luketrevelyan
N4
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Posts: 1,782 Likes: 6,195
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luketrevelyan
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Post by luketrevelyan on Aug 23, 2017 20:36:59 GMT
I thought the poll was going to be something fun like Urban Fantasy rpg, Noir theme rpg or Superheroes them rpg. But I see I'm wrong. How naive I am Wasn't there some speculation that they were making an urban fantasy game at some point? I think the urban fantasy speculation was surrounding Anthem (then Secret IP / Dylan) before its reveal, and that was just based on some really vague comments about it being modern plus some images.
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Post by KaiserShep on Aug 23, 2017 20:43:44 GMT
we know DA 4 is in development. I'd be shocked if it were an MMO. I hope it's not based on that one. www.giga.de/spiele/dragon-age-4/German game magazine under known facts In english: Date of release unknown Genre Action RPG Platforms not confirmed. Probably PC, PS4, Xbox One Scenario: Fantasy World at War. Several warrior classes and dragons Developer: Bioware Publisher: EA That's nothing. And that's all there is all across the board. Oh, yeah, and there's the Laidlaw podcast saying something Dragon Age is happening. I wouldn't dash hope too quickly over a batarian website.
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Post by Deleted on Aug 23, 2017 20:45:40 GMT
BioWare roots are Baldur's Gates and NWN, both of those franchises with the on-line, multiplayer component. People have such a selective memory. BioWARE is tbh the closest to its roots in Andromeda and Inquisition than in the intervening titles. And for all we know Anthem could be an upgraded Baldur's gate 1 in space. Technically true, but multiplayer in Baldur's Gate barely even worked. And in both BG and NWN, multiplayer mode was just the single player campaign in co-op. Not really the same. I don't think any SP content or functionality was cut to include MP in those games. The difference would be negligible or they just would have come out however many weeks earlier. Anthem, an MMO shooter, becoming Baldur's Gate in space? Even if I thought that was plausible, EA literally said, " This isn't like any BioWare game you’ve played before." Take them at their word and don't get your hopes up. There is no reason to believe Anthem is not going be a SP campaign in coop, with sidequests provided for variety of experience. Seeing how BioWare repeatedly tried to introduce MP/playing with friends in game play as much as the technology of the day permitted in BG1, BG2 and NWN1. What I am saying, is MP is a time-honoured tradition with them and their roots. I really do not like it when the statements are made based on partial familiarity with BioWare's body of work, ignoring the actual BioWare's experience, particularly when they are quite ironic. Bio never did MP, there are always romances and companions in Bio games; Bio does not do OW; Bio has power-stories of older power characters; Bio does not do light/funny/silly writing... ...while Baldur's Gate 1 was an OW wander around kindda game with tons of wilderness and one city, a smattering of backgrounds, 25 undeveloped NPCs with barely a soundset each that you could coop with a friend, silliest dialogues with low-brow jokes and cultural references, for an 18 yo or so kid protagonist aided by a little sis uber juvenile type of char, whose one and only one option was to avenge the death of his foster father... And, yeah, Minsc was a fav. character, a comic relief who traveled from not-Siberia to protect his witch (based on a dozen lines of soundset) and believed his hamster was a Giant Space Hamster, which literally described the entire character concept & half his dialogues. None of it rings true to me, because I spent many more years playing Baldur's Gates, Jade Empire and SWTOR than I did with ME/DA. Less, way less with NWN1, but many people experienced that one too. And, heh, I am old enough to remember how BioWare actually "died" just before ME/DA. And how the dialogue wheel/voiced protagonist ushered the end of all things the "real fans" loved about BioWare, changing the games oh so significantly, the very nature of them, and it will never be the same from the point when Shepard spoke words that were not typed out in the responce we clicked. It is so very weird to be old and seeing the actual return to the roots while the new generation calls it a departure from the roots, because they have not been around long enough. I mean how many here even played Baldur's Gate 1 or Jade Empire?
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Post by vonuber on Aug 23, 2017 20:47:37 GMT
I think the urban fantasy speculation was surrounding Anthem (then Secret IP / Dylan) before its reveal, and that was just based on some really vague comments about it being modern plus some images. So Dylan was the codename for Anthem, the online only MP shooter Destiny clone? Huh. Well that clearly wasn't an accident.
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Atemporal Vanguardian-Debugger
N6
At sunrise there is the sunset.
