GruntKitterhand
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Ha! They're Dead!
Games: Mass Effect Trilogy
XBL Gamertag: GruntKitterhand
PSN: GruntKitterhand
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Post by GruntKitterhand on Mar 28, 2018 16:30:19 GMT
nitrous - my knowledge of the game mechanics is much greater than my ability to make tidy posts involving multi-quotes, so I'll respond to your inability to use the Geth Scanner. Firstly, you're not alone in that, and you have my sympathies. If I was in your position I would probably favour either the Hurricane with Barrage Gear, or the CSMG with the Expert Package. A CSMG at V should be just about usable on Gold with a character like the Paladin as his cooldowns are faster than the time it takes to empty its mag. We all overheat those guns from time to time, even at higher levels, so just bear in mind that popping a TCP will cancel the animation - just don't start firing immediately as the mag has to refill. It's in those kinds of circumstances that I might find myself plonking my Shield down, depending on where the enemies are. I should also acknowledge what DistigousForest said about the Arc Pistol - along with the Talon, it and the Executioner Pistol can be great fun, and the Eagle can do a reasonable job too. Executioner Pistol combined with Energy Drain shenanigans can give problems off-host though, so I'd go with the Talon or Arc Pistol until you feel you're getting the hang of things. I used to run him 66606 but I suspect there's some kind of bug with SF where the last two ranks are a bit iffy, depending on which option you choose (sorry I can't remember the specifics) so I'm running 66446 with the Fire Shield option. If I knew in advance that I was only ever likely to use one of those SMGs I would max weapons Passives rather than Health, but as I said earlier I'm a compulsive Boinker. One day hopefully you will be too.
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Post by DistigousForest on Mar 28, 2018 16:38:24 GMT
I used to run him 66606 but I suspect there's some kind of bug with SF where the last two ranks are a bit iffy, depending on which option you choose (sorry I can't remember the specifics) If you take reach at rank 4 you get the Tech Combo damage, so always go BBA with Snap Freeze on the Paladin.
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Games: Mass Effect Trilogy, Baldur's Gate
PSN: JohannAnderson
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Post by mordokai on Mar 28, 2018 17:00:49 GMT
Paladin is so much fun with fire shield. Boink the goon on face with it, cast Incinerate and watch the muthafugger burn down in FE. I know ice shield is(as far as I know), the only thing that can actually freeze phantom, but I'm too much of a scrub to actually go down that way
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Post by Deleted on Mar 29, 2018 5:41:32 GMT
I pretty much only ever play my Paladin with a Paladin Same, except I like to only ever play my Talon with a Talon
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nitrous
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Post by nitrous on Mar 29, 2018 6:32:58 GMT
ability to make tidy posts involving multi-quotes This makes all the posts so long - I hope I'm not making everyone mad by my multi-quotes and walls of text, and if I am, please tell me Firstly, you're not alone in that, and you have my sympathies. If I was in your position I would probably favour either the Hurricane with Barrage Gear, or the CSMG with the Expert Package. A CSMG at V should be just about usable on Gold with a character like the Paladin as his cooldowns are faster than the time it takes to empty its mag. We all overheat those guns from time to time, even at higher levels, so just bear in mind that popping a TCP will cancel the animation - just don't start firing immediately as the mag has to refill. It's in those kinds of circumstances that I might find myself plonking my Shield down, depending on where the enemies are. Thanks I think that one might actually get used to it - for instance, I don't have any problems using BF on my Cabal or StimPacks on Armiger Turians. The thing is just too good to pass up (although the real Geth Hunter Mode still seems to be too uncomfortable - that's why I specced out of it on my GTS). The HurrDurr really needs Barrage Gear on anyone other than Turians to be effective (or some really good aim and control abilities, which I lack), so CSMG is a better choice to me if one wants to use some other gear (although I do need to get rid of the habit of slapping anything shield-boosting on all of my characters, because sometimes that's not how things work, and I know it). I also know the trick about TCPs, so if things get really hectic, they're my go-to (although it's quite a pity they cancel only that venting animation and not the reload animation). the Arc Pistol - along with the Talon, it and the Executioner Pistol can be great fun, and the Eagle can do a reasonable job too. Executioner Pistol combined with Energy Drain shenanigans can give problems off-host though, so I'd go with the Talon or Arc Pistol until you feel you're getting the hang of things. Unfortunately, I'm really crappy when it comes to headshots... I guess I'll have to get down to Bronze solos and do some grinding till I get better, because I seem to be missing a lot of fun stuff. I used to run him 66606 but I suspect there's some kind of bug with SF where the last two ranks are a bit iffy, depending on which option you choose (sorry I can't remember the specifics) so I'm running 66446 with the Fire Shield option. If I knew in advance that I was only ever likely to use one of those SMGs I would max weapons Passives rather than Health I think I have the 66606 build right now, but the last evo of SF is bugged indeed - IIRC, you get the 100% boost to all your detonations for free without that evo, so if you happen to choose it, you get literally nothing and have wasted 6 points. Also all the Cryo Explosions are character-centered and not enemy-centered, which is also really weird. I'm a compulsive Boinker. One day hopefully you will be too. I'm working on that Thanks a lot for the advice!
