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Post by KaiserShep on Jan 24, 2018 18:38:09 GMT
I just hope that with Anthem's success, ME will not include any Loot Boxes to feed EA's greedy behinds even more. Let that sh*t out of ME, for God's sake. The gambling loot boxes started with ME3, and with its success, any future installments are sure to have them too.
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Post by ComingOfShadows on Jan 24, 2018 18:40:57 GMT
I just hope that with Anthem's success, ME will not include any Loot Boxes to feed EA's greedy behinds even more. Let that sh*t out of ME, for God's sake. The gambling loot boxes started with ME3, and with its success, any future installments are sure to have them too. Well, if i were to guess the hope is they stay out of SP.
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Post by KaiserShep on Jan 24, 2018 18:47:29 GMT
The gambling loot boxes started with ME3, and with its success, any future installments are sure to have them too. Well, if i were to guess the hope is they stay out of SP. That'd be pretty nuts. Is there currently a game that has paid loot boxes in a singleplayer campaign?
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Origin: Coming0fShadows
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Post by ComingOfShadows on Jan 24, 2018 18:58:53 GMT
Well, if i were to guess the hope is they stay out of SP. That'd be pretty nuts. Is there currently a game that has paid loot boxes in a singleplayer campaign? Well that Middle Earth Shadow of War did it i believe, but that kind of game isnt really my cup of tea since its just an " Action role-playing" game, so i havent really looked really detailed into it, i just know it created a bunch of micro transaction talk since it was singleplayer. If we exclude that, i dont think anyone else has put them in a singleplayer campaign, but i could be wrong on that. I really dont think Bioware would do that in a SP, but i can understand people being paranoid. We would see it first in Dragon Age regardless.
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Post by cypherj on Jan 24, 2018 19:14:56 GMT
I revisited Andromeda last month and all it did was remind me why it's such a colossal disappointment. <iframe width="20.5" height="2.9200000000000017" style="position: absolute; width: 20.5px; height: 2.92px; z-index: -9999; border-style: none; left: 0px; top: 0px;" id="MoatPxIOPT0_55398349"></iframe> <iframe width="20.5" height="2.9200000000000017" style="position: absolute; width: 20.5px; height: 2.92px; z-index: -9999; border-style: none; left: 964px; top: -106px;" id="MoatPxIOPT0_59878336"></iframe> <iframe width="20.5" height="2.9200000000000017" style="position: absolute; width: 20.5px; height: 2.92px; z-index: -9999; border-style: none; left: 10px; top: -13px;" id="MoatPxIOPT0_58258157"></iframe> <iframe width="20.5" height="2.9200000000000017" style="position: absolute; width: 20.5px; height: 2.92px; z-index: -9999; border-style: none; left: 964px; top: -13px;" id="MoatPxIOPT0_72351011"></iframe> Just play it without judging it or trying to compare it to ME the trilogy. I enjoyed it allot, once I tried to compare it and looked at the experience as stand alone. I tried to replay it and still had the same issues with it. If you had issues with the premise, the setup, the story, etc, it doesn't really matter if you compare it to the OT or look at it as stand alone. Even if it had been a new IP I would have had the same issues.
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Post by Arkhne on Jan 25, 2018 9:48:46 GMT
Well, if i were to guess the hope is they stay out of SP. That'd be pretty nuts. Is there currently a game that has paid loot boxes in a singleplayer campaign? I'm going to mention this one before somebody comes along riding the hatetrain. Need For Speed: Payback gets accused of this a LOT. However, the truth is, the in-game lootboxes (Called "shipments") are obtainable for free, by accumulating a set amount of in-game points, made by EVERY SINGLE ACTION in game. A really good player running a good race will unlock one (on top of a free part for their car) from every race. Basic Shipments like this contain 3 items(Upgrade tokens for buying parts, money for buying cars/parts, and a "vanity item" like tire smoke or a custom horn sound), Premium Shipments are only available microtransactions, and are 5 items. Item quality does not vary much, and both are buyable, but the game is VERY generous in the upgrading speed and Lootbox Giving. Shipments can be entirely ignored, and still enjoy the game, then realize you have 60+ of them to open from just playing the game.
