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Post by obbie1984 on Jul 23, 2018 2:48:07 GMT
I understand vanguards are tougher off host, but I never join games, I always host. The few games that I joined off host, I just didn't have fun because of the lag. But seriously, how is this guy NOT played more? Like he's a vanguard that can literally work at all ranges, wreck crowds in a second, and PD even without any damage amplifying mods does ridiculous damage. You basically answered the question. Lag. Off host, he is probably the worst Vanguard. PD hits, doesn't hit, hits but does no damage, doesn't stagger, etc. (much like the Venom). But now your shields are drained, because ofc that works no problem, and that floor tile between you and the mook you want to Charge is preventing you from Charging and before you're done yelling at the game to "Fucking Charge already you piece of shit," you've used your third rage gel and it's only wave 4. I run him melee. Here's my gold build for him. For Asari Vanguard if I'm going super op build I'm going with the Talon. Although I'll use anything. Raider, CSMG (probably most of all), Claymore, Venom, Wraith, Eviscerator,Executioner, etc. Yeah, but would randoms even know this? Most of the ones who pick him just do what they do with the shadow. Mindlessly spam the biotic slash. But holy crap, I had no idea it was that bad for him. Off host he is ridiculously amazing. Thanks for the builds as well, I will try them.
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Post by nitrous on Jul 23, 2018 4:56:19 GMT
Volus Mercenary Sentinel. I was really afraid to take this little ball of misery out, because, apart from Shield Boost and two good melees, he has nothing. Literally nothing, since Decoy is very bad and Combat Drone is very situational, because while it still can help with Geth and Derperus, Rapperz and Trollectors don't give a single damn about it. So... I remembered I used to play with a friend (who, unfortunately, doesn't play anymore - which is such a pity, because good times, good memories!) who was using this bad boy as a SR platform. At first, I decided just to try it out for shits and giggles, but then was surprised how well he actually did - he's basically an infiltrator who can aim as long as he wants, miss as many shots as he wants, and he's got a Drone that can stun enemies and keep Phantrolls at bay. Granted, you have to be a good sniper, but you don't take a SR if you're a crappy shooter (which I am, but I want to L2P). Here's the build I used. VMSFor Platinum, however, I decided to play safe and slapped a HurrDurr on him with Incendiary Ammo, so that he could do FEs with his Drone's Chain Lightning. Pretty good stuff as well - despite ending up in the bottom of the list, scored more than 140k, which, I think, is not bad, considering the fact I was playing this guy for the third time. A word of warning though (although I believe most people here know this already): do not play any Volus characters if your host is also a Volus - they'll bug you. Especially if you have a slow-reloading gun with low capacity. Damn, that one game on Condor against Derperus was painful - it was basically me running around and screaming "LET ME DIE!". Fun, but only the first five times.
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Post by Deleted on Jul 25, 2018 11:45:22 GMT
Out of all the voluses, the VMS is the weakest in terms of offense, since the VA,VE and VPV have ways of amplifying their own damage output, whereas the VMS is stuck with a drone and decoy.
My personal opinion, why you'd ever pick up the VMS, would be to increase the teams overall survivability. He's a healer, backup damage dealer (Even though he's not great at it, it's better than being a shield boost spammer), and a master of misdirection.
Spec wise, I can respect that people who spec out of decoy, decoy is not everyone's cup of red sand tea. There are people who can make the VMS work successfully without having spec'd into decoy.
I like decoy even on reapers and collectors because it still offers some value, not to the same extent when fighting Geth, when you place down a decoy, all the Geth flock to it. Even for marauders and collector troopers, goddess forbid if they become possessed, the decoy is still useful there, and thanks to it's weird inaccurate hitbox, 9/10 times it'll survive the full duration. Don't ask me why 99% of the enemies in this game cannot accurately target a decoy, apart from enemies ignoring it obviously
You can troll a banshee with decoy as well, it can block a warp from a banshee, but you'd probably most of the time just shield boost whoever gets hit by it.
Again not to deter anyone who doesn't use decoy on the VMS.
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Post by yrael on Sept 2, 2018 7:01:38 GMT
I never paid much attention to any of the vanilla characters before, but I finally gave the Human Female Adept a try and it's been a surprisingly fun time. Or, well, it was after I found out about (and worked around) the Shockwave glitch.