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Post by Alfonsedode on Mar 29, 2018 7:53:44 GMT
Snap Freeze for the paladin : 6B not working at all 4B reach is giving the *2 for CE primed by SF though (not for any other tech, nor detonation) ( test thread) and detonation with SF is centered in front of the character, not on the primed enemy (i wonder how this was verified) SF is working normally on the AIU though AFAIK In my book, paladin SF shines only if maxxed or at least with the debuff rank 5 (4B 5B) Btw nitrous , are you a newcommer around here or in the mp, or a new name for a bsn veteran ?
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mordokai
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PSN: JohannAnderson
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Post by mordokai on Mar 29, 2018 8:20:42 GMT
SF is working normally on the AIU though AFAIK I don't think it does. Or maybe just not on PS3. But I've had FE/TB centered on AIU, when I detonated an ammo primmed enemy with SF. Don't play her often, so I may be misremembering, but I remember taking notice of it, because to me, it was a definitive proof that Paladin himself is not bugged. Rather, SF is.
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Post by nitrous on Mar 29, 2018 9:00:29 GMT
Btw nitrous , are you a newcommer around here or in the mp, or a new name for a bsn veteran ? Hi! I'm a newbie newb and a PUG that happened to find this forum - and was audacious and intrusive enough to register here. I hope I'm not too much of an annoyance
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Post by Alfonsedode on Mar 29, 2018 9:12:07 GMT
Btw nitrous , are you a newcommer around here or in the mp, or a new name for a bsn veteran ? I hope I'm not too much of an annoyance Not at all ! quite the opposite Just asking to be sure main reason this place is still alive is cause fresh blood step s in from time to time
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Post by Alfonsedode on Mar 29, 2018 9:15:32 GMT
SF is working normally on the AIU though AFAIK I don't think it does. Or maybe just not on PS3. But I've had FE/TB centered on AIU, when I detonated an ammo primmed enemy with SF. Don't play her often, so I may be misremembering, but I remember taking notice of it, because to me, it was a definitive proof that Paladin himself is not bugged. Rather, SF is. Oh, yeah, i dont think the detonation part of SF is wking better on aiu. But the 4 and 6th evo yes. Do u notice the FE/TB problem visually ? i cant say myself. Anyway, i mostly detonate shield bashing with SF, so... But yeah, detonating incinerate or Shield Drain is not smart most of the time, and i m pretty sure i do it regularly.
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Post by nitrous on Mar 29, 2018 9:18:54 GMT
Not at all ! quite the opposite Just asking to be sure main reason this place is still alive is cause fresh blood step s in from time to time Thanks for welcoming me here! And a special thanks for all those game mechanics threads - it's really hard to find the right word to describe how much they helped me
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Post by DistigousForest on Mar 29, 2018 12:26:33 GMT
I don't think it does. Or maybe just not on PS3. But I've had FE/TB centered on AIU, when I detonated an ammo primmed enemy with SF. Don't play her often, so I may be misremembering, but I remember taking notice of it, because to me, it was a definitive proof that Paladin himself is not bugged. Rather, SF is. Oh, yeah, i dont think the detonation part of SF is wking better on aiu. But the 4 and 6th evo yes. Do u notice the FE/TB problem visually ? i cant say myself. Anyway, i mostly detonate shield bashing with SF, so... But yeah, detonating incinerate or Shield Drain is not smart most of the time, and i m pretty sure i do it regularly. Yes tech explosions center on the AIU when detonating with SF. It's visual and really easy to tell with the FEs if you take incendiary ammo.
