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Post by peter on Oct 13, 2018 11:11:05 GMT
Why is it great?
- The story is good
- The characters on Nexus and Tempest is well written
- The combat system is really good
- The voice actiing is good
- The graphics are great
- Male Ryder is a really good character, his voice sounds a lot like Nathan Drake which is a good thing and fits to his personality.
- The custumzation for armor and weapon are great
- It is very similar to ME1 if even more a classic rpg game
-The game is huge
What could be better: Well the worst part of the game is that you arent able to control the squadmates anymore and there is only three powers available at each favorite.
- The music isnt as good as in the trilogy, and there is too little music also.
- The atmosphere and ligthning isnt as good as in the trilogy
- Shepard isnt in the game
- Could have been more different new alien races and other different enemies.
- Only two different faces on Asari
I dont care much about the face animations, doesnt bother me much att all.
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Post by Unicephalon 40-D on Oct 13, 2018 11:25:13 GMT
Why is it great?
- The story is good - The characters on Nexus and Tempest is well written - The combat system is really good - The voice actiing is good - The graphics are great - Male Ryder is a really good character, his voice sounds a lot like Nathan Drake which is a good thing and fits to his personality. - The custumzation for armor and weapon are great - It is very similar to ME1 if even more a classic rpg game -The game is huge What could be better:Well the worst part of the game is that you arent able to control the squadmates anymore and there is only three powers available at each favorite. - The music isnt as good as in the trilogy, and there is too little music also. - The atmosphere and ligthning isnt as good as in the trilogy - Could have been more different new alien races and other different enemies. - Only two different faces on Asari I thought the music was awesome, though in the game, you MUST put settings alike these: music 100%, others around 20-40% depending on your audio equipment. Now you'll hear all the great ambiences which unfortunately are not included in the OST. Same for MP. Atmosphere and lighting? I'm kinda mixed here, I really really love ME1's lighting, but I also like MEA lighting although its obvious in some places it was never correctly adjusted I think. Atmosphere, well Voeld is like Noveria++ to me, so it won that one, but we dont get those UNC whistling silicate wind hitting our helmets like in ME1, true... I'm agreeing on other points, adding the UNC missions to some planets would've nailed it, instead of just scanning around. Do check the bsn.boards.net/thread/14800/me-andromeda-cut-content thread for cut out content and imagine if they've had more time...
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urkibalurki
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Post by urkibalurki on Oct 13, 2018 12:14:39 GMT
Why is it great?
- The story is good - The characters on Nexus and Tempest is well written - The combat system is really good - The voice actiing is good - The graphics are great - Male Ryder is a really good character, his voice sounds a lot like Nathan Drake which is a good thing and fits to his personality. - The custumzation for armor and weapon are great - It is very similar to ME1 if even more a classic rpg game -The game is huge What could be better: Well the worst part of the game is that you arent able to control the squadmates anymore and there is only three powers available at each favorite.
- The music isnt as good as in the trilogy, and there is too little music also.
- The atmosphere and ligthning isnt as good as in the trilogy
- Shepard isnt in the game
- Could have been more different new alien races and other different enemies.
- Only two different faces on Asari
I dont care much about the face animations, doesnt bother me much att all. I don't care about not being able to control squadmates. "Tactical" control was a pain in the ass in Dragon Age Inquisition; in ME:A it's better the way it is. About music: agree.
About lights and shadows: the Unreal Engine version 3 used in the trilogy wasn't good at all at lighting; ME:A is way better - though I'd like them to make an update in order to use new ray tracing features in nVidia GEForce RTX new graphic cards. (Yes, I know: they'll never do...) About Shepard: they were good in the trilogy, but I prefer Ryder in ME:A. About aliens: agree. Thirteen alien races in Milky Way (Reapers and Leviathans included) and only three (Jardaan included) in Andromeda? And Andromeda is eight times as big as Milky Way? This is lame. About clone effect: yes, and it's not only about asari. All male krogan except Drack are the same, all female krogan are the same, all salarians except Kallo are the same, all turians except Vetra are the same (male or female version), all humans except named ones are the same (again, male or female version), all angara except Jaal are the same (same thing as before), all kett except the Archon fall back into the same few categories. They should have tried a little harder! There was much more diversity in the trilogy.
