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Post by rras1994 on Jan 6, 2018 20:40:41 GMT
Going by the published predictions by analysts Battlefront 2 might still be a bigger seller then Battlefront 1, for initially it was projected by industry analysts that it would sell around 14 million copies and it was lowered to 12 million with the controversy, but if I recall correctly it is estimated that Battlefront 1 sold 10 million copies. To me, when it comes to greed, it's never a mistake to bet on cynicism. But, there's a chance the SWBF2 situation might be an exception. We'll know soon enough. If Christmas/December sales put SWBF2 back on track for 14m, you're right and EA wins. If sales are below the 12m trend line, or even better, flat or negative, there's hope for consumer activism yet. Comparison to SWBF1 is neither here nor there, as far as Wall Street is concerned. They never care about what you did before, only what you do in the next quarter. It's also an apples/oranges comparison since the Greed was weaker in old Luke Skywalker then. Also, didn't SWBF1 come out before Lucas became Disney? I still maintain the opinion that Disney was a co-conspirator in all the greed that went down. SWBF1 was the first game that was made after the Disney/EA deal, you're thinking of SWTOR which was made with LucasArts. In saying that though, there have been a number of rumours that EA actually wanted to do an Overwatch style cosmetic systme but were vetoed by Disney, and considering that the EA CFO said they didn't do cosmetic MTXs cus of canon when it's Disney that controls the canon, it pretty much confirms that as much as what will ever be publically stated. As for sales? The 12 million estimate came after the controversy and first sales data so it will be likely in that direction. An analyst also recently said that their sales should be stronger then what was previously downgraded due to strong december showing and that happend this month - EA's stocks went up 4 % at the news so I'm assuming there's something in it. Sony did have a SWBF2 bundle and it seemed to be having a really strong showing. I think the sales will still be good. And when you look at the market in general COD WW2 did amazingly and it has lootboxes and will have lootboxes with new guns, so I think we can say the general market doesn't actually seem to mind about lootboxes.
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Post by Sartoz on Jan 8, 2018 13:48:08 GMT
-(_ANTHEM_)-
Want to know a bit more how Activision's loathed manipulative match making algorithm works? View Yongyea's video . At 00:45 secs in, you get to see a flow chart... the bottom two boxes are interesting. All in the interest of monetization. So long developing games for fun and profit.
I believe an up poster nailed it. The game is fixed to ensure mis-match making, thus encouraging MTs. Knowing this, Anthem can be quickly exposed if this shyte is implemented. I fear this algorithm may kick in after 20+ hours of gameplay ensuring game review mags miss it.
And many still believe in industry self regulation.... sigh. 🌸
EDIT: Grammar
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Sanunes
N6
Just a flip of the coin.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
Prime Posts: 4392
Prime Likes: 882
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Post by Sanunes on Jan 8, 2018 14:53:13 GMT
-(_ANTHEM_)-
Want to know a bit more how Activision's loathed manipulative match making algorithm works? View Yongyea's video . At 00:45 secs in, you get to see a flow chart... the bottom two boxes are interesting. All in the interest of menetization. So long developing games for fun and profit.
I believe an up poster nailed it. The game is fixed to ensure mis-match making, thus encouraging MTs. Knowing this, Anthem can be quickly exposed if this shyte is implemented. I fear this algorithm may kick in after 20+ hours of gameplay ensuring game review mags miss it.
And many still believe in industry self regulation.... sigh. 🌸
Well, people still believe EA will only use the worst practices of other companies instead of waiting to see what they do.
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Post by rras1994 on Jan 8, 2018 16:33:35 GMT
-(_ANTHEM_)-
Want to know a bit more how Activision's loathed manipulative match making algorithm works? View Yongyea's video . At 00:45 secs in, you get to see a flow chart... the bottom two boxes are interesting. All in the interest of menetization. So long developing games for fun and profit.
I believe an up poster nailed it. The game is fixed to ensure mis-match making, thus encouraging MTs. Knowing this, Anthem can be quickly exposed if this shyte is implemented. I fear this algorithm may kick in after 20+ hours of gameplay ensuring game review mags miss it.
