treoir
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Posts: 528 Likes: 468
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treoir
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by treoir on Aug 8, 2017 1:15:19 GMT
Since we (or I) go deaf rather regularly in multiplayer (in-game sound just stops, though voice from other players continues to work), it would be Really Nice if we had some way of enabling a "visible beep" to help us avoid doing stupid things like missing extraction.
Or does this sound like a bad idea?
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Post by poultrymancer on Aug 8, 2017 1:30:06 GMT
So, like, a prominent clock counting down?
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acicm2
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Mass Effect Andromeda
Origin: acicm2
Posts: 391 Likes: 2,098
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Mass Effect Andromeda
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Post by acicm2 on Aug 8, 2017 7:54:20 GMT
so the big timer on the screen doesn't help?
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Transcended One
N4
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: TranscendedOne
PSN: Cornughon
Posts: 1,557 Likes: 2,641
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cornugon
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by Transcended One on Aug 8, 2017 10:14:55 GMT
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