peter
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Post by peter on Oct 13, 2018 11:05:53 GMT
Would it be possible for any modder to insert the ME3 powerwheel on MEA. Six powers intead of three available and also possible to control thr squadmates powers. The game would be alot better then
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An unknown possibly hostile flotilla detected at eight hundred astronomical units from the sun!
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legendcncd
Dragon Age Inquisition, KOTOR, Mass Effect Andromeda, Anthem, Dragon Age The Veilguard
LegendCNCD / AsariLoverFI
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Post by Unicephalon 40-D on Oct 13, 2018 11:08:56 GMT
How would that work with the faster combat system? I understand wanting to tell companions where to go and what to do, but I quickly understood what a hindrance that would've been to the combat. I love ME1 combat, but MEA combat is so much better than any of the predecessors IMHO.
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peter
N1
Posts: 9 Likes: 15
inherit
1997
0
Jan 12, 2021 17:03:53 GMT
15
peter
9
November 2016
peter
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Post by peter on Oct 13, 2018 14:14:25 GMT
How would that work with the faster combat system? I understand wanting to tell companions where to go and what to do, but I quickly understood what a hindrance that would've been to the combat. I love ME1 combat, but MEA combat is so much better than any of the predecessors IMHO. You have a point there, but I think that I would be so powerful to be able to do powercombos with squadmates powers. And also six powers instead of three powers(which is lame).
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inherit
The homeostatic problem-solving structure
8860
0
Apr 26, 2022 11:22:31 GMT
9,075
Unicephalon 40-D
An unknown possibly hostile flotilla detected at eight hundred astronomical units from the sun!
5,042
Jun 29, 2017 12:57:11 GMT
June 2017
legendcncd
Dragon Age Inquisition, KOTOR, Mass Effect Andromeda, Anthem, Dragon Age The Veilguard
LegendCNCD / AsariLoverFI
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Post by Unicephalon 40-D on Oct 13, 2018 15:09:29 GMT
How would that work with the faster combat system? I understand wanting to tell companions where to go and what to do, but I quickly understood what a hindrance that would've been to the combat. I love ME1 combat, but MEA combat is so much better than any of the predecessors IMHO. You have a point there, but I think that I would be so powerful to be able to do powercombos with squadmates powers. And also six powers instead of three powers(which is lame). I seem to have written under haste spell - I meant to say I understand wanting to tell companions where to go and what to do, but the powerwheel itself would have been a hindrance to the speedy combat. So maybe this was somehow hindered by controller not having enough buttons, but PC version should be able to have control over companions. Pause + powerwheel for selecting powers or such is the thing I cannot see working so well with the combat speed. Ok I said it twice. Maybe its better to sleep a while
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Post by sil on Oct 15, 2018 17:00:22 GMT
Tbh, it wouldn't hurt it to add. But at the moment its not possible, the tools don't yet allow brand new stuff to be added, but I imagine when they do, such a mod will be made.
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