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Post by obbie1984 on Apr 2, 2018 6:01:02 GMT
I don't really know where else to ask this, so I'll ask here. But what's the deal with the Shadow? Like once every 50 games she'll do a war cry while Shadow Striking, but every other time she will be silent? Is this a glitch or a host related thing?
But to stay on topic a little, Its silly how fun just an acolyte is on her. The point of the build is to use the sword as much as possible, and I find its doable for the most part on Gold with at least one other person. However, the only issue is Praetorians and Atlases. Altas is not a huge deal because they are slow at least. But it seems running just an Acolyte with fire rounds will take a long time to kill Praetorians.
Would warp rounds in any way be effective for her in terms of dealing with armor? Or cryo rounds? They claim to weaken armor as well.
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Post by muahmuah on Apr 2, 2018 8:16:32 GMT
I don't really know where else to ask this, so I'll ask here. But what's the deal with the Shadow? Like once every 50 games she'll do a war cry while Shadow Striking, but every other time she will be silent? Is this a glitch or a host related thing? But to stay on topic a little, Its silly how fun just an acolyte is on her. The point of the build is to use the sword as much as possible, and I find its doable for the most part on Gold with at least one other person. However, the only issue is Praetorians and Atlases. Altas is not a huge deal because they are slow at least. But it seems running just an Acolyte with fire rounds will take a long time to kill Praetorians. Would warp rounds in any way be effective for her in terms of dealing with armor? Or cryo rounds? They claim to weaken armor as well. You can't deal fast with the bosses with shadow/alcolyte combo,no matter what ammo type you are using.For lolcolyte incendiary ammo is the best choice,except adepts.
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larsdt
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Origin: larsdt
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Post by larsdt on Apr 2, 2018 9:25:16 GMT
I don't really know where else to ask this, so I'll ask here. But what's the deal with the Shadow? Like once every 50 games she'll do a war cry while Shadow Striking, but every other time she will be silent? Is this a glitch or a host related thing? Not only related to the Shadow - the sound is not always consistent in the game. A gun may sound different when you use it compared to a team mate. Of the top of my head is the Raider and Vindicator. It is also prevalent in SP. This goes for the comments by (human) characters as well. I have quite often heard Shadow team mates sound like the AIU.
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Post by obbie1984 on Apr 2, 2018 21:42:50 GMT
I don't really know where else to ask this, so I'll ask here. But what's the deal with the Shadow? Like once every 50 games she'll do a war cry while Shadow Striking, but every other time she will be silent? Is this a glitch or a host related thing? But to stay on topic a little, Its silly how fun just an acolyte is on her. The point of the build is to use the sword as much as possible, and I find its doable for the most part on Gold with at least one other person. However, the only issue is Praetorians and Atlases. Altas is not a huge deal because they are slow at least. But it seems running just an Acolyte with fire rounds will take a long time to kill Praetorians. Would warp rounds in any way be effective for her in terms of dealing with armor? Or cryo rounds? They claim to weaken armor as well. You can't deal fast with the bosses with shadow/alcolyte combo,no matter what ammo type you are using.For lolcolyte incendiary ammo is the best choice,except adepts. Damn, I thought this was the case, but I just didn't want to believe it. I was hoping there was some hidden strategy I missed. I just wish the combination wasn't so fun though. I only ask because I've had to solo gold waves with her a few times. Being stuck with just an acolyte with her would make some rounds really tedious to do. I did it a few times versus Cerberus, but Atlases cannot block Electrical Slash at least and you can melee them a few times without being sync killed. Praetorians on the other hand don't don't care about no sword. On platinum I have no choice, I have to take the Hurricane because she needs the DPS. I am also secretly mad that Hurricane/Acolyte is a really good combination on her.
