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pelassarias
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pelassarias
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Legendary Edition
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Post by pelassarias on Jul 9, 2018 19:23:24 GMT
Well, we definitely can't 100% know for sure who is innocent, unless you are Liara, or 100% trust the players who decide to hint. But if the game was like that then it wouldn't be completely fair for the lone spy if you think about it. Also, hinting was allowed throughout the game, it's just that people were afraid of hinting due to the risk involved. Hopefully having Mordin introduced in the game will alleviate this a bit, if we decide to go for the new game. We still could go back to Classic. As I've stated before, by somewhat forcing you, flyimar, and romice to hint that your roles were female, I was able to figure out that Cati and gervaise were more than likely male roles, which helped out a lot. And I actually did not know for sure that gervaise was the spy. And of course, one of you three could have been lying. My tactic in the end was completely risky, and it did depend on trusting some players, but I do believe without those questions it wouldn't have worked out the way it did. Also, a little luck with Cati being Wrex helped as well. Also, the questions are supposed to only help us out on which roles could be the spy and even which players voted for who. Figuring out who is 100% innocent is up to Liara surviving, if she's in the game. Figuring out which players is what role without the risk of the roles publicly outing themselves is up to Tweaked Jack, if she can survive as well.
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ღ Grumpy Old Man
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Feb 12, 2024 15:48:21 GMT
15,499
Space Cowboy
They call me a Space Cowboy
4,937
Aug 17, 2016 20:09:17 GMT
August 2016
spacecowboy
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Jade Empire
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Post by Space Cowboy on Jul 9, 2018 19:27:49 GMT
I noticed something, and this may apply to Skyhold too as a general comment, but some hero roles allowed to lie isn't very useful. Like Dorian description said he doesn't have to tell the truth. But why wouldn't he?
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January 2017
sgtreed24
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda
SgtReed24
STB Sgt Reed
Over 9000
um, 17?
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Post by sgtreed24 on Jul 9, 2018 20:04:05 GMT
Maybe some people just like to be evil/watch the world burn?
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pelassarias
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Legendary Edition
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Post by pelassarias on Jul 9, 2018 21:18:16 GMT
pelassarias I liked answering those questions in a dodgy way though. some were worded so that I could be vague in my answer. Sorry Space, how I phrased my thoughts before were a bit off! I was trying to say that I definitely think we should allow the captured spy to answer vaguely and with evasion since it would be the only way to counter that tactic!
Because when you answered those second batch of questions, I did struggle a little bit to figure out who I could rule out. And even when I did, I still couldn't 100% rule out Javik.
And even with those first batch of questions, when you think about it, you can't 100% rule out Legion or even Liara, since those two roles technically aren't male or female if you want to get technical. So I can definitely see the captured spy possibly wiggling their way out of the male/female question if their accomplice is Legion or Liara.
ETA: Also, I do agree about how there would be no reason for Heroes to lie in certain situations, like Dorian if he ever activates his ability , or when a Hero is jailed by Jack. Unless they truly are a chaotic type of player.
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Feb 12, 2024 15:48:21 GMT
15,499
Space Cowboy
They call me a Space Cowboy
4,937
Aug 17, 2016 20:09:17 GMT
August 2016
spacecowboy
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Jade Empire
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Post by Space Cowboy on Jul 10, 2018 0:35:29 GMT
pelassarias I liked answering those questions in a dodgy way though. some were worded so that I could be vague in my answer. Sorry Space, how I phrased my thoughts before were a bit off! I was trying to say that I definitely think we should allow the captured spy to answer vaguely and with evasion since it would be the only way to counter that tactic!
Because when you answered those second batch of questions, I did struggle a little bit to figure out who I could rule out. And even when I did, I still couldn't 100% rule out Javik.
And even with those first batch of questions, when you think about it, you can't 100% rule out Legion or even Liara, since those two roles technically aren't male or female if you want to get technical. So I can definitely see the captured spy possibly wiggling their way out of the male/female question if their accomplice is Legion or Liara.
ETA: Also, I do agree about how there would be no reason for Heroes to lie in certain situations, like Dorian if he ever activates his ability , or when a Hero is jailed by Jack. Unless they truly are a chaotic type of player. I guess if an evil managed to ask Dorian the question, Dorian could lie. So there's that!
