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Post by Walter Black on Jul 24, 2018 20:28:50 GMT
We've had numerous threads about which characters we would like to see again, different types of Companions and/or romances, whether we want be the Inquisitor again and/or someone new, among others. But what kind of foes do you want? Both from a role playing and tactical standpoint? How do you want to be able to deal with them? Off the top of my head, here's a few of mine:
Tevinter
Archon Radonis- I see Radonis using powerful elemental and force attacks, blood magic mind control, various debuff glyphs and surrounded by elite guards and assassins. Maybe one of them is a lyrium ghost type. In dialogue he can be reasoned with, but only if he gains something of equal or greater value.
Urian Nihalias- The Imperial Divine could be a Battle Mage, wearing heavy armor with magical chaos and life drain shields to supplement ranged attacks. Personality wise, the player could inspire or gloat how the years have corrupted the former idealist.
Immigrant Patriot- An escaped Southern Circle who through years of hard work became an influential Magister. Having suffered some of the worst Circle abuses, she will do everything in her power to make certain no mundane ever has any power over any mage again. IP vehemently opposes any effort for normals rising in the Magesterium or any kind of legal protection, and wants to disband Imperial Templars altogether. This Immigrant Patriot will never fight another mage for a normal, no matter how evil the mage or abused the normal. Despite maintaining an aura of cold Tevinter justice, IP is less motivated by revenge than fear and paranoia that even the slightest slip could allow the South to take over. Even when you point out how the torturing and raping is being done by mages this time, she desperately clings to notion that mages are more evolved, and will only stand aside so you can confront evil Magisters at best.
Old God Priest- Pretty much every Southerner's fear of Magisters wrapped up in one character: powerful, intelligent, ruthless, arrogant, hateful and merciless. Casually tortures slaves in public, duels at the slightest provocation, and if the player tries challenging him too early, instakill . A master of blood magic, entropy, demon summoning, and also skilled in rogue melee and poisons. Oh, and if you want to end the boss fight ASAP, you'll have to kill the mind controlled slaves he saps health from .
Templar Knight Captain- I see Tevinter Templars being more rogues than warriors, with a heavy emphasis SWAT style tactics and alchemy and gadgets. Demoralized but not beaten, TKC honestly believes they have to put up with so much Magister corruption, or their order will be disbanded the common people will have no one to protect them. The player can convince them otherwise, agree, or aid in their destruction.
Calpernia- Genuinely wants to save Tevinter, but resorts to terrorist tactics. Players can show her how she's wrong, agree with her, or kill her (for real this time).
The Lucerni- For players who want to RP an ambitious Magister, vengeful revolutionary, be sympathetic to Solas or the Qun, or simply hate Bioware for railroading us into being goody two-shoes in Inquisition, this one is for you .
Ambssadorian Dwarf Noble- supports the Imperium out of loyalty to Orzimmar and his House. If you made the right connections, you could convince him of equal profit elsewhere. If not, this guy fights like a Legionnaire Scout (stealth WITH heavy armor), has plenty of backup, and will own your casters HARD.
Manchurian Companion/Advisor-Oh come on, you honestly think we will be going into the heart of blood magic/Qunari drugging/ancient elven bindings and someone close to us won't be mind controlled ? The way I see it, we could risk finding a cure while they are a danger to us, banish or kill them, or take the leash ourselves .
Qunari
Steniskok- I wonder how many players would stay true to their previous canon of recruiting and befriending Sten if it meant a harder boss fight (upgraded Assala), who is even more dedicated to 'civilizing" Thedas?
Rasaan- The skills, speed and evasion of a rogue with the strength and health of a warrior. With enough Persuasion and detective work I can see being able to trick her into standing down. For awhile, anyway...
Tallis- Unlike Bull, I see Tallis remaining Qunari no matter what. However, I could see players being able to convince Tallis to be completely loyal, or try to improve the Qun from within.