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Post by cypherj on Jan 25, 2018 10:52:17 GMT
That'd be pretty nuts. Is there currently a game that has paid loot boxes in a singleplayer campaign? Well that Middle Earth Shadow of War did it i believe, but that kind of game isnt really my cup of tea since its just an " Action role-playing" game, so i havent really looked really detailed into it, i just know it created a bunch of micro transaction talk since it was singleplayer. If we exclude that, i dont think anyone else has put them in a singleplayer campaign, but i could be wrong on that. I really dont think Bioware would do that in a SP, but i can understand people being paranoid. We would see it first in Dragon Age regardless. venturebeat.com/2018/01/24/ea-pushes-the-next-dragon-age-aside-to-focus-on-anthem/"In particular, I had also heard that EA rebooted Dragon Age 4. The company did so in an effort to find ways to add more live-service elements to the fantasy role-playing game.But in the effort to adjust Dragon Age for the games-as-a-service era, EA decided not to use much of the work that BioWare had already completed."Seems like you may be correct.
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Post by sgtreed24 on Jan 25, 2018 13:20:13 GMT
If anthem is a massive success... then mass effect is dead that way too. You think EA will want to take time away from a microtransaction gold mine to make another SP game in a series that just had a less than stellar entry? I think not. Maybe, but then again maybe not. It's not as if this would be BioWare's sole IP if it succeeds, and once the game is complete, it would just be support through the life of the game along with potential expansions, hopefully not with Destiny-level hurtful pricing. Besides, Mass Effect has already gone neck-deep in multiplayer since 3, so it's not as if that IP doesn't still have potential to keep making money through microtransactions. I mean hell, ME3MP is somehow still alive.
I don't mean they are just gonna make anthem forever... just more along the lines of, oh that game we made that's like destiny with a lot of microtransactions is selling like hotcakes? Well, sounds like our next game should follow that formula? Oh hey Casey, you want to give Mass Effect another go? Single player nonsense?? HA! That's a good one Casey.
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Post by KaiserShep on Jan 25, 2018 18:35:24 GMT
Well that Middle Earth Shadow of War did it i believe, but that kind of game isnt really my cup of tea since its just an " Action role-playing" game, so i havent really looked really detailed into it, i just know it created a bunch of micro transaction talk since it was singleplayer. If we exclude that, i dont think anyone else has put them in a singleplayer campaign, but i could be wrong on that. I really dont think Bioware would do that in a SP, but i can understand people being paranoid. We would see it first in Dragon Age regardless. venturebeat.com/2018/01/24/ea-pushes-the-next-dragon-age-aside-to-focus-on-anthem/"In particular, I had also heard that EA rebooted Dragon Age 4. The company did so in an effort to find ways to add more live-service elements to the fantasy role-playing game.But in the effort to adjust Dragon Age for the games-as-a-service era, EA decided not to use much of the work that BioWare had already completed."Seems like you may be correct. Any doubt that the devil is real has vanished.
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Post by alanc9 on Jan 25, 2018 18:45:08 GMT
If ME:A's what we judge by, I'm not sure this matters much. I've come around to the idea that engaging with the online features makes ME:A SP worse. It's tantamount to abolishing the loot system, since MP/APEX loot means that you'll always have whatever gear your level qualifies you for. (Well, abolishing the loot system but keeping all the clicks necessary to deconstruct and craft, so it's the worst of both worlds.)
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XBL Gamertag: uprightshark
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Post by uprightshark on Jan 25, 2018 19:01:03 GMT
I have to admit, I just do not get the attraction to Mass Effect online. I play the ME's for their SP, but I like playing online shooters of which there are so many out there so much better. Am I missing something? Not giving it a fair shake?
All I've seen is the wave of AI bots, increasing in difficulty after every wave. Is there more to this that I haven't seen?
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Post by Unicephalon 40-D on Jan 25, 2018 19:10:26 GMT
I have to admit, I just do not get the attraction to Mass Effect online. I play the ME's for their SP, but I like playing online shooters of which there are so many out there so much better. Am I missing something? Not giving it a fair shake? All I've seen is the wave of AI bots, increasing in difficulty after every wave. Is there more to this that I haven't seen? Team dynamics, debuffs, crazy last health pulls, the sounds, ambient music, night stages ... AND THE FREAKING FAST SPEED Different kits, weapons.. basically most of the game. Of course its always better if you play with people you know and on your friends list, also using headsets to communicate. It can be really rewarding, it is fun.
