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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Jade Empire, Mass Effect Andromeda
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Post by Sartoz on Sept 29, 2016 15:46:37 GMT
,.-~*´¨¯¨`*·~-.¸-(_MEA_)-,.-~*´¨¯¨`*·~-.¸ Has anyone experienced excessive camera shake in ME3? Specifically the Hades Mission?
I can't recall the mission. But, there was one user that was negatively affected by the shaking. She experienced a disabling migrane.
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DarthCompetent
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion
XBL Gamertag: HeartzOfMen09
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Post by DarthCompetent on Sept 29, 2016 15:49:03 GMT
Yeah that was the only mission I remember that does that. I admit, it sometimes gave me a little headache or made me feel nauseous.
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AIS-Sona_v7
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🔴BSN Rᴇɴᴇɢᴀᴅᴇ
Games: Mass Effect Trilogy, Mass Effect Andromeda
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Post by AIS-Sona_v7 on Sept 29, 2016 16:43:38 GMT
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bear43
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Neverwinter Nights, Mass Effect Andromeda
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Post by bear43 on Sept 29, 2016 20:14:47 GMT
That is the Hades cannon mission when you first get back to Earth. I have problems with it too. It triggers a migraine for me as well if I spend too much time on it. I try and get through there as fast as possible when I hit that part.
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aoibhealfae
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The stars, the moon, they have all been blown out
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Jade Empire, Mass Effect Andromeda
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The stars, the moon, they have all been blown out
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Jade Empire, Mass Effect Andromeda
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Post by aoibhealfae on Sept 29, 2016 20:29:21 GMT
Priority Earth? Hades canon blasting over the head and everything including the ground shake. I only have problem aiming and I learn to keep in cover and wait it out. But I don't think it was that excessive since it occur briefly.
and I get migraines (the kinds that you feel like something with claws grabbing your brain) and nausea just playing or watching games with primarily first POVs like Elder Scrolls, Bioshock, Fallout, Overwatch, Minecraft and Battlefront. VR? yeah right
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Post by Deleted on Sept 29, 2016 20:36:11 GMT
What difficulty are you on? I've had times when I've run through that mission and it hasn't seemed so bad and other times when it just seemed more excessive... wonder if it's related to the difficulty level or just something random? I'm fortunate, I've never gotten a headache from it though.
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You'll be peeling goddamn potatoes for the rest of your miserable excuse for a military career!
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Post by General Mahad on Sept 29, 2016 20:36:36 GMT
Oh yeah, god that sucked. I mean it was cool and atmospheric like something out of a war flick but the excessive shaking got very old, very quick.
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Post by themikefest on Sept 29, 2016 20:48:03 GMT
I liked it.
If you want to get through it quickly. Here's how.
After getting out of the shuttle, have Shepard run straight ahead. At the top of the steps, while still running, go to the right. Then head towards the brute running by it. Go up the right to get the cutscene. When Shepard gets to the top, immediately turn right and run straight to the downed shuttle. Get the cain and fire. That's what I've done a few times. Even on insanity mode. Took less than 60 seconds. excellent.
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You'll be peeling goddamn potatoes for the rest of your miserable excuse for a military career!
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Post by General Mahad on Sept 29, 2016 20:50:19 GMT
I liked it. If you want to get through it quickly. Here's how. After getting out of the shuttle, have Shepard run straight ahead. At the top of the steps, while still running, go to the right. Then head towards the brute running by it. Go up the right to get the cutscene. When Shepard gets to the top, immediately turn right and run straight to the downed shuttle. Get the cain and fire. That's what I've done a few times. Even on insanity mode. Took less than 60 seconds. excellent. Thanks, I'll try it. Don't know how it will work on higher difficultly levels.
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Post by themikefest on Sept 29, 2016 20:55:36 GMT
I liked it. If you want to get through it quickly. Here's how. After getting out of the shuttle, have Shepard run straight ahead. At the top of the steps, while still running, go to the right. Then head towards the brute running by it. Go up the right to get the cutscene. When Shepard gets to the top, immediately turn right and run straight to the downed shuttle. Get the cain and fire. That's what I've done a few times. Even on insanity mode. Took less than 60 seconds. excellent. Thanks, I'll try it. Don't know how it will work on higher difficultly levels. If you do start taking damage, just find cover to regenerate your shields. The biggest obstacle is exiting the shuttle since the uglies will throw grenades just as the door opens.
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Post by BansheeOwnage on Sept 29, 2016 22:05:32 GMT
Priority Earth? Hades canon blasting over the head and everything including the ground shake. I only have problem aiming and I learn to keep in cover and wait it out. But I don't think it was that excessive since it occur briefly. and I get migraines (the kinds that you feel like something with claws grabbing your brain) and nausea just playing or watching games with primarily first POVs like Elder Scrolls, Bioshock, Fallout, Overwatch, Minecraft and Battlefront. VR? yeah right But... TES and Fallout have toggleable perspectives I make use of this very frequently to avoid getting motion-sick. I generally fight in first person and run around exploring in 3rd. I don't recall having issues with the Hades cannon either, though. It was just annoying to aim, as you say.
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aoibhealfae
N3
The stars, the moon, they have all been blown out
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Jade Empire, Mass Effect Andromeda
Posts: 811 Likes: 1,190
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The stars, the moon, they have all been blown out
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Post by aoibhealfae on Sept 29, 2016 22:53:23 GMT
But... TES and Fallout have toggleable perspectives I make use of this very frequently to avoid getting motion-sick. I generally fight in first person and run around exploring in 3rd. Not sure how to explain this since I'm not a technical person... its more to do with how they were primarily designed to be played with first person POVs. Like for Bethesda games, simply putting the camera behind the head doesn't change how the camera move, its depth perception, depth of field etc. Its still nauseating for me because it felt like I'm playing a zoom out first POV tunnel as everything I see is skewed to a limited POV... and the camera still move like its an extension of my head. Which didn't have the same effect for third person POVs with occasional first POVs (like when aiming in Mass Effect or in SWTOR),
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