Gileadan
N5
Agent 46
Clearance Level Ultra
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: ALoneGretchin
Posts: 2,672 Likes: 6,654
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Agent 46
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6,654
Gileadan
Clearance Level Ultra
2,672
August 2016
gileadan
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by Gileadan on Mar 27, 2019 10:19:27 GMT
Let's hope there is some good news coming soon. Mr. Wilson just fired 350 people.
Well no, he didn't fire 350 people, he "impacted" 350 "roles". Fuck that weasel-speak. But that post teaches a valuable lesson - how to read EA corp lingo. Remember that whenever you read one of their announcements or promises.
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https://external-content.duckduckgo.com/iu/?u=https%3A%2F%2Ftse1.mm.bing.net%2Fth%3Fid%3DOIP.hVm-5wNStlyTEXjhwDoa_wHaEK%26pid%3DApi&f=1&ipt=8f745a5f30b08f8231ddb64664df7375d23cc10878aa50d66fec54e9d570c7e2&ipo=images
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Jade Empire, Mass Effect Andromeda
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Post by Sartoz on Mar 27, 2019 11:20:23 GMT
I found this post one month late now (how could I miss it, eh?) and I'm really wondering how BW could release 1.0.4 with all those issues it has while it's obvious they read it and responded to it: Reward structure issues and ideas
Excellent read.. Thanks
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Cerberus is Humanity! Join us today and receive a limited edition commemorative pin!
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November 2016
10k
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2
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Post by 10k on Mar 27, 2019 13:34:41 GMT
Wow, I've been out of the loop for a bit (been playing outward, great RPG go try it!) and come back to an angry rant from AJ. I still can't believe, even after everything, there are still people who would defend this game. The sunken cost fallacy is real on this forum.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Mass Effect Andromeda
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112 ish
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Post by CHRrOME on Mar 27, 2019 13:47:29 GMT
But guys, the game must be good because it sold a lot!1 IT MUST BE
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Post by spacev3gan on Mar 27, 2019 13:49:05 GMT
I still can't believe, even after everything, there are still people who would defend this game. The sunken cost fallacy is real on this forum. Indeed. I understand Bioware fanboys defending Bioware, but I think we are past that point now. Whoever defends Anthem to this day is actually an EA fanboy.
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cankiie
N3
People are too forgiving when it comes to video games, and their focus is malplaced.
Posts: 457 Likes: 281
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Post by cankiie on Mar 27, 2019 14:10:25 GMT
Again. This video is still very relevant.It is easy to predict the state of the game released by EA before the game is even released. Mind you, Apex Legends is the 1 in a million.
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cypherj
N4
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Posts: 1,586 Likes: 2,396
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by cypherj on Mar 27, 2019 14:46:11 GMT
Wow, I've been out of the loop for a bit (been playing outward, great RPG go try it!) and come back to an angry rant from AJ. I still can't believe, even after everything, there are still people who would defend this game. The sunken cost fallacy is real on this forum.
He talks about one of my biggest issues with the game. There was stuff they showed in live streams before the game came out, that was not in the released product. Not a small percentage, the vast majority of it is not in the game.
I can deal with bugs, some design issues. But to remove content from a finished product, to sell back to players at a cost, is just below board to me. Especially when they make the cost to buy it in game in no way proportionate to the rate you acquire funds as a player. Just so they can say just spend five real dollars on this, knowing that people will do it because spending five dollars on an item is worth it to avoid the time it would take to earn the required money in game.
It's just shady, and below board no matter how you look at it.
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Post by aglomeracja on Mar 27, 2019 15:41:23 GMT
Wow, I've been out of the loop for a bit (been playing outward, great RPG go try it!) and come back to an angry rant from AJ. I still can't believe, even after everything, there are still people who would defend this game. The sunken cost fallacy is real on this forum.
He talks about one of my biggest issues with the game. There was stuff they showed in live streams before the game came out, that was not in the released product. Not a small percentage, the vast majority of it is not in the game.
I can deal with bugs, some design issues. But to remove content from a finished product, to sell back to players at a cost, is just below board to me. Especially when they make the cost to buy it in game in no way proportionate to the rate you acquire funds as a player. Just so they can say just spend five real dollars on this, knowing that people will do it because spending five dollars on an item is worth it to avoid the time it would take to earn the required money in game.