Despite these negative notes, ME:A is a great game - and it's the most underrated game I've ever seen.
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Post by Deleted on Oct 14, 2018 14:02:56 GMT
It's no secret that I really liked ME:A and I still do. It remains the game I've had the most fun playing since I bought it a few short months after it released.
Other games I've started since have just not been as much fun to play and a few notables (TW3 and, now, Fallout 4) I've simply been unable to even come close to finishing. I lost interest in TW3 story about halfway through; and although I would love to finish Fallout 4, I've ultimately been hit with so many bugs and broken quests and have had to restart so many new characters that I've basically just given up hope that I'll ever get through the darned thing. It hasn't been fun. AC Origins was fun and ran well with very few bugs, but the combat just wasn't quite as much fun as ME:A and was a little too long for my tastes. (In general, I'm finding that I don't much care for the "bigger is better" approach developers seem to be taking with games these days).
For me, ME:A ran virtually flawlessly the first through with no broken quests (except "Running a Fever," which I'm convinced is merely a deleted quest that had some remnants of it left behind).
I'm absolutely OK with the story. I think the voice acting is really good. There could have been more music, but what's there is actually quite good. I love the main theme song. The combat is A1.
They did need more time to polish the animations and create some variance in the faces; but when it comes to comparing... I'd rather have faces all the same in FO4 than be faced with NPCs who won't move or say their designated lines that would enable to continue with their quests.
All in all, ME:A is a fun romp of a game... and that, for me, is the bottom line. The rest (nitpicking apart all the little flaws and details) just doesn't matter, IMO.
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Post by sjsharp2010 on Oct 14, 2018 16:09:24 GMT
It's no secret that I really liked ME:A and I still do. It remains the game I've had the most fun playing since I bought it a few short months after it released.
Other games I've started since have just not been as much fun to play and a few notables (TW3 and, now, Fallout 4) I've simply been unable to even come close to finishing. I lost interest in TW3 story about halfway through; and although I would love to finish Fallout 4, I've ultimately been hit with so many bugs and broken quests and have had to restart so many new characters that I've basically just given up hope that I'll ever get through the darned thing. It hasn't been fun. AC Origins was fun and ran well with very few bugs, but the combat just wasn't quite as much fun as ME:A and was a little too long for my tastes. (In general, I'm finding that I don't much care for the "bigger is better" approach developers seem to be taking with games these days).
For me, ME:A ran virtually flawlessly the first through with no broken quests (except "Running a Fever," which I'm convinced is merely a deleted quest that had some remnants of it left behind).
I'm absolutely OK with the story. I think the voice acting is really good. There could have been more music, but what's there is actually quite good. I love the main theme song. The combat is A1.
They did need more time to polish the animations and create some variance in the faces; but when it comes to comparing... I'd rather have faces all the same in FO4 than be faced with NPCs who won't move or say their designated lines that would enable to continue with their quests.
All in all, ME:A is a fun romp of a game... and that, for me, is the bottom line. The rest (nitpicking apart all the little flaws and details) just doesn't matter, IMO.
Agreed yes MEA did have it's flaws and for me whilst it does have a few negatives the positives for me still outweigh them. Otherwise I don't think I'd be preparing to do a 10th playthrough soon on it. I don't think it's as good as the trilogy as a whole, but I loved the fact it had a lighter tone of story as I think we needed that after the serious and dark tones of the trilogy. It's good sometimes when a game doesn't take itself too seriously and I think MEA achieved this well. Yes it was a mess at launch and needed more time to be ironed out but that aside it was a pretty solid game and I look to forward to playing again once I've finished my latest trilogy run. Currently working my way through ME2 again atm so it'll be a little while yet.
