inherit
8788
0
Feb 26, 2020 20:17:47 GMT
16
starkwiz
19
June 2017
starkwiz
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Post by starkwiz on Nov 14, 2017 18:33:26 GMT
Hi All, Did you ever want to know what it feels like to play like Human Kineticist but in Single-Player ? Then I think I have created a almost perfect mod for you. The mod makes the active biotic powers Pull, Throw, Nova, Shockwave, Singularity and Lance Shield-Powered. Now, you would wonder Nova and Lance can be shield-powered already but now it's much different. The shield-cost for all these powers is re-calculated on the fly and during combat, in my mod and cost much less, also 6B evolutions of Nova and Lance further reduce the shield-cost. It's important that you select "Unyielding Barrier" evolution in Barrier skill to actually activate this mod. And this evolution does much more than activate the mod itself. I haven't included all the details of this mod in this post. So, please check my nexus mods link below and go through the description to know more. Unyielding Ascension
I hope you guys like it. This mod changes the way you play, so you will need to re-spec your Ryder and even put a new armor set.
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inherit
8788
0
Feb 26, 2020 20:17:47 GMT
16
starkwiz
19
June 2017
starkwiz
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Post by starkwiz on Nov 15, 2017 9:42:49 GMT
I have updated this mod to 1.1 which is more balanced.
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inherit
The homeostatic problem-solving structure
8860
0
Apr 26, 2022 11:22:31 GMT
9,075
Unicephalon 40-D
An unknown possibly hostile flotilla detected at eight hundred astronomical units from the sun!
5,042
Jun 29, 2017 12:57:11 GMT
June 2017
legendcncd
Dragon Age Inquisition, KOTOR, Mass Effect Andromeda, Anthem, Dragon Age The Veilguard
LegendCNCD / AsariLoverFI
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Post by Unicephalon 40-D on Nov 15, 2017 10:06:13 GMT
Will need to test this too. First I thought this is for MP and how could that even work...
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inherit
8788
0
Feb 26, 2020 20:17:47 GMT
16
starkwiz
19
June 2017
starkwiz
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Post by starkwiz on Nov 25, 2017 13:24:23 GMT
Updated Mod to 1.2, includes the changes below. Added Rechargeable Power Cells Feature - Gives back power cells when you lose shields. Increased Nova Shield Cost - It was too OP. Increased Pull Shield Cost - Considered Shield Penalty on improper use.
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inherit
8788
0
Feb 26, 2020 20:17:47 GMT
16
starkwiz
19
June 2017
starkwiz
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Post by starkwiz on Dec 1, 2017 21:34:58 GMT
Unyielding Ascension 1.4 Update - rd.nexusmods.com/masseffectandromeda/mods/559Added Shield-Powered Tech - Overload, Incinerate, Cryo Beam, Flamethrower, Invasion Added Shield-Powered Combat - Turbocharge Balanced and Updated Shield Cost Calculation for all powers - Shield usage now depends on actual shield amount left instead of shield percent. Features: Shield-Powered Biotics - Pull, Throw, Nova, Shockwave, Singularity, Lance Shield-Powered Tech - Overload, Incinerate, Cryo Beam, Flamethrower, Invasion (Added in 1.4 Update) Shield-Powered Combat - Turbocharge (Added in 1.4 Update) Rechargeable Power Cells - Omni Grenade, Concussive Shot, Barricade, Trip Mine, Flak Cannon (Added in 1.2 Update)
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inherit
8788
0
Feb 26, 2020 20:17:47 GMT
16
starkwiz
19
June 2017
starkwiz
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Post by starkwiz on Dec 2, 2017 20:24:40 GMT
Unyielding Ascension 1.5 Update - rd.nexusmods.com/masseffectandromeda/mods/559Updated calculation for Damage Resistance in Unyielding Barrier Evolution - It's less than before but still scaling. Updated calculation for "Health & Shield Regeneration Delay Reduction" & "Shield Regeneration" in Active Barrier Evolution - It's less than before but still scaling. Unyielding Ascension MPPOWERSINSP Patch (Optional Mod) now available. It adds support for Multiplayer Powers in Singleplayer Mod by NightWolf2503 Shield-Powered Warp, Snap Freeze, Recon Visor, Avenger Strike Features: Shield-Powered Biotics - Pull, Throw, Nova, Shockwave, Singularity, Lance, Warp Shield-Powered Tech - Overload, Incinerate, Cryo Beam, Flamethrower, Invasion, Snap Freeze, Recon Visor Shield-Powered Combat - Turbocharge, Avenger Strike Rechargeable Power Cells - Omni Grenade, Concussive Shot, Barricade, Trip Mine, Flak Cannon, Stealth Grid Unyielding Ascension MPPOWERSINSP Patch (Optional Mod) - Adds support for Multiplayer Powers in Singleplayer Mod by NightWolf2503 Make sure the mod order in Frosty Mod Manager is as below when using the optional mod. 1.Unyielding Ascension by WizKrafts 2.Multiplayer Powers in Singleplayer by NightWolf2503 3.Unyielding Ascension MPPOWERSINSP Patch by WizKrafts
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inherit
8788
0
Feb 26, 2020 20:17:47 GMT
16
starkwiz
19
June 2017
starkwiz
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Post by starkwiz on Aug 14, 2019 7:35:47 GMT
Unyielding Ascension 1.6 Update - www.nexusmods.com/masseffectandromeda/mods/559Re-Exported Mod Using Frosty Editor 1.0.5.5 which fixes all the Visual FX Issues with the mod. Unyielding Ascension MPPOWERSINSP Patch (Optional Mod) upgraded to 1.1. Re-Exported Mod Using Frosty Editor 1.0.5.5 which fixes all the Visual FX Issues with the mod. It adds support for Multiplayer Powers in Singleplayer Mod by NightWolf2503 Shield-Powered Warp, Snap Freeze, Recon Visor, Avenger Strike Features: Shield-Powered Biotics - Pull, Throw, Nova, Shockwave, Singularity, Lance, Warp Shield-Powered Tech - Overload, Incinerate, Cryo Beam, Flamethrower, Invasion, Snap Freeze, Recon Visor Shield-Powered Combat - Turbocharge, Avenger Strike Rechargeable Power Cells - Omni Grenade, Concussive Shot, Barricade, Trip Mine, Flak Cannon, Stealth Grid Unyielding Ascension MPPOWERSINSP Patch (Optional Mod) - Adds support for Multiplayer Powers in Singleplayer Mod by NightWolf2503 Make sure the mod order in Frosty Mod Manager is as below when using the optional mod. 1.Unyielding Ascension by WizKrafts 2.Multiplayer Powers in Singleplayer by NightWolf2503 3.Unyielding Ascension MPPOWERSINSP Patch by WizKrafts
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