It's just shady, and below board no matter how you look at it.
To be fair, this time you don't have to additionally pay for content they cut out of the game. It most likely has been the case with some Mass Effect DLC's (ones with companions especially), but Anthem DLC's are free, so you're not going to pay for it twice, only wait longer.
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cypherj
N4
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Posts: 1,586 Likes: 2,396
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cypherj
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by cypherj on Mar 27, 2019 15:59:55 GMT
He talks about one of my biggest issues with the game. There was stuff they showed in live streams before the game came out, that was not in the released product. Not a small percentage, the vast majority of it is not in the game.
I can deal with bugs, some design issues. But to remove content from a finished product, to sell back to players at a cost, is just below board to me. Especially when they make the cost to buy it in game in no way proportionate to the rate you acquire funds as a player. Just so they can say just spend five real dollars on this, knowing that people will do it because spending five dollars on an item is worth it to avoid the time it would take to earn the required money in game.
It's just shady, and below board no matter how you look at it.
To be fair, this time you don't have to additionally pay for content they cut out of the game. It most likely has been the case with some Mass Effect DLC's (ones with companions especially), but Anthem DLC's are free, so you're not going to pay for it twice, only wait longer.
That's only if all of these armors, emotes, alloys are eventually obtainable in game, not just the store.
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Old Scientist Contrarian
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Post by alanc9 on Mar 27, 2019 16:34:57 GMT
Let's hope there is some good news coming soon. Mr. Wilson just fired 350 people.
Well no, he didn't fire 350 people, he "impacted" 350 "roles". Fuck that weasel-speak. But that post teaches a valuable lesson - how to read EA corp lingo. Remember that whenever you read one of their announcements or promises. Well, sometimes you don't actually fire people. When my office in New York closed, I wasn't fired. It's just that if I wanted to keep working, I would have had to move to either Minnesota or Cleveland.
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Iakus
N7
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Posts: 20,884 Likes: 49,347
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by Iakus on Mar 27, 2019 16:51:09 GMT
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Post by Superhik on Mar 27, 2019 17:05:34 GMT
"It was not a demo, it was Beta!"
Few weeks later:
" That was old build, final game is different!"
Few weeks later/released:
" This was just a prologue, Anthem GaaS will get better!"
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Sylvae
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
Origin: SylvaeDragon
Posts: 118 Likes: 171
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
SylvaeDragon
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Post by Sylvae on Mar 27, 2019 17:17:14 GMT
Really good reading, I love what is being said there.
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cypherj
N4
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Posts: 1,586 Likes: 2,396
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Post by cypherj on Mar 27, 2019 17:44:39 GMT
I've actually played both versions of FF XIV, will probably go back when the next expansion comes out. They're big differences between the two situations.
1) FF XIV's issues were almost all in design. The game just wasn't fun to play. There were no issues with content, it wasn't bug ridden, it didn't have an entire game mode like quickplay that didn't work. In other words it didn't seemed half assed like Anthem does. So they could listen to feedback and addressed the issues.
2) And this is probably the biggest one. FF XIV charges a monthly fee. Yes, they suspended this while they were fixing the game, but they knew once they fixed it they would get constant revenue when players came back. So SE could fix the game based more on what the players were asking for. The FF XIV store doesn't have more armor and other things than are available in the game like Anthem does. It's all specialty stuff. A lot of the items in the store were available in the game through events in the past that players who played at the time got for free, but players who didn't can now purchase them. FF XIV gave you the new game for free if you purchased the original, and they gave you in game bonuses so you could tell who played the original version. It was just done very well all around.
Anthem on the other hand has to be designed to make money. So crafting has to remain crappy so that you burn through your materials getting useless results faster then you obtain new embers. That way you'll just buy them from the store, rather than farm them. Loot has to have crappy drops, or new gear has to be disproportionately priced so that you buy it from the store with real money, and not in game currency.
FF XIV was re-made with players players in mind. Even if they tore down Anthem and re-made it, it would still be made with shareholders in mind. Because if they're giving future expansions away for free, and aren't charging a subscription, they have to design the game in a way that makes you have to spend real world currency in the store. They have to piecemeal the content out to keep you playing, and make currency so hard to obtain that you feel the amount of time you save grinding is worth the real world expense. It's why they'll never truly fix the loot. At least not until they recoup some money.