Solas' forces
Solas- I disagree that Solas must be the Inquistor's adversary alone; if Wilson Fisk can go from Spider-Man to Daredevil, the Dread Wolf can do something, anything to create a link to a new hero. After we obtain whatever Macguffin we need to counter his Petrification powers, I see Solas debating us in the Fade after each story arc. After seeing what would truly happen to modern Thedas if the Veil comes down, and if we made the right choices, we can convince the Dread Wolf to stop, continue or fight. Lots of Rift magic, shapeshifting and illusions, the works.
Salos, AKA Venom "Punished" Wolf- At the end of the first act, we find and confront Solas. After a hard fought battle, we kill him. "Hooray! You did good, now we can rest". But we have this nagging suspicion... "How do we know that you're not just trying to milk us for more money/people/resources," former allies say. Though we can't prove it, it turns out the "Solas" we killed was a fake. A loyal spy merged with a spirit of memory, a pawn sacrificed to give the Dread Wolf more time.
Priest of Mythal- An ancient elf (actually Abelas if he survived) who wants to restore Arlathan. Can be convinced to abandon the plan if you made the right choices, but can't actively fight Solas due to Mythal's geas.
Modern Elven revolutionary- She doesn't know or care about Solas' true plans, she just wants to wipe out all humans everywhere, starting with Tevinter. Tries to frame the player for massive atrocities so they have to fight on. Or maybe she didn't frame you, depending on how you played...
The Inquisition
The Inquisitor-Myself, I prefer the dual protagonist scenario and that the new guy is recruited elsewhere; the Archon, Ben-Hassrath, Solas himself ... Sure, we could have the option of allying with the Inquisition, but I DO NOT WANT to be Inky's sidekick. I want my new hero to forge a new legend under their own name. I want to be able to disagree with and challenge the Inquisitor, even if it's the hardest boss fight in the whole game. As is should be. Conversely, I would also like the option of staying with the Herald and punching this upstart punk down.
More to come later...
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Post by TabithaTH on Jul 24, 2018 21:49:44 GMT
Stenishok- I wonder how many players would stay true to their previous canon of recruiting and befriending Sten if it meant a harder boss fight (upgraded Assala), who is even more dedicated to 'civilizing" Thedas?
Omg, I do not know how I’d feel about this. Theoretically I’d love the idea, but at the same time it’s like fighting a friend and ally. It’s devastating to even think about being forced to kill him. I have a feeling I’d end up totally torn because you just know the alternative to fighting will be something equally unwanted. Solas- I disagree that Solas must be the Inquisitor's adversary alone; if Wilson Fisk can go from Spider-Man to Daredevil, the Dread Wolf can do something, anything to create a link to a new hero. After we obtain whatever Macguffin we need to counter his Petrification powers, I see Solas debating us in the Fade after each story arc. After seeing what would truly happen to modern Thedas if the Veil comes down, and if we made the right choices, we can convince the Dread Wolf to stop, continue or fight. Lots of Rift magic, shapeshifting and illusions, the works.
While I do not disagree that Solas isn’t just a nemesis to the inquisitor, I kinda feel like my inquisitor needs the closure of having at least something to do with his demise/redemption. Also, I have a hard time seeing how he could possibly justify his actions so any new PC would want to not kill him. I mean he is trying to destroy the world. Then again, he is The Trickster, could be fun if a trusted advisor turned out to be him in disguise and we had won his respect and he our friendship. Still, I would prefer if my Inquisitor got to be there for the final confrontation in some capacity. The Inquisitor-Myself, I prefer the dual protagonist scenario and that the new guy is recruited elsewhere; the Archon, Ben-Hassrath, Solas himself ... Sure, we could have the option of allying with the Inquisition, but I DO NOT WANT to be Inky's sidekick. I want my new hero to forge a new legend under their own name. I want to be able to disagree with and challenge the Inquisitor, even if it's the hardest boss fight in the whole game. As is should be. Conversely, I would also like the option of staying with the Herald and punching this upstart punk down.
Don’t see a one-armed Inquisitor being a great boss (even if they do have lots of adds). Plus, if they were willing to let us fight them, they’d have no problem letting a Lavellan join Solas and becoming a boss instead of an ally (Imagine the feelings involved in killing your own character, it would be absolutely horrible and amazing at once). However, I agree that I’d like to not be a pawn of the Inquisitor, or at least have a choice.
