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Post by hero11n7 on Sept 16, 2017 22:18:07 GMT
Bah, my protagonist is much more important to be the leader of some vagabond mercenary company. They need to be in pristine positions like leading the Inquisition, being the head honcho of the Wardens or being king/queen of the realms. Perhaps they could be Knighted and named Knight-Commander or Knight-Captain of some Ancient Order that's fallen into obscurity. I certainly wouldn't mind; I'm quite enamored and fascinated with the concept of Knighthood
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Post by Hanako Ikezawa on Sept 16, 2017 22:20:39 GMT
Bah, my protagonist is much more important to be the leader of some vagabond mercenary company. They need to be in pristine positions like leading the Inquisition, being the head honcho of the Wardens or being king/queen of the realms. Perhaps they could be Knighted and named Knight-Commander or Knight-Captain of some Ancient Order that's fallen into obscurity. I certainly wouldn't mind; I'm quite enamored and fascinated with the concept of Knighthood So...the Qunari backstory in Dragon Age: Inquisition.
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Post by hero11n7 on Sept 16, 2017 22:23:26 GMT
Perhaps they could be Knighted and named Knight-Commander or Knight-Captain of some Ancient Order that's fallen into obscurity. I certainly wouldn't mind; I'm quite enamored and fascinated with the concept of Knighthood So...the Qunari backstory in Dragon Age: Inquisition. Similar to it, I suppose...along with a lot of other Bioware games 😋
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Post by Walter Black on Sept 17, 2017 1:07:08 GMT
Bah, my protagonist is much more important to be the leader of some vagabond mercenary company. They need to be in pristine positions like leading the Inquisition, being the head honcho of the Wardens or being king/queen of the realms. If I had my way (and I probably won't ), the protagonist of DA4 would be the exact opposite:
A nobody.
A master of disguise.
Several people pretending to be the same person.
A rumor.
A ghost.
A legend.
A figure so shrouded in mystery that only a select few know of their existence, and even they aren't completely sure.
In short, the perfect person to beat Solas at his own game .
And if the choice is available, maybe the Inquisitor too .
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Post by davesin on Sept 17, 2017 12:09:42 GMT
Bah, my protagonist is much more important to be the leader of some vagabond mercenary company. They need to be in pristine positions like leading the Inquisition, being the head honcho of the Wardens or being king/queen of the realms. I don't know, the last time PC was in charge of large organization, I had an impression that they're doing more fighting, scouting and diplomacy than all of the Inquisition's staff combined anyway. Basically another Hawke, just with additional bureaucracy and paperwork.
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Post by duskwanderer on Sept 17, 2017 16:12:17 GMT
I'm not sure I like the idea. One of the weakest aspects of DA2 was that Hawke really didn't have much of a reason to get involved in the things he did. He could've left at any time. Whereas the Wardens' job was to kill the Archdemon and the Inquisitor's job was to close the breach, a mercenary whose hired to do whatever DA4 is about isn't the hero: Whoever hired him is.
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Post by tacsear on Sept 17, 2017 16:37:35 GMT
I'm not sure I like the idea. One of the weakest aspects of DA2 was that Hawke really didn't have much of a reason to get involved in the things he did. He could've left at any time. Whereas the Wardens' job was to kill the Archdemon and the Inquisitor's job was to close the breach, a mercenary whose hired to do whatever DA4 is about isn't the hero: Whoever hired him is. But it also gives the option for not being a hero
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Post by hammerstorm on Sept 17, 2017 20:09:25 GMT
Only if I can refuse. Not much point of me being a mercenary if I don't get to decide who hires me. Of course, I'm going to assume that leads to a "game over" screen. But would be fun if we could be hired by Solas (most likely by a third party ofc) and we end up helping to making the "game over" screen. :lmfao:
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Post by duskwanderer on Sept 17, 2017 23:24:37 GMT
I'm not sure I like the idea. One of the weakest aspects of DA2 was that Hawke really didn't have much of a reason to get involved in the things he did. He could've left at any time. Whereas the Wardens' job was to kill the Archdemon and the Inquisitor's job was to close the breach, a mercenary whose hired to do whatever DA4 is about isn't the hero: Whoever hired him is. But it also gives the option for not being a hero For the life of me, I don't understand why this is such a fetish for people.