I'm glad my answers sowed confusion! hehe
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16,655
dragontartare
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5,664
Aug 14, 2016 19:06:09 GMT
August 2016
dragontartare
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Neverwinter Nights, Mass Effect Andromeda, Mass Effect Legendary Edition
DragonsALaMode
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Post by dragontartare on Jul 10, 2018 4:51:48 GMT
Just putting this here for everyone's consideration Okay so while other players try to figure out who to vote for, I want to actually share my thoughts about this game so far: I'm not sure if I'm in the minority when it comes to this how I feel about this type of Day/Night game, but I actually really enjoy this so far. I just really like interrogating and figuring out Space's possible accomplice with his very vague answers. It's actually pretty challenging and a bit satisfying trying to narrow down the suspects (If I'm actually right). Also it is a nice change of pace. I think the main kink in this game however, is that most of the Heroes do not feel safe in coming out and hinting who they are after being exonerated. This is a pretty big disadvantage for the Heroes since figuring out who is who is the main way for us to catch the spy in this game. So I've been trying to figure out how to solve this and I've come up with two possible suggestions if we play this again in the future: 1) I think what this type of game really needs for the Heroes is a protective role that can protect one Hero each night. So basically a healer/bodyguard/trapper type of role. By having this type of role for this game, roles like Liara or Garrus will feel more safe coming out and hinting if they were to be exonerated. Jack can possibly come out as well. We could have Mordin or Dr. Michel as a healer, or either Zaeed or Grunt as a bodyguard. 2) We can also possibly tweak Jack a little bit for this game. We can have her jail players each night, and she can demand ask for their roles. The players will of course have the option on whether or not they will be truthful or even give her an answer at all. She will still only be able to execute one person for each game, and will die if she executes a Hero. By tweaking her like this, the Heroes will be able to safely hint to Jack if they were exonerated without worrying about the spies. We will also have a Hero who won't be so in the dark. If we are going to implement this however, we definitely need to provide the spy a cover role if we haven't already. These are the two I've come up with so far, since this game is heavily based on hints, I think these two possible suggestions could help out for a possible next game in the future. But having them together in one game could be a little OP for the Heroes, so there's another thing to consider. ETA: Another possible suggestion is also adding roles that aren't that much at risk of either getting killed by the spies, or being unable to activate their powerful ability after being found out by the spies. Roles like the veteran, who can go on alert to fend off spies or Garrus at night, will feel more safer coming out during the day if exonerated.
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∯ Oh Loredy...
455
0
Nov 25, 2024 14:34:01 GMT
31,152
gervaise21
13,086
August 2016
gervaise21
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights
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Post by gervaise21 on Jul 10, 2018 10:54:43 GMT
I noticed something, and this may apply to Skyhold too as a general comment, but some hero roles allowed to lie isn't very useful. Like Dorian description said he doesn't have to tell the truth. But why wouldn't he? guess if an evil managed to ask Dorian the question, Dorian could lie. So there's that! Whilst this has never been tested in game, I did query this on Skyhold because I realised that the description says it is on a first come first served basis who gets to ask the question. So if a spy got in first they could definitely ask something that could be harmful to the heroes so Dorian would want to lie or evade with his answer. We do not really have an exact equivalent in the Citadel game. The problem last game was that whilst we have always been allowed to hint on the Citadel, people were even less willing to do so under the new rules. As I pointed out they probably felt even more risk attached to doing so because the information might be used against them by both spy and heroes. Once people were forced into giving clues to save themselves from the vote, it quickly narrowed down the range of suspects. Since I had escaped any votes on round 2, I opted for the low profile approach, whereas if I had been in more danger I might have taken a more aggressive path in challenging other people's assertions. For example, it was assumed that Reed was telling the truth and so people changed their votes from him. I think that part of the problem with the new scenario was the lack of a time limit, which might have encouraged more conversation and action a bit earlier. So if the initial result of the secret vote is going to be revealed, then state the players have a specific time limit to change their vote from their first choice, say 48 hours, and then stick to that deadline. Yes, it could allow the spy the possibility to swoop in at the last moment and change the outcome but that would be a risky strategy in itself as it would be rather revealing if identified in the next round of questioning. Perhaps we could return to the conventional game for the next one in order to try out the new/tweaked roles and see how they work. Then once we have ironed out any issues with them (from a balance perspective) we could try the captured spy game again. I definitely think that we should limit the number of certain role types whichever scenario we decide to use, so if we definitely start with Mordin then either Miranda or Kasumi would not be available unless there are sufficient players to allow at least 3 spies in the conventional game or 2 spies (in addition to the captured one) with the new one.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Legendary Edition
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Post by pelassarias on Jul 14, 2018 18:00:41 GMT
Introducing the new tweaks to the classic version is a great idea and a nice compromise, so I'm definitely up for that. People tend to also be a little reluctant to role hinting during the old version as well, so we should be able to see if having Mordin and possibly just one other protective role could alleviate this for the new version as well.