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Post by Walter Black on Jul 24, 2018 22:41:18 GMT
Solas- I disagree that Solas must be the Inquisitor's adversary alone; if Wilson Fisk can go from Spider-Man to Daredevil, the Dread Wolf can do something, anything to create a link to a new hero. After we obtain whatever Macguffin we need to counter his Petrification powers, I see Solas debating us in the Fade after each story arc. After seeing what would truly happen to modern Thedas if the Veil comes down, and if we made the right choices, we can convince the Dread Wolf to stop, continue or fight. Lots of Rift magic, shapeshifting and illusions, the works.
While I do not disagree that Solas isn’t just a nemesis to the inquisitor, I kinda feel like my inquisitor needs the closure of having at least something to do with his demise/redemption. Also, I have a hard time seeing how he could possibly justify his actions so any new PC would want to not kill him. I mean he is trying to destroy the world. Then again, he is The Trickster, could be fun if a trusted advisor turned out to be him in disguise and we had won his respect and he our friendship. Still, I would prefer if my Inquisitor got to be there for the final confrontation in some capacity. The Inquisitor-Myself, I prefer the dual protagonist scenario and that the new guy is recruited elsewhere; the Archon, Ben-Hassrath, Solas himself ... Sure, we could have the option of allying with the Inquisition, but I DO NOT WANT to be Inky's sidekick. I want my new hero to forge a new legend under their own name. I want to be able to disagree with and challenge the Inquisitor, even if it's the hardest boss fight in the whole game. As is should be. Conversely, I would also like the option of staying with the Herald and punching this upstart punk down.
Don’t see a one-armed Inquisitor being a great boss (even if they do have lots of adds). Plus, if they were willing to let us fight them, they’d have no problem letting a Lavellan join Solas and becoming a boss instead of an ally (Imagine the feelings involved in killing your own character, it would be absolutely horrible and amazing at once). However, I agree that I’d like to not be a pawn of the Inquisitor, or at least have a choice. Easy, at the penultimate battle if New Guy has consistently disagreed with the Inquisitor on whether to save or kill Solas, you pick which one to finish the game as and fight. If you agreed, Solas summons demons to separate you and you pick your character.
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Post by theascendent on Jul 24, 2018 22:43:09 GMT
Any chance we can be the bad guy? Taking all the power we can get and trying to rule the world?
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Post by isaidlunch on Jul 24, 2018 23:24:54 GMT
Dorian and Maeveris. Tevinter doesn't need a "revolution", it's perfect the way it is.
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Post by thats1evildude on Jul 24, 2018 23:59:32 GMT
Years ago, the Warden let Sten out of that cage. Now I intend to put him in the ground.
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Post by simit on Jul 25, 2018 3:42:53 GMT
No idea, but i will say i don't want to fight solas, talk? yes, reason with? sure, but fight? lol no. Who will fight him? some nobody we create in DA4? the inquisitor who aint been along that long who could be friends even a ex lover?, at the end of Trespasser the guy was turning Qunari to stone with a blink, so no no fighting solas because it will be crap an needing some clichéd setup to do so like being possessed by a spirit or getting the cube of rubic or other stupid convenient prop.
