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Post by Phantom on Mar 11, 2018 2:02:00 GMT
If Bioware could make a tasteful Soft Reboot Mass effect Milk Way Galaxy in order to make a good game, Regardless if it is Con Current to Shepard or Post ME3 and leave Shepard out of it. Would you play it?
I know that the ME3 Endings are problematic with us regardless if we are for them(we have our biased towards our favorite endings within ME3) or against them(thinking they are stupid or Star Brat is annoying as fuck) or overall ME3 is not good as the other 2 games.
Keep in mind that there is many ways to have an enjoyable Mass Effect regardless whom is in the new game.
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copper
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Post by copper on Mar 11, 2018 3:13:00 GMT
While I'm not necessarily opposed, I'm not sure how they can do this. I enjoyed Shepard, but that character is done for me outside of trilogy replays. And I'd honestly dislike dealing with the Reapers as antagonists ever again in any capacity. So nothing that's set during the Reaper War would interest me, even from a different character's perspective. I'm also not sure there's any way to set anything after the endings because then they would have to canonize one, which I think would piss off a lot of fans.
That leaves prequels. But given how recent the first contact war was prior to Mass Effect 1, there's a good chance humans wouldn't be in the picture. And I don't see any Bioware game not including playable humans. So... I'm not sure how viable it is to return to the Milky Way. Andromeda has potential I think, but it needs a lot more creativity put into it (why so few alien species?).
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Post by gothpunkboy89 on Mar 11, 2018 4:24:17 GMT
Multiverse theory.
Create each game or trilogy taking place in an alternate universe based on very specific choices.
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Post by cloud9 on Mar 11, 2018 5:40:22 GMT
It depends on Anthem right now because if it doesn't succeed, you could kiss that idea goodbye.
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Post by souljahbill14 on Mar 11, 2018 15:49:44 GMT
I’ll be honest, I don’t understand what the fascination with the Milky Way is. I get that people were disappointed with Andromeda the game but did anyone really have a problem with Andromeda the location? Outside of minor differences, any story that can be told in the Milky Way can be told in Andromeda as well.
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Post by RedCaesar97 on Mar 11, 2018 16:32:01 GMT
I’ll be honest, I don’t understand what the fascination with the Milky Way is. I get that people were disappointed with Andromeda the game but did anyone really have a problem with Andromeda the location? Outside of minor differences, any story that can be told in the Milky Way can be told in Andromeda as well. I agree with you, but one of the problems with Mass Effect Andromeda was that it relied on Milky Way species, making Andromeda kind of pointless. We had one new species (the Angara) that were kind of boring, and another new species (the Kett) which were essentially stand-ins for the Reapers. And I actually like Mass Effect Andromeda.
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Post by souljahbill14 on Mar 11, 2018 16:35:10 GMT
I’ll be honest, I don’t understand what the fascination with the Milky Way is. I get that people were disappointed with Andromeda the game but did anyone really have a problem with Andromeda the location? Outside of minor differences, any story that can be told in the Milky Way can be told in Andromeda as well. I agree with you, but one of the problems with Mass Effect Andromeda was that it relied on Milky Way species, making Andromeda kind of pointless. We had one new species (the Angara) that were kind of boring, and another new species (the Kett) which were essentially stand-ins for the Reapers. And I actually like Mass Effect Andromeda. Easy fix. MEA2, ability to travel outside the cluster. Clearly not all of Andromeda but neighboring clusters should be doable.
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Post by RedCaesar97 on Mar 11, 2018 16:58:08 GMT
I voted for "I rather have Ryder within ME:A 2". I think ME:A had some interesting ideas and mechanics, and would like to see where they would take the story, if actually given more time (or less management interference).
That being said, I wouldn't be opposed to a 'soft reboot' of the Milky Way.
In the past, I saw someone propose a direct sequel, whereby after the Reapers were defeated, the entire Relay system then opened, and a new threat emerges. (Reminder that according to the codex, not all relays are active).
* * *
I have also proposed that the 'reject' ending be cannon and the Reapers destroy the current cycle, except some species survive (barely). The Reapers missed Ilos, so what if some of the species in the current cycle also survive? The Asari Councilor -- after you tell her you failed on Thessia -- mentions that plans must be put in place to ensure the survival of the species, or something to that effect. (For the record, that is what I thought Mass Effect: Andromeda would have been based on, a pre-Reaper invasion project turned survival mechanism).
