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Post by nemicron on Sept 4, 2017 14:42:50 GMT
Why is it that pretty much every game bioware makes is flawed?
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Post by fchopin on Sept 4, 2017 14:46:16 GMT
All games are flawed when new but Bioware is usually good with new games until MEA came out.
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ioannisdenton
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Post by ioannisdenton on Sept 4, 2017 15:01:16 GMT
Why is it that pretty much every game bioware makes is flawed? Played 200 hours, never any real issue, only pop ups which is terrible sometimes on ps4pro , i cannot recall a bug... I must have had but nothing memorable
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Post by Andrew Waples on Sept 4, 2017 15:33:08 GMT
Why is it that pretty much every game bioware makes is flawed? Played 200 hours, never any real issue, only pop ups which is terrible sometimes on ps4pro , i cannot recall a bug... I must have had but nothing memorable Same, though at launch I had save load problems that lost some progress, but not enough to not finish the game. I don't know what I would have done if I had 20 hrs in or something and I lost my progress.
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Post by anarchy65 on Sept 4, 2017 16:03:10 GMT
I played a lot of Bioware games
The only 2 I had real troubles with: Mass Effect Andromeda (the most glitchy game to be released since Batman: Arkham Knight for PC and Assassin's Creed: Unity) and KOTOR (love this game, but it has a lot of glitches, especially with cutscenes, but they are beucase of compatibility issues, I think)
The other games had some glitches, but nothing gamebreaking (DA:O usually the character would sheath weapons, but act as if they had it on his/her hand, audios of dialogues would sometime not be consistent with subtitle, character would use attack that wasn't on tactics, etc). ME1 had 1 annoying glitch where your companions would just stop following you, but nothing big. ME2 and ME3 I didn't experience any glitches except for the very ocasional "being stuck and can't move".
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ioannisdenton
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Post by ioannisdenton on Sept 4, 2017 16:46:12 GMT
Played 200 hours, never any real issue, only pop ups which is terrible sometimes on ps4pro , i cannot recall a bug... I must have had but nothing memorable Same, though at launch I had save load problems that lost some progress, but not enough to not finish the game. I don't know what I would have done if I had 20 hrs in or something and I lost my progress. you 'd propably rant and quit the game and that would be justified. game breaking bugs are the worst that can happen.
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Post by majesticjazz on Sept 4, 2017 18:23:58 GMT
Why is it that pretty much every game bioware makes is flawed? Bioware makes quality games (DAI is questionable) but only MEA is flawed.
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Post by alanc9 on Sept 5, 2017 3:39:27 GMT
I played a lot of Bioware games The only 2 I had real troubles with: Mass Effect Andromeda (the most glitchy game to be released since Batman: Arkham Knight for PC and Assassin's Creed: Unity) and KOTOR (love this game, but it has a lot of glitches, especially with cutscenes, but they are beucase of compatibility issues, I think) The other games had some glitches, but nothing gamebreaking (DA:O usually the character would sheath weapons, but act as if they had it on his/her hand, audios of dialogues would sometime not be consistent with subtitle, character would use attack that wasn't on tactics, etc). ME1 had 1 annoying glitch where your companions would just stop following you, but nothing big. ME2 and ME3 I didn't experience any glitches except for the very ocasional "being stuck and can't move". Bio has had occasional gamebreakers. At launch NWN had a well-known issue at about the midpoint of the game which would leave some players unable to advance. I don't know what the percentages were. My favorite glitch was probably falling through the geometry on the ME3 Citadel.
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Post by The Biotic Trebuchet on Sept 5, 2017 4:33:25 GMT
Mandatory
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Post by Sanunes on Sept 5, 2017 6:28:30 GMT
I personally find open world style games have a lot more problems then others because the games are so vast and take dozens of hours to complete so it is a near impossible task to find all the problems. The facial issues did surprise me with Andromeda, but a few secondary quests being problematic (which was my only real issue) didn't. Heck playing Skyrim I couldn't leave the tutorial area at launch because I would fall through the ground and it would autosave in a way that it saved after I started to fall.
