Auirel
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Post by Auirel on Sept 4, 2016 6:15:55 GMT
I wouldn't mind the Inquisitor not being playable provided he/she has enough presence, as an advisor/boss. The biggest issue for having a past protaganists is because of how time-consuming voice acting is, which for the Inquisitor is all four voices. And that will be alongside the other protag voices (2 at a minimum). This could be solved by having the Inquisitor and new protag be in communication via letters or other indirect means most of the time. Its the only way I can think of that would allow Bioware to give players their player character back as accurately as they can. They can't delegate all of the content to letters of course, the Inquisitor will need to be present a couple of times throughout the game, at the very least at the big plot moments that cannot be avoided. And yes they pretty much have to be there when they confront Solas at the end, or wherever that confrontation takes place. Its the only result I can see for Solas and the Inquisitor.
And I really doubt we have to worry too much about being short-changed in regards to Solas romance content, what with the almighty Weekes as lead writer, I'm sure he'll push for the Solavellan content. I'm more worried that the other romantic options will get very little or nothing at all.
I would not be opposed to the Inquisitor coming back as the main protagonist though.
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Post by ellawyn on Sept 4, 2016 6:37:38 GMT
I wouldn't mind the Inquisitor not being playable provided he/she has enough presence, as an advisor/boss. The biggest issue for having a past protaganists is because of how time-consuming voice acting is, which for the Inquisitor is all four voices. And that will be alongside the other protag voices (2 at a minimum). This could be solved by having the Inquisitor and new protag be in communication via letters or other indirect means most of the time. Its the only way I can think of that would allow Bioware to give players their player character back as accurately as they can. They can't delegate all of the content to letters of course, the Inquisitor will need to be present a couple of times throughout the game, at the very least at the big plot moments that cannot be avoided. And yes they pretty much have to be there when they confront Solas at the end, or wherever that confrontation takes place. Its the only result I can see for Solas and the Inquisitor. And I really doubt we have to worry too much about being short-changed in regards to Solas romance content, what with the almighty Weekes as lead writer, I'm sure he'll push for the Solavellan content. I'm more worried that the other romantic options will get very little or nothing at all. I would not be opposed to the Inquisitor coming back as the main protagonist though. I'm no fan of the British Female voice actress, but I'll accept my Lavellan suddenly changing her voice to that if cutting down on voice actors is what has to be done. I have a feeling I'll probably be mostly alone in that, though, so I'd be surprised if BioWare does it. (And I'm definitely not entertaining any illusions that they'll scrap the British female and keep with the American since the latter appears to have thoroughly lost the voice actress popularity contest.) Which will only make me more bitter about the decision to double the voice acting needed for the Inquisitor, especially if it really does come down to that. But I think making them an advisor/something comparable is just a terrible idea. Hawke's cameo didn't get the greatest reception because of supposed OOCness. The only solutions to that is to either give the player control or scrap any cameos entirely, not keep control and increase character screen time. That being said, I agree that Solavellan has a better chance for follow-up than any other romance, except maybe Dorian's. In addition to basically having no conclusion, Solas is far and away the most important character come out of Inquisition, and thus the one with the most chances to drop references to the romance. Compare to, say, Zevran, where just coming up with an excuse for him to be there requires some narrative stretching, nevermind inventing a reason for him to refer to his potential lover in any natural way. So I guess we can content ourselves with that. (And fanfiction. Always fanfiction.) ...But I still think a dual protagonist system that heavily favors the new MC is the smartest set-up. Now idea if it's cost effective though.
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Post by Amburu on Sept 4, 2016 6:42:44 GMT
Hey I was thinking about something, as we keep going back to "there's no way quizzy's story is tied up at all !!" Well. WHAT IF it is tied up, as in, the inquisition is kinda over, you don't have your mark anymore, you're not inquisitor anymore, no more of this But that wouldn't have to mean the char is done for Team optimism™ yes ? xD Welcome sugarquill ! Art team high five, yo Your last thing is adorable I see we had the same idea, attempt to lure teh wolf with cakes in teh fade LOL Let's send a letter to bioware to make it canon, that's what the People want
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Post by Iddy on Sept 4, 2016 6:46:34 GMT
It occurs to me that we probably won't hear Solas' name very often in the next game.