If Mordin and Tweaked Jack would be in the old version however, I'm not completely sure whether it would be balanced in having Liara in the game as well. In the old version, you're not as sure about the alignment of the roles as you could be with the new version, so having Liara with Tweaked Jack might not be as OP. Plus the two roles more than likely won't use their ability on the same player, and it's possible that one of them could die early in the game. But I'm still not sure about this. It might actually be better in having Liara sit this one out along with having only two protective roles. Thoughts?
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984
0
16,655
dragontartare
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5,664
Aug 14, 2016 19:06:09 GMT
August 2016
dragontartare
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Neverwinter Nights, Mass Effect Andromeda, Mass Effect Legendary Edition
DragonsALaMode
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Post by dragontartare on Jul 16, 2018 4:36:07 GMT
Sorry, I've been inattentive What was the suggestion for Mordin? I mean, I know healer, but how would it work? I like Grunt as bodyguard (because I don't like Zaeed) . Would he get to choose one player to protect each night?
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January 2017
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda
SgtReed24
STB Sgt Reed
Over 9000
um, 17?
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Post by sgtreed24 on Jul 16, 2018 13:06:24 GMT
(because I don't like Zaeed) Downvote!! As for Mordin, Something to do with making the target undetectable by the agent since that was Mordin's point in ME2. He made Shepard's armor undetectable to the seeker swarms. (only in small quantities apparently, since you require a biotic bubble during the SM lol) Not sure if you'd make it a once a game, twice a game, or each night type of thing but basically "Mordin selects a player to give an armor upgrade to. The selected player becomes undetectable by any Cerberus agents that night." But ya know, feel free to insert some more lore friendly/tech speak into to sound better. Or something, idk, this is why I stay out of coming up with rules and such for the game.
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ღ Grumpy Old Man
1046
0
Feb 12, 2024 15:48:21 GMT
15,499
Space Cowboy
They call me a Space Cowboy
4,937
Aug 17, 2016 20:09:17 GMT
August 2016
spacecowboy
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Jade Empire
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Post by Space Cowboy on Jul 16, 2018 13:19:08 GMT
Sorry, I've been inattentive What was the suggestion for Mordin? I mean, I know healer, but how would it work? I like Grunt as bodyguard (because I don't like Zaeed) . Would he get to choose one player to protect each night? One player per night makes senee. Unless that's unbalanced.
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1,420
Aug 20, 2017 17:56:10 GMT
August 2017
pelassarias
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Legendary Edition
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Post by pelassarias on Jul 18, 2018 20:55:48 GMT
Sorry, I've been inattentive What was the suggestion for Mordin? I mean, I know healer, but how would it work? I like Grunt as bodyguard (because I don't like Zaeed) . Would he get to choose one player to protect each night?
Each night Mordin can select one player to heal/give armor to/protect. If that person so happens to get attacked by the spies on that night, they'll survive due to Mordin!
Bodyguard is pretty much the same, except there are some variations where the bodyguard dies in place of the player that they protected from the spies, unless they were also protected from Kasumi/Miranda/ etc.
Also, I love reed's suggestion about Mordin giving out undetectable armor instead of healing. Each night He can give out one piece of armor to one player of their choice and the player who receives that armor can decide whether they want to use it for the night or save it for another night. Mordin can decide whether or not they'll just give out armor to one powerful player every night or try to dish one out to a few as well. This will also make more players more willing to hint during day if they have any armor saved during the old or new version the game. If we were to do that however, Mordin might have to be the only protective role in game since he'll be capable of protecting multiple players depending on how far along the game is and whether or not players have their armors saved and etc.
Mordin might be able to be in the same game as Grunt though, if we tweak it so Grunt dies in place of the player he protects.
ETA: Also, just to clarify, one armor will be able to protect a player from only one attack from the spies. Mordin will have to give players more armor if they want more protection.