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Post by DistigousForest on Sept 4, 2018 11:16:24 GMT
I never paid much attention to any of the vanilla characters before, but I finally gave the Human Female Adept a try and it's been a surprisingly fun time. Or, well, it was after I found out about (and worked around) the Shockwave glitch. HFA is godly, my go to Plat curry kit. Melee version is a riot too if you've never given that a try. Here's my melee build and here's my lolPCmustardrice no-radius because glitchy shockwave build.
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Post by burningcherry on Nov 29, 2018 17:04:46 GMT
Fat Turian soldier w/ M-7 Lancer. My pattern of action is: mine->shoot->Marksman->wait until the weapon is fully cooled->shoot. Then, I have a question: do you people ever use ConcShot on this guy? Is it of any use? Or should I spec out of it completely?
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Post by K_O_513 on Nov 29, 2018 17:59:33 GMT
Fat Turian soldier w/ M-7 Lancer. My pattern of action is: mine->shoot->Marksman->wait until the weapon is fully cooled->shoot. Then, I have a question: do you people ever use ConcShot on this guy? Is it of any use? Or should I spec out of it completely? I use CS on a troll build that focuses on staggering everything. You skip Marksman and go 6 points in both CS and Proxy Mine with a Falcon + Incendiary. Sucks at killing bosses but is very fun against Cerberus (fuck Cerberus) and Geth as most of their enemies literally can't move between CS, Proxy Mine and Falcon staggering everything
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Post by DistigousForest on Dec 2, 2018 12:06:21 GMT
do you people ever use ConcShot on this guy? I spec into it because it's a short cooldown and doesn't really interfere with Marksman. It's useful for forcing Phantom bubble, a little extra damage against Barriers, or Cryo Explosions. Glorious Fat TSol
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Post by yrael on Dec 7, 2018 9:45:11 GMT
Gave the Drell Adept a try recently for the first time, so I've been alternating between having fun with that and dying constantly, depending on team synergy.
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Post by muahmuah on Dec 7, 2018 14:57:07 GMT
Fat Turian soldier w/ M-7 Lancer. My pattern of action is: mine->shoot->Marksman->wait until the weapon is fully cooled->shoot. Then, I have a question: do you people ever use ConcShot on this guy? Is it of any use? Or should I spec out of it completely? For me CS is a must.A very underated power.I don't build proxi mine.Mines cooldown time is too high and since i play him mostly with heavy shotguns MM all the way.I use talon with him too,but even with pistol i spam MM.He doesn't need PM like GI IMO.
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Post by bestvolussupportaus2 on Feb 11, 2019 18:03:04 GMT
Recently, my new up and coming main that I've been spamming a lot, is the Volus Protector Vanguard. I didn't think I'd start using him, only because I only had a spontaneous thought thinking, "Oh maybe if I use him this way he might be serviceable off host" after having dropped him multiple times in the past. And it turned out pretty well, and now it's just a matter of me putting in the massive grind to be good with him. I honestly want him to be like my last amazing splash for ME3 MP before who's know when the servers will die out. Build is not really interesting. Before anyone ask, why not cyclonic modulator, because I don't really wanna rely on it too much, and power efficiency is what I typically use. Biotic orbs to me I feel is not really necessary for me, it's either more health and shields or faster cooldowns with biotic orbs, or going half and half with rank 4 fitness and rank 4 biotic orbs. Radius on shield boost, because I feel like being a team player, it's not actually not so bad, means I can clip them with shield boost from a further distance. Some thoughts about the volus vanguard. he's definitely a good damage dealer who can multi role as a healer on the side, has access to 4 ways of invincibility frames, from biotic charge, heavy melee, shield boost and ops pack usage, in my opinion not the most forgiving volus to learn because he's easy to die with from one bad biotic charge on top of being frail and not as lenient as the krogan vanguard with a similar build using the reegar I feel like I've been making progress on him, the challenging part for me is the decision making part, like I ask myself "Do I wanna charge, or use shield boost?", "Is it safe to charge here, or charge later?".