To find the secrets of the universe: Think in terms of energy, frequency & VIBRATION -Nikola Tesla
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Jade Empire, Mass Effect Andromeda, SWTOR
Origin: NO. NEVER. AGAIN.
XBL Gamertag: No.
PSN: No
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To find the secrets of the universe: Think in terms of energy, frequency & VIBRATION -Nikola Tesla
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Bottom
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Jade Empire, Mass Effect Andromeda, SWTOR
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Post by Atemporal Vanguardian-Debugger on Aug 23, 2017 21:10:44 GMT
Single Player RPG? From Bioware?
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Post by isaidlunch on Aug 23, 2017 21:51:08 GMT
I remember when I had such high hopes for the unannounced IP, the possibilities were endless
And we got a MP loot shooter
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danishgambit
N3
A master of his game
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Mass Effect Andromeda
Posts: 364 Likes: 367
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A master of his game
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Post by danishgambit on Aug 23, 2017 22:00:47 GMT
.. should I start saving the book tokens up so I will at least have a chance to understand the plot and ending? Or should I put the money towards loot drops? Or will Casey come and save the day sat astride a mighty red, green and blue mass relay and retcons galore? Or.. start learning how to take abuse over a microphone to a 10 year old?This. Welcome to a game filled with people. *shudder*
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Post by steppenwolf on Aug 23, 2017 22:03:55 GMT
There is no reason to believe Anthem is not going be a SP campaign in coop, with sidequests provided for variety of experience. One of the quotes I've seen a lot for Anthem is that it was specifically designed to be played with others. Let's not go and give them the benefit of the doubt just because there's a slim chance of a possibility... I don't think you know what a "time-honoured tradition" is. BioWare was never successful with MP until ME3 and they gave up on it for 10 years in between. The fact that they tried to implement one form of MP early in their catalog doesn't mean it's a "time-honoured tradition" or part of what they do. They very clearly DON'T do MP, since they always screwed it up and it took a fake BioWare studio(Montreal) to get it right for them. No one played BG in co-op because it sucked. You're complaining about the fanbase that BioWare carefully cultivated at the expense of everyone else. This is what BioWare wanted. That's such an absurd argument. MP was an afterthought, never part of their roots. Stop being willfully contrarian.
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Post by Serza on Aug 23, 2017 22:04:20 GMT
Sierra Juliet Whiskey as an acronym sounds like November Juliet.
...you don't want to know what that means, either.
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Post by ProbeAway on Aug 23, 2017 22:09:56 GMT
I think they should just do something a bit different to what everyone else is doing. Maybe a space opera rpg about humanity finding its way in a Milky Way Galaxy full of advanced alien species and rich with history.
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Guardian
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by Guardian on Aug 23, 2017 22:21:51 GMT
I mean how many here even played Baldur's Gate 1 or Jade Empire? *raises hand*
I still have all six disks for Baldur's Gate (5 + TotSC) Should go back and play it again.
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Iakus
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
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Post by Iakus on Aug 23, 2017 23:16:29 GMT
It is so very weird to be old and seeing the actual return to the roots while the new generation calls it a departure from the roots, because they have not been around long enough. I mean how many here even played Baldur's Gate 1 or Jade Empire? :raises hand: I own multiple copies of all of them, including the original 5-disk sets of the two BG games.
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Post by Deleted on Aug 23, 2017 23:20:20 GMT
There is no reason to believe Anthem is not going be a SP campaign in coop, with sidequests provided for variety of experience. One of the quotes I've seen a lot for Anthem is that it was specifically designed to be played with others. Let's not go and give them the benefit of the doubt just because there's a slim chance of a possibility... I don't think you know what a "time-honoured tradition" is. BioWare was never successful with MP until ME3 and they gave up on it for 10 years in between. The fact that they tried to implement one form of MP early in their catalog doesn't mean it's a "time-honoured tradition" or part of what they do. They very clearly DON'T do MP, since they always screwed it up and it took a fake BioWare studio(Montreal) to get it right for them. No one played BG in co-op because it sucked. You're complaining about the fanbase that BioWare carefully cultivated at the expense of everyone else. This is what BioWare wanted. That's such an absurd argument. MP was an afterthought, never part of their roots. Stop being willfully contrarian. I will try one more time, just one more time in a more concise format. What a lot of people here consider classic true BioWARE game, the MET, back in my time, in my Baldur's Gate fandom group (which included a few hundred of players) was considered an anathema when it was revealed (and yes, driven by EA's evil influence to print money an the tastes of the day). We have not been any more close-minded than you are right now reacting to the idea of a mixed MP element or BioWARE producing a MMO. Shepard was not Bhaalspawn. It seemed in my time that after NWN1 fiasco, BioWARE tried to go back to what worked making KOTOR, but Shepard and ME was so very different. Right now, in 2017, anyone can argue that the games in essence are similar and wear BioWARE's trademark touch. Back then, the difference, the novelty was obvious. MP might not have been successful - and I have actually played almost a full game of BG1 in MP mode with my husband - but I think it is demonstrable that from the very start BioWARE wanted it there and tried to make it work. As someone who almost have not played MET and SWTOR because of shooter/dialogue wheel with MET and MMO structure with SWTOR, and ended loving both franchises, I am not going to assume anything & say that BioWARE will not do this or that or should not or abandoned its fans, etc, etc, etc. My experience taught me that it is not wise.
