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Post by gnperdue on Apr 8, 2018 15:03:24 GMT
So, I am finally closing in on getting all of my UR characters to X. I have four more to go (two Avengers and two Batguards). My long-term average for URs is over 1.5 per week, so I’m closing in fast. I really want to get them all to X so I can build any character properly, but I’m musing about what to go after next.
I have some decent UR guns, and I use them a lot, but there are also a lot of them I don’t really want that badly, and the pool is so big that any given new UR gun is likely to make only a small difference. On the other hand, Veteran ranks for the characters are pretty useful, they provide a lot of flexibility on what equipment and boosters you can run to preserve kill capabilities with powers and combos and whatnot. (I don’t run melee builds very often, but they’d help there too.)
So, on the balance, I’m thinking it makes sense to keep going after characters (so Reserve packs and spending Mission Funds on characters only), but, the longer I delay going after weapons, the more impossible I make it to ever get a UR Siphon.
I’m curious how other people approach this...
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Post by vanelsa on Apr 8, 2018 18:42:08 GMT
Before the loot-explosion patch, I made the decision to focus on characters. Right before characters went to XX and the weapon variants were introduced, I leveled by UR characters to X. I kept at it afterwards and got my UR characters to XX before starting on the UR weapons. You’ll need 70 cards to get them XX, so that will take about two months at 1.5 UR/day at a 67% character drop rate for Reserve Packs.
At the point when variants came out, I only had one weapon at X, the Dhan. I got the Dhan Siphon and Concussive early on and used the Siphon variant predominantly in the early days of Platinum. Now, I barely use it, as the Rozerad, PAW, Hurricane, etc. Siphon variants are much better IMO. It took a long time after maxing the characters to get all of my weapons maxed. Then the true grind begins, waiting for that Siphon variant of the UR you want!
Good luck!
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Post by gnperdue on Apr 8, 2018 19:34:15 GMT
LOL, I’m at 1.5 UR per week, not per day. Although, actually, it is more ch closer to 2. I have over 100 URs...
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Post by gnperdue on Apr 8, 2018 19:37:04 GMT
Good grief autocorrect. Anyway, these days it is a bit slower than it used to be since it is harder to get Plat lobbies to fill up. Learning how to Solo Gold has been a huge boon though. I can start a Gold on my own confidently w/o worrying about the lobby filling up first.
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Post by vanelsa on Apr 8, 2018 22:51:01 GMT
If it’s 1.5 UR per week (sorry, misread your OP), I would focus on getting those UR characters to X and then switching to Jumbo Premium Packs and letting RNG surprise you. Otherwise, you will be spending a lot of time grinding to get those characters to XX when you could be leveling weapons to variant status.
You can use TheThirdRace’s builder to see how much more powerful your characters will be with Rank XI-XX stats. 40% power and combo damage sound nice but I don’t think it’s gamebreaking levels of damage bonus. Getting a Siphon variant on the other hand would be much more useful.
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Post by gnperdue on Apr 8, 2018 23:49:35 GMT
Yeah, I always do the math on what my ranks get me. I want Avenger XIII (or is it XIV?) so I can one-nade mooks on Gold, etc.
Can I ask about your pack strategy? I always save up to 1e6 and then buy Premium packs (well, Reserves these days) until I get a UR. Usually I get one well before the pity timer. The long term average is one in 4 or 5 packs. And then I save again to 1e6. But you go for Jumbo Premium... I know you hit the pity timer on the second pack with those, but it seems like you’re spending 1e6 per UR that way more often. Is there an upside to those packs I’m missing?
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Post by vanelsa on Apr 9, 2018 0:14:40 GMT
Sure, I’ve been keeping track of almost all of my pack purchases for the past year. Lately, I’ve been buying Jumbo Premium Packs (JPP). I usually get at least one UR from the pack, sometimes two and very rarely three or four URs (never got the five UR Jumbo Premium Pack). On occasion, I get the 0 UR JPP and it’s a bummer. I know though that the next one I get will have at least one UR. The text description says an even higher chance for URs, but I don’t know if that’s really the case.