Let him succeed in tearing the veil down but per usual the consequences aren't what he thought an let the big bad come from there
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Post by TabithaTH on Jul 25, 2018 6:24:56 GMT
Easy, at the penultimate battle if New Guy has consistently disagreed with the Inquisitor on whether to save or kill Solas, you pick which one to finish the game as and fight. If you agreed, Solas summons demons to separate you and you pick your character. I still find it doubtful they will make the inquisitor either a playable character or an enemy, they made that pretty clear in the end of trespasser. Also they usually go for new story, new PC. At any rate. Here are the scenarios as I see them: PC/Inquisitor agrees on either killing or redeeming Solas: •The PC fights him and when they defeat him they get an option to either kill/redeem him themselves or let the Inquisitor have the honors. PC/Inquisitor disagrees: •The PC fights him and when they defeat him they get to have a speech (redeem) or get ready to deal the killing blow. Then the inquisitor interjects themselves between the two, stating either that he deserves to repent or that he needs to be dealt with permanently. Then the PC gets to choose between dealing with him themselves (Sticking to their original plan) or let the inquisitor get their way (changing their mind). If you really want to feel like you are playing a different character, you could even get opportunities to change the mind of the Inquisitor during the main quests. Kinda like when you get to choose whether to “unharden” Leliana in DA:I. Let him succeed in tearing the veil down but per usual the consequences aren't what he thought an let the big bad come from there This could work as well. Also, it’s how I think they should have made DA:I, so that Corypheus is defeated earlier and Solas is revealed as a new bad guy to deal with. At any rate. In my mind, the ultimate way of redeeming Solas (at least if romanced) would be for him to try and kill the PC, then the Inquisitor jumps in front and gets hit instead. The sudden realisation that he is responsible for the eminent death of his (only?) friend/lover is great enough that he repents. If they plan for a happy end, then he uses the (rest of the) power he needed to tear down the veil, to heal the Inquisitor instead. If they want an open end, then he merely assures the PC that he has learned his lesson. Then he either leaves alone through an Eluvian/fade rift. If it’s his lover, he takes her body with him, so we can headcannon that he manages to put her to sleep before she dies and is watching over her until he regains enough power to save her or something. Like I said, makes most sense to a romanced Solas.
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Post by Hanako Ikezawa on Jul 25, 2018 6:41:02 GMT
Easy, at the penultimate battle if New Guy has consistently disagreed with the Inquisitor on whether to save or kill Solas, you pick which one to finish the game as and fight. If you agreed, Solas summons demons to separate you and you pick your character. I still find it doubtful they will make the inquisitor either a playable character or an enemy, they made that pretty clear in the end of trespasser. Also they usually go for new story, new PC. At any rate. Here are the scenarios as I see them: PC/Inquisitor agrees on either killing or redeeming Solas: •The PC fights him and when they defeat him they get an option to either kill/redeem him themselves or let the Inquisitor have the honors. PC/Inquisitor disagrees: •The PC fights him and when they defeat him they get to have a speech (redeem) or get ready to deal the killing blow. Then the inquisitor interjects themselves between the two, stating either that he deserves to repent or that he needs to be dealt with permanently. Then the PC gets to choose between dealing with him themselves (Sticking to their original plan) or let the inquisitor get their way (changing their mind). If you really want to feel like you are playing a different character, you could even get opportunities to change the mind of the Inquisitor during the main quests. Kinda like when you get to choose whether to “unharden” Leliana in DA:I. Let him succeed in tearing the veil down but per usual the consequences aren't what he thought an let the big bad come from there This could work as well. Also, it’s how I think they should have made DA:I, so that Corypheus is defeated earlier and Solas is revealed as a new bad guy to deal with. At any rate. In my mind, the ultimate way of redeeming Solas (at least if romanced) would be for him to try and kill the PC, then the Inquisitor jumps in front and gets hit instead. The sudden realisation that he is responsible for the eminent death of his (only?) friend/lover is great enough that he repents. If they plan for a happy end, then he uses the (rest of the) power he needed to tear down the veil, to heal the Inquisitor instead. If they want an open end, then he merely assures the PC that he has learned his lesson. Then he either leaves alone through an Eluvian/fade rift. If it’s his lover, he takes her body with him, so we can headcannon that he manages to put her to sleep before she dies and is watching over her until he regains enough power to save her or something. Like I said, makes most sense to a romanced Solas.
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Post by cribbian on Jul 25, 2018 9:23:06 GMT
Tevinter
Archon Radonis- I see Radonis using powerful elemental and force attacks, blood magic mind control, various debuff glyphs and surrounded by elite guards and assassins. Maybe one of them is a lyrium ghost type. In dialogue he can be reasoned with, but only if he gains something of equal or greater value.
If he is in the game I truly hope he won't be turned into an powermad blood magic-humping villian in order to make Dorians and Maeveris group Tevinters only hope or something like it.