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Post by Sharable Horizon on Oct 14, 2018 18:15:42 GMT
Yep! Completely agree with sjsharp2010’s take on Andromeda. ME:A is a flawed gem with a lot of heart. I think time will be a lot kinder to it and people will look on it fondly as the years pass, kinda like DA2.
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Post by hulluliini on Oct 15, 2018 7:53:01 GMT
If you're on PC, I recommend setting the music to 200% in the config file. You will still hear all dialogue without any issues and you will actually _hear_ the quieter background music. Even so the combat music won't be too loud for comfort if you set music at 100% in-game.
The music is good but it still doesn't feel like Mass Effect except for the combat tracks, and I never liked combat tracks that much.
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Post by cypherj on Oct 15, 2018 17:41:29 GMT
- The story is good.
I don't agree with this at all. Nothing about it made sense to me. Your a Pathfinder, but you're sent late to the game by design. They're telling you that you need to make planets viable before people can be taken out of cryo, but everywhere you go people are living fine. Everyone but the AI can make it work, and the AI has the most resources, never made sense to me, bothered me the entire game. You can live in space, but you can't populate a planet because it's too hot or cold. Really? Noveria anyone. In ME1 the characters were part of the story, in ME:A they were just there. In ME:1 there was so much history and backstory that shaped things your views on things in the game. The Rachni Wars, Krogan uplifting and the Genophage, the Morning War, and whether you supported Geth or Quarians, the contact war, and whether you viewed Ashely as a Xenophobe. ME1 was a one story a large galaxy, whereas ME:A felt like a galaxy made for one story. Each planet having it's own unique circumstances stopping you colonizing would have been a lot better than, activate three vaults, move on to the next world, rinse and repeat.
- The characters on Nexus and Tempest is well written
I agree, Suvi and the others were well written, much better than Chawkwas and the crew of the Normandy.
- The combat system is really good
I agree, the jump jet was a great addition. Just wish you could have more than three skills active at a time.
- The voice acting is good
It was alright. Not great, not terrible.
- The graphics are great.
I agree with this. I often found myself driving up to cliffs and other high location just to look around.
- Male Ryder is a really good character, his voice sounds a lot like Nathan Drake which is a good thing and fits to his personality.
Don't know if it was his voice, or his voice with the character I made. But I didn't like, and ended up stopping and stating again as Sara.
- The customization for armor and weapon are great
I agree, the different looks from different factions was nice.
- It is very similar to ME1 if even more a classic rpg game.
I thought ME1 was better a building the galaxy around the story, as well as having the squadmates be part of the story. Ashley last one of her company defending Eden Prime, Garrus the C-Sec agent investigating Saren, Tali has the evidence to implicate Saren. Nothing like this in ME:A. Saren was a better villain and he was involved in antagonizing you more on a mission to mission basis. Almost every mission you were chasing him because he was a step ahead of you, and he ultimately took down the Citadel defenses. There was no active agent for the enemy in ME:A that filled this role. It was just generic fodder Kett.
-The game is huge
It was also empty. They didn't learn from DA:I in this regard.
-The music isnt as good as in the trilogy, and there is too little music also.
I never really heard the music. I saw a video on the making of the ME:A music, and the entire time I was saying to myself I never heard any of this. By the time I saw a post recommending turning other sounds down, and music all the way up I was done playing it.
- The atmosphere and ligthning isnt as good as in the trilogy
I think this had more to do with the locations. Havraal I thought was good. It's a shame that was the only planet were you got to use the light on your armor. It was just screaming for caves and other dark locations.
- Shepard isnt in the game
I'm glad, leave his story alone. Any attempt to revisit that story would have been too far-fetched to accept. Would have been like Bioware bringing back dead Wardens after DA:O. They would almost have to do it the same way, just tell fans if you don't mind, we don't care.