I saw someone on these forums say that this model would be good for DA IV, and I just can't see how anyone would want this near any game they plan on playing.
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Post by shinobiwan on Mar 27, 2019 18:15:46 GMT
I've actually played both versions of FF XIV, will probably go back when the next expansion comes out. They're big differences between the two situations.
1) FF XIV's issues were almost all in design. The game just wasn't fun to play. There were no issues with content, it wasn't bug ridden, it didn't have an entire game mode like quickplay that didn't work. In other words it didn't seemed half assed like Anthem does. So they could listen to feedback and addressed the issues.
2) And this is probably the biggest one. FF XIV charges a monthly fee. Yes, they suspended this while they were fixing the game, but they knew once they fixed it they would get constant revenue when players came back. So SE could fix the game based more on what the players were asking for. The FF XIV store doesn't have more armor and other things than are available in the game like Anthem does. It's all specialty stuff. A lot of the items in the store were available in the game through events in the past that players who played at the time got for free, but players who didn't can now purchase them. FF XIV gave you the new game for free if you purchased the original, and they gave you in game bonuses so you could tell who played the original version. It was just done very well all around.
Anthem on the other hand has to be designed to make money. So crafting has to remain crappy so that you burn through your materials getting useless results faster then you obtain new embers. That way you'll just buy them from the store, rather than farm them. Loot has to have crappy drops, or new gear has to be disproportionately priced so that you buy it from the store with real money, and not in game currency.
FF XIV was re-made with players players in mind. Even if they tore down Anthem and re-made it, it would still be made with shareholders in mind. Because if they're giving future expansions away for free, and aren't charging a subscription, they have to design the game in a way that makes you have to spend real world currency in the store. They have to piecemeal the content out to keep you playing, and make currency so hard to obtain that you feel the amount of time you save grinding is worth the real world expense. It's why they'll never truly fix the loot. At least not until they recoup some money.
I saw someone on these forums say that this model would be good for DA IV, and I just can't see how anyone would want this near any game they plan on playing.
There's a little more to it than that. Both games have a form of downstream revenue that they were hoping to bank on. Fixing FFIV brought subs back on the table, and overhauling Anthem could feasibly increase mtx purchases. Entire games are built around selling cosmetic mtx as their only form of revenue. Subs and mtx aren't exactly the same, but they're comparable. Likewise, Squeenix was interested in avoiding damage to its flagship FF brand. Same with Blizzard and D3. Anthem was supposed to be Bioware's big new IP to support over the next ten years. It's anyone's guess whether they still feel that way, but if they do, they basically have to invest heavily to have any shot at salvaging the brand name.
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tatann
N3
Games: Mass Effect Trilogy, Mass Effect Andromeda
Posts: 765 Likes: 1,038
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Oct 29, 2016 19:46:49 GMT
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Mass Effect Trilogy, Mass Effect Andromeda
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Post by tatann on Mar 27, 2019 20:13:35 GMT
I'm not a reddit user but I just checked it to see players state of mind, damn they're even more angry than here To think Bioware killed BSN (official) to get rid of toxicity...
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saandrig
N5
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
Posts: 3,382 Likes: 6,964
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January 2017
saandrig
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Post by saandrig on Mar 27, 2019 20:30:30 GMT
I see there is a very fine attention to detail from Bioware's developers - Gear thing
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wright1978
N4
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR
Prime Posts: 8,116
Prime Likes: 2073
Posts: 1,632 Likes: 2,469
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Sept 8, 2016 12:06:29 GMT
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wright1978
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR
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Post by wright1978 on Mar 27, 2019 20:45:49 GMT
I'm not a reddit user but I just checked it to see players state of mind, damn they're even more angry than here To think Bioware killed BSN (official) to get rid of toxicity... lol Are Bioware going to try to get reddit shutdown.