And many still believe in industry self regulation.... sigh. 🌸
EA can't put that in their games cus Activision patented that mechanism (which is actually quite odd cus it's very difficult to get game mechanisms patented), so only Activision can use it. But since EA's the devil du jour, everyones having a go at them and ignoring what Activision is doing in the background, like putting guns in lootboxes (gameplay affecting) a couple months after launch in COD WW2 so that they don't get called out on it when they have the most press on them, or Destiny 2 with it's heavy microtransactions despite having a large amount of DLC required as well and not really giving the free content that was said there would be or Overwatch which pretty much popularised the lootbox microtransaction. Given that patent, and the heavy amount of lootboxes their games actually have, it's something that really needs a spotlight on but people are too busy still having a go at Battlefront II which currently doesn't have any microtransactions on and hasn't at all since launch - I'm not saying EA didn't screw up with Battlefront II, they did, but focusing on EA when there's publishers that are doing even worse is worrying. And I find that patent very worrying too.
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Post by Pounce de León on Jan 8, 2018 16:50:54 GMT
-(_ANTHEM_)-
Want to know a bit more how Activision's loathed manipulative match making algorithm works? View Yongyea's video . At 00:45 secs in, you get to see a flow chart... the bottom two boxes are interesting. All in the interest of menetization. So long developing games for fun and profit.
I believe an up poster nailed it. The game is fixed to ensure mis-match making, thus encouraging MTs. Knowing this, Anthem can be quickly exposed if this shyte is implemented. I fear this algorithm may kick in after 20+ hours of gameplay ensuring game review mags miss it.
And many still believe in industry self regulation.... sigh. 🌸
EA can't put that in their games cus Activision patented that mechanism (which is actually quite odd cus it's very difficult to get game mechanisms patented), so only Activision can use it. But since EA's the devil du jour, everyones having a go at them and ignoring what Activision is doing in the background, like putting guns in lootboxes (gameplay affecting) a couple months after launch in COD WW2 so that they don't get called out on it when they have the most press on them, or Destiny 2 with it's heavy microtransactions despite having a large amount of DLC required as well and not really giving the free content that was said there would be or Overwatch which pretty much popularised the lootbox microtransaction. Given that patent, and the heavy amount of lootboxes their games actually have, it's something that really needs a spotlight on but people are too busy still having a go at Battlefront II which currently doesn't have any microtransactions on and hasn't at all since launch - I'm not saying EA didn't screw up with Battlefront II, they did, but focusing on EA when there's publishers that are doing even worse is worrying. And I find that patent very worrying too. I don't know what it is that makes people believe EA is unfairly treated and exclusively under scrutiny. They aren't. The club of other publishers is criticised just as well.
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Post by rras1994 on Jan 8, 2018 16:59:54 GMT
EA can't put that in their games cus Activision patented that mechanism (which is actually quite odd cus it's very difficult to get game mechanisms patented), so only Activision can use it. But since EA's the devil du jour, everyones having a go at them and ignoring what Activision is doing in the background, like putting guns in lootboxes (gameplay affecting) a couple months after launch in COD WW2 so that they don't get called out on it when they have the most press on them, or Destiny 2 with it's heavy microtransactions despite having a large amount of DLC required as well and not really giving the free content that was said there would be or Overwatch which pretty much popularised the lootbox microtransaction. Given that patent, and the heavy amount of lootboxes their games actually have, it's something that really needs a spotlight on but people are too busy still having a go at Battlefront II which currently doesn't have any microtransactions on and hasn't at all since launch - I'm not saying EA didn't screw up with Battlefront II, they did, but focusing on EA when there's publishers that are doing even worse is worrying. And I find that patent very worrying too. I don't know what it is that makes people believe EA is unfairly treated and exclusively under scrutiny. They aren't. The club of other publishers is criticised just as well. I really haven't seen people go after Activision or the other publishers as much as EA. None of the other publishers got the Worst Company of the Year award, despite doing the same or worse things. I follow different games forums and people keep pressurising others to boycott EA, not the other publishers. It is slanted against them and in all honesty I don't know why - people keep saying they've closed down so many studios but their in line with other publishers on that too. If people actually want action against microtransactions they need to go after ALL of them, not just EA - it's already getting normalised by the general non-hardcore gaming public. I'm not saying EA haven't screwed up, I'm saying people need to be consistant and the message isn't consistant at all at the moment.