Before switching over to JPP, I was buying Reserve Packs for the UR characters. Once those were maxed, I switched over to Premium Packs or Arsenal Packs. Since I have been keeping track of my pack purchases, I knew when I was close to the pity timer.
Once I got my Shorty Siphon, I started doing all of those Platinum solos; I traded farming Platinum for many failed attempts and lots of Jumbo Supply Pack purchases. Since I wasn’t earning that much in the way of credits, I didn’t want to burn them on one or two Premium packs at a time. So, I saved my credits until I hit over 500K and bought a single JPP.
Doing the JPP purchase also makes it easier to track things on my spreadsheet since I don’t have to enter 5 entries like I would for a Premium pack.
Hope this helps!
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Post by cdrshepard on Apr 9, 2018 11:10:43 GMT
At this point (663 hours played), with only one useful UR weapon variant (Dhan I Concussive), I only buy Arsenal packs (+ jumbo supplies to replenish first aid stims). I will consider my game 'completed' once I get the N7 Hurricane I Siphon. Who knows if I'll continue to that point!?
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Post by gnperdue on Apr 9, 2018 11:11:38 GMT
Interesting. I only recently started my save to 1e6 then buy strategy, I think for similar reasons to what motivated you to adopt your strategy, namely frustration with buying a premium pack every day or two and getting nothing interesting - it FEELS like the RNG treats you differently in that scenario (although I don't have any evidence to suggest it does, of course). Saving for a situation where you know you will open something good (due to hitting a the pity timer if nothing else) feels better, even if there isn't probably really much difference. I also track my buys in a spreadsheet and it is interesting to see the long-term price of a UR for me (counting all the support/supply packs and premium and expert packs, but ignoring technical mods and advanced packs, because I buy them for different reasons than to get URs) is a bit over 500k, which strikes me as fairly efficient in terms of the amount of support packs I need to buy since the drop rate for URs seems to be between 20 and 25% in premium packs. At any rate, I'll probably run my current premium strategy for a while, but I'll also try the JPP strategy and see if I like it. Sadly, it will take quite a while to compile the data to see if some method or another really works better...
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Post by binkypoomcsnuggles on Apr 10, 2018 18:26:55 GMT
I'd recommend focusing on weapons simply because of how game changing a siphon rozerad/shorty/hurricane etc can be. I focused on getting my characters to xx and ultimately regretted it.
[edit] I do see merit in getting all your UR characters to X though. If I could do it over again I'd not worry about getting characters to XX until I at least had a couple decent UR variant weapons.
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Post by ceirii on Apr 11, 2018 2:53:58 GMT
I will consider my game 'completed' once I get the N7 Hurricane I Siphon. Who knows if I'll continue to that point!? It's pretty awesome. It was my only variant UR for a very long time, because the way the cards fell for me I got the hurricane to X before I'd even unlocked half the other URs. So when the variants came, the siphon came pretty quickly.
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Post by onehitparry on Apr 12, 2018 0:11:47 GMT
Neither. I'm looking to max out my mods.
Edit: Don't ask me why. Even I don't know the answer to that.
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Post by vanelsa on Apr 12, 2018 2:01:23 GMT
I finally maxed out the last of my Rare Gold mods last night. I do find myself using the AR Short Barrel with the PAW, but many of the other Rare Gold mods are lackluster.
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Post by binkypoomcsnuggles on Apr 12, 2018 19:24:10 GMT
I finally maxed out the last of my Rare Gold mods last night. I do find myself using the AR Short Barrel with the PAW, but many of the other Rare Gold mods are lackluster. Would you say any of the uncommon or rare mod variants are especially useful? When I look at them on paper anyway they mostly seem pretty minor bonuses. An extra 10% magazine here, an extra smidge of damage there but always with penalties I don't have to worry about with the standard mods. I'll definitely use some of the mods once they are at X but I don't think I need to delay my UR grind for them but curious if you think there's some gems in there I'm overlooking. I already have all common mod variants maxed out, and most commons are in the V-IX range, rares are mostly in the III-VI ballpark iirc.