- Could have been more different new alien races and other different enemies.
Definitely agree. Especially since both races were really shallow. Goes back to my problem with fleshing out the new galaxy in general. The Kett were enemies, and the Angarans have limited history because they created. People always say well, it was just one cluster. But if the AI can make it there, and the Kett can make it there, than you could make a story for other races. If the Kett where storming through the galaxy, that could have been a cluster where other races fled.
- Only two different faces on Asari
I didn't mind reusing the faces. But for one of your crew to have the generic face was just lazy. Honestly, Keri should have had her own as well as a recurring character. But Lexi not having a unique face just highlighted how corners were cut making this game.
- I dont care much about the face animations, doesnt bother me much att all.
The only one that was really bad was Addison. The rest were tolerable. But a lot of little things were harped on because people didn't like the game a whole. A lot of this stuff would have been overlooked if people liked the rest of the game.
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Post by Link"Guess"ski on Oct 15, 2018 18:07:36 GMT
I think there's a lot of pacing issues early on but I do like how it's actually a rather slow game too because it doesn't diminish Shepard's adventure in that sense. This really is discovering the new world before it becomes lore. I also really do like Ryder save for some pretty meandering voice performance. I mean, male Shepard could sound pretty phoned in at times in ME2 also, but for the most part it had a certain iconicness to it but Ryder just sounds the same no matter if he's pissed or happy to me and i can't blame his actor because there's so many lines with so few of them being done in cinedesign, so I doubt there are even any notes in the script to go by besides which tone it fits under.
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Atemporal Vanguardian-Debugger
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Post by Atemporal Vanguardian-Debugger on Oct 18, 2018 18:10:18 GMT
Why is it great?
- The story is good - The characters on Nexus and Tempest is well written- The combat system is really good- The voice actiing is good - The graphics are great - Male Ryder is a really good character, his voice sounds a lot like Nathan Drake which is a good thing and fits to his personality. - The custumzation for armor and weapon are great - It is very similar to ME1 if even more a classic rpg game-The game is huge Would not say great nor good but just "meh" in the bold. To the rest agreed.
I only agree three of those.:
As someone else already said the audio is good once tweaked to the system on which it is played.
The lighting could be better indeed.
Needed Cora dark hair mod to stop her and the whole game from looking like someone had turned on a light bulb within the computer monitor.
Shepard isn't in the game?
AMEN!
This isn't a clone game!
You had that in ME3.
Agreed.
Eh? Really? That is an issue?
You had that in the trilogy though so nothing new... even in ME3 -granted to a lesser extent. Then again Asari always have had a habit of being generic so... FINALLY!
SOMEONE ELSE WHO UNDERSTANDS!
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Post by Son of Dorn on Oct 18, 2018 18:13:10 GMT
And I really like pie!
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Post by Deleted on Oct 18, 2018 20:40:41 GMT
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Post by Son of Dorn on Oct 18, 2018 20:41:35 GMT
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Post by urkibalurki on Oct 18, 2018 20:47:32 GMT
I think this thread is flying off the rails...
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Post by sjsharp2010 on Oct 18, 2018 21:05:35 GMT
I think this thread is flying off the rails... Most do around here it seems.
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Post by Deleted on Oct 18, 2018 21:50:11 GMT
I think this thread is flying off the rails... Most do around here it seems.
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Post by malgus on Dec 29, 2018 17:04:42 GMT
Why is it great?
- The story is good - The characters on Nexus and Tempest is well written - The combat system is really good - The voice actiing is good - The graphics are great - Male Ryder is a really good character, his voice sounds a lot like Nathan Drake which is a good thing and fits to his personality. - The custumzation for armor and weapon are great - It is very similar to ME1 if even more a classic rpg game -The game is huge
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monkeylungs
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Post by monkeylungs on Dec 31, 2018 0:04:00 GMT
It was my 2017 game of the year by a large margin. I'm sure my opinion is unpopular but I rank ME games like : ME1 = ME:A / ME2 / ME3.