You could have species turn tail and run through some previously-inactive relays to hide on remote planets, or go into stasis like some of the Protheans did. This would essentially reset some the surviving species to a pre-mass effect age on new primary worlds. This would then give the survivors 50,000 years to re-discover and re-invent various technologies and re-learn space travel and eventually re-discover the Mass Relay systems and ruins from the previous cycle. Plus you would have some new species, including maybe the Yahg?
Humans, Asari, Salarians, and Turians seem like required species to keep if you go that route.
Krogan, Quarian, Batarian, and Drell seem like easy species to remove. Krogan and Quarian would almost have to be removed to avoid making certain ME3 choices canon. Batarians were mentioned to be nearly wiped out at the start of the Reaper invasion on ME3, and Drell population was already very low. Not sure about Hanar, Elcor, or Volus. They were never big in the Mass Effect Trilogy, generally only used as background species.
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dmc1001
N7
Biotic Booty
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Origin: ferroboy
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Post by dmc1001 on Mar 11, 2018 17:52:30 GMT
Very interesting results of the poll so far.
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Post by Hanako Ikezawa on Mar 11, 2018 20:02:49 GMT
I agree with you, but one of the problems with Mass Effect Andromeda was that it relied on Milky Way species, making Andromeda kind of pointless. We had one new species (the Angara) that were kind of boring, and another new species (the Kett) which were essentially stand-ins for the Reapers. And I actually like Mass Effect Andromeda. Easy fix. MEA2, ability to travel outside the cluster. Clearly not all of Andromeda but neighboring clusters should be doable. An interview with Mac Walters had him saying that was the plan. We start in the Heleus Cluster, and as future games happen we spread further and further into the galaxy.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Origin: ferroboy
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Post by dmc1001 on Mar 12, 2018 1:14:10 GMT
I had an interesting thought about the explorers who went to Andromeda. I'm not sure how they could really have been immune to the outcome of ME3. Why, you say? Well, the trip took 600 years. That means a lot that time was spent in the MW. So if, say, Synthesis ending happened, the AI should have arrived in Andromeda as this kind of techno-organic beings. If Refusal occurred, I can't see the Reapers ignoring them. I could, therefore, conclude that in the MEA-verse, Destroy or Control are the only possible outcomes. Thoughts? Holes to poke in my theory?
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Post by themikefest on Mar 12, 2018 1:20:43 GMT
What's the difference between a soft reboot and a hard reboot or even a reboot? And is a reboot the same as a rewrite and remake?
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Post by Hanako Ikezawa on Mar 12, 2018 1:24:30 GMT
I had an interesting thought about the explorers who went to Andromeda. I'm not sure how they could really have been immune to the outcome of ME3. Why, you say? Well, the trip took 600 years. That means a lot that time was spent in the MW. So if, say, Synthesis ending happened, the AI should have arrived in Andromeda as this kind of techno-organic beings. If Refusal occurred, I can't see the Reapers ignoring them. I could, therefore, conclude that in the MEA-verse, Destroy or Control are the only possible outcomes. Thoughts? Holes to poke in my theory? The Arks used Mass Relays to get to the edge of the Milky Way to launch a year before ME3 started. The trip took 634 years, and the distance between the two galaxies is 2,537,000 light years. That means they were about 4,002 light years away from the edge of the Milky Way by the time the Crucible fired, easily outside of its effective range as we see in the cutscene.
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N7
Biotic Booty
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Origin: ferroboy
Prime Posts: 77
Posts: 9,942 Likes: 17,687
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Post by dmc1001 on Mar 12, 2018 1:28:39 GMT
I had an interesting thought about the explorers who went to Andromeda. I'm not sure how they could really have been immune to the outcome of ME3. Why, you say? Well, the trip took 600 years. That means a lot that time was spent in the MW. So if, say, Synthesis ending happened, the AI should have arrived in Andromeda as this kind of techno-organic beings. If Refusal occurred, I can't see the Reapers ignoring them. I could, therefore, conclude that in the MEA-verse, Destroy or Control are the only possible outcomes. Thoughts? Holes to poke in my theory? The Arks used Mass Relays to get to the edge of the Milky Way to launch a year before ME3 started. The trip took 634 years, and the distance between the two galaxies is 2,537,000 light years. That means they were about 4,002 light years away from the edge of the Milky Way by the time the Crucible fired, easily outside of its effective range as we see in the cutscene. Well, there you have it. Holes successfully poked in my theory.
