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Post by themikefest on Mar 15, 2018 2:28:19 GMT
I chose to have Shepard in another game.
I like popcorn though I haven't had some in a long time. That might change this Friday when I go see the new Tomb Raider movie
I wouldn't complain having a sequel to MEA, though at the moment I'm leaning more to wanting to see a new main character and squadmates instead of having Ryder as the main character
A previous post said to reboot ME3. I wouldn't be opposed to that happening.
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Post by gothpunkboy89 on Mar 15, 2018 4:05:22 GMT
I don't really want to see an alternate version of Shepard. A trilogy was sufficient. We already know BioWare isn't producing games that meet the expectations we have. Why does anyone think a reboot would improve the Shepard/Reaper Trilogy? To be fair there would be ways they could improve the over all story line by having it more mapped and creating more consistency across trilogy. Protheans for example have very contradictory backgrounds that are never fully explained which is the correct canon. Also everyone thinks that if only BioWare rebooted it and made the game how I think it should be done everyone would love it. Which is doubtful to say the least.
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Post by dmc1001 on Mar 15, 2018 4:39:05 GMT
I don't really want to see an alternate version of Shepard. A trilogy was sufficient. We already know BioWare isn't producing games that meet the expectations we have. Why does anyone think a reboot would improve the Shepard/Reaper Trilogy? To be fair there would be ways they could improve the over all story line by having it more mapped and creating more consistency across trilogy. Protheans for example have very contradictory backgrounds that are never fully explained which is the correct canon. Also everyone thinks that if only BioWare rebooted it and made the game how I think it should be done everyone would love it. Which is doubtful to say the least. Oh, I'm pretty sure I wouldn't do a better job. Sure, I have ideas that appeal to me but not sure it would be loved by all. When I use "we" I meant it in a general sense regarding people who think the ME3 endings were the worst ever and complain even more about MEA. It might not even be most people who have these complaints a vocal minority tends to win the day regardless.
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Post by gothpunkboy89 on Mar 15, 2018 5:06:46 GMT
To be fair there would be ways they could improve the over all story line by having it more mapped and creating more consistency across trilogy. Protheans for example have very contradictory backgrounds that are never fully explained which is the correct canon. Also everyone thinks that if only BioWare rebooted it and made the game how I think it should be done everyone would love it. Which is doubtful to say the least. Oh, I'm pretty sure I wouldn't do a better job. Sure, I have ideas that appeal to me but not sure it would be loved by all. When I use "we" I meant it in a general sense regarding people who think the ME3 endings were the worst ever and complain even more about MEA. It might not even be most people who have these complaints a vocal minority tends to win the day regardless. I think it is in part how shoe horned Andromeda's story was. I've not played the game but I have read the plot so granted there can be things I miss that can only be saw or fully understood through game play. The over all story is fairly weak with many cases possible inspiration for events and plot lines being rather obviously inspired by other media in much more obvious ways. The Remnants and their creators for example I simply can't see as anything more then blatant rip offs of Forerunners from the Halo series. Super advanced technology left behind by a mysterious race that caused a massive cataclysm then disappeared. Super advanced tech that can only be accessed by humans studying glyphs (there is no recorded spoken Forerunner language just glyph) that the Kett have failed time and time against to access. Almost like they were magically chosen to inherent the technology even though the initiatives are technologically inferior to the Kett. And the Kett themselves are simply a more realistic version of the Reapers. One that you could actually allow a victory over without a deus ex machnia. BioWare was so focused on avoiding the elephant in the room of ME 3's ending they put a wig and make up on a pig, married it and asked for health insurance just to avoid it so players wouldn't complain. The end result is a mess of the story that creates glaring inconsistencies within it self and royally fucks up ME 3 to high hell.