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Post by DistigousForest on Feb 11, 2019 18:21:51 GMT
Before anyone ask, why not cyclonic modulator, because I don't really wanna rely on it too much, and power efficiency is what I typically use. Biotic orbs to me I feel is not really necessary for me, it's either more health and shields or faster cooldowns with biotic orbs, or going half and half with rank 4 fitness and rank 4 biotic orbs. Why not do something like this if you don't want to Cyclonic? You're only getting 325 Barrier and 98 (lol) health by taking full fitness and tbh I don't think that'll matter too much. Go no fitness and take Biotic orbs with Radius/Recharge/Expose and your cooldowns are faster than they would be with the Power Efficiency mod, plus you get that sweet damage debuff and FEs if you really want to use Orbs offensively, and the AMIII gives you a nice speed boost for hit and run. Just my 2 cents as I have yet to use the VolGuard. That said I run the other 3 Volus with no fitness, AMIII (gold), and CMIV (plat).
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Post by bestvolussupportaus2 on Feb 12, 2019 0:53:07 GMT
Before anyone ask, why not cyclonic modulator, because I don't really wanna rely on it too much, and power efficiency is what I typically use. Biotic orbs to me I feel is not really necessary for me, it's either more health and shields or faster cooldowns with biotic orbs, or going half and half with rank 4 fitness and rank 4 biotic orbs. Why not do something like this if you don't want to Cyclonic? You're only getting 325 Barrier and 98 (lol) health by taking full fitness and tbh I don't think that'll matter too much. Go no fitness and take Biotic orbs with Radius/Recharge/Expose and your cooldowns are faster than they would be with the Power Efficiency mod, plus you get that sweet damage debuff and FEs if you really want to use Orbs offensively, and the AMIII gives you a nice speed boost for hit and run. Just my 2 cents as I have yet to use the VolGuard. That said I run the other 3 Volus with no fitness, AMIII (gold), and CMIV (plat). The thing is for me, if I were to run full biotic orbs they'd just be stick and forget and go for cooldown and the +1 orb. I can just use biotic charge to detonate the FE, although granted with biotic orbs I can do it safer from afar. And not risk enemies idk collapsing on me bukkake style after a bad biotic charge. I don't really like the lengthy cooldown on biotic orbs, I find it just easier to just have biotic charge and shield boost that are similar in cooldown. Don't see myself using biotic orbs offensively either, because I might find an enemy across the map that I've hit with a biotic orb, but the game decides not to let me biotic charge because off host, and I don't know if you also realise but biotic orbs as well in a similar vein to biotic charge, has delay on top of it because off host. I could charge and then use biotic orbs but I don't wanna waste seconds off the weapon synergy bonus to cast biotic orbs with the off host delay, and instead just kill whoever I charged to, outright with the reegar carbine. With how I play the Volus Vanguard I get hit with a shit ton of damage, which is why I found fitness to make more sense than biotic orbs at least in the case of being off host, because I feel faster cooldowns isn't gonna matter much to me, if the game decides to deny me of shield boost ever working which is annoying for me, and even more so at the opportune time that I want shield boost to work and instead I just get the animation of shield boost but not the effect which ends up costing me a medi gel. If I was playing as HOST than I would never have the above problems, with shield boost having a tendency to sometimes not work properly , delay with biotic charge and another delay with biotic orbs. Meaning for a lot of messy times with the volus vanguard, and why I stayed away from not using him as much as the other 3 voluses off host in the past. And If I was playing as host instead of off host that I do play on 99% of the time, I don't think people would wanna suffer on horrible Australian internet. I will say this much that, I was thinking of maybe putting on biotic orbs all for cooldown, when I feel comfortable enough on the Volus Vanguard that I don't need any fitness at all and just run AMIII on gold and plat.
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Post by burningcherry on Apr 4, 2019 2:08:14 GMT
Human Soldier with Typhoon. Like, constant Typhoon barrage because you have the next AR ready before you need to reload. For the rest of powers, I skip CS because this build is about shooting hundreds of bullets in uninterrupted bursts plus throwing grenades if there's a good occasion. Same can be achieved with the fat turian/QMS but with Spitfire, saw TTT soloing Platinum like this. Discovered by accident when writing a challenge about a soldier who got wounded in the leg and Typhoon was to slow her down as much as possible without breaking the story too much. Can't say much about efficiency but it's enough to carry Gold. Good occasion to use some of those Stabilization Modules.
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Post by Alfonsedode on Apr 4, 2019 8:52:08 GMT
Discovered by accident when writing a challenge about a soldier who got wounded in the leg and Typhoon was to slow her down as much as possible without breaking the story too much. Can't say much about efficiency but it's enough to carry Gold. Good occasion to use some of those Stabilization Modules. Nice stuff, where s that challenge ?
