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Post by dragaaan on Jul 25, 2017 18:04:39 GMT
hey guys how do you spec the asari adept for platinum? i havent played her since 1.05/06 i think and was planning on taking her into platinum
i know that there have been a lot of changes in her powers since then.
is throw still better than lance as a detonator? and do you go for the debuff or combo evo on rank 5?
thanks, dragaaan
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Post by gethadept on Jul 25, 2017 18:12:18 GMT
If you are truly ready to take her into Platinum... the answer lies within you.
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Post by ReptiloidGod on Jul 25, 2017 18:21:18 GMT
I would play her defensive on Platinum. You still die a lot. Take cover and wait until enemies come close enough for a detonation. She can take out shields of smaller enemies with a single combo, I use vortex, so they fly a bit allowing you to finish them off. Adhis will also start flying which is very helpful. Use a powerful sidearm (I use the Equalizer because it synergises well so you never need to think about ammo boxes) and take out Observers from afar. Don't blindly rush.
I recorded a video, but shitty Shadowplay only recorded it with 50 MBit/s and its impossible to start a lobby - No one joins - I should record a video of a 30 minute empty lobby and send it to Bioware, but I know no one cared. This game has so much potential...
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Post by poultrymancer on Jul 25, 2017 18:33:49 GMT
hey guys how do you spec the asari adept for platinum? i havent played her since 1.05/06 i think and was planning on taking her into platinum i know that there have been a lot of changes in her powers since then. is throw still better than lance as a detonator? and do you go for the debuff or combo evo on rank 5? thanks, dragaaan Same build as Gold, just slightly less aggressive in open spaces. Use both Expose and Damage Attractor for maximum damage taken debuff. Get in close to high-HP enemies when possible so you and the team can shred them quickly. The only major difference in my playstyle for her on Plat is that I'll generally take disruptor ammo (I usually run her on Gold sans boosters) to enable tech combos at range (e.g. against Observers) and for persistent AoE stuns in chokepoints. Throw has greater utility than Lance in Plat by virtue of its rapid cooldown (that doesnt eat shields) and detonation damage.
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Post by JRandall0308 on Jul 25, 2017 18:41:14 GMT
Double Throw is spectacular, multidetonators in general are spectacular.
Biotic Combo is 926 damage on Plat which is a pretty decent chunk of damage.
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Fly In The Lotion
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It's not a lie if you believe it.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda
Origin: FlyInTheLotion
XBL Gamertag: N7 Swan Killer (retired)
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Post by Fly In The Lotion on Jul 25, 2017 18:54:49 GMT
Same as Gold, except I spec out of Vortex on Platinum and use the evo that gives back 30% shields.
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Post by xujparisipc on Jul 25, 2017 18:56:31 GMT
Mine:
Damage debuffs so 40%, that shield gain from biotic effect and and spam lance. With this built I don't have to think about power recharge speed so I can take max biotic damage boosters.
Haven't try double throw, but I doubt it can make more damage over time compared to lance spam.
And then you have to be as mobile as you can to take advantage of shield boost which equals to more combos.
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Post by squaredgonzo on Jul 25, 2017 19:30:55 GMT
If you are truly ready to take her into Platinum... the answer lies within you. Bro that's deeper than Kim Kardashian's vagina.
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Post by killabkilledb on Jul 25, 2017 19:38:09 GMT
Throw to 6, Lance to 3, Annihilation to 6, Defense to 6 Offensive Biotics to 5.
Just some tips from someone having fun with her, putting out solid DPS at times but at others still struggling... [1] Host. Any lag or latency will make for a hard game. You are squishy, even with saving barrier. [2] Avoid double and triple cloak lobbies. Too much agro will make for a hard game but at least you could be revived a lot, [3] Vortex is less useful than draining field which applies to your whole team if you camp together. Way too much armor on platinum. If you are that worried about dogs and anointed you probably shouldn't be playing at this level yet and certainly not with this character. [4] You want the radius on the annihilation field for platinum which means you generally need to run some sort of power efficiency as cool downs will suck. Mandatory for a fun game IMHO. [5] 20% debuff in Offensive biotic is probably better than 50% more combo damage as thats only 450-500 per pop but this is debatable...especially if double throwing or a team is detonating off you. [6] Saving barrier is a must. [7] Throw comes back much quicker than lance which hits harder thus I go for throw and rank it up. But a lance will do more damage because armor does not "collide with world". Its a trade off. [8] Double throw is very viable as enemies group on platinum so you will often get double combos and rarely ever miss a single. Swift detonation is also nice though. Its debatable. Double throw with bigger radius and the combo damage over the debuff is nice but don't forget the debuff applies to teammates as well. If camping with mates the debuff will probably increase team DPS more unless people are detonating consistently off you. [9] Use your dash, slide in and combo, slide out and shoot, dash back in once combo cool down is over (5sec or so??). Use cover and structure (buildings, rooms, etc) efficiently. [10] Siphon weapons (I run a hurricane siphon and a dhan siphon (sometimes burst damage is safer--stick and move) [11] If you think you need more range run elemental ammo with your power efficiency . Rank 3 lance and still do some damage and set off combos at a distance (problem is the hurricane siphon won't primer properly)... [12] If you feel super squishy run a cyclonic with your power efficiency. [13] DO NOT RUN shield powered lance. Not enough things will die with your combos and you'll just kill yourself. SPL is better in gold (more DPS and things dies faster but not platinum). [14] You will need to use weapons much much much more on platinum than gold with an adept.
