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Post by dreadwolf on Feb 8, 2018 17:35:36 GMT
*Doubled all war asset values to counteract galactic readiness penalty *Swapped armor appearance for "Hahn Kedar" and "Armax Arsenal" - The one with all the extra ammo packs on it now gives the ammo capacity bonus, and the one with the power nodes now gives the weapon damage bonus. I believe this was a mistake on the part of the devs *Gave the 3 cerberus armors each a different helmet appearance here's the file - remember to always back up yours first nofile.io/f/Zrn7xkz6n20/Coalesced+copy.bin
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dmc1001
N7
Biotic Booty
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Origin: ferroboy
Prime Posts: 77
Posts: 9,942 Likes: 17,687
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Biotic Booty
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dmc1001
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dmc1001
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
ferroboy
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Post by dmc1001 on Feb 8, 2018 19:09:53 GMT
Galactic readiness is a standard 50% and required war assets are much lower now than at release date. Or, rather, the EC changed those values. I think it might still be possible to get a "perfect" ending with 50% war assets, but you have to seriously do your best. That said, your work is appreciated.
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