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Post by Arkhne on Jan 25, 2018 20:42:33 GMT
I have to admit, I just do not get the attraction to Mass Effect online. I play the ME's for their SP, but I like playing online shooters of which there are so many out there so much better. Am I missing something? Not giving it a fair shake? All I've seen is the wave of AI bots, increasing in difficulty after every wave. Is there more to this that I haven't seen? Team dynamics, debuffs, crazy last health pulls, the sounds, ambient music, night stages ... AND THE FREAKING FAST SPEED Different kits, weapons.. basically most of the game. Of course its always better if you play with people you know and on your friends list, also using headsets to communicate. It can be really rewarding, it is fun. This is why you play a PRIMARY co-op shooter. Sadly, this results in Horde Mode 9 out of 10 times (or more). A PvP Shooter will always devolve into basic gun mechanics, it's virtually impossible to balance de/buffs in PvP, even more so with team-based systems. I wont try to convince you which system is better, but personally, I'll take the horde mode if it gives me the enjoyable dynamic where no PvP Shooter has scratched that itch for me.
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Post by cypherj on Jan 25, 2018 23:18:24 GMT
venturebeat.com/2018/01/24/ea-pushes-the-next-dragon-age-aside-to-focus-on-anthem/"In particular, I had also heard that EA rebooted Dragon Age 4. The company did so in an effort to find ways to add more live-service elements to the fantasy role-playing game.But in the effort to adjust Dragon Age for the games-as-a-service era, EA decided not to use much of the work that BioWare had already completed."Seems like you may be correct. Any doubt that the devil is real has vanished. When people would say that Bioware is going to end up in the graveyard of developers EA has ruined, I would say no way Bioware ends up like that. But if Anthem flops, we're there.
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Post by alanc9 on Jan 26, 2018 8:22:56 GMT
We were always this close to there.
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Post by Unicephalon 40-D on Jan 26, 2018 8:27:06 GMT
Team dynamics, debuffs, crazy last health pulls, the sounds, ambient music, night stages ... AND THE FREAKING FAST SPEED Different kits, weapons.. basically most of the game. Of course its always better if you play with people you know and on your friends list, also using headsets to communicate. It can be really rewarding, it is fun. This is why you play a PRIMARY co-op shooter. Sadly, this results in Horde Mode 9 out of 10 times (or more). A PvP Shooter will always devolve into basic gun mechanics, it's virtually impossible to balance de/buffs in PvP, even more so with team-based systems. I wont try to convince you which system is better, but personally, I'll take the horde mode if it gives me the enjoyable dynamic where no PvP Shooter has scratched that itch for me. "I'll take the horde mode if it gives me the enjoyable dynamic where no PvP Shooter has scratched that itch for me." This is also the true for me, even in UT2003/2004 I mostly played Team games. Of course in the beginning most of the games were deathmatches, but I got bored fast. Also mostly played low gravity games, as you could move in the air a bit more, jump, evade.. see where I am going with this
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Mass Effect Andromeda
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Post by ralph2449 on Jan 26, 2018 13:43:29 GMT
I believe that, regardless of the success of Anthem, and if BW survives that experience, any new release of Mass Effect will be different to what we are used to today. Not that I like it, but the industry is evolving (or devolving, pending on your point of view) that will force Bioware to somewhat align. The question will be, how far do they bend (sell out). Not sure a full SP pitch would make it through an EA production meeting today, even before Anthem is released. Even with MEA, it was much more open world and explory than the trilogy. Though it is not an MMO (dear God, just say no), how far of a leap in production work is it really? That said, I believe someone here made a good point, if the Anthem formula scores big in the pocket book, count on a strong lean toward using it for a new Mass Effect and Dragon Age, or any new titles with the Bioware name on it. This would be a shame, as the character building and story depth will be lost without putting the SP first and MP second. I think the open world aspect is there to just increase replayability, i have only managed to finish inquisition twice mostly because it is so huge and i cant stop myself from trying to complete every small side quest or gather that herb every 2 steps. Maybe it is easier to do that, than create new worlds for short missions full of story etc like the first games. Anthem honestly doesnt feel like a bioware game, i probably wont be even trying it because it just looks like they are jumping on that mmofps hype and it has little bioware elements. Honestly what made bioware games more unique was the dialogue wheel and the choices to be who i want to be and choose what i want instead of being force to adopt some generic hero persona accompanied with a really great scifi story with very interesting companions and for me MeA delivered that, yeah it had many technical issues but had what i enjoyed in bioware games, i just hope if they continue the series they at least keep those core elements in place.
