inherit
57
0
1
Apr 28, 2024 17:05:05 GMT
32,677
SofaJockey
Not a jockey. Has a sofa.
13,128
August 2016
sofajockey
SofaJockey
SofaJockey
6000
7164
|
Post by SofaJockey on Aug 22, 2018 5:02:17 GMT
|
|
inherit
4588
0
2,875
therevanchist25
1,741
Mar 15, 2017 23:07:06 GMT
March 2017
therevanchist25
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, Anthem
|
Post by therevanchist25 on Aug 22, 2018 12:07:33 GMT
Those were actually some good questions...now weather or not those were honest answers, is something only time will reveal.
|
|
Gileadan
N5
Agent 46
Clearance Level Ultra
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: ALoneGretchin
Posts: 2,671 Likes: 6,651
inherit
Agent 46
177
0
Apr 28, 2024 18:45:53 GMT
6,651
Gileadan
Clearance Level Ultra
2,671
August 2016
gileadan
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
ALoneGretchin
|
Post by Gileadan on Aug 22, 2018 13:33:36 GMT
Interesting. Though at the very least when it comes to the following statement, I don't think I can agree in regards to how lootboxes were handled in the ME games or DA:I. It was highly randomized, focused on power progression, and I can definitely see someone spending on them and regretting it. This. I can't read the interview due to company firewall rules, but their MEMP and DAMP MTX were nothing to write home about. ME3MP boxes were kinda okay and could have been better if they hadn't been infested with consumable boosters. MEAMP boxes were the same until they bloated the loot pool with siphon and concussive variants so you could loot every gun 30 times. DAMP chests however... I distinctly remember opening the first dozen chests and thinking "boy, if I had spent real money on this garbage I'd be frigging furious right now".
|
|
Sanunes
N6
Just a flip of the coin.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
Prime Posts: 4392
Prime Likes: 882
Posts: 5,900 Likes: 8,929
inherit
1561
0
Apr 28, 2024 15:11:46 GMT
8,929
Sanunes
Just a flip of the coin.
5,900
Sept 13, 2016 11:51:12 GMT
September 2016
sanunes
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
4392
882
|
Post by Sanunes on Aug 22, 2018 13:51:14 GMT
Interesting. Though at the very least when it comes to the following statement, I don't think I can agree in regards to how lootboxes were handled in the ME games or DA:I. It was highly randomized, focused on power progression, and I can definitely see someone spending on them and regretting it. This. I can't read the interview due to company firewall rules, but their MEMP and DAMP MTX were nothing to write home about. ME3MP boxes were kinda okay and could have been better if they hadn't been infested with consumable boosters. MEAMP boxes were the same until they bloated the loot pool with siphon and concussive variants so you could loot every gun 30 times. DAMP chests however... I distinctly remember opening the first dozen chests and thinking "boy, if I had spent real money on this garbage I'd be frigging furious right now". He didn't mention DAMP, just ME3 and ME:A. I think the approach they had was better then most since the content of those boxes were identical to what you earned normally without having unique items that you couldn't get without spending money.
|
|
Gileadan
N5
Agent 46
Clearance Level Ultra
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: ALoneGretchin
Posts: 2,671 Likes: 6,651
inherit
Agent 46
177
0
Apr 28, 2024 18:45:53 GMT
6,651
Gileadan
Clearance Level Ultra
2,671
August 2016
gileadan
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
ALoneGretchin
|
Post by Gileadan on Aug 22, 2018 14:06:41 GMT
He didn't mention DAMP, just ME3 and ME:A. I think the approach they had was better then most since the content of those boxes were identical to what you earned normally without having unique items that you couldn't get without spending money. Yeah, the fact that the boxes were the same and the shop just asked you to pay with either in-game credits or BioWare points for the boxes you wanted was a good thing. I personally didn't feel compelled to buy any box with real money because I found the rate of earning in game credits perfectly acceptable - a good thing for me, maybe not so good for BioWare. That said, cosmetic MTX are totally fine with me. I like visual customization and will gladly give a positive vote with my wallet if they have good looking items on offer.
