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Post by sil on Feb 9, 2018 19:47:06 GMT
I've been trawling through one of the tlk files for the first game for content I could use for my mod. During this I stumbled across an interesting piece of lore which I've seen nowhere else. It gives a hint towards an artificial origin for the Harvester species, and that they are a recent occurrence that could, in theory, lead to their origin being with the Reapers as an aerial force they use when they harvest the galaxy. Anyway, here is the lore: I thought people might appreciate learning this about them.
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Post by AnDromedary on Feb 9, 2018 23:16:24 GMT
Wow, nice find. I never knew the Harvesters here a thing before Ascension. Very interesting to see that they were already a concept before ME1 was released.
Maybe they were scrapped from ME1 since the concept for them sounds very similar to the rachni. Therefore, also that bit about defying theories of adaptive evolution makes little sense since then, people should have also assumed that the rachni were genetically engineered as well and AFAIK, that is never brought up in any of the games.
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Post by sil on Feb 10, 2018 0:51:13 GMT
Yeah, they were more than a concept as they were intended to be an enemy to fight in the Mako, but they had to be scrapped at the last minute. They were returned in ME2.
I disagree with them being scraped because of the Rachni, I imagine they were part of one of the many UNC planets that were cut from the final release. The lore in those paragraphs is inside the game release, and they sound very similar to the ones we see later (and the lore we get later), so to me it feels pretty loreful. We know so little about them though. I'm glad I've found it ^^, and I've added it to my mod as a piece of Broker Intel, but made it clear that it's an scientists essay rather than 100% proof of anything. I felt that was the best way to add it, as it allows the possibility that the scientist is wrong.
I did find some other stuff that might be useful, but very little that would interest most people.
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dmc1001
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Biotic Booty
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Origin: ferroboy
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Post by dmc1001 on Feb 10, 2018 6:34:40 GMT
I've been trawling through one of the tlk files for the first game for content I could use for my mod. During this I stumbled across an interesting piece of lore which I've seen nowhere else. It gives a hint towards an artificial origin for the Harvester species, and that they are a recent occurrence that could, in theory, lead to their origin being with the Reapers as an aerial force they use when they harvest the galaxy. Anyway, here is the lore: I thought people might appreciate learning this about them. It's so weird because Harvesters are clearly related to the klixen. They drop those things on top of their enemies. It happened on Tuchanka during Grunt's LM and also on that one planet with the beacons and the gas that made it difficult to see where you're going. Plus, in ME3, we again see the Harvesters with the klixen. If the Harvesters are a Reaper creation (rather than modified like husks and such) then the klixen must also be artificial in nature.
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Post by larsdt on Feb 22, 2018 1:45:54 GMT
Maybe they weren't included in ME1 because they already had the thresher maws and Rachni which visually resembles the klixen in ME2. The codex entry for thresher maws has some similarities:
Thresher maws reproduce via spores that can lie dormant for millennia [...] In addition to physical attacks, threshers have the ability to project toxic chemicals [...]
The Rachni in ME1 also project toxic chemicals and can lie dormant as eggs.
Maybe it wasn't until ME3 that the devs found a way to make them distinctive enough to justify a (bigger) role in the game.
Regarding the Rachni, the conclusive thing we know about their origin is that they were allowed to survive the previous cycle. Javik speaks of the Protheans breeding them for war.
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