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Post by onehitparry on Apr 12, 2018 20:35:52 GMT
Would you say any of the uncommon or rare mod variants are especially useful? If you're going for min/maxing the special mods are worth it in so much that you can improve your character with no or very little detriment. For example, Heavy Magazines are great for lighter weapons because you can have the extra capacity while still remaining under or at least close to the 100% recharge rate threshold. That said, from what I can tell from games on gold, they aren't game breaking. You can do just fine with the regular mods.
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Post by vanelsa on Apr 12, 2018 21:52:52 GMT
These are the ones that I use:
* AR Heavy Magazine: Use this on all of my ARs except for Valkyrie, which I use the Receiver after the mag buff * Pistol Heavy Magazine: Use this on all of my pistols * Sniper Rifle Quick Receiver: Use this on the Inferno * AR Short Barrel: only use this on the PAW, which is very accurate to begin with * SR Vented/Reinforced Barrel: just got this maxed and will use on the Kishock since it’s a one shot SR
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Post by onehitparry on Apr 12, 2018 21:58:37 GMT
These are the ones that I use: * AR Heavy Magazine: Use this on all of my ARs except for Valkyrie, which I use the Receiver after the mag buff * Pistol Heavy Magazine: Use this on all of my pistols * Sniper Rifle Quick Receiver: Use this on the Inferno * AR Short Barrel: only use this on the PAW, which is very accurate to begin with * SR Vented/Reinforced Barrel: just got this maxed and will use on the Kishock since it’s a one shot SR <iframe width="23.960000000000036" height="4.640000000000015" style="position: absolute; width: 23.960000000000036px; height: 4.640000000000015px; z-index: -9999; border-style: none;left: 15px; top: -5px;" id="MoatPxIOPT0_51294382" scrolling="no"></iframe> <iframe width="23.960000000000036" height="4.640000000000015" style="position: absolute; width: 23.96px; height: 4.64px; z-index: -9999; border-style: none; left: 1138px; top: -5px;" id="MoatPxIOPT0_82985112" scrolling="no"></iframe> <iframe width="23.960000000000036" height="4.640000000000015" style="position: absolute; width: 23.96px; height: 4.64px; z-index: -9999; border-style: none; left: 15px; top: 171px;" id="MoatPxIOPT0_648268" scrolling="no"></iframe> <iframe width="23.960000000000036" height="4.640000000000015" style="position: absolute; width: 23.96px; height: 4.64px; z-index: -9999; border-style: none; left: 1138px; top: 171px;" id="MoatPxIOPT0_76546411" scrolling="no"></iframe> If only there weren't so many other mods. : (
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Post by binkypoomcsnuggles on Apr 13, 2018 18:26:27 GMT
These are the ones that I use: * AR Heavy Magazine: Use this on all of my ARs except for Valkyrie, which I use the Receiver after the mag buff * Pistol Heavy Magazine: Use this on all of my pistols * Sniper Rifle Quick Receiver: Use this on the Inferno * AR Short Barrel: only use this on the PAW, which is very accurate to begin with * SR Vented/Reinforced Barrel: just got this maxed and will use on the Kishock since it’s a one shot SR So basically I was right, not worth delaying my UR grind for those. AR/pistol heavy mags are the 2 best mods I'm missing at X but the basic versions will just have to make due. I only have maybe 3 or 4 siphon variants I still care about, once I get those I'll wrap up the mod variants and consider my manifest complete.
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Post by vanelsa on Apr 13, 2018 18:44:35 GMT
These are the ones that I use: * AR Heavy Magazine: Use this on all of my ARs except for Valkyrie, which I use the Receiver after the mag buff * Pistol Heavy Magazine: Use this on all of my pistols * Sniper Rifle Quick Receiver: Use this on the Inferno * AR Short Barrel: only use this on the PAW, which is very accurate to begin with * SR Vented/Reinforced Barrel: just got this maxed and will use on the Kishock since it’s a one shot SR So basically I was right, not worth delaying my UR grind for those. AR/pistol heavy mags are the 2 best mods I'm missing at X but the basic versions will just have to make due. I only have maybe 3 or 4 siphon variants I still care about, once I get those I'll wrap up the mod variants and consider my manifest complete. I have three more variants to unlock -- Rozerad Bulwark, Silhesh Concussive, and Ushior Concussive -- before I have one of each UR variant. These are non-essential weapons, however, and I won't be sad if I never get them. I'd rather get a PAW Siphon II-X before any of them!
