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Ohm's Law Compels You
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Qui-Gon GlenN7
In theory there is no difference between theory and practice. In practice there is.
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August 2016
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Jade Empire
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Post by Qui-Gon GlenN7 on Jun 4, 2018 3:12:53 GMT
This is the description of a grind to win game that takes no skill and only needs time in-game to win. How the hell this is a positive for DAIMP? Sheer nonsense. The game gets easier if you decide you like it an play it a ton. It is really no different than any of the me mp games as far as skill, building and classes. The only thing different is that if you decide youy like the game and play if a lot you get rewarded more. It is not pvp so no there is not such thing as grind to win. If people enjoy the game play of games they play then and grind them yes, if you don't like the game you are not going to grind. Trying to complete a manifest in this game, now that is a massive grind with little reward. I wasn't making any commentary about DAIMP other than that the game gets easier if you play it a lot. Your post confirms this, so we have no argument. All MP games have this to a degree, none are perfect, but I feel DAIMP is a special case tbh. Yes, SassaMFG, I did play it, but found it very difficult to get into and ultimately gave up on it after about 6 hours of MP. Not my cup of tea. As to the MEAMP manifest, yeah that's just ridiculous. Again, not my cup of tea but many of you enjoy it so cheers to you!
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