Gotta own that villain status, right? So he probably will be just called "the Dread Wolf" all the time.
More sinister and less personal that way.
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Post by Amburu on Sept 4, 2016 6:53:35 GMT
It occurs to me that we probably won't hear Solas' name very often in the next game. Gotta own that villain status, right? So he probably will be just called "the Dread Wolf" all the time. More sinister and less person that way. I WANT THIS I try not to project to much as we don't know anything yet but how cool would it be to play a tev elf slave and hear people speak about the DW™ in whispers all around you omg If I could get confident enough in my da knowledge and creativity I would SO fanfic this *gets excited ovre nothing in her corner LOL* Hah it's not Solas but I drew a Cole with a rabbit yesterday and Cole is like a mascot here so I thought it'd be ok i'm sorry if not
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Auirel
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Post by Auirel on Sept 4, 2016 8:23:00 GMT
I'm no fan of the British Female voice actress, but I'll accept my Lavellan suddenly changing her voice to that if cutting down on voice actors is what has to be done. I have a feeling I'll probably be mostly alone in that, though, so I'd be surprised if BioWare does it. (And I'm definitely not entertaining any illusions that they'll scrap the British female and keep with the American since the latter appears to have thoroughly lost the voice actress popularity contest.) Which will only make me more bitter about the decision to double the voice acting needed for the Inquisitor, especially if it really does come down to that. But I think making them an advisor/something comparable is just a terrible idea. Hawke's cameo didn't get the greatest reception because of supposed OOCness. The only solutions to that is to either give the player control or scrap any cameos entirely, not keep control and increase character screen time. That being said, I agree that Solavellan has a better chance for follow-up than any other romance, except maybe Dorian's. In addition to basically having no conclusion, Solas is far and away the most important character come out of Inquisition, and thus the one with the most chances to drop references to the romance. Compare to, say, Zevran, where just coming up with an excuse for him to be there requires some narrative stretching, nevermind inventing a reason for him to refer to his potential lover in any natural way. So I guess we can content ourselves with that. (And fanfiction. Always fanfiction.) ...But I still think a dual protagonist system that heavily favors the new MC is the smartest set-up. Now idea if it's cost effective though. My idea wasn't for the Inquisitor to be a cameo like Hawke. They would be more of a behind the scenes characters who is sending letters and orders out to the new protaganist, appearing only briefly at important events. Think of the Hero of Fereldan's letter to the Inquisitor, but maybe more indepth. The writers then have the ability to write for the Inquisitor that is synced to the Keep and not be forced to generalise or strip out aspects of their personality because of time or money constraints. It could be fairly procedural too. Say the Inquisitor sends you a letter that refers to Solas in some way, and then refers to another choice the Inquisitor made. If you chose redeem, you get a paragraph that matches, if you chose kill, you also get a paragraph that matches, and neither of those will affect what your other choice was. It will be safe in its own paragraph. Handled well I think this could avoid any OOC moments. If the new Dragon Age game can pull off dual protagonists than that would be the best of both worlds. I don't know if they will have the time to do that though. Witcher 3 had it hard enough and years and years of development without the need to have at least 6 voice actors for two characters, (maybe four if they do strip out American voices, still double the workload if that's the case). Time and money is the biggest issue in the way of the Inquisitor being done justice if they are not the protaganist. I'll be happy so long as the Inquisitor is present and stays at least somewhat similar to how I built them. I'll probably just rationlise anything deviant as sudden character change after having to deal with everything you ever learnt about your people being completely wrong and your boyfriend trying to destroy the world because he feels guilty about it.
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Post by gervaise21 on Sept 4, 2016 14:21:04 GMT
Those definitions show why I don't like the use of the word "redeem"/"redemption". 1) Act of redeeming or atoning for a fault or mistake - I can't do that for him, he can only do that himself. 2) Deliverance/rescue - probably the closest you can get to being the one redeeming (actually it is still linked to the religious idea of redemption) 3) Theology: Deliverance from sin/salvation - the Inquisitor is not god. 4) Atonement for guilt - Again I can't do that for Solas since I am not god. 5/6/7) All the original meaning of redeem, as with a pawnbroker, making a payment to recover something from someone - which is where the original theology of redemption sprang from.