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Post by burningcherry on Apr 4, 2019 18:28:25 GMT
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Post by MPApr2012 on Oct 1, 2019 2:20:56 GMT
High: Can't remember where I saw this, but someone mentioned the Crusader Huntress the other day, so I've been having fun with that. Absolutely destroyed with her for a few games. Cheers to whoever inadvertently recommended it I think MPApr2012 said something about it in the BSNers thread. Such a lovely kit. ...not the intent of mine to have added another convert to your crusade, so to speak, yet here we go sigh. ah well. anyways... yrael , your comment sort of reminded me we have this thread for when one wants something different to try out. Also dis time to take it back to the frontpage again Also going by my recent notes though i'd mention Katana Smashguard. Yeah silly and old news for most this might be. But i've had a pleasant very experience during the latest round of the challenges/points chase cycle. I normally scoff at the pure mention of cooldowns and all but in this case does make for a one power-spamming self-detonating no-elemental-ammo-necessary kind of vanguard. and that latter parts that is not very common. makes it quite fun to play. i suppose the other lightweight shotties starting with the Talon are not a bad choice either but they're either not particularly lore frindly, except the Talon yet again, if you want or seem to cause an unexplained allergic reaction. i'm looking at you in particular Scimitar edit: oh and the build for those interested editedit: how long does lash prime for exactly btw? is it in our librarry? editeditedit: wonder if is possible to get the batguard to detonate at least on the redhealth consistenly in a similar fashion
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Post by yrael on Oct 1, 2019 4:29:28 GMT
^Thanks/sorry While I'm here, another recent kit I've tried out was Drell Assassin with the Executioner. I don't normally play drell, so that took a bit of getting used to, but sniping with a pistol was unexpectedly fun. With BotB out of the way I'm basically just cycling through builds I haven't tried before. It's been a really enlightening experience. For example, I found out my playstyle isn't aggressive enough for me to use most vanguards, even though I have no problem getting up close to enemies as the Fury. Why is that? Who knows! Maybe it's residual trauma from trying to play ME2 on insanity as a vanguard. (Actually, thinking about it, that's probably the exact reason...) That's all to say, I'm open to interesting build ideas, if anyone would care to make recommendations! Just bear in mind that I'm completely inept with melee builds
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Post by DistigousForest on Oct 1, 2019 10:42:43 GMT
Also going by my recent notes though i'd mention Katana Smashguard The Katana doesn't get enough love. It's great for a common and seems to have a higher stagger % than other shotguns it seems (Disciple and obvious projectile shotguns aside), but why not go with warp ammo? You've got two primers in Smash and Lash, plus you get a nice damage bump vs. everything but shields. Also, why no HVB? It's glitchable, so why not? It's a super fun kit (a Vanguard that can self detonate? Hell yeah!) that can obliterate gold and I'd recommend the Wraith for Plat as it times well with the powers. how long does lash prime for exactly btw? is it in our librarry? It's quick I know that, 3 seconds maybe? That's all to say, I'm open to interesting build ideas, if anyone would care to make recommendations! Just bear in mind that I'm completely inept with melee builds Open to builds you say? Have a few: Mantis HSol it's the same concept as the Claymore HSol, but with the Mantis. You can swap it for Javelin or Widow if you prefer those. Falcon GE. It's super fun and, surprisingly, Plat viable. I've taken it by accident once and on purpose twice and it's still fun. Trouble with melee you say? All hail Lord Venom! The Venom staggers everything that's not a boss. I recommend charging a shot, finding a group, and firing said charged shot into group before pimp slapping everything. I usually use an Adrenaline Mod because it makes the KroSent a very cracked out Krogan. Or soften them up with a Lift grenade! The choice is yours, but they will be helpless until they receive your backhand, and then they dead. FYI, You will OHK Phantoms with a Raged heavy melee. Executioner on the Vorcha Engie is fun. But so is the Two shot Executioner build for the Destroyer. Adas Salarian Engie is also fun, you can substitute the Scorpion for all the staggers if you prefer to be kind to your teammates ears. I know I have used more...interesting builds, but they are goofy and very niche and it's good to have a good team for them because you'll need them for the inevitable revives that will happen since they [generally] aren't something you'll be carrying with. EDIT: I forgot the Cryo Concussive HSol! This will carry Plat pretty easily, handicap yourself for gold. I recommend the Avenger as it's deadly on full auto Seriously though if you needwant a reason to use the Avenger, it works well with this kit.