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Post by suikoden on Aug 23, 2017 23:34:57 GMT
Technically true, but multiplayer in Baldur's Gate barely even worked. And in both BG and NWN, multiplayer mode was just the single player campaign in co-op. Not really the same. I don't think any SP content or functionality was cut to include MP in those games. The difference would be negligible or they just would have come out however many weeks earlier. Anthem, an MMO shooter, becoming Baldur's Gate in space? Even if I thought that was plausible, EA literally said, " This isn't like any BioWare game you’ve played before." Take them at their word and don't get your hopes up. There is no reason to believe Anthem is not going be a SP campaign in coop, with sidequests provided for variety of experience. Seeing how BioWare repeatedly tried to introduce MP/playing with friends in game play as much as the technology of the day permitted in BG1, BG2 and NWN1. What I am saying, is MP is a time-honoured tradition with them and their roots. I really do not like it when the statements are made based on partial familiarity with BioWare's body of work, ignoring the actual BioWare's experience, particularly when they are quite ironic. Bio never did MP, there are always romances and companions in Bio games; Bio does not do OW; Bio has power-stories of older power characters; Bio does not do light/funny/silly writing... ...while Baldur's Gate 1 was an OW wander around kindda game with tons of wilderness and one city, a smattering of backgrounds, 25 undeveloped NPCs with barely a soundset each that you could coop with a friend, silliest dialogues with low-brow jokes and cultural references, for an 18 yo or so kid protagonist aided by a little sis uber juvenile type of char, whose one and only one option was to avenge the death of his foster father... And, yeah, Minsc was a fav. character, a comic relief who traveled from not-Siberia to protect his witch (based on a dozen lines of soundset) and believed his hamster was a Giant Space Hamster, which literally described the entire character concept & half his dialogues. None of it rings true to me, because I spent many more years playing Baldur's Gates, Jade Empire and SWTOR than I did with ME/DA. Less, way less with NWN1, but many people experienced that one too. And, heh, I am old enough to remember how BioWare actually "died" just before ME/DA. And how the dialogue wheel/voiced protagonist ushered the end of all things the "real fans" loved about BioWare, changing the games oh so significantly, the very nature of them, and it will never be the same from the point when Shepard spoke words that were not typed out in the responce we clicked. It is so very weird to be old and seeing the actual return to the roots while the new generation calls it a departure from the roots, because they have not been around long enough. I mean how many here even played Baldur's Gate 1 or Jade Empire? Played through the BG games dozens of times - Andromeda is nothing like them. It's not a return to it's roots. It's funny how you try and make the BG series sound like this juvenile sitcom of a game. That's Andromeda. The only thing Andromeda is missing is a laugh track. There's a reason why the BG series is remember so fondly, and at the top of most best-of RPG lists, while Andromeda will go down as one of the biggest gaming disappointments of the last 20 years.
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Post by alanc9 on Aug 23, 2017 23:53:51 GMT
TSeeing how BioWare repeatedly tried to introduce MP/playing with friends in game play as much as the technology of the day permitted in BG1, BG2 and NWN1. What I am saying, is MP is a time-honoured tradition with them and their roots. I don't think you know what a "time-honoured tradition" is. BioWare was never successful with MP until ME3 and they gave up on it for 10 years in between. The fact that they tried to implement one form of MP early in their catalog doesn't mean it's a "time-honoured tradition" or part of what they do. They very clearly DON'T do MP, since they always screwed it up and it took a fake BioWare studio(Montreal) to get it right for them. Well, perhaps we should talk about a time-honoured tradition of Bio adding MP, without getting into the question of whether said MP worked well or was worth adding. To say a dev doesn't do MP just because you don't like the results when they do MP is either crazy or a lie. Did it? Wouldn't know, didn't try. Did you?
