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Post by easucks on Jul 4, 2018 17:31:34 GMT
We haven't had a next level RPG for a while, one that totally knocks your socks off in every aspect, I dare say since jade empire, the original dragon age days ...
I would love to see multiple main characters... In inquisition they carried on and combined stories of our previous heroes , and brought one into the game , it was pretty cool to have hawke come in.
Now BioWare needs to take the next step, and give us the use of multiple main characters, our warden, Hawke ( I guess this really depends on your choices ) and our Inquisitor. Putting all the stories together, giving us multiple main story lines , many more companion choices, many more choices in general, and some that may even affect another party , for example , you are hunting down darkspawn with your warden , meanwhile your Inquisitor makes a decision based on what the Templars are doing and now your warden is in a sticky situation, maybe your warden and inquisitor don't agree ? Again BioWare is the story tellers here and it just opens up so much options and potential.
There are games like star ocean where you can choose 1 of 2 main characters and follow their side of the story... But I've never seen a game with multiple main characters, objectives , groups ( in ff6 you split your parties , have no real main characters, but the best missions in ff6 were where you split your group up, mainly the dragons den , excellent dungeon ).
BioWare has set themselves up for this and I hope they follow through and really make this game next level and something we can't hate ( again dragon age 1 ) .go back to dragon age 2 combat and origins/da2 abilities and customization.
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Post by Hanako Ikezawa on Jul 4, 2018 17:45:53 GMT
Bioware has said they have at least considered something like this in regards to having more than one protagonist. The Warden and Hawke can be dead so I doubt that they would return. I would love if the next game had a dual protagonist system with the Inquisitor and a new protagonist. The Inquisitor could be involved in the Solas storyline, while the new protagonist could be involved in things like the Qun-Tevinter War storyline. These two paths would connect with each other as we go from one to the other.
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Post by colfoley on Jul 4, 2018 23:21:44 GMT
Hawke could be dead or MIA, the Warden can be dead or MIA, and the mere fact is they are at least apparently hoping that the next DA game is not the last one. This kind of idea, in general, sounds like something that should happen for the last game.
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Post by pessimistpanda on Jul 5, 2018 3:07:45 GMT
I have trouble finding my socks as it is.
Also Star Ocean sucks.
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Andraste_Reborn
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Post by Andraste_Reborn on Jul 5, 2018 3:39:50 GMT
We are not getting the Warden back as a playable character, since they can be dead. Same goes for Hawke, although their fate if you leave them in the Fade is a bit more ambiguous.
However, like Hanako I would really like a dual protagonist system for DA4 with the Inquisitor and a new character. The Inquisitor has unfinished business with Solas.
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Post by warden on Jul 6, 2018 10:18:31 GMT
No, they words were in the past, one game, new protagonist, so stay true to your words for once, thanks.
If they give in and change for pressure (or whatever) from the newcomers and casuals to put the Inquisitor again as the protagonist, I will be very disappointed to see they fail to stay true to they word.
They didn't catter or give in for Warden or Hawke fans, so I don't see any reason to do it now.
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dmc1001
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Post by dmc1001 on Jul 9, 2018 13:31:52 GMT
We haven't had a next level RPG for a while, one that totally knocks your socks off in every aspect, I dare say since jade empire, the original dragon age days ... The trend seems to be less RPG and more MP. While I don't disagree with what you want I just don't see BioWare making what you want.
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Sanunes
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Just a flip of the coin.
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Post by Sanunes on Jul 9, 2018 14:52:16 GMT
Any character that can be dead I have a strong feeling will never return to be a playable character.
The problem with multiple protagonists is I am not sure if the community at large would be happy dealing with any potential downsides of it, which is the problem anymore instead of going "this game isn't for me" people start being very loud and vocal about their dislike for the game trying to get it to fail. I think the drawbacks of having multiple races in Inquisition would be a good example with how static they seemed during cinematic moments due to BioWare needing to prevent clipping issues and other potential conflicts with having different body models.
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Post by Reznore on Jul 16, 2018 6:19:01 GMT
I think DA2 concept of a city going through time, but much better executed could be wonderful. Sadly I doubt Bioware will take a shot at a RPG lasting 10 years again.
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Iakus
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Post by Iakus on Jul 16, 2018 16:36:00 GMT
Returning characters=returning baggage. Stick with new hero each game pls.
Multiple main characters can be interesting. But I imagine that would also dramatically increase the cost of the game.
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Post by cloud9 on Jul 29, 2018 22:30:46 GMT
They should create DA4 as an Action/RPG game.
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Post by TabithaTH on Jul 30, 2018 1:17:13 GMT
Returning characters=returning baggage. Stick with new hero each game pls. Multiple main characters can be interesting. But I imagine that would also dramatically increase the cost of the game. Trespasser already dumped a bunch of baggage onto DA4 imho.