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Post by MPApr2012 on Oct 1, 2019 22:46:50 GMT
Also going by my recent notes though i'd mention Katana Smashguard The Katana doesn't get enough love. It's great for a common and seems to have a higher stagger % than other shotguns it seems (Disciple and obvious projectile shotguns aside), but why not go with warp ammo? You've got two primers in Smash and Lash, plus you get a nice damage bump vs. everything but shields. Also, why no HVB? It's glitchable, so why not? It's a super fun kit (a Vanguard that can self detonate? Hell yeah!) that can obliterate gold and I'd recommend the Wraith for Plat as it times well with the powers. Force of habbit bud Warp ammo indeed would've been better especially to illustrate the point re no priming ammo needed type of vangaurd. Truth be told i tend to forget it exists most of the time, the most boriest ammo of them all. And i don't use HVB cause it's fucking ugly as. Same with the majority of the other attachments too. Stick out like a sore thumb most of them. So i don't use them and stick to those mods that only adjust colour or invisibru altogether As you know I'm a gold scrub so the handicap i get aint that severe as it might be for the Platinum games or for some of the challenges. Luckily only a handful had me put them on thus far feels a bit shorter than that. at least empirically... A quick google showed some interpeeps stating 2 sec but no citations/sources. will need to dig in our library see if there's anything there. N5.2 lol... that was a fun challenge Slap some explosive ammo on top, Carebears trolling for days so is FQE, plus sum extra points for lore friendliness. oh and one has to try the Infinidas Quarksman at least once. come now spill already. this is the place for it isn't it. i need something to entertain me while i (re)build mah mental capacity to go slogging Teriyaki again second the Avenger here and who needs Plat anyway
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Post by Alfonsedode on Oct 3, 2019 11:14:20 GMT
feels a bit shorter than that. at least empirically... A quick google showed some interpeeps stating 2 sec but no citations/sources. will need to dig in our library see if there's anything there. I dont think it s tested somewhere, maybe digged though Anyway, i think it s as short as the lift evo from shockwave, so very short. i m pretty sure you need more than 120-150 % CD to self detonate it with charge?
edit, copy pasta from Cyonan's "powers hidden attributes" Lash > Deals 1.4x force to Centurian > Deals 0.02x force to Guardian with Shield. Deals 1.2x force to Guardian without Shield. > Force reduced by 50% on shields/barriers with Shield Penetration Evolution > Base prime duration for Biotic Explosion is 3 seconds
LOL, that s some fun first 2, and it looks like it s 3 second indeed Now i ll try a lash only silver or gold solo vs cerb !
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Post by MPApr2012 on Oct 3, 2019 23:06:18 GMT
feels a bit shorter than that. at least empirically... A quick google showed some interpeeps stating 2 sec but no citations/sources. will need to dig in our library see if there's anything there. I dont think it s tested somewhere, maybe digged though Anyway, i think it s as short as the lift evo from shockwave, so very short. i m pretty sure you need more than 120-150 % CD to self detonate it with charge?
edit, copy pasta from Cyonan's "powers hidden attributes" Lash > Deals 1.4x force to Centurian > Deals 0.02x force to Guardian with Shield. Deals 1.2x force to Guardian without Shield. > Force reduced by 50% on shields/barriers with Shield Penetration Evolution > Base prime duration for Biotic Explosion is 3 seconds
LOL, that s some fun first 2, and it looks like it s 3 second indeed Now i ll try a lash only silver or gold solo vs cerb !