Frankly Mass Effect 2 still has the most aggravating issue that I have in any BioWare game with the clipping issue which still exists in the game. Unless you are constantly saving if you take a turn a little too tight you could be stuck restarting the entire level. Overall I find BioWare games to have less issues then the majority.
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Post by colfoley on Sept 5, 2017 7:02:05 GMT
Mass Effect Andromeda is relatively mild in the glitches compared to a game that I am currently playing.
Anyways yes, BioWare is a company that has its flaws and glitches, you either learn to love it in spite of a few hiccups here and there, or you don't.
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Post by aslightjump on Sept 5, 2017 9:19:33 GMT
The only consistent glitch I've ever faced is ME2's lip-sync problem. Oh, and the never ending loading screens of ME1, but after a while those seemed less like glitches and more like a Load-Screen Russian Roulette game that was programmed in.
I will say that MEA is the first game I've ever had a character stuck in the T-pose though. That was hilarious and went away when I went back onto the Tempest.
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Post by Serza on Sept 5, 2017 10:06:01 GMT
Hmm. Flawed.
I wonder, is that why I saw no bugs on release beyond a freeze that could easily be credited to my horribly outdated hardware?
You haven't seen a flawed game, methinks.
Think MEA > ArmA series >>>> whatever steaming pile of shit Ubisoft's producing these days to make a quick buck while bending you over for a go at your arse.
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Post by 10k on Sept 5, 2017 10:34:55 GMT
Mandatory The funny thing is, the devs behind that DLC had a hand in making Andromeda LOL.
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Post by cypherj on Sept 5, 2017 11:22:59 GMT
I played a lot of Bioware games The only 2 I had real troubles with: Mass Effect Andromeda (the most glitchy game to be released since Batman: Arkham Knight for PC) This is a true statement for me. Game was a mess at release. The list of things I ran into while playing is too long for me to spend my time listing here. One of my favorites though, is clearing an area and then going to talk to the NPC to end the mission, only to be killed while the dialogue wheel is up by something not even on the screen. Then the game seems to know it messed up, so you don't get the critical mission failure, you're just lying there with recharged shields but no health and you have to force quit the game. Happened several times in different areas.
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Post by Arkhne on Sept 5, 2017 14:51:30 GMT
Why is it that pretty much every game bioware makes is flawed? Because people keep buying their minimum effort junkware. And even worse, people keep pre-ordering it. Those who claim to not run into bugs and glitches in BioWare games are living in bubbles of ignorance and denial, and need to wake up to their reality.
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Post by dmc1001 on Sept 5, 2017 16:49:00 GMT
Same, though at launch I had save load problems that lost some progress, but not enough to not finish the game. I don't know what I would have done if I had 20 hrs in or something and I lost my progress. you 'd propably rant and quit the game and that would be justified. game breaking bugs are the worst that can happen. Technomancer had some of what I thought were game breaking bugs but which I was able to get around and successfully complete the game. Same with MEA, tbh. And I ran into some serious bugs and glitches even in the OT - and keep in mind I started MET early last year, long after ME3 was released.
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Post by vonuber on Sept 5, 2017 16:53:12 GMT
I will say that MEA is the first game I've ever had a character stuck in the T-pose though. That was hilarious and went away when I went back onto the Tempest. You weren't trying hard enough.
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Post by warrior on Sept 5, 2017 17:29:55 GMT
Why is it that pretty much every game bioware makes is flawed? Because people keep buying their minimum effort junkware. And even worse, people keep pre-ordering it. Those who claim to not run into bugs and glitches in BioWare games are living in bubbles of ignorance and denial, and need to wake up to their reality. ....or not everyone's "copy" of the game is the same, and some have many glitches while some have very few. I barely had any for MEA on PS4 at launch while other PS4 players had a broken game on arrival. Meanwhile I am replaying ME3 and have experienced several questbreaking glitches that were never fixed for me...