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alihou
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Post by alihou on Jul 30, 2018 22:52:06 GMT
I thought about this for a while. Us playing 2 characters like our Inquisitor's and the new PC. Imagine playing a scene with dialogue between the two, allowing us to control interactions between each other. The role playing implications are huge. The Inquisitor's story isn't complete with Solas still lingering around, that plot line can't end with a new PC, it's too personal of a story between Solas and the Inquisitor, for it to be resolved by a newbie character. Bioware needs to take advantage of this, no other game is doing this and it'll be a major selling point.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by Cyberstrike on Aug 5, 2018 17:56:28 GMT
Any character that can be dead I have a strong feeling will never return to be a playable character. The problem with multiple protagonists is I am not sure if the community at large would be happy dealing with any potential downsides of it, which is the problem anymore instead of going "this game isn't for me" people start being very loud and vocal about their dislike for the game trying to get it to fail. I think the drawbacks of having multiple races in Inquisition would be a good example with how static they seemed during cinematic moments due to BioWare needing to prevent clipping issues and other potential conflicts with having different body models.
The only recent game that I know that did duel protagonists was Legacy of Kain: Defiance and while the previous Legacy of Kain and Soul Reaver games had started out as an RPG and the sequels did have some RPG elements in them, Legacy of Kain: Defiance was pretty much on a glorified platformer/puzzle game with Kain and Razial (the heroes) in two different times each looking for weapon and power upgrades to move their part of the story. The whole duel protagonists is handled by having one character start then the next level they switch with the other character, then repeat until they do finally meet they get into a fight and the game forces players to play as both characters in the fight you start as Kain and then
as Razial.
It's a neat idea on paper but looking back on it Kain and Razial's stories (which was already convoluted to begin with), but at times it feels like two different games that were done but not the "proper" size (whatever the fuck that means now of days) and could be beaten in relatively small amount of time, that got smashed into one "larger" game and while it that does conclude their respective stories, but left me feeling like it was a bit of a letdown.
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Post by Andraste_Reborn on Aug 5, 2018 21:17:05 GMT
The only recent game that I know that did duel protagonists was Legacy of Kain: Defiance
The Witcher 3 does it, and while I haven't played it people seem to like it. The player also gets a choice of protagonists in Dishonoured 2 and Assassin's Creed Syndicate, and the upcoming Assassin's Creed Odyssey will be providing the same option.
If Dragon Age went this route, I'd expect it to work more like The Witcher 3, with one protagonist playable through most of the game and a few sections where you play as someone else (i.e. the Inquisitor.)
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Just a flip of the coin.
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Post by Sanunes on Aug 6, 2018 6:09:43 GMT
Any character that can be dead I have a strong feeling will never return to be a playable character. The problem with multiple protagonists is I am not sure if the community at large would be happy dealing with any potential downsides of it, which is the problem anymore instead of going "this game isn't for me" people start being very loud and vocal about their dislike for the game trying to get it to fail. I think the drawbacks of having multiple races in Inquisition would be a good example with how static they seemed during cinematic moments due to BioWare needing to prevent clipping issues and other potential conflicts with having different body models.
The only recent game that I know that did duel protagonists was Legacy of Kain: Defiance and while the previous Legacy of Kain and Soul Reaver games had started out as an RPG and the sequels did have some RPG elements in them, Legacy of Kain: Defiance was pretty much on a glorified platformer/puzzle game with Kain and Razial (the heroes) in two different times each looking for weapon and power upgrades to move their part of the story. The whole duel protagonists is handled by having one character start then the next level they switch with the other character, then repeat until they do finally meet they get into a fight and the game forces players to play as both characters in the fight you start as Kain and then
as Razial.
It's a neat idea on paper but looking back on it Kain and Razial's stories (which was already convoluted to begin with), but at times it feels like two different games that were done but not the "proper" size (whatever the fuck that means now of days) and could be beaten in relatively small amount of time, that got smashed into one "larger" game and while it that does conclude their respective stories, but left me feeling like it was a bit of a letdown.
That would be a concern too that it becomes multiple stories instead of one cohesive one, for that seemed to be a complaint with the story with Andromeda for it would slow down when you weren't actively participating in the critical path missions.
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Just a flip of the coin.
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Post by Sanunes on Aug 6, 2018 6:13:21 GMT
The only recent game that I know that did duel protagonists was Legacy of Kain: Defiance
The Witcher 3 does it, and while I haven't played it people seem to like it. The player also gets a choice of protagonists in Dishonoured 2 and Assassin's Creed Syndicate, and the upcoming Assassin's Creed Odyssey will be providing the same option.
If Dragon Age went this route, I'd expect it to work more like The Witcher 3, with one protagonist playable through most of the game and a few sections where you play as someone else (i.e. the Inquisitor.)
Those games all have a single character on screen at once, with Dragon Age and Mass Effect BioWare has the protagonist going out in a party so why not just have a two party group instead? Now I could be remembering this wrong and cannot find the source information, but in the past when it has come to multiple races and different body types someone from BioWare talking about needing more animation sets for the protagonist over the other characters. If you make the extra protagonists fixed wouldn't that then make the people that want customization frustrated? I remember the complaints about companions becoming fixed with Dragon Age 2.
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