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Post by Walter Black on Sept 18, 2017 2:40:46 GMT
But it also gives the option for not being a hero For the life of me, I don't understand why this is such a fetish for people. Maybe the same reason some of us can't understand why being an All Loved, Always Right Chosen One is a fetish for some other people. Doubly so if said character is a Self Insert.
Personally, I get tired of being judged for wanting to play evil characters, as if it has anything to do with my actual beliefs and desires. For myself, it's not about psychotic indulgence; while such character can be the occasional stress reliever, they get old really fast. It's about the story, what made that villain who they are, and where they go from here. Did they start bad, or did they break over the course of the game? Is it ruthless ambition, desperate pragmatism, or nihilistic despair? If they succeed, will it have been worth it? I don't want to play a Villain Sue, I want the added challenge of the world hating me so it's harder to gain allies and resources. I crave seeing Companions rise up to defy me if they fear I'm the next Big Bad.
Also, just because you are not a hero, doesn't mean you have to be a villain. One of my favorite Origins Wardens was a good and well intentioned Circle Mage, whose lack of real life experience made him in way over his head. He failed spectacularly . A good role playing game allows the player to be variations on good, evil, weird, unremarkably ordinary and everything in between. I've known several Skyrim players who never start the main quest line, choosing to play an adventurer of their own over all the Dragonborn drama. Hell, some take being pacifist merchants and only level through crafting, just for something different. In short, I want to ROLE PLAY in a role playing game.
One last thing, to anyone who says "but Bioware RPGs are all about being the hero!", I say go back and play Baldur's Gate, Neverwinter Nights, Knights of the Old Republic, Jade Empire and even Dragon Age: Origins. Back when Bioware valued neutral and evil protagonists as much as heroic ones.
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Post by rapscallioness on Sept 18, 2017 3:36:06 GMT
I'm not sure I like the idea. One of the weakest aspects of DA2 was that Hawke really didn't have much of a reason to get involved in the things he did. He could've left at any time. Whereas the Wardens' job was to kill the Archdemon and the Inquisitor's job was to close the breach, a mercenary whose hired to do whatever DA4 is about isn't the hero: Whoever hired him is. But the Warden wasn't really anybody, either. The Warden was a brand new recruit that ended up there because some shite hit the fan and they didn't have much choice. Mage. Dalish/City elf. Even the noble was run out of their house. On top of that, the Wardens themselves were then set up and seen as traitors to the king and fugitives with a bounty on their head. The Warden grew into the role, but they started out as a nobody. If it's about who they're working for, then the Warden wasn't the hero, either. The Wardens were the heroes because that's who you worked for.
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Everyone seem normal till you get to know them
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Post by Blaze on Sept 19, 2017 10:22:28 GMT
yeah not starting as the leader is a good idea, you are a member and actually have to follow orders instead of giving them (or choose to break them ). and take over later in the story. though taking over after the ldeader dies is a bit overused. how about we take over by overthrowing the leader? =D hmm... actually that overused as well... gotta be middle ground here... All of them are cliche. I would just say copy Fire Emblem: Path of Radiance for it. Recruit permanent characters, tactical based gameplay, hell do the same sort of story. you can just play the game again, i don't see the point of dragon age ripping it off especially, since bioware never had a problem of creating a good story on their own.
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Post by Blaze on Sept 19, 2017 10:25:58 GMT
Perhaps they could be Knighted and named Knight-Commander or Knight-Captain of some Ancient Order that's fallen into obscurity. I certainly wouldn't mind; I'm quite enamored and fascinated with the concept of Knighthood So...the Qunari backstory in Dragon Age: Inquisition. why not? most of the backgrounds were pretty good (aside from the non mage human noble, which is just overused by this point) but we never got to play them. though it was fun, as a sarcastic qunari, telling about this tully fellow to josie =D
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Post by pinkjellybeans on Sept 19, 2017 17:41:17 GMT
But it also gives the option for not being a hero For the life of me, I don't understand why this is such a fetish for people. I don't think it's a fetish and I don't think it's just about playing as an evil character for the sake of it. I think most people are just tired of being the big hero that everyone looks up to and rely on to save the world. I know I am. Personally, I rarely go down the evil route in video games but I like to have those options available because sometimes there are certain situations where I want my character to be mean to a certain person, or be self-serving, or just an asshole in general. I think the scale of DAI made those options limited, which is understandable, but I think this is why a lot of fans want DA4 to go back to a more personal and smaller scale story like DA2 or something like DAO where, while you do have to save the world in the end, the warden was just a normal person leading a small group. It's more about that personal journey than anything else. That opens up a lot of options to shape your character the way you want. I don't think the new protagonist needs to be a part of a mercenary band for that to happen though. I'm fine with whatever Bioware decides, as long as it's the opposite of the Inquisitor, meaning, being the hero and the person everyone admires only at the end (if at all) when we actually earned it and not have too much power or any big title otherwise you will be expected to act in a certain way and other characters will react to you because of that title and not because of your actions, choices and who you are in general (an example is how Varric reacts to the Inquisitor, saying they are intimidated by them. I feel like more than half of the companions see the Inquisitor as their boss rather than their friend, which is fine for a game like DAI i guess, but I don't want that for DA4).
