one you're facing to get shot by his friend in the back. I got my horse and I think it should be possible to swing (sword) at mobs from horseback. I know for a fact that you can get a fatal blow on mobs* with a spear. It depends on whether you can hit him while at full gallop; it has been done. It's one shot btw, no way a mob can survive a full charge and a lance. *mobs that were lanced; common bandits, medium armored mobs. I've no idea about a fully armored knight on horseback. Would be fun if there's jousting.
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265
0
May 16, 2024 20:57:41 GMT
11,980
Pounce de León
Praise the Justicat!
7,910
August 2016
catastrophy
caustic_agent
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Post by Pounce de León on Feb 16, 2018 6:03:41 GMT
I'm gonna need some tips and tricks for sword combat. Let's keep this spoiler free, so something you can use on Captain Bernard in the training field? Did you get the perk 30% less stamina used when blocking? It's going to help a lot. I'm going to be mostly using him as an example of what is to come. He strikes faster than the usual mob so I'm mostly practicing blocks on him, gauging how much I'm using. I also try to see if there's a predictable pattern, looking for that break in his sequence in order to get a strike in. I'm going to practise often with him. Btw, did you notice that when two mobs are up and one is an archer, you can maneuver the one you're facing to get shot by his friend in the back. I got my horse and I think it should be possible to swing (sword) at mobs from horseback. I know for a fact that you can get a fatal blow on mobs* with a spear. It depends on whether you can hit him while at full gallop; it has been done. It's one shot btw, no way a mob can survive a full charge and a lance. *mobs that were lanced; common bandits, medium armored mobs. I've no idea about a fully armored knight on horseback. Would be fun if there's jousting. If it's anything like M&B you'll probably have to gain a certain speed and brace for a lance attack on horseback. It's not just stabbing from above, it is suppposed to be a stance to assume lest the rider doesn't fly off the horse as well.
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inherit
ღ Aerial Flybys
61
0
1
26,317
Obsidian Gryphon
10,188
August 2016
obsidiangryphon
ObsidianGryphon
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
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Post by Obsidian Gryphon on Feb 16, 2018 7:38:11 GMT
Ok glitchy bits; Unable to progress up the stairs, especially if they're very narrow. I had to sidle diagonally to get up the stairs. Unable to pass through some doors / gateways, have to jump. Unable to complete quest Bird in Hand because the game doesn't recognise the task is completed, no dialogue option with quest giver. Btw, used the recticle console command, it came up. Arm still wavers super fast though I think I used fewer arrows per target.
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0
May 16, 2024 20:57:41 GMT
11,980
Pounce de León
Praise the Justicat!
7,910
August 2016
catastrophy
caustic_agent
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Post by Pounce de León on Feb 16, 2018 9:30:00 GMT
What I'm very curious about is if combat is feasible without a controller. I mean, the fact that you can use directional attacks and blocks, probably means that you need to move the mouse in the corresponding direction - which will unfortunately turn your gaze from your opponent. This seems to me like a recipe for disaster frankly. Anyone here playing with KB&M? Huh, I guess it could be a problem - yet I never experienced it with the M&B system. M&KB all the time. You only needed very little jabs to work out the block and attack directions
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inherit
ღ Aerial Flybys
61
0
1
26,317
Obsidian Gryphon
10,188
August 2016
obsidiangryphon
ObsidianGryphon
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
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Post by Obsidian Gryphon on Feb 16, 2018 9:42:55 GMT
What I'm very curious about is if combat is feasible without a controller. I mean, the fact that you can use directional attacks and blocks, probably means that you need to move the mouse in the corresponding direction - which will unfortunately turn your gaze from your opponent. This seems to me like a recipe for disaster frankly. Anyone here playing with KB&M? I play with KB&M and I've no intention to switch to controller. I don't focus on the directional indicator all the time nor do I try to affect combos. My intention is to try to go for blocks and short strikes and get a hit. The combos are, frankly, hard to achieve.
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Elvis has left the building
9443
0
324
Gandalf the Fabulous
716
Oct 12, 2017 11:02:40 GMT
October 2017
gandalfthefabulous
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Post by Gandalf the Fabulous on Feb 16, 2018 10:17:41 GMT
What I'm very curious about is if combat is feasible without a controller. I mean, the fact that you can use directional attacks and blocks, probably means that you need to move the mouse in the corresponding direction - which will unfortunately turn your gaze from your opponent. This seems to me like a recipe for disaster frankly. Anyone here playing with KB&M? The game locks the camera onto your combat target allowing you to move the mouse without shifting from the target.
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Elvis has left the building
9443
0
324
Gandalf the Fabulous
716
Oct 12, 2017 11:02:40 GMT
October 2017
gandalfthefabulous
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Post by Gandalf the Fabulous on Feb 16, 2018 10:19:43 GMT
So quick question, anyone else having trouble with pickpocketing? Asked the miller to teach me pickpocketing and he wants me to steal his dagger, as far as i know to pickpocket you need to crouch behind somebody but I am not getting the prompt, am I doing something wrong or is the quest bugged?
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Elvis has left the building
9443
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324
Gandalf the Fabulous
716
Oct 12, 2017 11:02:40 GMT
October 2017
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Post by Gandalf the Fabulous on Feb 16, 2018 10:20:47 GMT
The game locks the camera onto your combat target allowing you to move the mouse without shifting from the target. Sort of like "sticky cover"? Eh, I suppose that could work, though it might come with its own set of issues. (like say, when facing more than a single enemy) You can press shift to break the target lock or if you move the mouse far enough it will break.
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inherit
The Pathfinder
638
0
Sept 22, 2017 23:01:09 GMT
9,372
Serza
Rendering planets viable since 2017
6,275
August 2016
serza
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda, Mass Effect Legendary Edition
13152
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Post by Serza on Feb 16, 2018 10:52:32 GMT
Tap MMB to unlock from target, or mouse wheel up/down to switch between them.
The game also auto-switches fairly intuitively (say you were locked onto one but he backed off a bit, and now another guy is close to you and immediate threat - game autoswitched targets for me)
I do need more 1v1 tips though.
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inherit
679
0
3,539
CHRrOME
2,805
August 2016
chrrome
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Mass Effect Andromeda
666
112 ish
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Post by CHRrOME on Feb 16, 2018 12:12:10 GMT
Ok glitchy bits; Unable to progress up the stairs, especially if they're very narrow. I had to sidle diagonally to get up the stairs. Unable to pass through some doors / gateways, have to jump. Unable to complete quest Bird in Hand because the game doesn't recognise the task is completed, no dialogue option with quest giver. Btw, used the recticle console command, it came up. Arm still wavers super fast though I think I used fewer arrows per target. Yeah, I've seen it on Twitch. Apparently if you crouch it works also.
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inherit
The Pathfinder
638
0
Sept 22, 2017 23:01:09 GMT
9,372
Serza
Rendering planets viable since 2017
6,275
August 2016
serza
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda, Mass Effect Legendary Edition
13152
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Post by Serza on Feb 16, 2018 12:19:18 GMT
Are we talking about Pirkstejn stairs?
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inherit
The Pathfinder
638
0
Sept 22, 2017 23:01:09 GMT
9,372
Serza
Rendering planets viable since 2017
6,275
August 2016
serza
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda, Mass Effect Legendary Edition
13152
|
Post by Serza on Feb 16, 2018 14:26:52 GMT
It's not an easy game.
But it's pretty good.
The first real boss battle is fairly frustrating.
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