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Post by obbie1984 on Apr 2, 2018 21:48:38 GMT
I don't really know where else to ask this, so I'll ask here. But what's the deal with the Shadow? Like once every 50 games she'll do a war cry while Shadow Striking, but every other time she will be silent? Is this a glitch or a host related thing? Not only related to the Shadow - the sound is not always consistent in the game. A gun may sound different when you use it compared to a team mate. Of the top of my head is the Raider and Vindicator. It is also prevalent in SP. This goes for the comments by (human) characters as well. I have quite often heard Shadow team mates sound like the AIU. I noticed this a long time ago. The characters when you play them, versus when someone else play them sound completely different. I mentioned this to a few friends and they thought I was crazy or hearing things. Its especially noticeable on the Paladin. When I play him, he sounds like a gruff and tough guy. But when others play him, he sounds really dumb and whiny. I know because he gets picked a lot so I've had ample instances to hear him.
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RoystonVasey63
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Post by RoystonVasey63 on Apr 3, 2018 14:58:57 GMT
Muahmuah, a question if you don't mind, I've just watched your N7 Slayer Platinum solo (on White in 19.28 with a Wraith and Disruptor ammo). Much enjoyed BTW. Would you please share the build with me. Cheers!
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Post by muahmuah on Apr 3, 2018 15:12:32 GMT
Muahmuah, a question if you don't mind, I've just watched your N7 Slayer Platinum solo (on White in 19.28 with a Wraith and Disruptor ammo). Much enjoyed BTW. Would you please share the build with me. Cheers! Sure,here is the build.Enjoy.
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Post by Voluptuous Volus on Apr 3, 2018 15:16:41 GMT
I don't really know where else to ask this, so I'll ask here. But what's the deal with the Shadow? Like once every 50 games she'll do a war cry while Shadow Striking, but every other time she will be silent? Is this a glitch or a host related thing? Not only related to the Shadow - the sound is not always consistent in the game. A gun may sound different when you use it compared to a team mate. Of the top of my head is the Raider and Vindicator. It is also prevalent in SP. This goes for the comments by (human) characters as well. I have quite often heard Shadow team mates sound like the AIU. The characters also sound different. The Asari "For Thessia" sounds very happy when you hear it coming from a teammate and kinda grouchy when coming from your character. The Eagle sounds super badass and different when somebody else uses it.
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Post by obbie1984 on Apr 6, 2018 5:42:14 GMT
Yeah, Krogan and Asari both sound super flippant when other people use them, but sound a lot more serious when you are using them as well. I think we all know I love the Fury, but when other people use her, she has such a deep and disgusting sounding voice. I hate it. Luckily she doesn't get picked often in my experience. But on the flip side, I think Shadow and DemoGirl sound really good both ways.
Speaking of DemoGirl, I tried Crusader/Hurricane for her. Its so much fun it should be illegal. Even solo'd Collectors on White with this build a little while ago. It took about 40 minutes.
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Post by obbie1984 on Apr 11, 2018 4:34:45 GMT
Is the Scorpion good with the Fury? I was trying it out and I kind of like it. Is heavy barrel a good attachment on it? Even with heavy barrel and pistol damage mod, it didn't seem like it was doing great damage (only have it at level 4 btw). I just want a gun that staggers stuff for the Fury that isn't a charge weapon like the Venom for the Geth.
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Post by DistigousForest on Apr 11, 2018 10:16:46 GMT
I just want a gun that staggers stuff for the Fury that isn't a charge weapon like the Venom for the Geth. Not too many choices in that department. Scorpion or Falcon are the only two I think. You could use GPS or.......Graal Melee Fury! They kind of charge though
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Post by obbie1984 on Apr 11, 2018 22:37:57 GMT
I just want a gun that staggers stuff for the Fury that isn't a charge weapon like the Venom for the Geth. Not too many choices in that department. Scorpion or Falcon are the only two I think. You could use GPS or.......Graal Melee Fury! They kind of charge though Falcon isn't an option. The gun is not fun. Scorpion is fun to use but I'm not sure if its versatile enough for the Fury like the Venom/Crusader/Hurricane that I use for her.
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Post by Qui-Gon GlenN7 on Apr 12, 2018 17:20:02 GMT
Falcon isn't an option. The gun is not fun.
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