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Post by hero11n7 on Sept 19, 2017 18:44:37 GMT
So what does everyone else think might be the nature of our characters involvement in northern thedas' conflicts? (Outside of being connected to the inquisition somehow)
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snook
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oh god how did this get here
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by snook on Sept 20, 2017 4:25:30 GMT
I'd rather we be pirates, tbh.
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Post by Absafraginlootly on Sept 20, 2017 12:56:24 GMT
I'd rather we be pirates, tbh. I'm hoping that the the latest qunari invasion will be a backdrop in da4 to be resolved in da5, where you can be a pirate in the Felicisima Armada. Starting out as the leader of the landing/boarding party raiding ships, coastal areas and the occasional dungeon looting expedition whilst the qunari invade Thedas further. Only to later take command as captain of the ship do to death or mutiny and joining up with the rest of the armada for the original purpose of its foundation: Defeating Qunari naval forces.
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Post by hero11n7 on Sept 22, 2017 16:22:51 GMT
I do hope we're not tied too closely to any organizations; I like to play as a sort of independent Knight-Errant/Vigilante type who is unbound by politics and laws
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Post by Deleted on Sept 22, 2017 18:49:13 GMT
I'd rather we be pirates, tbh. Why not both?
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Post by rapscallioness on Sept 22, 2017 19:15:27 GMT
I'd rather we be pirates, tbh. I'm hoping that the the latest qunari invasion will be a backdrop in da4 to be resolved in da5, where you can be a pirate in the Felicisima Armada. Starting out as the leader of the landing/boarding party raiding ships, coastal areas and the occasional dungeon looting expedition whilst the qunari invade Thedas further. Only to later take command as captain of the ship do to death or mutiny and joining up with the rest of the armada for the original purpose of its foundation: Defeating Qunari naval forces. Was that their original purpose? I didn't know that. Hmmm. I'm rather hoping that the Qunari invasion does get resolved, at least to a great degree, in DA4. They've been teasing this idea since DAO. It's time to get on with it already. And even if the Inquisitor is the returning PC, although I personally hope for a new PC, they can still go "pirate/mercenary--ish". In the shadows with strange bedfellows and all that...hmm..that sounds rather very very, but you know what I mean. Allying with the Armada for common cause. Even if we're Inquisitor, I think, we're going to have to bob and weave through this narrative. No more Rah, Rah Inquisitor. We're going to have to sneak up on that Trickster which will not be easy.
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Post by Hanako Ikezawa on Sept 22, 2017 19:22:20 GMT
I'm hoping that the the latest qunari invasion will be a backdrop in da4 to be resolved in da5, where you can be a pirate in the Felicisima Armada. Starting out as the leader of the landing/boarding party raiding ships, coastal areas and the occasional dungeon looting expedition whilst the qunari invade Thedas further. Only to later take command as captain of the ship do to death or mutiny and joining up with the rest of the armada for the original purpose of its foundation: Defeating Qunari naval forces. Was that their original purpose? I didn't know that. Hmmm. I'm rather hoping that the Qunari invasion does get resolved, at least to a great degree, in DA4. They've been teasing this idea since DAO. It's time to get on with it already. And even if the Inquisitor is the returning PC, although I personally hope for a new PC, they can still go "pirate/mercenary--ish". In the shadows with strange bedfellows and all that...hmm..that sounds rather very very, but you know what I mean. Allying with the Armada for common cause. Even if we're Inquisitor, I think, we're going to have to bob and weave through this narrative. No more Rah, Rah Inquisitor. We're going to have to sneak up on that Trickster which will not be easy. Well, the Inquisitor already has some connections to ships between Josephine and Isabela.