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zebedee
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Games: Mass Effect Trilogy, KOTOR, Baldur's Gate, Mass Effect Andromeda
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Post by zebedee on Aug 24, 2017 0:22:04 GMT
I just went to find my discs for Baldur Gate and am rather distraught that I can't find them. But was co-op even in the initial release? I don't recall it. When I first played it, my modem beeped a lot and made a dialing tone when it connected to the internet. Co-op then meant playing split screen and I can't remember playing Baldur's Gate that way. I know the Enhanced Edition, released over a decade later, had co-op but just can't recall it in the original game nor ever using it.
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Post by alanc9 on Aug 24, 2017 0:30:56 GMT
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Post by zebedee on Aug 24, 2017 1:01:01 GMT
Age and too many blows to the head. Thanks for the manual link. That must have been chaotic in all kinds of interesting ways, to say the least.
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warrior
N3
I don't like MP!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
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Post by warrior on Aug 24, 2017 4:58:35 GMT
Those who fight their own nature and identity have no future. The Bioware company is systematically abandoning what they're good at, or used to be good at, trying super hard to be something they are not. This can only lead to mediocre results at best. I think Bioware will fade into obscurity if they continue to walk a beaten path instead of doing their own thing again. it reminds me of that time in high school when the popular kids asked me to sit with them at lunch and it was super awkward because we had nothing to talk about. and then I transfered schools to be with my old friends and was much happier. Come back to us, BioWare.
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JokeDealer
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
XBL Gamertag: JokeDealer
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judgedrakkon
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
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Post by JokeDealer on Aug 24, 2017 7:40:06 GMT
Those who fight their own nature and identity have no future. The Bioware company is systematically abandoning what they're good at, or used to be good at, trying super hard to be something they are not. This can only lead to mediocre results at best. I think Bioware will fade into obscurity if they continue to walk a beaten path instead of doing their own thing again. Are you familiar with the Paradox of Theseus' Ship? If you have, then fantastic! For those unfamiliar, it's a question of identity. If over years and years of battle, a ship is damaged and repaired to the point where no more of the original ship remains, is it the same ship? Do you consider yourself the same person, despite the fact that your body is made up of entirely different atoms and molecules than your body from five years ago? Seems irrelevant, but very little of the Bioware that made Baldur's Gate 1&2, Neverwinter Nights, Jade Empire, and Kotor, remain. Is this the same Bioware? Can you really hope for a return to the Bioware of Old, if it barely exists at all anymore? Regardless of that, people are quick to forget that Casey Hudson has said that multiplayer is something that he wanted in Mass Effect since the beginning, but they simply lacked the resources at the time. Multiplayer was not a viable option for most developers until the mid to late 2000's. Once it was a proper option, Casey Hudson jumped on it because it was something he had wanted for a long time. Edit: Thanks to Jade Dreamer for actually pointing out that some earlier Bioware games actually had multiplayer.
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Post by Giant Ambush Beetle on Aug 24, 2017 9:23:59 GMT
Those who fight their own nature and identity have no future. The Bioware company is systematically abandoning what they're good at, or used to be good at, trying super hard to be something they are not. This can only lead to mediocre results at best. I think Bioware will fade into obscurity if they continue to walk a beaten path instead of doing their own thing again. Are you familiar with the Paradox of Theseus' Ship? If you have, then fantastic! For those unfamiliar, it's a question of identity. If over years and years of battle, a ship is damaged and repaired to the point where no more of the original ship remains, is it the same ship? Do you consider yourself the same person, despite the fact that your body is made up of entirely different atoms and molecules than your body from five years ago? I love metaphors! If you repair a ship too often because the incompetent captains steer it too close to the cliffs all the time the groundwork eventually suffers and the ship becomes an unstable patchwork. Said ship is easily outclassed by ships that stayed on course and have not taken much damage at all, because of a mindful crew. Not to mention having to repair the ship all the time and having many sailors die in those accidents is very bad for the morale of the crew and the investors.