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Post by gnperdue on Apr 13, 2018 22:08:22 GMT
By my math you should certainly never spend Mission funds on mods. The technical mods packs aren’t bad though, although in the end there really only is a handful of good alternate mods and you have to get a high rank before they shine. My strategy is to buy a couple of Technical Mods packs every now and then but mostly to focus on Premium-type packs and the supply and ammo priming packs needed to keep going.
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Post by gnperdue on Apr 15, 2018 14:30:38 GMT
I’ve had a pretty good run of packs and I’ve got all my characters to X now! I can finally build them all properly, LOL, especially the Avenger. Been waiting forever on that one... I’ve run her more at VIII than any other character except my Asari Huntress (who I got to XX a long time ago, of course).
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Post by gnperdue on Apr 23, 2018 14:55:34 GMT
I got my first Siphon UR! A Piranha! My Hurricane is at IX, so it was an interesting “race.” I’m pretty happy with the Piranha though as it goes right on my Avenger for solos (to complement the Dhan or Black Widow).
Now, what I hope doesn’t happen is that my next 3 URs are all Piranha bulwarks or something. That happened with the Rares. I got a Venom Siphon way before any of my other Rares were at X and after that it felt like every other rate was another Venom Bulwark or Siphon...
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Post by vanelsa on Apr 23, 2018 15:10:28 GMT
I got my first Siphon UR! A Piranha! My Hurricane is at IX, so it was an interesting “race.” I’m pretty happy with the Piranha though as it goes right on my Avenger for solos (to complement the Dhan or Black Widow). Now, what I hope doesn’t happen is that my next 3 URs are all Piranha bulwarks or something. That happened with the Rares. I got a Venom Siphon way before any of my other Rares were at X and after that it felt like every other rate was another Venom Bulwark or Siphon... Congrats! Venom Siphon was one of my last Rare Siphon drops; was happy when I got it, since I do like the Venom on certain characters. Dhan was my first Siphon variant, and I used that for a long time since my other UR weapons were much lower rank. Today, I rarely use it, even after the clip size buff I find myself missing a lot with the Dhan; guess I have gotten used to the spray and pray approach with pistols or the aim while shooting technique with the PAW.
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Post by gnperdue on Apr 23, 2018 15:51:08 GMT
Yeah, you definitely have to get in the groove with the Dhan. I hated it for a long time because I always missed, basically, but eventually I put some time into it because it is really easy to set up as a two-shot weapon to kill basics on Gold or as a one-shot on Silver. Same with the Black Widow. I ignored it forever because I’m not a great sniper, but it was easy to one-shot basic enemies on Silver so I took a bit of time to learn how to use it and now it is my favorite weapon.
Anyway, easy to get in the groove with a Piranha, haha. It wasn’t my first choice for my first UR Siphon but it was a long way from my last choice.
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Post by vanelsa on Apr 23, 2018 17:55:01 GMT
Yeah, you definitely have to get in the groove with the Dhan. I hated it for a long time because I always missed, basically, but eventually I put some time into it because it is really easy to set up as a two-shot weapon to kill basics on Gold or as a one-shot on Silver. Same with the Black Widow. I ignored it forever because I’m not a great sniper, but it was easy to one-shot basic enemies on Silver so I took a bit of time to learn how to use it and now it is my favorite weapon. Anyway, easy to get in the groove with a Piranha, haha. It wasn’t my first choice for my first UR Siphon but it was a long way from my last choice. With your Avenger, are you taking advantage of the hover accuracy bonus Weapon Training 5B when using your Piranha?
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