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N6
∯ Interjector in Chief
Staff Mini-Profile Theme: Heimdall
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Origin: HeimdallX
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Post by Heimdall on Jan 8, 2018 17:03:45 GMT
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Post by Pounce de León on Jan 8, 2018 17:37:47 GMT
I don't know what it is that makes people believe EA is unfairly treated and exclusively under scrutiny. They aren't. The club of other publishers is criticised just as well. I really haven't seen people go after Activision or the other publishers as much as EA. None of the other publishers got the Worst Company of the Year award, despite doing the same or worse things. I follow different games forums and people keep pressurising others to boycott EA, not the other publishers. It is slanted against them and in all honesty I don't know why - people keep saying they've closed down so many studios but their in line with other publishers on that too. If people actually want action against microtransactions they need to go after ALL of them, not just EA - it's already getting normalised by the general non-hardcore gaming public. I'm not saying EA haven't screwed up, I'm saying people need to be consistant and the message isn't consistant at all at the moment. -maybe EA simply published more games than other publishers -maybe Star Wars is more popular than Lord of the Rings -maybe talking about more popular stuff generates more clicks and hence gets discussed more often -maybe search engines simply present the most likeliest clicks on top -maybe EA earned a lot of criticism recently -maybe it's because this is a forum about EA games Lots of reasons why people talk about EA and not so much about other publishers. Though I feel Bungie has recently taken over the lead in criticism. It's all flavour of the hour.
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Post by PapaCharlie9 on Jan 9, 2018 3:46:07 GMT
The more I read, the more I looked for the disclaimer that you can't really compare Overwatch to D2, because the former is PvP without grinding, and the latter is a non-PvP grindfest. I finally gave up about half way through and just skimmed looking for the disclaimer, but never found it. It could be there, I just got too frustrated to read the whole thing. So the possibly most salient point for why Overwatch players are cool with LBs and D2 players are not -- that the gameplay and player goals are fundamentally different -- isn't even mentioned.
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Post by PillarBiter on Jan 9, 2018 9:59:42 GMT
In Destiny, the point is levelling.
In overwatch, the point is gaming.
Levelling automatically makes loot boxes intertwined in gameplay, which is the thing players don't want.
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Post by Sartoz on Jan 9, 2018 10:23:02 GMT
In Destiny, the point is levelling. In overwatch, the point is gaming. Levelling automatically makes loot boxes intertwined in gameplay, which is the thing players don't want. -(_ANTHEM_)-
Interesting viewpoint and not so good for Anthem, if the game is a D1/2 wannabe. 🌸
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Post by Pounce de León on Jan 9, 2018 11:14:36 GMT
In Destiny, the point is levelling. In overwatch, the point is gaming. Levelling automatically makes loot boxes intertwined in gameplay, which is the thing players don't want. If the game is fun to play, people are gonna play. ME3MP didn't need the lootboxes to be fun. Elite Dangerous did well without. Then they introduced random progress mechanics where you would put randomly spawned ingredients into a slot machine to see what would come out as reward. A multi-layered RNG system to get to your reward. Thing is: They forgot to monetise it, lol. Basically your stuck in a shitty reward system with no way of circumventing it - similar to BF2 currently. You can gain insane powercreep rewards but the gameplay is so bad and dominates so much of playtime I put the whole game aside.
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Sanunes
N6
Just a flip of the coin.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
Prime Posts: 4392
Prime Likes: 882
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Just a flip of the coin.
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Post by Sanunes on Jan 10, 2018 7:29:31 GMT
Well... it didn't take long, but there is a new champion in bad lootbox design (at least in my eyes) and the title goes to Bluehole and how their lockbox system works. Since they create an artificial scarcity by limiting how many boxes a player can earn each week and due to that choice the price for items goes higher on the Valve Marketplace where they get two thirds of the cut Steam takes from all transactions.
From what I was reading the School Uniform Kits for females is one of the more higher priced items and checking the Steam marketplace the cheapest one is almost CDN$650, another example is the trenchcoat which is starting at CDN$450.
I get for some people these are "only cosmetic", but this screams like they are exploiting players even if it is just a cosmetic item for even more profit.