You see the problem with the word is that it implies judgement on his actions and that I am able to wipe out his past mistakes through some act of my own. If I stop him from taking future action, I will not have redeemed him, simply convinced him that he shouldn't proceed with his plan. For him to be "redeemed" I would have to believe that I am saving him from something more than a "tragic mistake" and that I have convinced him that his plan was morally indefensible, so he would never be tempted to take similar action in the future. In order to do that I would have to convert him to the idea of the dichotomy of good/evil, which he has made clear he does not. He defended his action on the principle of survival of one group of individuals over another and that his past actions were a "mistake" that needs to be corrected.
In any case, there is still the problem of a new PC being limited by the decision reached by the Inquisitor at the end of Trespasser. If they are not going to be bound by this, what was the point of having us make a decision at all? It was odd that we were being asked to make such a black and white decision about Solas, when we were not in a position to do anything to bring it about at that moment in time. If some future dialogue with the new PC is going to be based wholly on this decision in the Keep, then I think that would be wrong. I've already explained further up the forum that having had several months to reflect on events and conversations, my PC feels rather less murderous to Solas than before. He'd like another opportunity to talk with him but if the new PC had Solas at his mercy, then my Inquisitor would not wish them to kill him just because of those words he spoke back in Trespasser. Also I would feel rather aggrieved if Solas' ability to trust my new PC was based on the attitude of the Inquisitor in Trespasser.
My personal view was that my priority was obviously saving the world. Whatever personal feelings I might have on the matter were irrelevant to the fate of millions of sentient beings and the natural world they lived in. That said, if I could save the world without killing Solas I would. So I both intended to stop him and if possible "save him from himself". If new information is discovered, that will also impact on the way I wish to deal with it. However, a new PC will not have had the opportunity to get to know Solas like the Inquisitor did, so they are not going to be bothered about "redeeming" him in the way his predecessor might be. Whatever decision is taken in the new game, I don't want it to be based off something that happened at the end of the old one, without any opportunity by the Inquisitor for making a new appraisal of the situation.
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Post by ellawyn on Sept 4, 2016 15:55:27 GMT
I'm no fan of the British Female voice actress, but I'll accept my Lavellan suddenly changing her voice to that if cutting down on voice actors is what has to be done. I have a feeling I'll probably be mostly alone in that, though, so I'd be surprised if BioWare does it. (And I'm definitely not entertaining any illusions that they'll scrap the British female and keep with the American since the latter appears to have thoroughly lost the voice actress popularity contest.) Which will only make me more bitter about the decision to double the voice acting needed for the Inquisitor, especially if it really does come down to that. But I think making them an advisor/something comparable is just a terrible idea. Hawke's cameo didn't get the greatest reception because of supposed OOCness. The only solutions to that is to either give the player control or scrap any cameos entirely, not keep control and increase character screen time. That being said, I agree that Solavellan has a better chance for follow-up than any other romance, except maybe Dorian's. In addition to basically having no conclusion, Solas is far and away the most important character come out of Inquisition, and thus the one with the most chances to drop references to the romance. Compare to, say, Zevran, where just coming up with an excuse for him to be there requires some narrative stretching, nevermind inventing a reason for him to refer to his potential lover in any natural way. So I guess we can content ourselves with that. (And fanfiction. Always fanfiction.) ...But I still think a dual protagonist system that heavily favors the new MC is the smartest set-up. Now idea if it's cost effective though. My idea wasn't for the Inquisitor to be a cameo like Hawke. They would be more of a behind the scenes characters who is sending letters and orders out to the new protaganist, appearing only briefly at important events. Think of the Hero of Fereldan's letter to the Inquisitor, but maybe more indepth. The writers then have the ability to write for the Inquisitor that is synced to the Keep and not be forced to generalise or strip out aspects of their personality because of time or money constraints. It could be fairly procedural too. Say the Inquisitor sends you a letter that refers to Solas in some way, and then refers to another choice the Inquisitor made. If you chose redeem, you get a paragraph that matches, if you chose kill, you also get a paragraph that matches, and neither of those will affect what your other choice was. It will be safe in its own paragraph. Handled well I think this could avoid any OOC moments. If the new Dragon Age game can pull off dual protagonists than that would be the best of both worlds. I don't know if they will have the time to do that though. Witcher 3 had it hard enough and