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Post by newnation on Mar 27, 2018 17:02:56 GMT
I would rather have a sequel series with a few retcons along with the Andromeda series. You could have a few cameos from the Normandy crew but have a completely new cast and PC. After playing through the Batman Telltale game, I'm pretty sure they could make content for each of the endings in ME3 in one game. I would just ask that it has nothing involving reapers, leviathans, events dealing with advanced species, and that Mac Walters step down as lead writer. I'd like him to stay on but not as the one in charge.
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Post by Deleted on Mar 27, 2018 21:03:48 GMT
This is difficult.
On one hand, you couldn't get me to go back to Andromeda and play as Ryder again, even if you paid me. Then again, the Milky Way post-ME3 just doesn't interest me at all.
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Post by kalreegar on Mar 30, 2018 11:04:04 GMT
the problem is that both players and writers gave too much weight to Me3 ending. Oh, the galaxy is so different, so changed, if we want a sequel we must canonize an ending and that's deserspectful bla bla, and import every world state is simply impossible etc etc.
WRONG.
The ending it's all smoke and mirrors.
Destroy? Reapers are gone, war is one, the galaxy is almost identical to Me1 and Me2. Shepard alive maybe, cool cameo. So easy.
Control? Reapers, now controlled by good old shep, help rebuilding the galaxy and than go back in the deep space. As benevolent guardians, ready to come back in case of big troubles. A new sovereing is left behind, maybe. Cool subquest, find it, speak with it/the sheparlyst, bye. Almost trivial.
Synthesis? Well, nothing really changed. Reapers, now good and all, help rebuilding, than they freely decide to say bye bye and go somewhere far far away in order to find the meaning of life or something like that. Where have they gone? What do they seek? Will they be back? Who knows. Who cares. Lot of speculations for everyone. Cool subquest about the reapers goal and destination. Maybe andromeda. Ahah. Seriosly, synthesis changed nothing, simply according to the catalyst there are less chaches/no chance for organic/synth main conflict because of a greater mutual understanding, mass extinction and things like that. Maybe it's true, maybe it's not, who cares, focuses the plot on other topics. Make speech check with synth easier, like the human noble in DA speaking with knights and nobles. Smooth and simple.
So, that's the setting. So easy. So easy.
Now, the plot. Let's forget about "saving the galaxy, mankind and every present and future organic civilization". Enough with this crap. Let's do something less important, but still significant. Something that allowed us to left the reapers and other mega-super-galactic power players like thanos where they are. A civil war like the krogan rebellion, a new menace like the collectors, exploring new star systems, whatever. Not a big deal. Use your fantasy.
Cast. Bring the normandy back. Bring the old crew back. We need to feel that we are playing a ME game. Calling a sci-fi adventure "mass effect" is not enough.
Great game, great success, everybody is happy.
Or don't, make a new andromeda and fail again. Or leave the ME universe forever, and throw in the trash one of the best lore ever.
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Post by dmc1001 on Mar 30, 2018 17:35:03 GMT
You say it's so easy, but that also means if, say, Control happened, it takes place many years after ME3. It has to, or else the Reapers are still around rebuilding. That means no Normandy SR2 (maybe SR3 or above) and no previous crew. Even if it were, which crew? Also, why would Shepard take the Reapers out anyway? Just 'cuz? And Synthesis has everyone glowing green. Dismissing that makes that ending moot. It's only easy if you want to ignore ME3 practically in its entirety.
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Post by Phantom on Mar 30, 2018 18:31:49 GMT
well to make an Post ME3 game to make any sense, (imo) a New ME3 game from a different point of view that addresses the questions proposed by the Shepard ME3 game in order to set up a Post ME3 game without any major bullshit.
Of course, there will be a different PC than Shepard. there will be no perfect con current Mass Effect game and there will be no Perfect Post ME3 game.