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Post by PillarBiter on Jan 10, 2018 10:01:24 GMT
Well... it didn't take long, but there is a new champion in bad lootbox design (at least in my eyes) and the title goes to Bluehole and how their lockbox system works. Since they create an artificial scarcity by limiting how many boxes a player can earn each week and due to that choice the price for items goes higher on the Valve Marketplace where they get two thirds of the cut Steam takes from all transactions. From what I was reading the School Uniform Kits for females is one of the more higher priced items and checking the Steam marketplace the cheapest one is almost CDN$650, another example is the trenchcoat which is starting at CDN$450. I get for some people these are "only cosmetic", but this screams like they are exploiting players even if it is just a cosmetic item for even more profit. People pay way more for clothes in real life, which they use less than these people who buy these electronic clothers for online use. So if people want to pay 600 buckerinos for an electronic schoolgirl outfit, they should go ahead and do just that. The main thing is, it does not impact anyone else. But that's just my opinion.
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Post by Pounce de León on Jan 10, 2018 10:22:41 GMT
Well... it didn't take long, but there is a new champion in bad lootbox design (at least in my eyes) and the title goes to Bluehole and how their lockbox system works. Since they create an artificial scarcity by limiting how many boxes a player can earn each week and due to that choice the price for items goes higher on the Valve Marketplace where they get two thirds of the cut Steam takes from all transactions. From what I was reading the School Uniform Kits for females is one of the more higher priced items and checking the Steam marketplace the cheapest one is almost CDN$650, another example is the trenchcoat which is starting at CDN$450. I get for some people these are "only cosmetic", but this screams like they are exploiting players even if it is just a cosmetic item for even more profit. Bluehole is PUBG, right? I guess this is skin gambling sites pushing the mtx via Steam's API for their casinos. The major culprit for this shit is Steam in my eyes for allowing this shit to happen.
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Post by Pounce de León on Jan 10, 2018 10:35:02 GMT
en.wikipedia.org/wiki/Skin_gamblingBasic info about skin gambling. This is essentially grey market and you can bet that these grey markets take a heavy interest in having their prizes appear as valuable on the "regular" market. I.e.: someone is going to influence the price of certain items. All it takes is a number of trades in a rare commodity. It's all about market manipulation to attract more gamblers.
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N6
Just a flip of the coin.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
Prime Posts: 4392
Prime Likes: 882
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Post by Sanunes on Jan 10, 2018 12:58:21 GMT
Well... it didn't take long, but there is a new champion in bad lootbox design (at least in my eyes) and the title goes to Bluehole and how their lockbox system works. Since they create an artificial scarcity by limiting how many boxes a player can earn each week and due to that choice the price for items goes higher on the Valve Marketplace where they get two thirds of the cut Steam takes from all transactions. From what I was reading the School Uniform Kits for females is one of the more higher priced items and checking the Steam marketplace the cheapest one is almost CDN$650, another example is the trenchcoat which is starting at CDN$450. I get for some people these are "only cosmetic", but this screams like they are exploiting players even if it is just a cosmetic item for even more profit. Bluehole is PUBG, right? I guess this is skin gambling sites pushing the mtx via Steam's API for their casinos. The major culprit for this shit is Steam in my eyes for allowing this shit to happen. You are correct it is the developer of PUBG. Here is the statement they made about the limited availablity of the lootboxes they offer Now I had to go to a wiki for the game to find this quote for the post they took it from disappeared when the game left Early Access, but I was able to find a link to it on the Internet Wayback Machine. web.archive.org/web/20171112194117/https://forums.playbattlegrounds.com/topic/25335-faq/I would also agree that it is part of the gambling scene, but the statement they made shows they are aware to me at least that the prices will get jacked up because the rarer items are in demand. In the patch notes yesterday they listed the odds for getting the new items and a few of the items has a 0.01% chance of dropping. The sad thing is from what I am reading is I am late to the issue because this pre-dates Battlefront's issues and people were not raising an issue with it.