|
|
inherit
7836
0
2,286
shinobiwan
1,171
Apr 19, 2017 19:26:11 GMT
April 2017
shinobiwan
|
Post by shinobiwan on Aug 22, 2018 14:11:06 GMT
Interesting. Though at the very least when it comes to the following statement, I don't think I can agree in regards to how lootboxes were handled in the ME games or DA:I. It was highly randomized, focused on power progression, and I can definitely see someone spending on them and regretting it. This. I can't read the interview due to company firewall rules, but their MEMP and DAMP MTX were nothing to write home about. ME3MP boxes were kinda okay and could have been better if they hadn't been infested with consumable boosters. MEAMP boxes were the same until they bloated the loot pool with siphon and concussive variants so you could loot every gun 30 times. DAMP chests however... I distinctly remember opening the first dozen chests and thinking "boy, if I had spent real money on this garbage I'd be frigging furious right now". He lost all credibility with anyone that remembers lootpocalypse in MEA. People were fine with the system in ME3 because the game was just so damn good, but people had serious issues with it in DAI, and you can count on one hand the people who were fine with it in MEA.
|
|
inherit
7754
0
Apr 28, 2024 19:39:22 GMT
3,401
biggydx
Finished Dissertation long ago lol. Now happily employed :D
2,205
Apr 17, 2017 16:08:05 GMT
April 2017
biggydx
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Jade Empire, Mass Effect Andromeda
|
Post by biggydx on Aug 22, 2018 15:23:40 GMT
Interesting. Though at the very least when it comes to the following statement, I don't think I can agree in regards to how lootboxes were handled in the ME games or DA:I. It was highly randomized, focused on power progression, and I can definitely see someone spending on them and regretting it. Yeah, the phrasing of that comment is kinda confusing. When you read this part: One of our baselines has always been this feeling of we want to be generous towards our players. We never want you to regret spending money with us. And so our MTX [microtransaction] plan was always to sell cosmetics. We never wanted to sell power.
It sounds as if they wanted to move away from the Pay for Power model with Anthem. But when you read these lines together: No, I’ll be super honest with you. And I think you can see this in our previous products, like Mass Effect 3 multiplayer and Andromeda multiplayer. One of our baselines has always been this feeling of we want to be generous towards our players.
It definitely sounds like he means that he didn't think ME3/MEA MP's system wasn't Pay for Power; which obviously wasn't the case. Either way, at least - for now - there wont be the specter of lootboxes with Anthem.
|
|
inherit
✜ Forge Mechanic
352
0
Aug 30, 2023 16:01:17 GMT
6,256
PapaCharlie9
3,851
August 2016
papacharlie9
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquisition, Neverwinter Nights, Mass Effect Andromeda
|
Post by PapaCharlie9 on Aug 22, 2018 15:53:59 GMT
This. I can't read the interview due to company firewall rules, but their MEMP and DAMP MTX were nothing to write home about. ME3MP boxes were kinda okay and could have been better if they hadn't been infested with consumable boosters. MEAMP boxes were the same until they bloated the loot pool with siphon and concussive variants so you could loot every gun 30 times. DAMP chests however... I distinctly remember opening the first dozen chests and thinking "boy, if I had spent real money on this garbage I'd be frigging furious right now". He lost all credibility with anyone that remembers lootpocalypse in MEA. People were fine with the system in ME3 because the game was just so damn good, but people had serious issues with it in DAI, and you can count on one hand the people who were fine with it in MEA. I have to agree. Jon Warner seems pretty tone deaf and clueless. He's also said other questionable/dumb things in prior interviews/videos, like, "... once you defeat the Dominion." Maybe that wasn't as big a spoiler gaff as it sounds like, but I don't see the point in even mentioning it. www.vg247.com/2018/06/18/bioware-talks-anthems-endgame-theres-always-going-reason-come-back/
|
|
Sanunes
N6
Just a flip of the coin.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
Prime Posts: 4392
Prime Likes: 882
Posts: 5,900 Likes: 8,929
inherit
1561
0
Apr 28, 2024 15:11:46 GMT
8,929
Sanunes
Just a flip of the coin.
5,900
Sept 13, 2016 11:51:12 GMT
September 2016
sanunes
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
4392
882
|
Post by Sanunes on Aug 22, 2018 16:48:17 GMT
This. I can't read the interview due to company firewall rules, but their MEMP and DAMP MTX were nothing to write home about. ME3MP boxes were kinda okay and could have been better if they hadn't been infested with consumable boosters. MEAMP boxes were the same until they bloated the loot pool with siphon and concussive variants so you could loot every gun 30 times. DAMP chests however... I distinctly remember opening the first dozen chests and thinking "boy, if I had spent real money on this garbage I'd be frigging furious right now". He lost all credibility with anyone that remembers lootpocalypse in MEA. People were fine with the system in ME3 because the game was just so damn good, but people had serious issues with it in DAI, and you can count on one hand the people who were fine with it in MEA. Strange I still can fill groups on the PC version, so it must be more then five people that were fine with it in ME:A.
|
|
bshep
N5
We destroy them or they destroy us.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
Origin: MasterDassJennir
Prime Posts: 1876
Prime Likes: 376
Posts: 4,444 Likes: 7,936
inherit
269
0
7,936
bshep
We destroy them or they destroy us.