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Post by sriep on Mar 18, 2019 15:34:47 GMT
Why is it great?
- The story is good The main plot was very disappointing, especially compared with other Mass Effect and Dragon Age games.
- The characters on Nexus and Tempest is well written The main Temps characters were disappointing, especially compared with other Mass Effect and Dragon Age companions.
- The combat system is really good Yup
- The voice actiing is good voice acting was ok.
- The graphics are great Yup
- Male Ryder is a really good character, his voice sounds a lot like Nathan Drake which is a good thing and fits to his personality. The female rider was a disappointment. I sware the ME3 FemShep was better done.
- The custumzation for armor and weapon are great Pretty decent.
- It is very similar to ME1 if even more a classic rpg game Yup
-The game is huge Yup
What could be better:
Well the worst part of the game is that you arent able to control the squadmates anymore and there is only three powers available at each favorite. Subjective.
- The music isnt as good as in the trilogy, and there is too little music also. Always mute music in any game I play so can't comment.
- The atmosphere and ligthning isnt as good as in the trilogy Ok to me, but maybe depends what your use to.
- Shepard isnt in the game Irrelevant
- Could have been more different new alien races and other different enemies. Everything everywhere can be done better.
- Only two different faces on Asari Really must look out for that.
The main thing that can be done better are - Main Plot - Companions. - No DLCs. - Some scaling issues - easily fixed.
It is a real shame about the no DLCs as the main problems (Plot and companions) could have been fixed with some good DLCs. More so than the other Bioware titles.
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Post by Blaze on Mar 19, 2019 10:16:00 GMT
i loved andromeda it was fun, one of the problems i had with it is that it's too easy on high levels even on the hardest difficulty. i really love the design of some of the new armor and weapons and the story is generally fun. i really have no idea why people complain about companions i loved all of them, aside from liam, but his character did made sense, since sometimes there are people who have more passion over sense, i can see why alec chose him, even if i wouldn't. also funniest companion side quest was liam's. and the rest of the squad are just fun in general.
and while i loved shepard, come on, we moved on, ryder was fun protagonist, the sort of goofy person that is funny and social awakward. it's fun fun playing a more relateable character like that.
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sjsharp2010
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Post by sjsharp2010 on Mar 19, 2019 14:10:14 GMT
i loved andromeda it was fun, one of the problems i had with it is that it's too easy on high levels even on the hardest difficulty. i really love the design of some of the new armor and weapons and the story is generally fun. i really have no idea why people complain about companions i loved all of them, aside from liam, but his character did made sense, since sometimes there are people who have more passion over sense, i can see why alec chose him, even if i wouldn't. also funniest companion side quest was liam's. and the rest of the squad are just fun in general. and while i loved shepard, come on, we moved on, ryder was fun protagonist, the sort of goofy person that is funny and social awakward. it's fun fun playing a more relateable character like that. Yeah it is easy when you play new game plus I've been learning in my latest run which is why I think from now on I'll just stick with standard new game when I start a new playthrough. Which is something I normally do anyway so nothing nwe there I only did new game plus to get a look at and use some of the higher levelled equipment. But I think standard nwe game where I start from level 1 will probably suffice in future. As personally I'd rather stick to putting points into powers I'm going to be using in that playthrough
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Post by Deleted on Mar 19, 2019 14:56:07 GMT
i loved andromeda it was fun, one of the problems i had with it is that it's too easy on high levels even on the hardest difficulty. i really love the design of some of the new armor and weapons and the story is generally fun. i really have no idea why people complain about companions i loved all of them, aside from liam, but his character did made sense, since sometimes there are people who have more passion over sense, i can see why alec chose him, even if i wouldn't. also funniest companion side quest was liam's. and the rest of the squad are just fun in general. and while i loved shepard, come on, we moved on, ryder was fun protagonist, the sort of goofy person that is funny and social awakward. it's fun fun playing a more relateable character like that. Yeah it is easy when you play new game plus I've been learning in my latest run which is why I think from now on I'll just stick with standard new game when I start a new playthrough. Which is something I normally do anyway so nothing nwe there I only did new game plus to get a look at and use some of the higher levelled equipment. But I think standard nwe game where I start from level 1 will probably suffice in future. As personally I'd rather stick to putting points into powers I'm going to be using in that playthrough Since the game allows you to respec in Lexi's med bay, you can still do a NG+ with leveled equipment without it being too easy. Just respec to empty all your previously assigned points and just assign the points back into only those skills you want to use in that playthrough. You can even leave them at the lower ranks and just rank them up as you would have done in a fresh game. This actually makes the difficulty harder, since the enemies will be levelld to match your level, not the ranks of the skills where you've assigned your points. Sure, this leaves a bunch of unassigned points in your skill bank... but that's just cosmetic, IMO.