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Post by theascendent on Jul 25, 2018 13:09:32 GMT
This will certainly make choosing a side all the more tricky. Both sides have there good and bad parts and they are so ideologically opposed that cooperation is impossible. If this will be the factions competing for our help in the next Dragon Age, I imagine we'll be seeing plenty of discussions.
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Post by TabithaTH on Jul 25, 2018 15:24:30 GMT
I know it’s called Dragon age, but the amount of High dragons we have defeated by now is ridiculous. In DA:O it felt like something special, In DA2 you can at least say it’s Varric exaggerating Hawkes accomplishments. In DA:I there’s just too many of them. It doesn’t feel special anymore, even thinking back on the archdemon, it now feels like “just” another dragon. I would much rather have a few that are late/end game. I would like to fight Sten, the stubborn Qunari with a deadpan sense of humor. After re-education camp and making Arishok I can only imagine how much fun the meeting would be. Is this part canon? I haven’t read any off the Comics/Books, so I’d like to know if it’s official or not :-).
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Post by TabithaTH on Jul 25, 2018 15:49:33 GMT
No, it’s not canon or anywhere in the games or books that I know about. Iron Bull mentioned entering the re-education camp so I figured when Sten made his way back to Par Vollen he would end up there since he spent a year with the warden . Ok, thanks for clarifying :-). It does sound plausible. I don’t know I would feel about fighting him then. Then again, a new PC wouldn’t have any reason to look at him as anything other than an Arishok.
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Post by phoray on Jul 26, 2018 3:28:00 GMT
Years ago, the Warden let Sten out of that cage. Now I intend to put him in the ground. you are hardcore.
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Post by colfoley on Jul 27, 2018 1:24:19 GMT
I know it’s called Dragon age, but the amount of High dragons we have defeated by now is ridiculous. In DA:O it felt like something special, In DA2 you can at least say it’s Varric exaggerating Hawkes accomplishments. In DA:I there’s just too many of them. It doesn’t feel special anymore, even thinking back on the archdemon, it now feels like “just” another dragon. I would much rather have a few that are late/end game. I would like to fight Sten, the stubborn Qunari with a deadpan sense of humor. After re-education camp and making Arishok I can only imagine how much fun the meeting would be. Is this part canon? I haven’t read any off the Comics/Books, so I’d like to know if it’s official or not :-). On this note I do wonder what being in Tevinter will effect this given how much they looooovveee their Dragons. Still I could see fighting a High Dragon or a Great Dragon again. But yeah, maybe varying up the 'world bosses' again might not be a bad idea. You can have a Vaterral (sp?) for instance if we go to the Arlathan forest.
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Post by formerfiend on Aug 12, 2018 5:13:05 GMT
Those colossal golems protecting Minrathus. I want to conquer that city and I'm gonna have to go through them to do it.
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Post by gervaise21 on Aug 12, 2018 8:44:50 GMT
Old God Priest- Pretty much every Southerner's fear of Magisters wrapped up in one character: powerful, intelligent, ruthless, arrogant, hateful and merciless. Casually tortures slaves in public, duels at the slightest provocation, and if the player tries challenging him too early, instakill . A master of blood magic, entropy, demon summoning, and also skilled in rogue melee and poisons. Oh, and if you want to end the boss fight ASAP, you'll have to kill the mind controlled slaves he saps health from This person would make a great antagonist but remember you would have to uncover their religious allegiance and expose them before attacking them in public. Worship of the Old Gods and blood magic are both officially outlawed in Tevinter, even if much does go on behind the scenes. Templar Knight Captain- I see Tevinter Templars being more rogues than warriors, with a heavy emphasis SWAT style tactics and alchemy and gadgets. Demoralized but not beaten, TKC honestly believes they have to put up with so much Magister corruption, or their order will be disbanded the common people will have no one to protect them. The player can convince them otherwise, agree, or aid in their destruction The Templars have no real status in Tevinter and are nothing like the southerners in terms of ability. Essentially they are just a glorified police force on behalf of the Magisters to keep political malcontents in line rather than protecting the common man. I doubt the average Soporati looks to them as their last line of defence against rogue mages. So it is unlikely that an idealist like the person described would have joined them in the first place because you know you are just going to be the tool of the Magisterium. However, I suppose they might have heard how different the southern Templars are and are pushing to have the same sort of abilities. A person ripe to be subverted by the evil ones with access to Red Lyrium, although that does seem rather too much like the plot in DAI.
