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Post by Hanako Ikezawa on Sept 30, 2019 19:48:41 GMT
She is 21 in the comics. Born 9:23.
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Post by Hanako Ikezawa on Oct 19, 2019 21:58:12 GMT
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Post by Hanako Ikezawa on Oct 19, 2019 22:00:42 GMT
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Post by Hanako Ikezawa on Oct 19, 2019 22:01:56 GMT
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Post by Hanako Ikezawa on Oct 21, 2019 19:55:32 GMT
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Post by Hanako Ikezawa on Nov 28, 2019 20:19:44 GMT
A little Vaea info from another interview: polaroidsandpolarbears.co.uk/geek-and-gaming/features-geek-and-gaming/interview-dragon-age-blue-wraith/ Who are the key characters in this story arc? ND: Francesca is a young mage whose power has never been acknowledged by her family, because she is naive and uses it in ways that brand her as foolish. The Blue Wraith is Fenris from Dragon Age II who has grown since then, but still has a fairly aggressive response to slavers and the Tevinter mages who make up their ranks or support them. And Vaea is the lead from DRAGON AGE: KNIGHT ERRANT, who tries to get Francesca to join her group full time, so she finds herself caught between the two. Yay it's my fav character trying to get my second fav character to join the gang.
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Post by Hanako Ikezawa on Dec 27, 2019 4:20:59 GMT
First time we’ve seen Vaea in combat this intense. Guess she no longer has her no killing rule.
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Post by Iddy on Dec 27, 2019 13:24:50 GMT
First time we’ve seen Vaea in combat this intense. Guess she no longer has her no killing rule. Well, being a pacifist doesn't mean you won't defend yourself when attacked. On a secondary note, those warts on the Qunari's shoulders have been bothering me since Deception.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
Posts: 158 Likes: 942
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Post by nunziodefilippis on Dec 27, 2019 16:28:10 GMT
First time we’ve seen Vaea in combat this intense. Guess she no longer has her no killing rule. Well, being a pacifist doesn't mean you won't defend yourself when attacked. On a secondary note, those warts on the Qunari's shoulders have been bothering me since Deception. Vaea does not kill anyone in this scene. Marius, Tessa and Ser Aaron are doing all the killing. She merely deflects a blow and then flips her assailant. Obviously, she is fighting in a battle where others are doing plenty of killing, so it’s not like she doesn’t understand that people are killing each other. But her tactics remain non lethal (even if in support of her teammates taking lethal actions). It is a fine line she walks. In this mini, we’ll see her try to keep the killing to a minimum whenever possible. But on missions like this, there’s only so long she can go before she’ll have to make a choice.
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Post by Iddy on Dec 27, 2019 16:43:44 GMT
Well, being a pacifist doesn't mean you won't defend yourself when attacked. On a secondary note, those warts on the Qunari's shoulders have been bothering me since Deception. Vaea does not kill anyone in this scene. Marius, Tessa and Ser Aaron are doing all the killing. She merely deflects a blow and then flips her assailant. Obviously, she is fighting in a battle where others are doing plenty of killing, so it’s not like she doesn’t understand that people are killing each other. But her tactics remain non lethal (even if in support of her teammates taking lethal actions). It is a fine line she walks. In this mini, we’ll see her try to keep the killing to a minimum whenever possible. But on missions like this, there’s only so long she can go before she’ll have to make a choice. I'd say that is a luxury she will only have as long as she fights with the support of a group. If she ever finds herself alone with an enemy who wants to kill her (and with no way to run or hide), it may be the only way to save herself.
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Post by Serza on Dec 27, 2019 20:52:01 GMT
Something to worry about.
I guess I'll just quote Miracle of Sounds' song that has to do with a character having shit hit the fan and them suddenly having no choice but to kill.
There's a darker shade of courage in the strength I've found.
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Post by Hanako Ikezawa on Dec 27, 2019 22:29:19 GMT
I have to admit, I’m really nervous about how Vaea will change once that moment happens. I’m sure the act will be some sort of defense, but after that will she abandon that rule and become enveloped in this new method or will she be traumatized by it and use it as a catalyst to hold onto that rule even harder.
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Post by Hanako Ikezawa on Jan 15, 2020 21:16:16 GMT
Thoughts on Vaea after reading Issue 1 of Blue Wraith.
I'm really liking this development of her becoming more of a leader, like how she goes after Francesca not just because her power could be useful for their mission but also because she can tell Francesca needs somebody with her. Their whole relationship with each other is great and both can relate to each other since both have lost their families and homes. She knows what's its like to be alone and the importance of someone being there for you. She also is really selfless, already ready to help find Francesca's father before Francesca finishes asking. I'm excited to see their friendship develop even more, and they already like each other.
Her interactions with Aaron is great, like her interrupting the stories he is telling during battle and when they had to go, but letting him continue after he gets sad.
It's sweet the connection she has with her horse. First, it's a horse she got from the Dalish clan her uncle was a part of. But also, she named it Da'len after what her uncle used to call her. She says she doesn't know what it means, but it was clearly an affectionate term so she figured it was a good name for the horse.