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Post by rapscallioness on Sept 22, 2017 19:38:46 GMT
Was that their original purpose? I didn't know that. Hmmm. I'm rather hoping that the Qunari invasion does get resolved, at least to a great degree, in DA4. They've been teasing this idea since DAO. It's time to get on with it already. And even if the Inquisitor is the returning PC, although I personally hope for a new PC, they can still go "pirate/mercenary--ish". In the shadows with strange bedfellows and all that...hmm..that sounds rather very very, but you know what I mean. Allying with the Armada for common cause. Even if we're Inquisitor, I think, we're going to have to bob and weave through this narrative. No more Rah, Rah Inquisitor. We're going to have to sneak up on that Trickster which will not be easy. Well, the Inquisitor already has some connections to ships between Josephine and Isabela. And this, too. Like I said, if we are Inquisitor again, no one can know that. The Inquisitor can't be seen running around being inquisitive. I would imagine there would need to be a good amount of identity concealment; as well as...two wars going on. What Solas has planned almost no one knows about. It would be more of the secret war. Whereas the Qunari invasion would be the obvious war. And if we're a new PC, I could imagine starting out with the Qunari invasion as the main focus, but as the story continues we find that we're being drawn deeper and deeper into this very strange secret "war". I mean, it is kind of crazy when you think about it. Ancient gods and Veil manipulation. The kind of stuff you would find on conspiracy sites. Either way, I think hooking up with the Armada could serve the purpose. Also, I don't see them as a tightly organized group, speaking to OP's concern about being tied to another organization. They seem more like a loosely networked collaboration with some agreements here and there, but for the most part each ship is independent.
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Everyone seem normal till you get to know them
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Post by Blaze on Sept 24, 2017 14:28:02 GMT
I'd rather we be pirates, tbh. YES! also good =D as long when sailing we are playing in the ship instead of playing as the ship itself. and no main focus on ship fights. basically not repeating the mistakes of assassin creed 4. i guess like in mass effect works, we can control where we sail on the map, but we still walk about in the ship and talk to people and such.
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Post by duskwanderer on Sept 24, 2017 15:05:16 GMT
I don't like the idea of starting out as an established persona. There's too much we would've done that I would not be aware of. Unless they're doing amnesia (and, BTW, don't do amnesia).
If we're going to be a pirate, I'd rather come into the role through a pitched naval battle with the Qun.
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Post by duskwanderer on Sept 24, 2017 15:07:12 GMT
For the life of me, I don't understand why this is such a fetish for people. I don't think it's a fetish and I don't think it's just about playing as an evil character for the sake of it. I think most people are just tired of being the big hero that everyone looks up to and rely on to save the world. I know I am. Personally, I rarely go down the evil route in video games but I like to have those options available because sometimes there are certain situations where I want my character to be mean to a certain person, or be self-serving, or just an asshole in general. I think the scale of DAI made those options limited, which is understandable, but I think this is why a lot of fans want DA4 to go back to a more personal and smaller scale story like DA2 or something like DAO where, while you do have to save the world in the end, the warden was just a normal person leading a small group. It's more about that personal journey than anything else. That opens up a lot of options to shape your character the way you want. I don't think the new protagonist needs to be a part of a mercenary band for that to happen though. I'm fine with whatever Bioware decides, as long as it's the opposite of the Inquisitor, meaning, being the hero and the person everyone admires only at the end (if at all) when we actually earned it and not have too much power or any big title otherwise you will be expected to act in a certain way and other characters will react to you because of that title and not because of your actions, choices and who you are in general (an example is how Varric reacts to the Inquisitor, saying they are intimidated by them. I feel like more than half of the companions see the Inquisitor as their boss rather than their friend, which is fine for a game like DAI i guess, but I don't want that for DA4). Whenever I see situations like the ones you describe, I never get to punish the character I want to. Or at least, it's treated in the way I don't want it to be. Take Ser Varnell and Sister Petrice. I actually support them because the Qun are a bunch of insane people. But supporting them requires going a certain way, and it's treated as if you believe the Qun are simply heretics, and not dangerous madmen.
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