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Post by ShadowAngel on Sept 5, 2017 17:44:11 GMT
I'm curious what OP means by flawed. There's various ways to look at it. Flawed as in bugs? Flawed as in just bad? Flawed as in questionable designs? I'd also say everything is flawed cause nothing is perfect.
If by bugs, that's every game out there, however the buggier a game is the more it is known, I'd also keep in mind FB3 is notorious for bugs and errors and that's what Biowares latest games run off of, plus they're still learning from it. As someone who's actually very tolerant of bugs I will say even with DA:I and ME:A probably being the buggiest games they've made, I've played much worse. They're still very noticeable, especially if you actively look for them.
If flawed by being "bad", that's debatable to eternity and one I'll just leave for everyone else to play with.
Design wise I'm not surprised since they've been doing various flawed choices since ME2/DA2 were a thing (some would argue even before). Open world isn't something they're good at, trying a new character creator with face scans is fixing some other wasn't broken, and the list could go on and on when it comes to them experimenting on design choices.
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Post by krighaur on Sept 5, 2017 19:18:21 GMT
Why is it that pretty much every game bioware makes is flawed? Because people keep buying their minimum effort junkware. And even worse, people keep pre-ordering it. Those who claim to not run into bugs and glitches in BioWare games are living in bubbles of ignorance and denial, and need to wake up to their reality. I claim to have not run into bugs and glitches in Bioware games .... But I don't say that people who experienced bugs and glitches are living in bubbles of ignorance and denial ... so please wake up and respect those who don't have the same feeling as you.
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Post by brandoftime on Sept 5, 2017 19:40:24 GMT
Did anyone get the MEA permadeath bug? Jaal died in a Havarl battle and did not revive. Also, he was stuck dead under the ground. I fast travelled to camp, he didn't revive, dragged his dead body under the landscape all over the map, he didn't revive. Battled other enemies with him still lying there dead under the floor.
Finally reloaded a save and fought the battle without letting him die.
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Post by Arkhne on Sept 5, 2017 20:09:24 GMT
Because people keep buying their minimum effort junkware. And even worse, people keep pre-ordering it. Those who claim to not run into bugs and glitches in BioWare games are living in bubbles of ignorance and denial, and need to wake up to their reality. I claim to have not run into bugs and glitches in Bioware games .... But I don't say that people who experienced bugs and glitches are living in bubbles of ignorance and denial ... so please wake up and respect those who don't have the same feeling as you. How 'bout you wake up and stop denying the trash BioWare passes off as "quality"? BioWare has been passing off buggy, glitchy messes for "quality" programs many years now, this isn't new, nor is it restricted to any one studio, series, or platform, it's a KNOWN FACT.
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Post by krighaur on Sept 5, 2017 20:16:10 GMT
I claim to have not run into bugs and glitches in Bioware games .... But I don't say that people who experienced bugs and glitches are living in bubbles of ignorance and denial ... so please wake up and respect those who don't have the same feeling as you. How 'bout you wake up and stop denying the trash BioWare passes off as "quality"? BioWare has been passing off buggy, glitchy messes for "quality" programs many years now, this isn't new, nor is it restricted to any one studio, series, or platform, it's a KNOWN FACT. You have your opinion, I have mine ... Why would I accept your opinion and deny mine, when there are absolutely no evidences in my gameplay of what you say. For example I am about to finish MEA for the 3rd time, that's more than 200 h of play, and I have experienced only one game crash ... far from a trash ... perhaps you should configure your game and your pc otherwise, or perhaps you have just bad luck.
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Post by griffith82 on Sept 5, 2017 20:50:50 GMT
Mandatory That glitch is way overblown. Yes it's in the dlc yes it's funny but does not diminish the rest of the dlc. Glitches like that are not just a Bioware issue. I can't recall a specific example but I know I've played other games with similar bugs. It's why movement in cutscenes are usually limited.
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