4,444
August 2016
bshep
Top
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
MasterDassJennir
1876
376
|
Post by bshep on Aug 22, 2018 18:22:47 GMT
I didn't really find the interview that good. Some questions were interesting but most were repetitions of information Bioware already released about the game and other questions were downright stupid, like was it really necessary to ask three times if Bioware is going to die? Ps: let's use less hyperbole shinobiwan .
|
|
Sanunes
N6
Just a flip of the coin.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
Prime Posts: 4392
Prime Likes: 882
Posts: 5,900 Likes: 8,929
inherit
1561
0
Apr 28, 2024 15:11:46 GMT
8,929
Sanunes
Just a flip of the coin.
5,900
Sept 13, 2016 11:51:12 GMT
September 2016
sanunes
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
4392
882
|
Post by Sanunes on Aug 22, 2018 21:02:44 GMT
I didn't really find the interview that good. Some questions were interesting but most were repetitions of information Bioware already released about the game and other questions were downright stupid, like was it really necessary to ask three times if Bioware is going to die? Ps: let's use less hyperbole shinobiwan . I find places like that will keep asking the same question over and over because they want a specific answer and when they don't get it they just ask again.
|
|
JiM
N2
Games: Mass Effect Trilogy
Origin: J1M_13
Posts: 148 Likes: 878
inherit
5030
0
Mar 24, 2024 13:09:12 GMT
878
JiM
148
March 2017
jim
Mass Effect Trilogy
J1M_13
|
Post by JiM on Aug 23, 2018 18:48:15 GMT
I didn't really find the interview that good. Some questions were interesting but most were repetitions of information Bioware already released about the game and other questions were downright stupid, like was it really necessary to ask three times if Bioware is going to die? Ps: let's use less hyperbole shinobiwan . I find places like that will keep asking the same question over and over because they want a specific answer and when they don't get it they just ask again.
Did I ever tell you what the definition of insanity is?
|
|
inherit
231
0
Jan 20, 2022 14:46:14 GMT
1,840
goishen
twitch.tv/goishen
2,360
August 2016
goishen
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
goishen
|
Post by goishen on Aug 23, 2018 19:53:53 GMT
*sigh* I'm so tired of that definition of insanity, it's beyond pathetic. Define sanity without using the word normal or rational, and then we'll talk about about insanity. Until then, stop talking, ffs.
Back on topic, I'm noting that almost 1/3 of the interview... The interviewee is laughing at him, or at his supposed questions. 12/39. Yah, really tough questions.
Including this...
He might've hit him with some tough questions, but he sure as fuck didn't answer them.
|
|
Sanunes
N6
Just a flip of the coin.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
Prime Posts: 4392
Prime Likes: 882
Posts: 5,900 Likes: 8,929
inherit
1561
0
Apr 28, 2024 15:11:46 GMT
8,929
Sanunes
Just a flip of the coin.
5,900
Sept 13, 2016 11:51:12 GMT
September 2016
sanunes
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
4392
882
|
Post by Sanunes on Aug 23, 2018 19:56:55 GMT
*sigh* I'm so tired of that definition of insanity, it's beyond pathetic. Define sanity without using the word normal or rational, and then we'll talk about about insanity. Until then, stop talking, ffs. Back on topic, I'm noting that almost 1/3 of the interview... The interviewee is laughing at him, or at his supposed questions. 12/39. Yah, really tough questions. Including this... He might've hit him with some tough questions, but he sure as fuck didn't answer them. You mean when he answered that question as part of the following one. Kinda what I was referring to before when people would only take a small portion of an interview and claim that was BioWare's answer without looking forward into the interview.
|
|
madhabber
N1
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Jade Empire, Mass Effect Andromeda
Posts: 4 Likes: 4
inherit
10407
0
Sept 8, 2018 21:48:55 GMT
4
madhabber
4
August 2018
madhabber
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Jade Empire, Mass Effect Andromeda
|
Post by madhabber on Aug 24, 2018 1:37:31 GMT
*sigh* I'm so tired of that definition of insanity, it's beyond pathetic. Define sanity without using the word normal or rational, and then we'll talk about about insanity. Until then, stop talking, ffs. I don't know why, but every time I hear that quote I think of this one: “Tis a lesson you should heed:Try, try, try again.If at first you don't succeed,Try, try, try again.”