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Post by Pounce de León on Jan 10, 2018 13:51:37 GMT
Bluehole is PUBG, right? I guess this is skin gambling sites pushing the mtx via Steam's API for their casinos. The major culprit for this shit is Steam in my eyes for allowing this shit to happen. You are correct it is the developer of PUBG. Here is the statement they made about the limited availablity of the lootboxes they offer Now I had to go to a wiki for the game to find this quote for the post they took it from disappeared when the game left Early Access, but I was able to find a link to it on the Internet Wayback Machine. web.archive.org/web/20171112194117/https://forums.playbattlegrounds.com/topic/25335-faq/I would also agree that it is part of the gambling scene, but the statement they made shows they are aware to me at least that the prices will get jacked up because the rarer items are in demand. In the patch notes yesterday they listed the odds for getting the new items and a few of the items has a 0.01% chance of dropping. The sad thing is from what I am reading is I am late to the issue because this pre-dates Battlefront's issues and people were not raising an issue with it. I think this is not very clear to many because the issue is kinda obscured. At face value you'd probably just see the in-game loot drops, but few people know that the Steam Marketplace integration can mean that the drops can actually be bought via Steam, too. They don't need to be dropped in-game to be generated. That's what makes these skin gambling sites mess up the whole in-game mtx concepts even more.
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Post by SofaJockey on Jan 10, 2018 14:12:35 GMT
We know people pick up weapons playing the game. Not tokens, crafting parts, but weapons. At least I think we know that? Kill things, pick up loot, use loot. ?
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Post by Pounce de León on Jan 10, 2018 15:17:12 GMT
We know people pick up weapons playing the game. Not tokens, crafting parts, but weapons. At least I think we know that? Kill things, pick up loot, use loot. ? Go with loot for the time being. Everything else might be pretty much under subjet du change or so.
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Post by PillarBiter on Jan 10, 2018 15:22:23 GMT
We know people pick up weapons playing the game. Not tokens, crafting parts, but weapons. At least I think we know that? Kill things, pick up loot, use loot. ? Go with loot for the time being. Everything else might be pretty much under subjet du change or so. y'know? I always read your name as cat-ass-trophy. No idea why, no offense intended either.
Looting isn't necessarily a bad thing. Monster hunter, for example, does it really well. It all depends on how it's implemented. And since indeed you can pretty much expect nothing from Bioware's vids to actually make it in the game, it's all subject to change.
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Post by Pounce de León on Jan 10, 2018 16:21:30 GMT
Go with loot for the time being. Everything else might be pretty much under subjet du change or so. y'know? I always read your name as cat-ass-trophy. No idea why, no offense intended either.
Looting isn't necessarily a bad thing. Monster hunter, for example, does it really well. It all depends on how it's implemented. And since indeed you can pretty much expect nothing from Bioware's vids to actually make it in the game, it's all subject to change.
Didn't mean it to be a negative thing. Rewards are fun for many people playing. And hands off my butt, thank you kindly!
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Post by Sartoz on Jan 11, 2018 14:12:09 GMT
-(_ANTHEM_)-
PS4's new CEO, John (Tsuyoshi) Kodera, has a different vision of games-as-a-service. I don't know what that means or what he means. Subscription service ? paid DLCs?
"I will do my best to continue the excellent work done by Mr. @andyhouseps . About the issue of "Games as a Service", do not worry about it. @playstation's vision is totally different."
— John (Tsuyoshi) Kodera (@tsuyoshikodera) January 10, 2018
🌸
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rras1994
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Post by rras1994 on Jan 11, 2018 14:17:39 GMT
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PS4's new CEO, John (Tsuyoshi) Kodera, has a different vision of games-as-a-service. I don't know what that means or what he means. Subscription service ? paid DLCs?
"I will do my best to continue the excellent work done by Mr. @andyhouseps . About the issue of "Games as a Service", do not worry about it. @playstation's vision is totally different."
— John (Tsuyoshi) Kodera (@tsuyoshikodera) January 10, 2018
🌸
That twitter account has been suspended and might not be legit. And Sony already has put multiplayer components in their traditionally single player games and put in microtransactions (the Uncharted series for example) so...
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caustic_agent
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Post by Pounce de León on Jan 11, 2018 14:17:57 GMT
-(_ANTHEM_)-
PS4's new CEO, John (Tsuyoshi) Kodera, has a different vision of games-as-a-service. I don't know what that means or what he means. Subscription service ? paid DLCs?
"I will do my best to continue the excellent work done by Mr. @andyhouseps . About the issue of "Games as a Service", do not worry about it. @playstation's vision is totally different."
— John (Tsuyoshi) Kodera (@tsuyoshikodera) January 10, 2018
🌸
"Games as a service" was never really explained what it meant to be. Though I believe it's all about the handy and dandy stuff for the guys offering the service. At least they don't have to do finished products anymore.
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