Post by colfoley on Jun 10, 2018 5:27:50 GMT
So after the raather underwhelming Anthem news I think some pointless but wishful speculation is in order. So here is a thread dedicated to any abilities or talents you might want to see in the potential next Dragon Age game as well as possible discussion for other people's ideas.
Archery:
Full Draw:
Description- The Archer has learned to put their entire weight behind a shot.
Effects- +50% damage
Type- Activated
Tripping Draw:
Description-The Archer looses three arrows rapidly.
Effects- The first two arrows do normal damage
The third does +50% damage
Type: Upgrade
-or-
Knockback shot:
Descption- The Archer fires a single arrow.
Effects- 500% Physical Force
Type- Upgrade
Explosive Shot:
Description- The Archer adds a charge of Lyrium to their arrows.
Effects- An explosion covers a five m radius at 50% damage.
Type: Activated
Sniper:
Description: The Archer focuses on accuracy before making the shot.
Effects: +25% critical chance
+50% critical damage
-25% attack speed
Type: Activated/ Sustained
Skirmisher:
Description- The Archer adopts a posture for engaging enemies in close quickly
Effects: +50% attack speed
-25% Critical Chance
Can use bow as a staff if enemies close at -75% damage
Chance of slowing enemies with each arrow.
Sundering Arrow:
Description- The Archer has developed arrows specifically designed to penetrate armor.
Effects- Chance at 100% armor sunder for 15s.
Type-Activated
Kill Shot:
Description- Sensing the end the Archer fires a precise arrow at the enemy.
Effects- 100% Critical Chance
If sundered +100% Damage
Otherwise +50% Damage against debilitated enemy
+50 % damage when enemy is below 25% health.
Type-Activated
Master Archer:
Description- The Archer has reached the pinacle of their profession.
Effects-
Removes the penalty for switching to a different weapon set from the bow
Removes the attack speed penalty with Sniper
Removes the damage penalty when using a bow as a staff
Every Arrow in tripple shot now does +50% damage
Increases the chance to Sunder an opponent's armor
Increases damage for any non sundered Kill Shot to 100% and sundered Kill Shot to 150%.
Every point of Dexterity increasesbow damage by 1%
Type- Passive
Specialization- Assassin
Mark of Death
Description- The Asssasin singles out a single target for destruction
Effects- Opponent -50% armor.
Opponent +50% damage from all sources.
Mark of Confusion:
Description- Mark of Death now causes an opponent to lose their place on the battlefield.
Effects- 100% confusion chance
50% chance of opponent attacking ally
Type- Upgrade
-or-
Mark of Precision
Description- Mark of Death now highlights a target
Effects- 100% Critical Chance
50% Critical Damage from all Sources
Type- Upgrade.
Assassinate:
Description- The Assassin now can launch one final powerful attack at an enemy.
Effects- 100% Critical Chance
+500% Critical Damage
+1000% Critical Damage if opponent has a debilitating effect
Archery:
Full Draw:
Description- The Archer has learned to put their entire weight behind a shot.
Effects- +50% damage
Type- Activated
Tripping Draw:
Description-The Archer looses three arrows rapidly.
Effects- The first two arrows do normal damage
The third does +50% damage
Type: Upgrade
-or-
Knockback shot:
Descption- The Archer fires a single arrow.
Effects- 500% Physical Force
Type- Upgrade
Explosive Shot:
Description- The Archer adds a charge of Lyrium to their arrows.
Effects- An explosion covers a five m radius at 50% damage.
Type: Activated
Sniper:
Description: The Archer focuses on accuracy before making the shot.
Effects: +25% critical chance
+50% critical damage
-25% attack speed
Type: Activated/ Sustained
Skirmisher:
Description- The Archer adopts a posture for engaging enemies in close quickly
Effects: +50% attack speed
-25% Critical Chance
Can use bow as a staff if enemies close at -75% damage
Chance of slowing enemies with each arrow.
Sundering Arrow:
Description- The Archer has developed arrows specifically designed to penetrate armor.
Effects- Chance at 100% armor sunder for 15s.
Type-Activated
Kill Shot:
Description- Sensing the end the Archer fires a precise arrow at the enemy.
Effects- 100% Critical Chance
If sundered +100% Damage
Otherwise +50% Damage against debilitated enemy
+50 % damage when enemy is below 25% health.
Type-Activated
Master Archer:
Description- The Archer has reached the pinacle of their profession.
Effects-
Removes the penalty for switching to a different weapon set from the bow
Removes the attack speed penalty with Sniper
Removes the damage penalty when using a bow as a staff
Every Arrow in tripple shot now does +50% damage
Increases the chance to Sunder an opponent's armor
Increases damage for any non sundered Kill Shot to 100% and sundered Kill Shot to 150%.
Every point of Dexterity increasesbow damage by 1%
Type- Passive
Specialization- Assassin
Mark of Death
Description- The Asssasin singles out a single target for destruction
Effects- Opponent -50% armor.
Opponent +50% damage from all sources.
Mark of Confusion:
Description- Mark of Death now causes an opponent to lose their place on the battlefield.
Effects- 100% confusion chance
50% chance of opponent attacking ally
Type- Upgrade
-or-
Mark of Precision
Description- Mark of Death now highlights a target
Effects- 100% Critical Chance
50% Critical Damage from all Sources
Type- Upgrade.
Assassinate:
Description- The Assassin now can launch one final powerful attack at an enemy.
Effects- 100% Critical Chance
+500% Critical Damage
+1000% Critical Damage if opponent has a debilitating effect