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Post by killabkilledb on Jul 25, 2017 19:39:51 GMT
Mine: Damage debuffs so 40%, that shield gain from biotic effect and and spam lance. With this built I don't have to think about power recharge speed so I can take max biotic damage boosters. Haven't try double throw, but I doubt it can make more damage over time compared to lance spam. And then you have to be as mobile as you can to take advantage of shield boost which equals to more combos. I'd love to see a video of shield powered lance working on platinum with the huge abundance of stuff your combos don't come close to killing. You just drain your shield for no reason. There is a combo cool down on an enemy so its not like you can double pop them. I can understand why you'd want lance to 6 but not SPL in platinum. Do you play it really conservatively, only lancing once in a while?
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Post by seductivewizard on Jul 25, 2017 20:42:45 GMT
Mine: Damage debuffs so 40%, that shield gain from biotic effect and and spam lance. With this built I don't have to think about power recharge speed so I can take max biotic damage boosters. Haven't try double throw, but I doubt it can make more damage over time compared to lance spam. And then you have to be as mobile as you can to take advantage of shield boost which equals to more combos. I'd love to see a video of shield powered lance working on platinum with the huge abundance of stuff your combos don't come close to killing. You just drain your shield for no reason. There is a combo cool down on an enemy so its not like you can double pop them. I can understand why you'd want lance to 6 but not SPL in platinum. Do you play it really conservatively, only lancing once in a while? Playing this character without shield powered lance is a mistake! The recharge speed nerf from annihilation field is intolerable. You will wait eternally for your power cool down after that single throw and get annihilated... or waste consumable slots with power efficiency mods, just to make it bearable. With shield powered lance, you get to stock up on good power mods and weapon mods, you have your veteran bonus as well and you get to spam lance three times. You have to play conservative and not run wild, but, anything that gets within your field can be toasted. I run a high burst damage Ruzad Siphon. Ruzad-->Lance-->Ruzad-->Lance-->Ruzad Lance. You're basically lancing during the ruzad's fire rate gap to maximise damage in the shortest time possible...This in turn, guarantees your shield retreival. You could do the same with other high damage per shot shotguns as well. Obviously, you need the 20% shields back from annihilation field kill, so maximise its radius. I am currently trying to assess the survivability difference on Barrier 6a vs 6b. There is a learning curve and careful shield management to get this character to work right for platinum, and it can get frustrating, but, AA definitely seems to require a high damage per shot shotgun to the face on platinum if you wanna dent anything. High ROF low damage per shot li'l pea shootin pistols don't appear to be cutting it. Its a good idea to hang out close to somebody. Will post a video of this...
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Post by killabkilledb on Jul 25, 2017 20:53:10 GMT
I'd love to see a video of shield powered lance working on platinum with the huge abundance of stuff your combos don't come close to killing. You just drain your shield for no reason. There is a combo cool down on an enemy so its not like you can double pop them. I can understand why you'd want lance to 6 but not SPL in platinum. Do you play it really conservatively, only lancing once in a while? Playing this character without shield powered lance is a mistake! The recharge speed nerf from annihilation field is intolerable. You will wait eternally for your power cool down after that single throw and get annihilated... or waste consumable slots with power efficiency mods, just to make it bearable. With shield powered lance, you get to stock up on good power mods and weapon mods, you have your veteran bonus as well and you get to spam lance three times. You have to play conservative and not run wild, but, anything that gets within your field can be toasted. I run a high burst damage Ruzad Siphon. Ruzad-->Lance-->Ruzad-->Lance-->Ruzad Lance. You're basically lancing during the ruzad's fire rate gap to maximise damage in the shortest time possible...This in turn, guarantees your shield retreival. You could do the same with other high damage per shot shotguns as well. Obviously, you need the 20% shields back from annihilation field kill, so maximise its radius. I am currently trying to assess the survivability difference on Barrier 6a vs 6b. There is a learning curve and careful shield management to get this character to work right for platinum, and it can get frustrating, but, AA definitely seems to require a high damage per shot shotgun to the face on platinum if you wanna dent anything. High ROF low damage per shot li'l pea shootin pistols don't appear to be cutting it. Its a good idea to hang out close to somebody. Will post a video of this... I often run into two berserkers and multiple enemies that don't die easily on platinum and I am not the retreating type. I'm the dash around and try to kill it type and shielding myself probably won't mix with that. I'll give it a shot next time I play here but I'm skeptical. Seems like it would take forever to kill hydras/behemoths. I agree on the burst damage. I use the dhan siphon on her for that reason. Might go to usher as its more accurate and hitscan. Also works with the pistol/power efficiency package. I also don't find power mods that useful on her. With a base damage of 400 or so increasing lance by 40 or 50 percent doesn't do much on platinum. I'd go targeting VI and weapon damage (or universal) if not running power efficiency and cyclonic or elemental ammo. I have a ton of biotic amp 4s but can't see using them. Also, I use the hurricane but dropped the mag for the unscoped pistol accuracy (have it at rank 5)....you can get off 15 rounds per second with the hurricane (at close to 100damage per bullet thats 1500 damage in a second and its more forgiving if you miss)....not to mention adding in annihilation debuffs...burst damage is the way to go...unless priming at range...