years and years of development without the need to have at least 6 voice actors for two characters, (maybe four if they do strip out American voices, still double the workload if that's the case). Time and money is the biggest issue in the way of the Inquisitor being done justice if they are not the protaganist. I'll be happy so long as the Inquisitor is present and stays at least somewhat similar to how I built them. I'll probably just rationlise anything deviant as sudden character change after having to deal with everything you ever learnt about your people being completely wrong and your boyfriend trying to destroy the world because he feels guilty about it. See, I'm still not sure that doing it all in letters will avoid OOCness. I know when I got the letter from my Surana I was like "Well that doesn't sound like her at all." But I've pretty much resigned myself to that fact that the games cannot copy the personality I drummed up for my PC, especially just by looking at their choices. And also... I mean, playing back through Origins, it's not like there were many options that supported the personality I had made for her. Same with my Lavellan, actually - I can't really roleplay her properly in the game itself because she would take dialogue options the game simply doesn't provide. But, I think a lot of players believe that they are acting out their PC perfectly because they're still given some degree of choice. Like, you're given three options and none of them really match what your character would say, but you still get to choose one and that still leads you to believe that your still in control of the character, that they're still in-character. PCs act OOC all the time in the main game, but people ignore it because they believe they're the ones making them act that way. But you take control out of the player's hands in any way, and that forgiveness will disappear. Because now when your Inquisitor is acting OOC, it's not because you picked that option for them, it's because some guy at a desk in Edmonton decided that Inquisitors who drank from the Well would be pro-elven. That's the inherent issue, I think, with giving significant screen time to a PC without giving the player control. It's not that they can't program in enough options because of animation and voice acting, it's because they can't accurately judge your PC's personality, and out of character moments aren't forgiven if the player has no say in them. Hm, I feel like I'm not explaining myself very well, but that's the best way I could think of putting it.
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Post by coldwetn0se on Sept 4, 2016 17:15:35 GMT
The thing about the Keep and its wording, is that there has always been some rather strange choices in verbiage. I remember remarking in reports during the beta, about some of those. Unfortunately, I can't recall off the top of my head, the ones I expressed questions of. I guess, I just don't take too much stock, in their choice of words. They also will need to post options carefully, since they don't want to accidently reveal potentially new stuff to come (i.e. content for the next game/book/comic, etc...). Just my .02, nothing more. **And I am still pro-dual protag's for the next game, but hold to no expectations.
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Post by midnight tea on Sept 4, 2016 17:43:45 GMT
The thing about the Keep and its wording, is that there has always been some rather strange choices in verbiage. I remember remarking in reports during the beta, about some of those. Unfortunately, I can't recall off the top of my head, the ones I expressed questions of. I guess, I just don't take too much stock, in their choice of words. They also will need to post options carefully, since they don't want to accidently reveal potentially new stuff to come (i.e. content for the next game/book/comic, etc...). Just my .02, nothing more. **And I am still pro-dual protag's for the next game, but hold to no expectations. I agree that they use wording carefully in order not to reveal anything they don't want to reveal yet, but I also think they choose wording to be indicative of things to come. And it's not just the Keep that indicates that it's Inquisitor who's going to be chasing/likely stopping Solas, but the DLC itself - I mean... why would Inquisitor be given a choice at the very end of DLC if it doesn't really do anything for the plot? It wasn't just a flavor - it was a major choice, with booming music and all - built up as the most important choice in the whole of Trespasser. And when making that choice it's Inquisitor who declares that they're going to stop Solas. The description of choice also mentions Inquisition. Then we have Inquisitor's speech, many options of which suggest their further involvement - not to mention the last scene in DLC which totally betrays that they're going to be the ones who'd be standing in opposition against Solas and "finding people he doesn't know", with the scene starting with camera sliding through the bars like in the first scene we take control over Inquisitor, at the beginning of their adventure - it symbolizes going full circle, as well as the start of a new one. Anyway, like you, I am definitely pro-dual protagonist. I've always liked multi-POV stories and I'm curious what would be Bioware's take on it. It may be difficult, but likely no more difficult than it was converting the game into new engine and all the limitations that came with it (I'm sure there were areas that heavily affected the writing), but there's also so much potential and new ways to tell the story!