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Post by kalreegar on Mar 30, 2018 22:32:14 GMT
You say it's so easy, but that also means if, say, Control happened, it takes place many years after ME3. It has to, or else the Reapers are still around rebuilding. That means no Normandy SR2 (maybe SR3 or above) and no previous crew. Even if it were, which crew? Also, why would Shepard take the Reapers out anyway? Just 'cuz? And Synthesis has everyone glowing green. Dismissing that makes that ending moot. It's only easy if you want to ignore ME3 practically in its entirety. 1. many years? let's say a decade, maybe 15 years. If we were capable to build the defenitive weapon of mass destruction (the crucible) in few months (in war time!), we surely can rebuild the citadel and the portal system in a decade (with the reapers help!). And the reapers don't need to help us rebuilding every shack and palace, just the important things. Germany and Japan were razed to the ground after ww2. 15 years later? Back to business. The galaxy can do better. 10-20 years from Me3, almost every crew member can be alive and well. 2. Why would Shepard take the Reapers out? And what should he do instead? Establish its benevolent dictatorship? Make them a member of the council, debating about customs duties? Micromanage the galaxy with his fleet? Well, maybe... but maybe not. Be a distant, neutral silent guardian of peace like a sort space grey warden is sufficiently consistent. Or go further. The sheparlyst and the reapers share their technology and immense knowledge with other species. Why should they keep it for themselves? No way, too selfish. With the reapes knowledge, the tech advancment are outstanding. In medicine, space travel, genetic, engineering. And warfare tech too. The gap between the reapers fleet and any other fleet gets thinner and thinner. Mankind in 2148 was nothing. 30 years later, was almost powerful as turian and asari. It demonstrate that the tech gap can be quickly filled. So, 30 years from ME3 ending, the reapers are just another powerful player in the galaxy, maybe still the most powerful, but and not the super-mega-uber-invincibl thing they used to be. They are not the ultimate deus ex machina. So, there is no need to make them central in the next story. 3. Glowing green. Very unaesthetic indeed. Two possible solution, imo. a) green glowing was not permanent. Like a bad sunburn green glowing was just symbolic c) i'm sure that a team of well paid professional writers can figured it out...
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Post by dmc1001 on Mar 31, 2018 1:21:50 GMT
1 & 2. In 10-20 years, why not just get us a new crew that's young and has something interesting to do. What that might be in the New Eden brought on my Reaper tech I can't imagine. Reaper Shepard can take care of any potential threat - which is why Shepard would stick around. Or, if the MW had Reaper level of technology, there still aren't any threats and we still won't need a Normandy crew because they have nothing to do.
3. Total cop out.
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Post by kalreegar on Mar 31, 2018 14:06:31 GMT
1 & 2. In 10-20 years, why not just get us a new crew that's young and has something interesting to do. What that might be in the New Eden brought on my Reaper tech I can't imagine. Reaper Shepard can take care of any potential threat - which is why Shepard would stick around. Or, if the MW had Reaper level of technology, there still aren't any threats and we still won't need a Normandy crew because they have nothing to do. 3. Total cop out. 1. perfect, something like DAI. A couple of old companions as followers/advisors, a couple as important quest character, some cameos etc. Their purpose is to emotionally link the new game to the old trilogy, and there are lots of possible way to do it. 2. what do you mean by "they have nothing to do"? A new "minor" threat/plot that doesn't require the reapers decisive intervention is unconcievable? An advanced galaxy where everybody reached the reapers fire- power and warfare tech in unconceivable? The reapers are vulnerable, in a control ending. The crucible project are everywhere. Liara's beacon are everywhere. Reapers tech is easy to find and study. A powerful and rich terrorist organisation (or a semi-indipendet system like ilium) can secretly build another crucible, in 20-30 years. And if they find/crrate another power source like the citadel (or connect it to the citadel with a blitz loke the saren/soverign one) the reapers are done. Also, the leviathans can destroy a sovereing class reapers in few seconds. So, anti-reapers tech exist, and the reapers are not hunting down every possible threat. So in a few decade anti-reapers tech can be perfected (and used) by any anti-reapers faction. I'm nit saying that the reapers should be treated as irrelvant, but the reapers and the sheparlyst as the all-mighty, invincible, unchallenged ruler and guardians of the galaxy for thousand of years is just a possible outcome. And not the most likely, imo. So, if we make the reapers somehow vulnerable, a new team of heroes will be needed to save the day. 3. total cop out? well yes, glowing things are awful. But why tshould it be permanent? The space magic wave is just space magic, it can be dealt as we want. We have no previous rules to respect. Or just make the glowing a graphical option. Option -> graphic -> film grain? Y/N; glowing effects? Y/N. Shouldn't be such a problem. Or simply forget about glowings thing, I mean, does is REALLY matter? Is the green glow what really characterise and make synthesis an interesting scenario? Will synthesis people be offended without the green glow? They've made zombie leliana an advisor, they can forget about glowing green things..