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Post by arvaarad on Aug 14, 2018 13:20:07 GMT
+1 to fighting the Inquisitor. That would certainly help me pick my canon... right now I’m leaning toward the mage Adaar, but if there’s an Inquisitor bossfight I’d have to go with the elf. She’s a nightmare mode unto herself.
I’m sure the AI wouldn’t gear or control her anywhere near optimally, and DA4 is likely to have the same mechanic where stealthed enemies are slightly visible to the player, so her power move would get hit with the nerf bat. But dammit, I can dream.
I just want that horrifying cutscene where she swills a mighty offense tonic, pulls out a dagger, and vanishes. This crazy motherfucker soloed Gurd, what chance do I have?
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Post by vertigomez on Aug 15, 2018 20:18:35 GMT
I want Pope Leliana to declare an Exalted March on Par Vollen, pitting us against the Stenishok. It hurts so good.
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Post by colfoley on Aug 16, 2018 5:11:07 GMT
+1 to fighting the Inquisitor. That would certainly help me pick my canon... right now I’m leaning toward the mage Adaar, but if there’s an Inquisitor bossfight I’d have to go with the elf. She’s a nightmare mode unto herself. I’m sure the AI wouldn’t gear or control her anywhere near optimally, and DA4 is likely to have the same mechanic where stealthed enemies are slightly visible to the player, so her power move would get hit with the nerf bat. But dammit, I can dream. I just want that horrifying cutscene where she swills a mighty offense tonic, pulls out a dagger, and vanishes. This crazy motherfucker soloed Gurd, what chance do I have? Soloed Gurd, on what difficulty?
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Post by arvaarad on Aug 16, 2018 11:50:35 GMT
+1 to fighting the Inquisitor. That would certainly help me pick my canon... right now I’m leaning toward the mage Adaar, but if there’s an Inquisitor bossfight I’d have to go with the elf. She’s a nightmare mode unto herself. I’m sure the AI wouldn’t gear or control her anywhere near optimally, and DA4 is likely to have the same mechanic where stealthed enemies are slightly visible to the player, so her power move would get hit with the nerf bat. But dammit, I can dream. I just want that horrifying cutscene where she swills a mighty offense tonic, pulls out a dagger, and vanishes. This crazy motherfucker soloed Gurd, what chance do I have? Soloed Gurd, on what difficulty? Nightmare of course, with FF on (not that FF matters much for a dagger rogue). No trials, this was before Trespasser came out. Just getting to Gurd took me... several tries. That whole dungeon has multiple anti-stealth mechanics, and I wanted to conserve my resources as much as possible. Then there was the matter of killing him and the other Hakkonites, in melee, before I froze to death. I don’t think I was able to use an ice tonic, because I needed my tonic/grenade slots to increase my damage. By comparison, Hakkon himself was a pushover.
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Post by Deleted on Aug 25, 2018 7:57:25 GMT
Solas. He knocked off HBIC Flemeth.
Also cause I’m lactose intolerant.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Mass Effect Andromeda
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Post by boxofscreaming on Aug 25, 2018 8:13:29 GMT
I don't want to fight against Tevinter or the Qunari.
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Post by arvaarad on Aug 25, 2018 19:12:41 GMT
I don't want to fight against Tevinter or the Qunari. Wouldn’t it be amazing if Tevinter and Par Vollen are all gearing up for war, Solas is doing his stuff, the titans begin to stir... ...and suddenly Those Across the Sea decide it’s a perfect moment to colonize the shit out of Thedas.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by Sylvius the Mad on Aug 31, 2018 20:16:46 GMT
I want to fight enemies who follow the same rules as me.
No mechanical asymmetry!
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