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Post by Deleted on Sept 4, 2016 18:09:17 GMT
The thing about the Keep and its wording, is that there has always been some rather strange choices in verbiage. I remember remarking in reports during the beta, about some of those. Unfortunately, I can't recall off the top of my head, the ones I expressed questions of. I guess, I just don't take too much stock, in their choice of words. They also will need to post options carefully, since they don't want to accidently reveal potentially new stuff to come (i.e. content for the next game/book/comic, etc...). Just my .02, nothing more. **And I am still pro-dual protag's for the next game, but hold to no expectations. I honestly don't understand the decision to change the wording. The Inquisitor says "save our friend from himself" not "redeem our friend". Although, perhaps from a developer standpoint, it is a choice-based narrative. His redemption would in fact have to be due to the player's actions, rather than his own, because the player's actions are what force the choices he makes. As he is a videogame character he can never just put down his toys, say he's sorry and walk away; he will either take branch A or branch B, or if all conditions are met, secret branch C.
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Post by CapricornSun on Sept 4, 2016 18:50:12 GMT
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Post by ladyiolanthe on Sept 4, 2016 19:08:56 GMT
Oh my goodness, I'm flattered. Threaddad temporarily changed the name of the thread!
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Post by Tanyara on Sept 4, 2016 19:23:07 GMT
I've recently been thinking about how Solas (and all other returning/cameo-ing characters) will look in DA4 with the frostbite engine. And then I got a bit scared since Biowares history of face-design in returning characters has been....interesting. I seriously think I will suffer a severe immersion crisis if they make Solas look even a little bit different.
*shudders* Still have nightmares about DA2 Alistair, Teagan and Zevran :eek:
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Post by ladyiolanthe on Sept 4, 2016 19:26:01 GMT
I've recently been thinking about how Solas (and all other returning/cameo-ing characters) will look in DA4 with the frostbite engine. And then I got a bit scared since Biowares history of face-design in returning characters has been....interesting. I seriously think I will suffer a severe immersion crisis if they make Solas look even a little bit different. *shudders* Still have nightmares about DA2 Alistair, Teagan and Zevran :eek: They used Frostbite for DAI, so I don't think this will be an issue? He should look the same, if perhaps a bit older depending on how much time passes and if he's actually feeling the Quickening. ETA: Unless he comes back actually as the Dread Wolf, I suppose. "Hello, you remember me? I handsomer now." "What? Tongue is blue? Is because I really good at fade-tongue now. REALLY good."
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Post by lynroy on Sept 4, 2016 19:27:19 GMT
Actually, that's the good thing about staying in frostbite. All those faces are already in engine and won't need to be redone--they can work with what they already have.
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Post by midnight tea on Sept 4, 2016 19:33:33 GMT
Actually, that's the good thing about staying in frostbite. All those faces are already in engine and won't need to be redone--they can work with what they already have. I wouldn't be surprised if they worked on their assets specifically so they could be re-used in DA4 (other games will likely use some as well, and later DA devs will use those created for other games), nor I expect much of style change now - some details, maybe colors, shaders, better animations, motions, facial expressions or body gestures or hair, more body types and heights... but the base for it? All done. And I don't recall where I've read it, but apparently converting stuff form DAO/DA2 was one of things that took them a lot of time. Now that it's done so now, they can just stick to refining stuff.
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Post by ladyiolanthe on Sept 4, 2016 19:46:51 GMT
So, I was just thinking: how upset would you all be if the way things are handled for DA4, so much time has passed that our Inquisitors are all old? So, they may have worked for decades trying to hunt Solas down or save him from himself, but he's just playing the long game, because he can, and this is how they get out of having the Inquisitor being a playable character in DA4? Solas can come visit romanced Lavellans or befriended Inquisitors on their death beds.