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Post by Phantom on Mar 31, 2018 16:46:23 GMT
Maybe you flesh out your ideas and make a dedicated thread for your ideas and I am tempted to make a thread for a Cerberus Phantom Mass Effect series ranging how he joins to during the Cerberus/Collector War to the Reaper War and witnessing the Death of Shepard to Post Reaper War Milk Way Galaxy.
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Post by Deleted on Mar 31, 2018 17:19:35 GMT
I want to see a progression of ME:A's story now. IMO, the ME Trilogy story was adequately completed in ME3. Ryder's personality can change as he/she grows up a little and he/she can easily become every bit the intriguing protagonist Shepard was in MET. The story in ME:A can take off in any number of directions with no further retcons needed. There's a whole galaxy there with unlimited wonders and species yet to be discovered.
ME:A2 is not limited by ME:A1 in any way. It has every bit as much potential (and MORE) to be a great game as any version of MET4 people have been dreaming up. Why would I want to see MET's story diminished by a sequel fighting a more minor war like a second Krogan Rebellion? I wouldn't. Furthermore, in any ending of ME3, the Reaper problem was resolved. That was the purpose of the Trilogy and the bottom line of all the endings. Whatever "continuation" one devises to bring the Reapers back as the enemy undoes those endings and nullifies the purpose of everything in all 3 games. It doesn't matter which specific ending the player chose... carrying on a Reaper war story would, without exception, undo them all. Bringing a reaper enemy back would, without exception, mean that Shepard failed in his mission to stop them.
Nah - The future lies in Andromeda. If they don't do another Andromeda game... I sincerely hope they have the good sense to at least not meddle with the Trilogy. It's too good to be diminished by a "forced" sequel to that story.
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Post by kalreegar on Mar 31, 2018 17:58:02 GMT
Sadly Mass effect Andromeda was a piece of crap and a critical and commercial failure. When people hear "mass effect andromeda" the first thing that comes to mind is ridiculous bugs, web shit storm and premature abandonment. They'll never do a MEA2. The simple title means bad publicity.
Me3 was controversial, yes, but almost everyone still considers the old trilogy a masterpiece. Almost every player miss shepard, the citadel, omega, the normandy etc. Nostalgia means money. Can we say the same thing with ryder and heleus cluster? I don't think so. There are no money in ME Andromeda2.
that's one of the biggest problem of fantasy and sci-fi videogames screenplays, imo. The "save the world and humanity" cliché is so limiting. A grea story can also be about a "minor" threat. Let's take Witcher. Was the wild hunt/stop the white frost thing the best part of the witcher? The best written? Meh. The best things imo were the assassin of kings plot, o'dimm, dettlaff... playing blood and wine after TW3 is diminishing? nah..
Why should anyone bring the reapers back as enemy? That would be a huge mistake, I agree. The reapers should be irrelevant (destroy) or a relevant but somehow vulnerable ally at best (control/synthesis), but there is no need to make them fundamental and omnipresent. As I've said, in 20-30 years of tech evolution, the balance of power can be very different. You just need a good lead writer to make it believable, nothing more.
