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Post by talfre on Dec 10, 2017 15:02:53 GMT
Is anyone else like me and burns through First Aid packs more than any other supply ? If so do they also like me wish there were individual packs of 5 First Aid, Revive etc rather than the Jumbo Supply pack where you can get 5 of each but you don't always want 5 of each, I have hundreds of Ammo Packs because I have to buy those along with the ones I actually want unless I burn Mission Points on single packs which isn't a great use of those and takes ten times as long to buy the 5 single packs. I'm guessing it can be done without a patch, before those people turn up and say that, as they change things for sale all the time Anyway it would be interesting to see how many would want it and maybe they will add it if enough are interested
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Post by Jeremiah12LGeek on Dec 10, 2017 15:58:33 GMT
I'm guessing it can be done without a patch Possibly, but it would require ongoing active support, which, as far as I know, has ended.
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Post by vanelsa on Dec 10, 2017 16:34:20 GMT
Is anyone else like me and burns through First Aid packs more than any other supply ? If so do they also like me wish there were individual packs of 5 First Aid, Revive etc rather than the Jumbo Supply pack where you can get 5 of each but you don't always want 5 of each, I have hundreds of Ammo Packs because I have to buy those along with the ones I actually want unless I burn Mission Points on single packs which isn't a great use of those and takes ten times as long to buy the 5 single packs. I'm guessing it can be done without a patch, before those people turn up and say that, as they change things for sale all the time Anyway it would be interesting to see how many would want it and maybe they will add it if enough are interested I'm low on First Aid Packs too. Usually in single digits for those, whereas I'm at triple digits for Revive Packs and Cobras. Ammo Packs number in the thousands.
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RonnieBlastoff
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Post by RonnieBlastoff on Dec 10, 2017 17:01:40 GMT
Is anyone else like me and burns through First Aid packs more than any other supply ? If so do they also like me wish there were individual packs of 5 First Aid, Revive etc rather than the Jumbo Supply pack where you can get 5 of each but you don't always want 5 of each, I have hundreds of Ammo Packs because I have to buy those along with the ones I actually want unless I burn Mission Points on single packs which isn't a great use of those and takes ten times as long to buy the 5 single packs. I'm guessing it can be done without a patch, before those people turn up and say that, as they change things for sale all the time Anyway it would be interesting to see how many would want it and maybe they will add it if enough are interested I'm low on First Aid Packs too. Usually in single digits for those, whereas I'm at triple digits for Revive Packs and Cobras. Ammo Packs number in the thousands. There is no reason to use ammo packs. Almost at all. To much free ammo everywhere on the tiny map. And even on missions where the ammo boxes don't work, it only effects grenade spammers since Bioware gives players 800% of the ammo they carry. Even with the nerf you should still be using cobras, people really over-exaggerated the scope of the nerf, its still a oocket nuke and does a great job at AoE damage and priming.
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snowleopard25
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Post by snowleopard25 on Dec 10, 2017 17:07:17 GMT
The ME:A devs used the same booster pack purchase scheme they used in ME3; buy lots of unnecessary boosters to get the ones you need. You end up with thousands of unused boosters, and a few of the ones you actually use.
I seem to need Revives more than First Aid packs, due to my own scrubbiness (is that a word?). It would be a real improvement to be able to buy what you need, instead of having to buy an inventory of hundreds of unnecessary boosters to get the ones you want. Active support for the game is over, so it does not seem likely this will ever get addressed, even though it does not look like a difficult problem to fix.
Just think of all the credits you wasted on all those extra boosters, when you could have used those credits for something more useful, like a weapon!
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Post by Deleted on Dec 10, 2017 21:56:41 GMT
I just buy expert packs. I get various boosters, with the occasional UR. But it seems to keep me in enough revive packs and first aid packs, that I don't run short and don't have to buy one of the various supply packs. Mostly, I don't use the ammo packs, so have a lot. But I find during the "daily combat challenge" runs, the ammo packs come in handy for flak cannon or grenade refills ... particularly for waves 5, 6 and 7.
Yeah, yeah, I know, expert packs are not the best way to get URs ... but I gave up on URs long ago. Just not worth it. Not good enough, not enough differentiation from the Rares. So mostly, I take siphon and/or concussive rare weapons into a match instead of a UR. BioWare's dilution of the weapon/character pools had the opposite effect on me that they intended ... the microtransaction strategy was the gaming equivalent of blowing dead goats ... gross to look at, but ultimately, of no discernable effect on the intended audience.
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Post by cdrshepard on Dec 11, 2017 23:53:25 GMT
Is anyone else like me and burns through First Aid packs more than any other supply ? ... Yes, this is exactly me. I buy jumbo's just because I don't want to go into a game without 5 of them. Seriously doubt they will change this. Lately I've been trying to restrain myself from using them as I can die out a few times & just use revives (which I have a lot of).
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Post by pitka17 on Dec 14, 2017 15:49:26 GMT
I didn't rebind medigel until I collected a ton of everything and played for a while, so I didn't medigel much in the first month of play... 300 medigel 35 revive 650 ammo 55 cobras
The MF based consumables being cheaper and purchased in sets of 5 could easily "fix" the issue. (5 for 10 MF) At the current price point (1 for 5 MF) you should just continue to build your excess of everything else.
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Post by crashsuit on Dec 21, 2017 1:32:10 GMT
I just buy expert packs. I get various boosters, with the occasional UR. But it seems to keep me in enough revive packs and first aid packs, that I don't run short and don't have to buy one of the various supply packs. Mostly, I don't use the ammo packs, so have a lot. But I find during the "daily combat challenge" runs, the ammo packs come in handy for flak cannon or grenade refills ... particularly for waves 5, 6 and 7. Yeah, yeah, I know, expert packs are not the best way to get URs ... but I gave up on URs long ago. Just not worth it. Not good enough, not enough differentiation from the Rares. So mostly, I take siphon and/or concussive rare weapons into a match instead of a UR. BioWare's dilution of the weapon/character pools had the opposite effect on me that they intended ... the microtransaction strategy was the gaming equivalent of blowing dead goats ... gross to look at, but ultimately, of no discernable effect on the intended audience. Expert packs have an UR drop rate of around 11%, so they're not that much worse than the 100k packs, which have a drop rate of around 12.5% per rare slot. So, assuming you still have rares to unlock, every 2 million spent on 100k packs will net you 5 URs and 35 rares, and the same money spent on Expert packs will get you 4 URs and 36 rares. If you're just hunting URs, the 100k packs are technically the better value, but with the Expert packs, you'll get twice the consumables. Source: bsn.boards.net/thread/11167/premium-arsenal-reserves-pack-research
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Post by JulianVerse on Dec 21, 2017 18:30:22 GMT
Expert packs also seem to have a higher drop rate for UC weapons than the 100k packs, just from the eyeball test.
So if you're like me and still have a shitton of variant UC weapons to collect but don't want to give up on UR chances, that seems the way to go.
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