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Post by Hanako Ikezawa on Mar 12, 2018 1:32:19 GMT
The Arks used Mass Relays to get to the edge of the Milky Way to launch a year before ME3 started. The trip took 634 years, and the distance between the two galaxies is 2,537,000 light years. That means they were about 4,002 light years away from the edge of the Milky Way by the time the Crucible fired, easily outside of its effective range as we see in the cutscene. Well, there you have it. Holes successfully poked in my theory.
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Post by themikefest on Mar 12, 2018 1:34:12 GMT
The Arks used Mass Relays to get to the edge of the Milky Way to launch a year before ME3 started. Was it a year? Didn't the ships leave New Years Eve 2185? According to the ME timeline, ME3 starts near the end of Sept, beginning of Oct 2186
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Post by Hanako Ikezawa on Mar 12, 2018 1:38:09 GMT
The Arks used Mass Relays to get to the edge of the Milky Way to launch a year before ME3 started. Was it a year? Didn't the ships leave New Years Eve 2185? According to the ME timeline, ME3 starts near the end of Sept, beginning of Oct 2186 Yes, but then the events of Mass Effect 3 span over a few months thus putting the end of Mass Effect 3 just over a year after the Andromeda Initiative launches.
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Post by themikefest on Mar 12, 2018 1:40:38 GMT
Yes, but then the events of Mass Effect 3 span over a few months thus putting the end of Mass Effect 3 just over a year after the Andromeda Initiative launches. I get that. It just threw me off when you said the start of ME3 and not the end of ME3
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Post by Hanako Ikezawa on Mar 12, 2018 1:49:04 GMT
Yes, but then the events of Mass Effect 3 span over a few months thus putting the end of Mass Effect 3 just over a year after the Andromeda Initiative launches. I get that. It just threw me off when you said the start of ME3 and not the end of ME3 Ah, I see. I was just rounding and thinking of the year date as I wrote that part. Since you brought it up, around the time the beginning of Mass Effect 3 occurs the Andromeda Initiative is around 3,335 light years from the edge of the Milky Way.
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Post by Phantom on Mar 12, 2018 3:58:44 GMT
What's the difference between a soft reboot and a hard reboot or even a reboot? And is a reboot the same as a rewrite and remake? For example, for a Con Current Trilogy, This is how I would make a Soft Reboot Mass Effect games, I do hope I make some sense. ME1: Shepard still becomes a Spectre, Commander of the SR-1, Recruits various heroes. Defeats Saren regardless. The Con Current game will focus on the other parts of the galaxy and fights another faction of baddies. Still treats Shepard's actions as important ME2: Shepard joins Cerberus and Commander of the SR-2, Defeats the Collectors. The Con Current game will deal a faction of baddies that are tied to the Reapers, Not solely the Collectors but loyal to Reapers wanting to stop Shepard. ME3: Shepard working with the Alliance to build the Crucible The Con Current hero will deal with Assassinating Reaper Sleeper Agents with all factions. there will be no Second Coming of the Sith Empire Thru Cerberus in this game but many more factions(new factions and expanding other canon factions) I would have at least two scenes with Shepard, One Scene would have your character sneak into the SR-2 and steal the Gumbo Recipe and you will meet Shepard on the way. Second Scene is having the player replay the ending with a nasty twist while controlling Shepard, Anderson and T.I.M.. As the Player, you fight intensely against a massive horde of Collectors and other Reaper baddies then you and the character watch as Shepard, Anderson and T.I.M. die violently. Forcibly Escape the Reaper clutches, hiding in a remote star system, in cryo, your hero wakes up a couple of centuries later and you have to deal with a very much indoctrinated Liara T'soni and Reaper Augmented Henry Lawson ruling half of the galaxy and thru eugenics perfected the Reaper harvest. Also having Sovereign return as the Starbrat for the fucking lolz.
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N7
Biotic Booty
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Origin: ferroboy
Prime Posts: 77
Posts: 9,942 Likes: 17,687
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Post by dmc1001 on Mar 12, 2018 4:32:07 GMT
I don't really want to see an alternate version of Shepard. A trilogy was sufficient. We already know BioWare isn't producing games that meet the expectations we have. Why does anyone think a reboot would improve the Shepard/Reaper Trilogy?