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Post by Phantom on Mar 31, 2018 18:18:14 GMT
as for me, I rather have the Bioware Team take their time and listen to their fans and not listen to them as well. For example, Having Ryder to become more reasonable mature within context of a MEA:2. A healthy medium between Light Heart and Darker tone would work well with many fans.
If they do a Milk Way Mass Effect Post ME3 game, I have no problem if they tastefully disregard the ME3 ending with tie that said change into the new game. For example, Watching Henry Lawson with a massive Collector army behind him kill T.I.M., Anderson and Shepard and then have an appearance of Sovereign and Harbringer laughing with Henry Lawson. Having a trifecta of Sovereign, Harbringer and Henry Lawson ruling the galaxy and doing the harvest. Letting Henry Lawson to become a God-Emperor of the Milk Way.
My idea of a Post ME3 Milk Way Mass effect game if done poorly will suck massively. Some of my ideas are not the best. No matter how well thought out it is in my head, it doesn't mean others will like it. Even if it is done well.
In short, I don't care for the PC as much as I care for a good mass effect game. I don't care if it is Ryder, Shepard, Cerberus Phantom, Turian Blue Sun Merc, Volus Vanguard or other hero. Good Mass Effect game is worthy every penny.
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Post by themikefest on Mar 31, 2018 20:41:05 GMT
Here's an idea I posted on another thread for a sequel to ME3 bsn.boards.net/post/1007439/threadIt would not be hard to have a sequel to ME3. The guy did say the details have changed over time. Those details could be anything. I would be curious how different the story was told to the guy from what he told the kid. Also for the storyteller to know the details of what happened on the Citadel, someone had to have been there.
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Post by Deleted on Apr 1, 2018 0:33:43 GMT
Sadly Mass effect Andromeda was a piece of crap and a critical and commercial failure. When people hear "mass effect andromeda" the first thing that comes to mind is ridiculous bugs, web shit storm and premature abandonment. They'll never do a MEA2. The simple title means bad publicity. Me3 was controversial, yes, but almost everyone still considers the old trilogy a masterpiece. Almost every player miss shepard, the citadel, omega, the normandy etc. Nostalgia means money. Can we say the same thing with ryder and heleus cluster? I don't think so. There are no money in ME Andromeda2. that's one of the biggest problem of fantasy and sci-fi videogames screenplays, imo. The "save the world and humanity" cliché is so limiting. A grea story can also be about a "minor" threat. Let's take Witcher. Was the wild hunt/stop the white frost thing the best part of the witcher? The best written? Meh. The best things imo were the assassin of kings plot, o'dimm, dettlaff... playing blood and wine after TW3 is diminishing? nah.. Why should anyone bring the reapers back as enemy? That would be a huge mistake, I agree. The reapers should be irrelevant (destroy) or a relevant but somehow vulnerable ally at best (control/synthesis), but there is no need to make them fundamental and omnipresent. As I've said, in 20-30 years of tech evolution, the balance of power can be very different. You just need a good lead writer to make it believable, nothing more. 1. ME:A's perception of quality would not have any different bearing on the quality of any ME game regardless of whether it goes back to the Milky Way or stays in Andromeda. The quality of that future game depends solely on the people that Bioware have on their staff when the game is being developed. People that somehow think that a game going back to the Milky Way would somehow be magically better than ME:A are simply deluding themselves. If handled the same way ME:A was handled, it will have the same quality as ME:A itself. If handled well, an ME:A story will be every bit as good as one written for the Milky Way. 2. The ME:A story has much more potential to develop more varied and interesting plot lines in a wider variety of exotic locales with a wider variety of new species and it already takes us 600 years farther into the future. MET, on the hand limits us to a galaxy that has numerous planets already defined that are shown in every quadrant of the galaxy. Their geography, lore, and histrories were already written into the