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Games: Mass Effect Trilogy, Dragon Age Inquisition, Mass Effect Andromeda
XBL Gamertag: uprightshark
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Post by uprightshark on Jan 26, 2018 16:04:36 GMT
I am not apposed to having an open world in Mass Effect. In fact I really enjoyed that aspect of MEA, as it was much more open than the trilogy. What I do not want to see is Mass Effect going the way of the MMO that removes the importance of quality NPC's for Multiplayer. I have noting against MP when it is in its place as a secondary or add-on to a game, but not at the expense of a quality single player experience. I am probably one of the few that actually bought Call of Duty and Battlefield titles to play the SP, before the MP. Someone mentioned it earlier in this post, Bioware is absultely unique in what they do, as it relates to character building and the link to player choices. Fallout tries (still a really good game), but it is not Mass Effect or a DA game. I hate the thought that we would loose that as players to bouncy destiny clones :poop:
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Post by Arkhne on Jan 26, 2018 16:42:15 GMT
I am not apposed to having an open world in Mass Effect. In fact I really enjoyed that aspect of MEA, as it was much more open than the trilogy. What I do not want to see is Mass Effect going the way of the MMO that removes the importance of quality NPC's for Multiplayer. I have noting against MP when it is in its place as a secondary or add-on to a game, but not at the expense of a quality single player experience. I am probably one of the few that actually bought Call of Duty and Battlefield titles to play the SP, before the MP. Someone mentioned it earlier in this post, Bioware is absultely unique in what they do, as it relates to character building and the link to player choices. Fallout tries (still a really good game), but it is not Mass Effect or a DA game. I hate the thought that we would loose that as players to bouncy destiny clones I tried Destiny (borrowed it from the Library for PS3), and hated it, it was the blandest, shallowest game that I have ever tried to play. You're also not alone in playing CoD and Battlefield for the SP, I have a few of them, and ONLY play the SP (Though I have to limit my Battlefield 3 playtime because of the camera motion). SOMETIMES I might play some CoD PvP with friends on the lounge, but never online or with strangers. It's more fun when you can talk to each other. And honestly, a pair of camoflaged snipers hell-bent on hunting each other down without being seen (but not camping) can be quite the blood-pumping tactical fight.
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Games: Mass Effect Trilogy, Dragon Age Inquisition, Mass Effect Andromeda
XBL Gamertag: uprightshark
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Post by uprightshark on Jan 26, 2018 16:54:23 GMT
I tried Destiny (borrowed it from the Library for PS3), and hated it, it was the blandest, shallowest game that I have ever tried to play. I made the mistake of buying it on release, as I got sucked into the hype for the first game. Played for an hour and uninstalled ... waste of $$$
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Post by Unicephalon 40-D on Jan 26, 2018 20:00:24 GMT
I tried Destiny (borrowed it from the Library for PS3), and hated it, it was the blandest, shallowest game that I have ever tried to play. I made the mistake of buying it on release, as I got sucked into the hype for the first game. Played for an hour and uninstalled ... waste of $$$ Yeah.. I dunno how my little brother could play it around 4000 hours but then again he played with a niece most of the time + some ppl he knows. Maybe thats the main thing, the team? I dunno.
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Post by kotoreffect3 on Jan 26, 2018 21:00:08 GMT
I'd like to think given time people will judge Andromeda more fairly. I still find it to be an enjoyable if messy game.
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Post by sil on Jan 27, 2018 15:00:11 GMT
I'd like to think given time people will judge Andromeda more fairly. I still find it to be an enjoyable if messy game. It's a flawed gem. In a year, people will speak of it more fondly.
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Post by Arkhne on Jan 27, 2018 15:30:01 GMT
I'd like to think given time people will judge Andromeda more fairly. I still find it to be an enjoyable if messy game. It's a flawed gem. In a year, people will speak of it more fondly. Or they wont, because the writting style is as cliche and niche as the Citadel DLC in ME3, which is arguably the most debated topic in it after the ending.
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Post by sil on Jan 27, 2018 15:35:11 GMT
It's a flawed gem. In a year, people will speak of it more fondly. Or they wont, because the writting style is as cliche and niche as the Citadel DLC in ME3, which is arguably the most debated topic in it after the ending. The first three games had a hell of a lot of issues too, including in some aspects of the writing. Replay them with a slightly more critical mind, its easy to see. Not that I don't love them, but they aren't the blessed lands that people make them out to be. Andromeda isn't incredible, but its a good game, and the writing is far better than Citadel DLC even if it stumbles in places.
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