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Post by Hanako Ikezawa on Feb 20, 2020 23:56:03 GMT
Thoughts on Vaea after reading Issue 2 of Blue Wraith.
During the fight between Francesca and Fenris, I liked seeing Vaea's snarky side and leadership side mix to together as she tells herself how this is going to hurt before blocking Fenris's sword with her daggers, followed by her appeal to his logic to show they aren't an enemy.
I liked seeing her relationship with Francesca continuing to grow by disagreeing with Francesca when the other says Fenris is right about friendships are only just so someone can use you. She acknowledges the rocky patch that she and Aaron are in right now, but says that even with that she wouldn't abandon him.
We see more of her developing leadership skills show up during the part with the manor, with her giving good tactics to Francesca and later even Fenris (even calling him out on and appealing to his faulty battle style for this mission).
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Post by Iddy on Feb 26, 2020 4:19:12 GMT
So, what do you guys think is Vaea's character arc? Learning that some causes are worth the risk?
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Post by Hanako Ikezawa on Mar 14, 2020 19:06:57 GMT
nunziodefilippis I saw Vaea's cameo in the Tevinter Nights book, and I was wondering: Since they are in Starkhaven, does that mean that story takes place after Knight Errant but before Deception?
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
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Post by nunziodefilippis on Mar 14, 2020 19:53:50 GMT
nunziodefilippis I saw Vaea's cameo in the Tevinter Nights book, and I was wondering: Since they are in Starkhaven, does that mean that story takes place after Knight Errant but before Deception? Christina and I honestly didn't know that cameo was coming. It was a nice surprise. I think they're just outside of Starkhaven and Vaea definitely indicates she's on her way to Tevinter, so I'd put it right after the end of Knight Errant.
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Post by Hanako Ikezawa on Mar 14, 2020 19:57:40 GMT
nunziodefilippis I saw Vaea's cameo in the Tevinter Nights book, and I was wondering: Since they are in Starkhaven, does that mean that story takes place after Knight Errant but before Deception? Christina and I honestly didn't know that cameo was coming. It was a nice surprise. I think they're just outside of Starkhaven and Vaea definitely indicates she's on her way to Tevinter, so I'd put it right after the end of Knight Errant. Oh, that’s interesting to know. They did a good job capturing her and Aaron I thought you worked with them on that. I’m curious to see if that item ever pops up again in her story now. And thanks. I figured it was, but wanted to make sure so I have the timeline right.
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Post by Hanako Ikezawa on Mar 14, 2020 20:16:02 GMT
For those curious, here is the cameo: Bharv circled the bar in the nearest village downriver three times while he tried to spot any warning signs. Place looked the same as when he and Herold got drunk inside on their way to Starkhaven days before. Of course Herold had been casing the spot as a potential meeting place. Bharv should’ve known. There was a pattern to Herold’s plans and a meeting place he trusted was always part of it. Bharv was certain he’d figured this plan out—even the twist his friend kept to himself. Herold or Elim would’ve done a smoother job tying this off, but he owed it to both of them to see it through before he fled the Free Marches fast as his stumpy legs could take him. Good riddance to the whole pile of shit and their damn tournament. Get over the hill and gone already. Home, like he’d so often promised.
There were already a few customers inside the Bloody Mirth when Bharv trudged through the doors. Either the drinkers were mighty early or impressively late. Bharv couldn’t argue with that. He planned to live in bars from here to Rivain, two cups an order all the way home. At the main bar, a tall knight with a salty beard and a Ferelden accent told a story to four other customers. He was good at it, too, filling in details that proved he’d been places rather than just hearing about them. Bharv nearly stopped to listen.
“Something?” the bartender called.
“Big. Make it two.” He paid his coins and grabbed both dirty glasses. The tables past the bar were empty except for one elf whom Bharv assumed was the “squire” Herold mentioned in drunken stories and accidently spilled the beans about to Panzstott. Her eyes flicked to the front door, then the storyteller, as Bharv approached. He sat and slopped his drinks on the table. For a moment, he glanced at the opposite corner, near the largest window, where he and Herold had sung only two nights before.
“This is not a good time.” The young elf wrinkled her nose at his stink. “I’m expecting someone.”
Bharv enjoyed finally sitting down too much to answer right away.
The elf glared at him. “I am trying to be polite. I am not interested in you or your drink.”
“Good, because neither’s on offer. These are both mine. You know, Herold said you were kind.” He raised his first glass and drank an astonishing amount in one mouthful.
Her surprise showed. “Bharv?”
“Vaea. Nice to meet you.”
“Herold . . .”
Bharv looked down with a solemn nod.
Vaea closed her eyes. She let him take another few swallows before she spoke again. “He talked about you a lot. Said you were the same kind of stupid he was.”
Bharv nodded. “It’s the kind that’s the most fun. He talked about you, too, a bit.”
She sighed. “He wasn’t supposed to talk about me at all. Telling that man secrets was like writing them on your horse and slapping it on the arse.”