Codices. One can say the galaxy was 99% unexplored... but explaining why the Asari did not yet explore Planet X when neighboring Planet Y is Thessia creates as big an issue as the oft-used argument about going to Andromeda when one hasn't totally explored the Milky Way. 3. The "save the galaxy" cliche, however, was what was the basis of the MET. We did the BIG war, so anything smaller would be seen as a step back. The Witcher started with the smaller battle and continues to build. ME:A also has started us with a smaller battle, so it too can continue to build momentum rather than having to be a step down from some Greater War. People would expect that if Shepard was going to be called back into service, it would be to fight something even worse than the Reapers. 4. If one goes the prequel route, then we're limited to the quality of tech that appeared in ME1. No improved weapons, mako, or ships could be introduced or it would beg the oft used "Why didn't Shepard know about it" question. The ship would have to be inferior to the Normandy SR1... or else it would mean the SR1 wasn't the state-of-the-art prototype it was stated to be in ME1. Actually, Shep wouldn't even be able to be in command of any ship, since the SR1 was his first ship. 5. A "great lead writer" would be able to write a great ME:A story as well. MET has no advantage on that front. It actually has a disadvantage because it would have to be made to "fit" into the existing lore and Milky Way "universe." Andromeda has far fewer constraints in that regard, since there is more that we don't know about Angara history and tech and lore and there's even less that we know of the Jaardan. Any amount of new Andromedan tech can be introduced. Move over to a new cluster, and every planet can hold something new. The subject matter in Andromeda is much less constrained, so a great writer would be freer to use their own creativity to write a great story.
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Post by Phantom on Apr 1, 2018 0:37:09 GMT
what about a turian blue sun merc bodyguarding a volus and he un-covers an conpiracy bring down his employer?
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Post by dmc1001 on Apr 1, 2018 1:35:05 GMT
3. total cop out? well yes, glowing things are awful. But why tshould it be permanent? The space magic wave is just space magic, it can be dealt as we want. We have no previous rules to respect. Or just make the glowing a graphical option. Option -> graphic -> film grain? Y/N; glowing effects? Y/N. Shouldn't be such a problem. Or simply forget about glowings thing, I mean, does is REALLY matter? Is the green glow what really characterise and make synthesis an interesting scenario? Will synthesis people be offended without the green glow? They've made zombie leliana an advisor, they can forget about glowing green things.. Just to be clear, I hate Synthesis in ways I can probably never fully convey. Still, it's not easy to sidestep. I'm aware of Leliana, though I wasn't at the time when I first played DAI. I'd never killed her in DAO, or even really knew it was an option. Still, I think it was a mistake and that someone should have been present for an import where she was dead. Hence, I don't want to see such mistakes repeated. Yes, I know we can ignore just about anything. I'm just saying, what's the point? Move on and let Shepard & Co. rest in peace. I think it's safe to say that I don't have interest in a continuation or a reboot, soft or otherwise. I'm satisfied with the trilogy we got, that the story ended and the characters get to live out whatever lives they want (assuming they survived). Nostalgia is great and all but rarely translates well into stories.
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Post by Hanako Ikezawa on Apr 1, 2018 4:50:37 GMT
Sadly Mass effect Andromeda was a piece of crap and a critical and commercial failure. When people hear "mass effect andromeda" the first thing that comes to mind is ridiculous bugs, web shit storm and premature abandonment. They'll never do a MEA2. The simple title means bad publicity. Factually incorrect. Critically, sure it didn't get perfect scores but it didn't get terrible reviews either. Commercially, it was a success since it made enough of a profit for EA to state it being a major contributor that quarter. As for the first thing that comes to mind, depends who you are talking to. I've seen just as much praise for the game as there is criticism.