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biggydx
Finished Dissertation long ago lol. Now happily employed :D
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Jade Empire, Mass Effect Andromeda
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Post by biggydx on Mar 27, 2019 21:04:58 GMT
I doubt EA will allow BioWare to restart the game from scratch; especially with DA4 in the works. BioWare's best bet, from the way I see it, would be to up the drop rate (I'm talking "Fuck it, let them have it everything" type of drops) and have some sparse fixes here and there. Afterwards, tell everyone that all future content won't be added in until July/August, and get a PTR going for the next 4-5 months. Whatever environment they're working in to test the game just isn't working, and it leads to patches sometimes doing more harm than good; especially with this more recent one. Players will be furious, people will leave, the game will be crucified, and their reputation will sink further. However, this would probably be the only way they could tangibly stabilize the game; and figure out what's going on under the hood. Until then, it'll continue to be futile for them to continue releasing new content. It would probably end up landing buggy, and if the loot/scaling system isn't figured out, it would continue to be unrewarding. Side note: Frostbite has proven time and time again that it just isn't a good engine for open-world, RPG's; let alone when its network based. Dragon Age: Inquisition Multiplayer had a good number of bugs during its time, and Andromeda even more so (freakin' Fiend glitch). Anthem being online-only is proving that it's an absolute shit-show when it comes to bugs/features not working.
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Old Scientist Contrarian
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Post by alanc9 on Mar 27, 2019 21:41:09 GMT
Side note: Frostbite has proven time and time again that it just isn't a good engine for open-world, RPG's; let alone when its network based. Dragon Age: Inquisition Multiplayer had a good number of bugs during its time, and Andromeda even more so (freakin' Fiend glitch). Anthem being online-only is proving that it's an absolute shit-show when it comes to bugs/features not working. It's never been clear to me that Frostbite's problems are actually related to OW or MP. Unless I've missed something, MP works just fine when DICE designs the game.
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tatann
N3
Games: Mass Effect Trilogy, Mass Effect Andromeda
Posts: 765 Likes: 1,038
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Post by tatann on Mar 27, 2019 22:03:48 GMT
Side note: Frostbite has proven time and time again that it just isn't a good engine for open-world, RPG's; let alone when its network based. Dragon Age: Inquisition Multiplayer had a good number of bugs during its time, and Andromeda even more so (freakin' Fiend glitch). Anthem being online-only is proving that it's an absolute shit-show when it comes to bugs/features not working. It's never been clear to me that Frostbite's problems are actually related to OW or MP. Unless I've missed something, MP works just fine when DICE designs the game. If a software tool is only good when used by his creator, it's a poorly designed tool
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Mobius Y
N3
The Legend Continues
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda, Anthem
XBL Gamertag: Mobius Y
PSN: Mobius_Y
Posts: 878 Likes: 2,129
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The Legend Continues
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mobiusy
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Post by Mobius Y on Mar 27, 2019 22:29:01 GMT
It's never been clear to me that Frostbite's problems are actually related to OW or MP. Unless I've missed something, MP works just fine when DICE designs the game. If a software tool is only good when used by his creator, it's a poorly designed tool Yeah that’s like saying “these goalie pads designed and used by Patrick Roy can’t be used well by any other goaltender, but they worked great for him so they must be good!”
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biggydx
Finished Dissertation long ago lol. Now happily employed :D
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biggydx
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Jade Empire, Mass Effect Andromeda
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Post by biggydx on Mar 27, 2019 22:50:17 GMT
Side note: Frostbite has proven time and time again that it just isn't a good engine for open-world, RPG's; let alone when its network based. Dragon Age: Inquisition Multiplayer had a good number of bugs during its time, and Andromeda even more so (freakin' Fiend glitch). Anthem being online-only is proving that it's an absolute shit-show when it comes to bugs/features not working. It's never been clear to me that Frostbite's problems are actually related to OW or MP. Unless I've missed something, MP works just fine when DICE designs the game. DICE were the makers of the engine, so they know it best. In addition, the engine was primarily designed for FPS games in mind. This is why they're able to have it working so well for what they do. The moment you take it out of the FPS realm, and into that of an RPG, things start to go haywire. These issues weren't just limited to BioWare and their more recent games (based on Jason Schreiers reporting), but even Amy Hennig - who planned on making a SP Star Wars game for EA - said that the engine was to troublesome to work with; during a recent DICE summit. Frostbite is probably an absolute powerhouse when it comes to FPS games, but once it steps out of its comfort zone, you realize how much of a specialized tool it truly is.
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Post by masterwarderz on Mar 27, 2019 23:35:16 GMT
._.
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dropzofcrimzon
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Post by dropzofcrimzon on Mar 28, 2019 0:46:42 GMT
Woof
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