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1020
0
Nov 26, 2017 12:37:49 GMT
22,039
fylimar
5,550
Aug 16, 2016 18:31:34 GMT
August 2016
fylimar
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
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Post by fylimar on Jul 20, 2018 20:36:13 GMT
Here too: I will be on a short vacation from tomorrow to Tuesday, but I will try to look in here at least once a day, so that I don't miss the start of the new round
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ღ Grumpy Old Man
1046
0
Feb 12, 2024 15:48:21 GMT
15,499
Space Cowboy
They call me a Space Cowboy
4,937
Aug 17, 2016 20:09:17 GMT
August 2016
spacecowboy
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Jade Empire
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Post by Space Cowboy on Jul 20, 2018 20:57:17 GMT
Here too: I will be on a short vacation from tomorrow to Tuesday, but I will try to look in here at least once a day, so that I don't miss the start of the new round I find that sus... wait. Game isn't on yet.
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0
Nov 26, 2017 12:37:49 GMT
22,039
fylimar
5,550
Aug 16, 2016 18:31:34 GMT
August 2016
fylimar
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
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Post by fylimar on Jul 21, 2018 3:55:19 GMT
Here too: I will be on a short vacation from tomorrow to Tuesday, but I will try to look in here at least once a day, so that I don't miss the start of the new round I find that sus... wait. Game isn't on yet.
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inherit
Now Available As A Combo Meal!
984
0
16,655
dragontartare
Add a cookie for just $1.99 (plus tax)!
5,664
Aug 14, 2016 19:06:09 GMT
August 2016
dragontartare
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Neverwinter Nights, Mass Effect Andromeda, Mass Effect Legendary Edition
DragonsALaMode
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Post by dragontartare on Jul 21, 2018 5:41:37 GMT
Here too: I will be on a short vacation from tomorrow to Tuesday, but I will try to look in here at least once a day, so that I don't miss the start of the new round I’m visiting family this weekend, so we won’t be starting yet anyway. I’ll tag everyone once we get going.
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inherit
Now Available As A Combo Meal!
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0
16,655
dragontartare
Add a cookie for just $1.99 (plus tax)!
5,664
Aug 14, 2016 19:06:09 GMT
August 2016
dragontartare
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Neverwinter Nights, Mass Effect Andromeda, Mass Effect Legendary Edition
DragonsALaMode
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Post by dragontartare on Jul 25, 2018 2:50:53 GMT
I'm back Looks like we're adding Mordin and Grunt, and playing under the old rules to test out their roles. Mordin may give out one protection thingy per night. The recipient may use it on any subsequent night (not the night when it is given). Heroes will be protected by Cerberus should that hero be attacked on the night they activate it. I'm thinking if the Cerberus agent gets a protection thingy from Mordin, then they should get to target two people on any subsequent night (since protection would be useless). What do you think about that? Grunt would get to protect one player per night, but must name the player (unlike Miranda). The same player cannot be protected twice in a row. Should Grunt be able to protect himself?
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0
Nov 26, 2017 12:37:49 GMT
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fylimar
5,550
Aug 16, 2016 18:31:34 GMT
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fylimar
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
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Post by fylimar on Jul 25, 2018 7:17:11 GMT
Mordin and agent: I like it: I was thinking, the agent could be protected from getting voted off, but that would probably too powerful. This is a good compromise.
Grunt: Maybe he might become too powerful, if he can protect himself?
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ღ Grumpy Old Man
1046
0
Feb 12, 2024 15:48:21 GMT
15,499
Space Cowboy
They call me a Space Cowboy
4,937
Aug 17, 2016 20:09:17 GMT
August 2016
spacecowboy
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Jade Empire
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Post by Space Cowboy on Jul 25, 2018 9:07:47 GMT
I'm back Looks like we're adding Mordin and Grunt, and playing under the old rules to test out their roles. Mordin may give out one protection thingy per night. The recipient may use it on any subsequent night (not the night when it is given). Heroes will be protected by Cerberus should that hero be attacked on the night they activate it. I'm thinking if the Cerberus agent gets a protection thingy from Mordin, then they should get to target two people on any subsequent night (since protection would be useless). What do you think about that? Grunt would get to protect one player per night, but must name the player (unlike Miranda). The same player cannot be protected twice in a row. Should Grunt be able to protect himself?
From Cerberus you mean, I guess?
Evil Mordin would just keep giving it to spies. May have to balance that? Sounds good though! Or can Mordin only be good?
I'm fine with Grunt protecting himself
Fylimar had a good point about Grunt being too powerful if alllowed to protect himself
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ღ Grumpy Old Man
1046
0
Feb 12, 2024 15:48:21 GMT
15,499
Space Cowboy
They call me a Space Cowboy
4,937
Aug 17, 2016 20:09:17 GMT
August 2016
spacecowboy
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Jade Empire
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Post by Space Cowboy on Jul 25, 2018 9:08:51 GMT
Mordin and agent: I like it: I was thinking, the agent could be protected from getting voted off, but that would probably too powerful. This is a good compromise. Grunt: Maybe he might become too powerful, if he can protect himself? Good point, he could just protect himself each night, and be immune to the spies.