Bharv chuckled. So that’s whom Herold had stolen the expression from.
“Did he tell you our arrangement?”
Bharv wiped his mouth on his sleeve. “I figured enough of it out, I reckon. Enough to know that when I slide this amulet across the table, no money’s coming back in the other direction.”
Vaea nodded. “He contacted me and said a job of his had turned into a charity run. Asked me to bring the amulet back north with me, to Tevinter. The chaos there has left many in desperate need, a lot of families torn up. He said you’d understand.”
“I should’ve known those makeshift hospitals got to him. Softhearted little shit.”
She smiled. “He talked the same way about you.”
Bharv handed her the amulet he’d wrapped in sackcloth. “Hold it yourself the entire way. Keep it close.”
The elf poked the sack with one finger. “Does it work?”
“Only on the living.” Bharv drank until there was only a half-thumb of swill left in his cup. He raised it high, his arm trembling and his bottom lip gone between his teeth.
Vaea raised the empty glass. “To the Lords of Fortune. To Herold. Our friend.”
Bharv’s smile and tears broke at the same time. “To Herold. He never met a giant snake he wouldn’t wrestle. Long may he adventure.”
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Post by Iddy on Mar 16, 2020 11:32:48 GMT
nunziodefilippis I saw Vaea's cameo in the Tevinter Nights book, and I was wondering: Since they are in Starkhaven, does that mean that story takes place after Knight Errant but before Deception? Christina and I honestly didn't know that cameo was coming. It was a nice surprise. I think they're just outside of Starkhaven and Vaea definitely indicates she's on her way to Tevinter, so I'd put it right after the end of Knight Errant. Huh. So they can just... do that without checking with you first?
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Post by Hanako Ikezawa on Mar 19, 2020 1:11:27 GMT
Thoughts on Vaea after reading the finale of Blue Wraith:
First, I like how even during war like this she hasn't abandoned her no kill rule, instead just doing things like crippling blows such as throwing a dagger into a knee instead of a chest. I like how her leadership is continuing to show, starting with her trying to calm Fenris down and reassure him. In the main event, her being struck by Francesca's dad when she just tried explaining the situation really helped in hating that guy, not that he needed any help with that since I already loathed him from what he did to Francesca. Then again, her leadership and friendship showing as she stopped Fenris from trying to rationalize Francesca killing her father and instead just embracing her in comfort as she allowed her to grieve in silence. That single panel is among the most powerful I've ever read. I also like how her cheerful personality hasn't disappeared either, from her jabs about Fenris being a big softie despite his claims to the contrary. I also love how the panel before she reinterprets what he says you see a glow around her head showing the mischievous side of her kick in as she sees she was right. I'm also glad to see the relationship between her and Aaron patched up, from her saying with a hand on his shoulder they are a team to humoring him and letting him finally tell his Dalish story. I also love the friendship between her and Francesca as they look at each other at that part.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
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Post by nunziodefilippis on Mar 19, 2020 3:40:12 GMT
Christina and I honestly didn't know that cameo was coming. It was a nice surprise. I think they're just outside of Starkhaven and Vaea definitely indicates she's on her way to Tevinter, so I'd put it right after the end of Knight Errant. Huh. So they can just... do that without checking with you first? Yep. They can, but if her role had been bigger than a cameo, I suspect they would have discussed it with us. In the end, we're creating characters for their world, and they can (and genuinely should) use them as they wish. In some ways, it feels amazing. Our characters are enough a part of the world of Thedas that when they did a book about other characters, they grounded one of the stories in the world by showing Vaea and Ser Aaron.
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Post by Iddy on May 27, 2020 5:39:34 GMT
So... it's pronounced Vay-a, right?
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Post by Iddy on May 27, 2020 5:41:05 GMT
On the flip side, I have to roll my eyes at the assumption that no killing is inherently Good. It shows a depressing lack of imagination from both writers and gamers in my eyes. In older CRPGs (and some of the new RPG Renaissance games) it is possible to lie, cheat, bribe, blackmail, get others to do your dirty work, and/or simply walk away in a "not my problem" fashion, and still technically maintain your Pacifist Run . That's true. My Lavellan allowed Celene to be killed, but she still is a pacifist since she technically didn't do it herself.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
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Post by nunziodefilippis on May 27, 2020 5:56:44 GMT
So... it's pronounced Vay-a, right? It is pronounced "Vie (rhymes with tie) - uh" At least when we say it. When we talk with the Bioware team, they sometimes say "Vay (Rhymes with Way) - uh" I doubt she'll be in the game, but if she is, they'll have the last word. But for now, Vie-uh is my story and I'm sticking to it. As to her killing, I find it takes a lot more imagination to find solutions that don't involve killing. Not in life, though. Avoiding killing in life is pretty easy. But going on epic adventures, or fighting crime, or saving the world... sometimes it seems like killing is the easiest and fastest way. But I find the Superman and Batman rules (or at least their rules in most interpretations) are always intriguing. If you're good enough, can't you find another way? Vaea may find out that it's not that easy one day - after all, this is Thedas.
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