|
|
inherit
7836
0
2,286
shinobiwan
1,171
Apr 19, 2017 19:26:11 GMT
April 2017
shinobiwan
|
Post by shinobiwan on Aug 24, 2018 14:30:04 GMT
I didn't really find the interview that good. Some questions were interesting but most were repetitions of information Bioware already released about the game and other questions were downright stupid, like was it really necessary to ask three times if Bioware is going to die? Ps: let's use less hyperbole shinobiwan . It's a figure of speech, not hyperbole. The amount of users frequenting the MEA MP forum dropped precipitously after the lootpocalypse patch. And "lootpocalypse" isn't my term. If you're talking about the ME3 comment, I stand by it. The mp was excellent.
|
|
inherit
57
0
1
Apr 28, 2024 17:05:05 GMT
32,677
SofaJockey
Not a jockey. Has a sofa.
13,128
August 2016
sofajockey
SofaJockey
SofaJockey
6000
7164
|
Post by SofaJockey on Aug 24, 2018 14:39:43 GMT
He might've hit him with some tough questions, but he sure as fuck didn't answer them. He's not talking about that just yet...
|
|
inherit
✜ Forge Mechanic
352
0
Aug 30, 2023 16:01:17 GMT
6,256
PapaCharlie9
3,851
August 2016
papacharlie9
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquisition, Neverwinter Nights, Mass Effect Andromeda
|
Post by PapaCharlie9 on Aug 24, 2018 15:32:07 GMT
I didn't really find the interview that good. Some questions were interesting but most were repetitions of information Bioware already released about the game and other questions were downright stupid, like was it really necessary to ask three times if Bioware is going to die? Ps: let's use less hyperbole shinobiwan . It's a figure of speech, not hyperbole. The amount of users frequenting the MEA MP forum dropped precipitously after the lootpocalypse patch. And "lootpocalypse" isn't my term. You can count on one hand the people who can recognize their own use of hyperbole.
|
|
inherit
7836
0
2,286
shinobiwan
1,171
Apr 19, 2017 19:26:11 GMT
April 2017
shinobiwan
|
Post by shinobiwan on Aug 24, 2018 17:04:34 GMT
It's a figure of speech, not hyperbole. The amount of users frequenting the MEA MP forum dropped precipitously after the lootpocalypse patch. And "lootpocalypse" isn't my term. You can count on one hand the people who can recognize their own use of hyperbole. Unless you're interested in contending the substance of the comment (that very few people were comfortable with the mtx in MEA post-lootpocalypse -- doesn't seem controversial to anyone following the MEA MP portion of the forum at the time), I don't see the point of these sideways digs.
|
|
inherit
✜ Forge Mechanic
352
0
Aug 30, 2023 16:01:17 GMT
6,256
PapaCharlie9
3,851
August 2016
papacharlie9
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquisition, Neverwinter Nights, Mass Effect Andromeda
|
Post by PapaCharlie9 on Aug 25, 2018 17:32:26 GMT
You can count on one hand the people who can recognize their own use of hyperbole. Unless you're interested in contending the substance of the comment (that very few people were comfortable with the mtx in MEA post-lootpocalypse -- doesn't seem controversial to anyone following the MEA MP portion of the forum at the time), I don't see the point of these sideways digs. So much for my career in comedy. My point was, my guess at what bshep was referring to when admonishing you about hyperbole was your use of this phrase: "you can count on one hand the people who were fine with it in MEA." What "it" was is irrelevant: lootpocalypse, EArmageddon, Visceral Evisceration, whatever. The claim that 5 of fewer people were the only exceptions to anything having to do with MEA is what's hyperbole. Now that you have both for comparison, don't you think my one-line example with humorous intent was a lot more interesting, or at least concise, than that whole ELI5 breakdown? P.S., of course, "lootpocalypse" is also hyperbole, but a) I happen to like the cleverness of that portmanteau and, 2) I happen to agree it was a lootocalypse. Because of that, it's the less interesting thing to point out, to me, anyway.