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5,874
sgtreed24
1,947
January 2017
sgtreed24
Bottom
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda
SgtReed24
STB Sgt Reed
Over 9000
um, 17?
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Post by sgtreed24 on Jul 25, 2018 12:39:15 GMT
Mordin and agent: I like it: I was thinking, the agent could be protected from getting voted off, but that would probably too powerful. This is a good compromise. Grunt: Maybe he might become too powerful, if he can protect himself? Good point, he could just protect himself each night, and be immune to the spies. Not really, since Dragon already said that he can't protect the same person twice in a row. So, that being the rule, I don't think it's too powerful to allow him to protect himself.
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1,420
Aug 20, 2017 17:56:10 GMT
August 2017
pelassarias
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Legendary Edition
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Post by pelassarias on Jul 25, 2018 17:13:37 GMT
I think both of the roles sound great dragon! Also, maybe if Grunt is only allowed to protect himself only once per game, then he won't be too OP. Space also makes a good point about Evil Mordin, so maybe Evil Mordin should be allowed to use his ability once per game, and when he does, the spies can target two people. Or he could just protect his accomplices from the likes of night killing roles like Jack or Garrus.
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∯ Oh Loredy...
455
0
Nov 25, 2024 14:34:01 GMT
31,152
gervaise21
13,086
August 2016
gervaise21
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights
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Post by gervaise21 on Jul 25, 2018 18:42:55 GMT
I like both roles. Since Grunt cannot protect the same person twice in a row, that should automatically stop him from continually protecting himself, although it might be better than he can only protect other people as we already have Miranda who gives blanket protection to everyone including herself.
Should Mordin be able to give out a protection more than once whether he is good or evil? We already have Kasumi as well as Miranda and with Grunt as well, that is a lot of protective roles. How about Mordin gives out protection once per game. If he is good then it protects the person from indoctrination and if he is evil it protects his fellow spies from Jack or Garrus.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Legendary Edition
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Post by pelassarias on Jul 25, 2018 20:44:26 GMT
I personally think Mordin should protect a player each night since his main drawback is that he can't protect himself and the person who receives the armor won't be protected during that night, but the following night. Also, since there will be five protective roles, having only two protective roles in play, even with Grunt and Mordin being able use their abilities more than once, should make things balanced.
If we make it so he only protects one person each night, then he won't be much different than Kasumi and less effective than Miranda who is also only able to use her ability once. What we could try instead is to just not have Grunt and Mordin in the same game and just have them paired with Miranda/Kasumi/Javik. This way players will still feel comfortable hinting while it won't be too difficult for the spies as well. Instead of focusing of on an outed Jack or Liara, the spies will just have to focus on the players who could be the two protective roles instead.
The two protectives will have to try to co ordinate with one another as well. Which means means if Grunt is in play and Jack/Liara are outed, Miranda/Kasumi/Javik will have to figure out what night Grunt won't be able to protect Jack/Liara. If Mordin is in play and Jack/Liara are outed, then Kasumi/Miranda/Javik will have to protect the following night since Jack/Liara won't be able to use Mordin's armor that night.
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inherit
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984
0
16,655
dragontartare
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5,664
Aug 14, 2016 19:06:09 GMT
August 2016
dragontartare
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Neverwinter Nights, Mass Effect Andromeda, Mass Effect Legendary Edition
DragonsALaMode
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Post by dragontartare on Jul 26, 2018 2:14:52 GMT
From Cerberus you mean, I guess?
Yes. I'm assuming something funny happened with autocorrect there, though I can't imagine what I would have typed that would autocorrect to "by" Evil Mordin would just keep giving it to spies. I left it out of the post, but I meant to say that Mordin can only give one protection to each player. So he could give one to each fellow spy if he were evil, but then he'd have to start handing out protections to good guys. Not really, since Dragon already said that he can't protect the same person twice in a row. Also, maybe if Grunt is only allowed to protect himself only once per game, then he won't be too OP. Indeed. And I like Pela's idea to only let him protect himself once per game. I personally think Mordin should protect a player each night since his main drawback is that he can't protect himself and the person who receives the armor won't be protected during that night, but the following night. It wouldn't necessarily be the following night. Each person who receives protection could potentially save it to use later. That's what I understood from the initial idea, anyway.
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