Awesome bud, thank!s Your reslibrary-fu is top notch, as per ususal i might add! And DistigousForest, you were right from the get go. Okay then. Now back to theoryrafting that, stuck in the office and all. Let's see what's the heaviest gun the fat bastard can get away with
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Post by DistigousForest on Oct 6, 2019 11:24:02 GMT
come now spill already. this is the place for it isn't it. i need something to entertain me while i (re)build mah mental capacity to go slogging Teriyaki again Ok then fine. Since I'm not on mobile it'll be much easier now. Most are going to be melee kits (and probably neither interesting nor crazy ), and any melee kit with the Acolyte can be replaced with a Venom, Wraith, or Graal. I know you're a Cryo Ammo connoisseur so these should be right up your alley and I think I've posted some of these before, so here we go: Cryo Tech Armor Exploding HM Valkyrie. Acolyte as you run in, heavy melee while things are stunned, Tech Armor anything left. Melee Human Adept. We've all seen this one before, no explanation needed. Cryo Falcon BatSent Stuns and staggers everything, heavy melee while things are stunned. HurrDurr is for bosses. Double Dash Cabal No fitness, more staggers and stuns with Blades and DA on the Paladin, finish off with Poison Strike. Melee DemoGirl I don't think this one is too wacky. I've wrecked even Trolls with her. The heavy melee is hilarious with what it does to non-bosses. Melee Vorcha Engie Nothing too crazy and I'm sure most have used this. Very fun playing a cracked out, punch drunk crazy Vorcha. Melee Trooper Same idea as the melee GI, but no cloak. Hit and run, HurrDurr for bosses. Spitfire Volus! I almost forgot about this one! Teriyaki should've used this guy, screw the Scimitar! The Typhoon is also a fun setup (recommended by Voluptuous Volus ) and it's hilarious to use a tiny Spitfire/Typhoon. Bonus points if you run a Claymore VA too, that's also fun. That's all I have for now, I'll edit if I forgot anything. EDIT: *Not ON mobile. My legs are working just fine
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Post by MPApr2012 on Oct 7, 2019 3:57:48 GMT
come now spill already. this is the place for it isn't it. i need something to entertain me while i (re)build mah mental capacity to go slogging Teriyaki again Ok then fine. Since I'm not on mobile it'll be much easier now. Most are going to be melee kits (and probably neither interesting nor crazy ), and any melee kit with the Acolyte can be replaced with a Venom, Wraith, or Graal. I know you're a Cryo Ammo connoisseur so these should be right up your alley and I think I've posted some of these before, so here we go: Cryo Tech Armor Exploding HM Valkyrie. Acolyte as you run in, heavy melee while things are stunned, Tech Armor anything left. Melee Human Adept. We've all seen this one before, no explanation needed. Cryo Falcon BatSent Stuns and staggers everything, heavy melee while things are stunned. HurrDurr is for bosses. Double Dash Cabal No fitness, more staggers and stuns with Blades and DA on the Paladin, finish off with Poison Strike. Melee DemoGirl I don't think this one is too wacky. I've wrecked even Trolls with her. The heavy melee is hilarious with what it does to non-bosses. Melee Vorcha Engie Nothing too crazy and I'm sure most have used this. Very fun playing a cracked out, punch drunk crazy Vorcha. Melee Trooper Same idea as the melee GI, but no cloak. Hit and run, HurrDurr for bosses. Spitfire Volus! I almost forgot about this one! Teriyaki should've used this guy, screw the Scimitar! The Typhoon is also a fun setup (recommended by Voluptuous Volus ) and it's hilarious to use a tiny Spitfire/Typhoon. Bonus points if you run a Claymore VA too, that's also fun. That's all I have for now, I'll edit if I forgot anything. ohhh niice. thanks muchly bud, sure looks lots of fun! with a penchant for masochism kind of fun here and there but won't hear me complaining hehehe. oh appreciate the personal touch, with them cryo and all Gonna be taking BatSent for a spin tonihgt alredy. need his extractions to cycle the resurgence might as well knock the shockwave points off too. EDIT: speaking of melee adepts, this is mine. this is not a solo friendly kit. ahem. like, not at all.
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Post by DistigousForest on Oct 7, 2019 10:58:10 GMT
ohhh niice. thanks muchly bud, sure looks lots of fun! with a penchant for masochism kind of fun here and there but won't hear me complaining hehehe. oh appreciate the personal touch, with them cryo and all Gonna be taking BatSent for a spin tonihgt alredy. need his extractions to cycle the resurgence might as well knock the shockwave points off too. EDIT: speaking of melee adepts, this is mine. this is not a solo friendly kit. ahem. like, not at all. I like it, but yes that's not a kit I'd solo with I use CMIII since humans are already agile and it gives you some beef if needed. I want to like the GPS there's just something...off about it. The RoF, at least for me, is very inconsistent and varying, if that makes sense, and I can never get a rhythm with it unless it's on a Geth. I'd rather take a Graal or, most definitely, a Venom. I've seen the Acolyte used as the main for the melee HA. If you want to keep all the powers for the BatSent I've run this to good effect just dicking around in gold and this is an absolute tank in plat if you venture there (obviously on PC you're not taking radius on Shockwave). The High Lord is also a great one to use as well; as is the Wraith, but that's the best gun in the game and works on everything.
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