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Post by cloud9 on Apr 7, 2018 21:30:20 GMT
Sadly Mass effect Andromeda was a piece of crap and a critical and commercial failure. When people hear "mass effect andromeda" the first thing that comes to mind is ridiculous bugs, web shit storm and premature abandonment. They'll never do a MEA2. The simple title means bad publicity. Me3 was controversial, yes, but almost everyone still considers the old trilogy a masterpiece. Almost every player miss shepard, the citadel, omega, the normandy etc. Nostalgia means money. Can we say the same thing with ryder and heleus cluster? I don't think so. There are no money in ME Andromeda2. that's one of the biggest problem of fantasy and sci-fi videogames screenplays, imo. The "save the world and humanity" cliché is so limiting. A grea story can also be about a "minor" threat. Let's take Witcher. Was the wild hunt/stop the white frost thing the best part of the witcher? The best written? Meh. The best things imo were the assassin of kings plot, o'dimm, dettlaff... playing blood and wine after TW3 is diminishing? nah.. Why should anyone bring the reapers back as enemy? That would be a huge mistake, I agree. The reapers should be irrelevant (destroy) or a relevant but somehow vulnerable ally at best (control/synthesis), but there is no need to make them fundamental and omnipresent. As I've said, in 20-30 years of tech evolution, the balance of power can be very different. You just need a good lead writer to make it believable, nothing more. And it's a damn shame that they downgrade the series with a B-team and they were forced to use Frostbite engine that made the game a disaster, and it's a good thing that they didn't bribe game journalists to have it GOTY. And I do agree that they could revamp and reboot the trilogy for the sake of editing inconsistent plot holes, better writing, and better level design of the game.
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Post by gothpunkboy89 on Apr 11, 2018 20:39:42 GMT
Sadly Mass effect Andromeda was a piece of crap and a critical and commercial failure. When people hear "mass effect andromeda" the first thing that comes to mind is ridiculous bugs, web shit storm and premature abandonment. They'll never do a MEA2. The simple title means bad publicity. Factually incorrect. Critically, sure it didn't get perfect scores but it didn't get terrible reviews either. Commercially, it was a success since it made enough of a profit for EA to state it being a major contributor that quarter. As for the first thing that comes to mind, depends who you are talking to. I've seen just as much praise for the game as there is criticism. Outside of ME fan social media and forums I've seen more criticisms of it then praise. Particularly people who are not completely familiar with ME series as the above mentioned problems creates a lot of hesitation and bad taste in people's mouths. Particularly the premature abandonment. If it was so successful then why did BioWare either by choice or by force from EA abandon it without even solving the Quarian Ark story and instead resolving to have that addressed in a book? That puts a sour taste in my mouth and one of the many reasons I'm still on the fence about getting ME:A. It would be like ME 1 not addressing Sovereign's attack on the Citadel or ME2 not addressing how and why Shepard is a part of Cerberus. A sort of main plot point of ME:A is the gathering of the scattered Arks of the different races that took the trip. It doesn't help that if the details I've read about the book are true it isn't even a good story. Something about the ark carrying all the Qurians and other B and C list aliens that exist only for background decorations are suddenly sabotaged with a lethal virus that is some how capable of leaping across species. As well as system sabotage that causes more problems for them. Really making it seem like the writers have a real hard on for killing off the Drell. As well as WTF are there Batarians on the ship? The Hegemony is such a tightly controlled government there is no way they would have allowed anyone to get from under their control. And the population in the Termius system seems fairly small and mostly regulated to smugglers and mercinaries. As well as the obvious almost instinctual dislike and pride would spell many obvious problems beyond that of even the Krogan making me wonder why they would even be included. Particularly since you would need a fairly large population group to maintain enough genetic diversity.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Post by dmc1001 on Apr 12, 2018 5:26:48 GMT
I have to admit that people I know who played both the MET and MEA but are NOT on social media forums to discuss it found it to generally be lackluster. There was no hatred but also no big interest in replaying. That said, I'm not so sure those people spend much time replaying the MET, either.
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