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Post by laughingbanana on Aug 24, 2017 9:42:52 GMT
I would actually really love if someday Bioware would do RPGs similar to the style of Baldur's Gate II or Pillars of Eternity or Divinity: Original Sin. Go back to their roots of "RPGs with real consequences" thing with strong writing, strong character interaction, multiple meaningful choices. etc.
I feel like their focus on technical spectacle hurts their ability to develop the strongest RPG system/mechanics that I still believe they are more than capable of achieving.
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JokeDealer
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
XBL Gamertag: JokeDealer
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judgedrakkon
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
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Post by JokeDealer on Aug 24, 2017 10:08:27 GMT
Are you familiar with the Paradox of Theseus' Ship? If you have, then fantastic! For those unfamiliar, it's a question of identity. If over years and years of battle, a ship is damaged and repaired to the point where no more of the original ship remains, is it the same ship? Do you consider yourself the same person, despite the fact that your body is made up of entirely different atoms and molecules than your body from five years ago? I love metaphors! If you repair a ship too often because the incompetent captains steer it too close to the cliffs all the time the groundwork eventually suffers and the ship becomes an unstable patchwork. Said ship is easily outclassed by ships that stayed on course and have not taken much damage at all, because of a mindful crew. Not to mention having to repair the ship all the time and having many sailors die in those accidents is very bad for the morale of the crew and the investors. You have completely missed the point of Theseus' ship by interjecting qualities that have nothing to do with the overarching conundrum of identity it poses. The quality of leadership or navigation has no relevance here, and I think you know that. I'm not sure if you're trying to troll me or if you're trying to be slick, but I'm not interested in either. Have a nice day.
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Post by Giant Ambush Beetle on Aug 24, 2017 10:17:42 GMT
I love metaphors! If you repair a ship too often because the incompetent captains steer it too close to the cliffs all the time the groundwork eventually suffers and the ship becomes an unstable patchwork. Said ship is easily outclassed by ships that stayed on course and have not taken much damage at all, because of a mindful crew. Not to mention having to repair the ship all the time and having many sailors die in those accidents is very bad for the morale of the crew and the investors. You have completely missed the point of Theseus' ship by interjecting qualities that have nothing to do with the overarching conundrum of identity it poses. The quality of leadership or navigation has no relevance here, and I think you know that. I'm not sure if you're trying to troll me or if you're trying to be slick, but I'm not interested in either. Have a nice day. Good lord! I haven't seen so much completely unfounded butthurt in a single post in a while. * Maybe you should have tried to understand MY points as well, since you compared Bioware with a ship, even it was used as a metaphor, I used my own metaphor based on ships to expand upon your point. * Is it possible that you are taking yourself WAY too seriously?
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N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
XBL Gamertag: JokeDealer
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January 2017
judgedrakkon
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
JokeDealer
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Post by JokeDealer on Aug 24, 2017 11:00:13 GMT
You have completely missed the point of Theseus' ship by interjecting qualities that have nothing to do with the overarching conundrum of identity it poses. The quality of leadership or navigation has no relevance here, and I think you know that. I'm not sure if you're trying to troll me or if you're trying to be slick, but I'm not interested in either. Have a nice day. Good lord! I haven't seen so much completely unfounded butthurt in a single post in a while. * Maybe you should have tried to understand MY points as well, since you compared Bioware with a ship, even it was used as a metaphor, I used my own metaphor based on ships to expand upon your point. * Is it possible that you are taking yourself WAY too seriously? It is not, nor was it ever a metaphor -- it is a thought experiment and a paradox that is designed to provoke a debate regarding identity. There is no point to Theseus' ship; only a question to be answered. After asking the same question in the context of Bioware, I even prefaced the other half of my post with, "Regardless of that...," because I was moving on from the question and onto my points about multiplayer having been part of Bioware for longer than you think. Points you never responded to. If I seem butthurt, it's because I come on these forums to discuss and debate things with my fellow fans. I have no interest in starting or participating in fights or personal attacks. To reiterate, I was using the ship to pose a question, not a point. From my point of view, you needlessly expanded upon a question without ever giving an answer and ignoring the actual points I did make, so I thought you were trying to troll me. If that was unintentional on your part, then I apologize if I offended you. However, I will not apologize for being myself and wanting to avoid unpleasantness like trolling.
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