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Post by xujparisipc on Jul 25, 2017 23:02:09 GMT
Mine: Damage debuffs so 40%, that shield gain from biotic effect and and spam lance. With this built I don't have to think about power recharge speed so I can take max biotic damage boosters. Haven't try double throw, but I doubt it can make more damage over time compared to lance spam. And then you have to be as mobile as you can to take advantage of shield boost which equals to more combos. I'd love to see a video of shield powered lance working on platinum with the huge abundance of stuff your combos don't come close to killing. You just drain your shield for no reason. There is a combo cool down on an enemy so its not like you can double pop them. I can understand why you'd want lance to 6 but not SPL in platinum. Do you play it really conservatively, only lancing once in a while? Basically I just tried to make it as similar to Fury as possible. Haven't played a lot yet. Can't compare to double throw from my xp. But I feel like everything on here powers says that she must have shield powered lance. And no, I play aggressively. Mentioned lance spam and mobility, thought it's clear enough Maybe I'll make a video tomorrow. If will find some pug without 3 infiltrators.
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Post by xujparisipc on Jul 26, 2017 19:09:34 GMT
So yeah... Unfortunately 90% of lobbys are Glass Jaw today, but still got a chance to test her. In brutal way.
Shield powered built meant to be the ultimate built. But devs simply fucked up. The reward for playing her well is to small or non existent.
If I do everything faster I just die more. Sure I get some nice streaks with multiple kills with lance spam. But that happens not as often as dying. Game just forces to play slow noobish game. 5 sec biotic shield restoration is just stupid. I can run across the map in 5 sek. And with her it like 5 clicks a second.
So tried double throw built. Felt like tank - easy to stay alive, boring and bla bla bla. But it works.
Of course not gonna accept this. Not gonna play some handicapped phlegmatic character. Fuck it. It's best built, but only because lance spam built requires to play in god mode. Mistakes are punished brutally and good play just ignored.
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vanelsa
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Post by vanelsa on Jun 17, 2018 13:02:50 GMT
Necro’ing this year-old thread since I just posted my Shield Powered Lance Platinum Solo vid with the Asari Adept yesterday.
I did go with the PAW Siphon instead or a burst damage weapon that others had recommended here.
It’s interesting to read these old threads about character tiers and usage on Platinum. While some characters mentioned as the bottom of the barrel for Platinum are still not the “best” class — i.e. Kineticist — they are not as useless as people might have originally thought.
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Post by gnperdue on Jun 18, 2018 3:18:17 GMT
One thing to keep in mind though, is that when Platinum first debuted, Siphon weapons were (by definition) rare. Also, URs got a couple of buffs between then and now. Makes a big difference. Of course, I recognize I’m saying this to the man that did a full-commons Platinum solo, but I think you know what I mean. Really good Siphon guns make it possible to run Platinum with characters that would have been really tough to run before.
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Post by vanelsa on Jun 18, 2018 3:53:21 GMT
One thing to keep in mind though, is that when Platinum first debuted, Siphon weapons were (by definition) rare. Also, URs got a couple of buffs between then and now. Makes a big difference. Of course, I recognize I’m saying this to the man that did a full-commons Platinum solo, but I think you know what I mean. Really good Siphon guns make it possible to run Platinum with characters that would have been really tough to run before. True, but I think there was a sort of glass ceiling that had to be broken for people to see that Platinum solos were do-able with any class. People simply thought that there was no way to solo without having a stealth kit. Yes, there was one person who said that he had soloed with a Human Sentinel and a Batarian Scrapper but he had no video proof. And, there was that Turian Soldier solo who died with seconds to go on extraction on Firebase Aqua. For me, it wasn’t until Zerkul’s Human Juggernaut solo on Vertigo that showed me that it was possible to solo with a non-stealth character. And, it was EclipseMerc’s solo on Sandstorm (Go For the Eyes) which gave me the push to try one for myself. 55 solos later, I’d like to think that I’ve developed some good strategies for most of the maps that people can follow. Had these strategies been developed sooner, I wonder if more people would be soloing, like we seen over on the ME3MP forum. That said, I am starting to see more people here in Andromeda doing their own solos. That’s great to see!
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Post by capn233 on Jun 20, 2018 1:16:34 GMT
People simply thought that there was no way to solo without having a stealth kit. Time is a flat circle.
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