Solas gets to feel good because you were able to 'live well while time remains' if you were his friend (and if you can consider spending your entire life trying to stop him to be a life well lived), and he never forgot you if he loved you. But once you're gone, he can put his plan into effect.
I hope they don't do that.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, Anthem
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Post by Tanyara on Sept 4, 2016 19:49:17 GMT
That makes sense. I think I must have had some minor episode of amnesia since I actually forgot that DAI was on frostbite already.
Phew, that makes me much less worried! I just had this horrible scene in my head of a bald Nicholas Cage saying 'vhenan' in a sad voice.
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Tanyara
N2
Just discovered a recipe for "one-minute-mudcake". My life is now complete.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, Anthem
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Tanyara
Just discovered a recipe for "one-minute-mudcake". My life is now complete.
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August 2016
tanyara
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, Anthem
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Post by Tanyara on Sept 4, 2016 19:57:53 GMT
So, I was just thinking: how upset would you all be if the way things are handled for DA4, so much time has passed that our Inquisitors are all old? So, they may have worked for decades trying to hunt Solas down or save him from himself, but he's just playing the long game, because he can, and this is how they get out of having the Inquisitor being a playable character in DA4? Solas can come visit romanced Lavellans or befriended Inquisitors on their death beds. Solas gets to feel good because you were able to 'live well while time remains' if you were his friend (and if you can consider spending your entire life trying to stop him to be a life well lived), and he never forgot you if he loved you. But once you're gone, he can put his plan into effect. I hope they don't do that. Oh...wow....ouch.....heart. That would be sincerely brutal to our feels. I think I could kind of accept it, but it would leave sooo much of Lavellans life, story and struggles untold. It would feel kind of lazy and make it feel as though Lavellan didn't really matter in the long run. I would like to think that she made some kind of lasting imprint beyond the Inquisition. But it would still be preferable to just having a completely new protagonist with some short note informing us of Lavellan just faffing about in the background.
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∯ Oh Loredy...
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Post by gervaise21 on Sept 4, 2016 20:35:05 GMT
I don't think they could allow too many years to pass because Solas seemed to have a degree of urgency about what he was doing. Otherwise why didn't he simply wait a few decades before trying to activate his orb? The old magic is failing and he needs to drop the Veil to salvage what remains. Also, I assume that out of uthenera Solas will start aging normally too, plus all those other ancient elves that he has roused.
No, I'm pretty sure he will be working as quickly as he can to acquire a new source of power to further his plans. That is why we are heading to Tevinter because that is where it is going to be found. That is likely how the new PC will be involved. They will be trying to get to the power source first before Solas
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ladyiolanthe
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Post by ladyiolanthe on Sept 4, 2016 20:42:55 GMT
That may be, but I'm still not convinced that Solas hasn't already got his power source walking to him on their own two feet. Elves are valued as sacrifices due to having more magic in their blood than the other races. Solas hasn't practiced blood magic before, but he's pretty desperate and he certainly doesn't want a beloved Lavellan to see what he's going to do. And he has Mythal, or some aspect of her, and it's very likely that Mythal practiced blood magic since Morrigan learned it from Flemeth.