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Post by Phantom on Mar 12, 2018 17:30:07 GMT
I don't really want to see an alternate version of Shepard. A trilogy was sufficient. We already know BioWare isn't producing games that meet the expectations we have. Why does anyone think a reboot would improve the Shepard/Reaper Trilogy? A true copycat of Shepard will suck. A poorly written Player Character will just suck as much. if there was going to be a new player character, he or she can't be a true copycat of Shepard or Ryder or be poorly written. A bad Mass Effect game regardless if it is con current to Shepard's trilogy will piss off many fans regardless if it is a soft reboot or something else. Also If i was going to make a Mass Effect Trilogy, the Player character will not be Shepard or a copycat of any character. Side note: I am not opposed for Alien Player Characters for a future Mass Effect game. I do admit that I am biased towards a Cerberus Phantom, but at the same time, i am willing to play anyone else. Also I will be against a copycat of Shepard or playing as Shepard in a ME4, for I am a firm believer that Shepard story is fully done. As for Shepard being a cameo within ME4, I don't think it can be tastefully done. Question is if there was, would a playable segment with Shepard in it could please or piss off the Fans? Side note: the worst and best thing Bioware can do is listen to the fans. Some of my ideas can be considered to be stupid doubly so if they are executed poorly. Just because I do find punching a Batarian in the face to be funny, it doesn't mean that everyone will find it funny but it should be an option.
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Post by AnDromedary on Mar 12, 2018 18:37:31 GMT
First of all, I want to say: Those are some great options for the poll. Well done OP. Personally, I clicked "I do wonder what type of shitstorm it will bring." Technically, "I am KROGAN" is the coolest answer but since I am clearly a(n) dromedary, it was clear to me I wouldn't fool anyone. *cough* Back on topic: Even after giving it some thought, I cannot come up with an idea for a soft reboot that I would find completely satisfying, so unless BW would come up with something absolutely spectacular, I'd have to be against it. Besides, we already had a soft reboot. It's called Andromeda. Yes, the first Andromeda was a bit of a disappointment, especially when it comes to the aspect of ... well, logic. Still, that's done and I would think that a "reverse jump the shark" might be possible if we leave the origin story of the Andromeda expedition behind us and focus on the future. That said, there would have to be some drastic changes in an Andromeda 2. Ryder might be back but we'd need way more control over what the character says in dialogue, not just how they say it. Further, we'd need Andromeda to feel like a truely new and wondeous, yet believable place with it's own character, not like Angara-land/MW 2.0. I think the Kett and the Jardaan/Remnant have a lot of potential for the future and there'd be a lot we could learn and discover about them, so that's there already. So there is your reboot. If one were to prefer staying in the MW, I don't really see what benefits a reboot would provide over just continuing from any of the endings? In both cases, you effectively say "F U" to the trilogy, so you might as well keep the good and just throw out what can't be used selectively. That IMO was the one master stroke in going to Andromeda. It allowed a reboot without sacrificing the trilogy for it (much, the ODSY drive still makes for a lot of contradictions but I digress). So in principle, MW reboot: No, unless they find a decent way to do it but IMO, we already had our reboot, so if they don't want to continue after the trilogy, just continue with that ... or just make a battle royal style MMO out of the franchise, than I really wouldn't care anymore.
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N7
Biotic Booty
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Origin: ferroboy
Prime Posts: 77
Posts: 9,942 Likes: 17,687
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Post by dmc1001 on Mar 12, 2018 23:17:44 GMT
AnDromedary: Not only do I like your thoughts about MEA2 but I would like to add that, when the AI starts branching out into other, hopefully less gigantic, clusters, that there will be a language barrier. I mean, a true, I have no clue what you're saying to me nor even understand the concept type of barrier. On Earth alone we sometimes have difficulties between cultures with concepts that just don't exist elsewhere. I have to imagine it would be even worse when we're talking about an alien species in another galaxy. Now, what would I not necessarily be opposed to? If, at the end of a hypothetical MEA trilogy, the AI manages to build a mass relay linking Andromeda with the MW. It would be fun if the final moment of MEA3 shows an AI ship entering into this brand new relay and then a fade to black. Now, thinking forward, I'd say we'd be at least 15 years away from a ME Milky Way v2 game. If that's not long enough for people to be over their issues, they don't deserve another ME game anyway.
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Post by Link"Guess"ski on Mar 12, 2018 23:45:10 GMT
Fuck that. Mass Effect needs a soft reboot of ME3.
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