|
|
inherit
7836
0
2,286
shinobiwan
1,171
Apr 19, 2017 19:26:11 GMT
April 2017
shinobiwan
|
Post by shinobiwan on Aug 25, 2018 19:54:22 GMT
Unless you're interested in contending the substance of the comment (that very few people were comfortable with the mtx in MEA post-lootpocalypse -- doesn't seem controversial to anyone following the MEA MP portion of the forum at the time), I don't see the point of these sideways digs. So much for my career in comedy. My point was, my guess at what bshep was referring to when admonishing you about hyperbole was your use of this phrase: "you can count on one hand the people who were fine with it in MEA." What "it" was is irrelevant: lootpocalypse, EArmageddon, Visceral Evisceration, whatever. The claim that 5 of fewer people were the only exceptions to anything having to do with MEA is what's hyperbole. Now that you have both for comparison, don't you think my one-line example with humorous intent was a lot more interesting, or at least concise, than that whole ELI5 breakdown? P.S., of course, "lootpocalypse" is also hyperbole, but a) I happen to like the cleverness of that portmanteau and, 2) I happen to agree it was a lootocalypse. Because of that, it's the less interesting thing to point out, to me, anyway. The point is that line was obviously not meant to be literal. The idea it was meant to convey was clear. Why either you or bshep would purport to take issue with it, I have no idea, but regardless, this conversation is completely pointless unless you want to argue that there were in fact many people who liked MEA's loot system (good luck with that). Again, lootpocalypse is not my term. It's just easier to say than decribing the changes of patch 1.09 longhand.
|
|
Sanunes
N6
Just a flip of the coin.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
Prime Posts: 4392
Prime Likes: 882
Posts: 5,900 Likes: 8,929
inherit
1561
0
Apr 28, 2024 15:11:46 GMT
8,929
Sanunes
Just a flip of the coin.
5,900
Sept 13, 2016 11:51:12 GMT
September 2016
sanunes
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
4392
882
|
Post by Sanunes on Aug 25, 2018 20:18:30 GMT
So much for my career in comedy. My point was, my guess at what bshep was referring to when admonishing you about hyperbole was your use of this phrase: "you can count on one hand the people who were fine with it in MEA." What "it" was is irrelevant: lootpocalypse, EArmageddon, Visceral Evisceration, whatever. The claim that 5 of fewer people were the only exceptions to anything having to do with MEA is what's hyperbole. Now that you have both for comparison, don't you think my one-line example with humorous intent was a lot more interesting, or at least concise, than that whole ELI5 breakdown? P.S., of course, "lootpocalypse" is also hyperbole, but a) I happen to like the cleverness of that portmanteau and, 2) I happen to agree it was a lootocalypse. Because of that, it's the less interesting thing to point out, to me, anyway. The point is that line was obviously not meant to be literal. The idea it was meant to convey was clear. Why either you or bshep would purport to take issue with it, I have no idea, but regardless, this conversation is completely pointless unless you want to argue that there were in fact many people who liked MEA's loot system (good luck with that). Again, lootpocalypse is not my term. It's just easier to say than decribing the changes of patch 1.09 longhand. Bloated inventory is how I describe it, seems to be a little more descriptive for people that might not know. Personally the people I know that played multiplayer were fine with the CCTG aspect until they blew apart the inventory with 1.09.
|
|
inherit
57
0
1
Apr 28, 2024 17:05:05 GMT
32,677
SofaJockey
Not a jockey. Has a sofa.
13,128
August 2016
sofajockey
SofaJockey
SofaJockey
6000
7164
|
Post by SofaJockey on Aug 26, 2018 9:16:33 GMT
Personally the people I know that played multiplayer were fine with the CCTG aspect until they blew apart the inventory with 1.09. Pretty much this, the bloated inventory gave me little incentive to continue.
|
|
helios969
N4
Kamisama
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
Origin: helios969
Prime Posts: No Clue
Prime Likes: Who Cares
Posts: 1,853 Likes: 2,478
inherit
867
0
Apr 13, 2024 10:39:49 GMT
2,478
helios969
Kamisama
1,853
August 2016
helios969
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
helios969
No Clue
Who Cares
|
Post by helios969 on Aug 26, 2018 10:34:23 GMT
Personally the people I know that played multiplayer were fine with the CCTG aspect until they blew apart the inventory with 1.09. Pretty much this, the bloated inventory gave me little incentive to continue. Yep, agree...that was an inexplicably stupid decision...at a time when MP was already on life support.
|
|
Atemporal Vanguardian-Debugger
N6
At sunrise there is the sunset.
To find the secrets of the universe: Think in terms of energy, frequency & VIBRATION -Nikola Tesla
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Jade Empire, Mass Effect Andromeda, SWTOR
Origin: NO. NEVER. AGAIN.
XBL Gamertag: No.
PSN: No
Posts: 5,220 Likes: 5,079
inherit
At sunrise there is the sunset.
2139
0
5,079
Atemporal Vanguardian-Debugger
To find the secrets of the universe: Think in terms of energy, frequency & VIBRATION -Nikola Tesla
5,220
November 2016
thelastvanguardian
Bottom
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Jade Empire, Mass Effect Andromeda, SWTOR
NO. NEVER. AGAIN.
No.
No
|
Post by Atemporal Vanguardian-Debugger on Aug 26, 2018 18:36:52 GMT
|
|