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Jun 12, 2022 20:38:58 GMT
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ellawyn
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Post by ellawyn on Sept 4, 2016 21:26:37 GMT
So, I was just thinking: how upset would you all be if the way things are handled for DA4, so much time has passed that our Inquisitors are all old? So, they may have worked for decades trying to hunt Solas down or save him from himself, but he's just playing the long game, because he can, and this is how they get out of having the Inquisitor being a playable character in DA4? Solas can come visit romanced Lavellans or befriended Inquisitors on their death beds. Solas gets to feel good because you were able to 'live well while time remains' if you were his friend (and if you can consider spending your entire life trying to stop him to be a life well lived), and he never forgot you if he loved you. But once you're gone, he can put his plan into effect. I hope they don't do that. Probably won't. Dorian's probably going to be the returning companion, and he won't be much use if he's dead... Well, I mean, he's the necromancer which means he's the only companion that can still be useful when he's dead but I don't think they can draw their powers out like that. Doesn't stop them from killing the Inquisitor in the prologue/off screen though. That being said, I don't think Solas has the Quickening to contend with, because neither Abelas or Felassan seemed to be suffering from it. And Felassan was running around for - what, twenty years? - while Abelas' people had enough time between sleeps to get busy, birth babies, and have those babies grow up old enough for Abelas to resent them from not understanding what was lost. Since neither of them seemed very mortal, I don't think Solas suddenly is either. Maybe something else is snapping at his heels, or maybe he rushed the job with the Orb because it'd be millenia before he was strong enough to open it (If he's ever able to naturally recover to that point at all.) and the fact that magic appears to be dying out would make it difficult to find a being of Corypheus' power again. That may be, but I'm still not convinced that Solas hasn't already got his power source walking to him on their own two feet. Elves are valued as sacrifices due to having more magic in their blood than the other races. Solas hasn't practiced blood magic before, but he's pretty desperate and he certainly doesn't want a beloved Lavellan to see what he's going to do. And he has Mythal, or some aspect of her, and it's very likely that Mythal practiced blood magic since Morrigan learned it from Flemeth. Jeez... I'm still not sure what to make of the blood magic theory. I do believe Solas would sink that low if he believed he truly had to (And I don't think the "Solas doesn't know blood magic/doesn't like using it" defense has much weight, since Solas is demonstrably self-sacrificing, and besides, seems to believe this plan will end very poorly for him any way.), but at the same time the writers are going to have a hell of job for redeeming him for a lot of people if they push him that far. It also somewhat contradicts the idea that elves are supposed populate this new world.
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ladyiolanthe
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Post by ladyiolanthe on Sept 4, 2016 22:05:20 GMT
That may be, but I'm still not convinced that Solas hasn't already got his power source walking to him on their own two feet. Elves are valued as sacrifices due to having more magic in their blood than the other races. Solas hasn't practiced blood magic before, but he's pretty desperate and he certainly doesn't want a beloved Lavellan to see what he's going to do. And he has Mythal, or some aspect of her, and it's very likely that Mythal practiced blood magic since Morrigan learned it from Flemeth. Jeez... I'm still not sure what to make of the blood magic theory. I do believe Solas would sink that low if he believed he truly had to (And I don't think the "Solas doesn't know blood magic/doesn't like using it" defense has much weight, since Solas is demonstrably self-sacrificing, and besides, seems to believe this plan will end very poorly for him any way.), but at the same time the writers are going to have a hell of job for redeeming him for a lot of people if they push him that far. It also somewhat contradicts the idea that elves are supposed populate this new world. Well, there's a difference between planning to do it and actually doing it. If our protagonist reaches him before wholesale slaughter of elves occurs, then he hasn't actually done it yet and is more readily redeemable. You can't convict a person of murder if they haven't actually murdered anyone. Lavellan would probably have to seriously consider whether she can still love a Solas who was planning to murder her people to correct his perceived wrong, though. And Solas made it pretty clear that the modern elves probably won't be populating the new world. They're not his people, which is what he wants to have populating the new world.
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Post by ellawyn on Sept 4, 2016 22:33:05 GMT
Jeez... I'm still not sure what to make of the blood magic theory. I do believe Solas would sink that low if he believed he truly had to (And I don't think the "Solas doesn't know blood magic/doesn't like using it" defense has much weight, since Solas is demonstrably self-sacrificing, and besides, seems to believe this plan will end very poorly for him any way.), but at the same time the writers are going to have a hell of job for redeeming him for a lot of people if they push him that far. It also somewhat contradicts the idea that elves are supposed populate this new world. And Solas made it pretty clear that the modern elves probably won't be populating the new world. They're not his people, which is what he wants to have populating the new world. See, I don't believe that really. There'd be no reason to put in all these hints that elves, even modern elves, can survive in a Veil-less world if it the end result weren't "The modern elves are going to be the ones intended to populate Solas' world." What would be the point to it? Otherwise they'd just say that the modern elves die like everyone else. I guess Solas might not be aware of that and believes that the modern elves will die too. Or they'll be so changed that they're basically dead, culturally speaking. Or tearing down the Fade will cause some weird spirit possession stuff that will turn them literally into different people, but that's a bit of a stretch.
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