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Blaze
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Post by Blaze on Mar 19, 2019 15:27:37 GMT
Yeah it is easy when you play new game plus I've been learning in my latest run which is why I think from now on I'll just stick with standard new game when I start a new playthrough. Which is something I normally do anyway so nothing nwe there I only did new game plus to get a look at and use some of the higher levelled equipment. But I think standard nwe game where I start from level 1 will probably suffice in future. As personally I'd rather stick to putting points into powers I'm going to be using in that playthrough Since the game allows you to respec in Lexi's med bay, you can still do a NG+ with leveled equipment without it being too easy. Just respec to empty all your previously assigned points and just assign the points back into only those skills you want to use in that playthrough. You can even leave them at the lower ranks and just rank them up as you would have done in a fresh game. This actually makes the difficulty harder, since the enemies will be levelld to match your level, not the ranks of the skills where you've assigned your points. Sure, this leaves a bunch of unassigned points in your skill bank... but that's just cosmetic, IMO. yeah did that, once i played without upgrading items above rank 3. it was less easy =P on the plus side, jetpacks! =D
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Post by Deleted on Mar 19, 2019 15:38:43 GMT
Since the game allows you to respec in Lexi's med bay, you can still do a NG+ with leveled equipment without it being too easy. Just respec to empty all your previously assigned points and just assign the points back into only those skills you want to use in that playthrough. You can even leave them at the lower ranks and just rank them up as you would have done in a fresh game. This actually makes the difficulty harder, since the enemies will be levelld to match your level, not the ranks of the skills where you've assigned your points. Sure, this leaves a bunch of unassigned points in your skill bank... but that's just cosmetic, IMO. yeah did that, once i played without upgrading items above rank 3. it was less easy =P on the plus side, jetpacks! =D Good for you.
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sjsharp2010
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
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Post by sjsharp2010 on Mar 19, 2019 16:13:30 GMT
Yeah it is easy when you play new game plus I've been learning in my latest run which is why I think from now on I'll just stick with standard new game when I start a new playthrough. Which is something I normally do anyway so nothing nwe there I only did new game plus to get a look at and use some of the higher levelled equipment. But I think standard nwe game where I start from level 1 will probably suffice in future. As personally I'd rather stick to putting points into powers I'm going to be using in that playthrough Since the game allows you to respec in Lexi's med bay, you can still do a NG+ with leveled equipment without it being too easy. Just respec to empty all your previously assigned points and just assign the points back into only those skills you want to use in that playthrough. You can even leave them at the lower ranks and just rank them up as you would have done in a fresh game. This actually makes the difficulty harder, since the enemies will be levelld to match your level, not the ranks of the skills where you've assigned your points. Sure, this leaves a bunch of unassigned points in your skill bank... but that's just cosmetic, IMO. Yeah I know I can do that but it's just easier I think to just use standard new game so will likely be just doing that next time out. Edspecially as I've done what I wanted to now anyway which was just look at the higher spec equipment.
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