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Post by andy_3_913 on Jun 18, 2017 18:14:01 GMT
You guys make me miss playing ME3 MP. Honestly I don't think I'll play maybe not for a long while, if I did I'd be staring at the character selection wondering what to play. In my spare time I'm secretly trolling in the ME:A MP section shhhhhIt's genuinely the best fun I've had since the last time I played it. I'm trying to be fair to MEA but it just doesn't compare. Last night after my PS3 adventures I switched back over to the Xbox, and momentarily considered playing a couple of quick games of MEA. Instead, I ended up playing 5 consecutive ME3 games with two genuine quality pugs on Xbox. I also suffer from selection anxiety, but often follow the lead of the host and equip an alternate character of the same species. We eventually ended up playing one game as a trio of Infiltrators and finally a trio of Krentinels against Reapers on Ghost. It was like Christmas for me, and I didn't even mind not getting my Gold melee medals as I was simply outclassed in those stakes by the host - possibly the most fearless Krogan I've ever played with. Even now I can be cautious around Banshees, wanting to get to a ramp asap, but this guy just never stopped, no matter where he was, which made the total absence of any sync-kills between us all the more impressive. MEA can't give me anything like that, and as most of our games only took 16/17 mins there isn't even any truth to the 'quicker games' attitude to the newer game. I won't bother voicing this opinion 'over there' though, there's no point. You're inevitably classed as a hater and I don't want to give that impression. I just prefer ME3 overall, for a variety of mostly subjective reasons - in MEA there is overuse of Jetpacks, no Claymore or R/C, no heavy melee and generally poor melee animations, pretty dodgy Krogans who move like giant toads, enemies lacking 'personality' and the dire voice acting. It feels shaky and unstable with little or no satisfying feedback from weapons, and leveling up characters is really pretty painful. It's hard to make yourself believe it's worth the effort. It's not all bad - I like powers on individual cooldown and I do prefer the auto cover and blind firing mechanism, but even the running, which I think is reasonably popular, seems clunky to me, with the screen feeling like it's lurching from side to side. Backlash and Barricade are the only powers which bring anything new to the table, and perhaps the charge option for Overload makes sense. Death animations are lingering, which often makes you waste time killing already-dead things. I think 'vague' is possibly the best word I can think of to describe the game - it lacks solidity and real impact. It really does feel as if its devs didn't play much ME3 MP at all, although I concede that it might all just boil down to the Frostbite engine making things feel radically different. I dunno, and am sorry for the ramble, but I had so much better a time playing ME3 that I can't help but try to ponder the reasons for that. Having great fun with my old friend mordokai is kinda self-explanatory and only to be expected, but I am mostly just a pug at the end of the day, and I definitely feel more at home in the Milky Way. FOR TUCHANKAAAAAAA!!!! That's an accurate review, they should feature it on the web site (Yes, seriously!)
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docsteely
N6
Retired Birthday Wizard
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Legendary Edition
Origin: docsteely/HKyouma-san
XBL Gamertag: docsteely
PSN: docsteely
Posts: 5,528 Likes: 23,188
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Legendary Edition
docsteely/HKyouma-san
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Post by docsteely on Jun 18, 2017 19:35:43 GMT
High: Got some very nice UUP games first with muahmuah and then with crashsuit , too; thanks for joining guys, I hope the lag was not too bad. High: Even the PUGs were decent, helping with objectives etc. Low: Tried to co-opt dzejkob for some games, but we kept missing each other - hope to see you around more!
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https://www.youtube.com/channel/UCuQYJxarGq09N3LqFaRmmcA
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion
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Post by muahmuah on Jun 18, 2017 19:57:44 GMT
High: Got some very nice UUP games first with muahmuah and then with crashsuit , too; thanks for joining guys, I hope the lag was not too bad. High: Even the PUGs were decent, helping with objectives etc. Low: Tried to co-opt dzejkob for some games, but we kept missing each other - hope to see you around more! The first game we had two terrible pugs,but after that they were decent.I had lags only on Rio and only 3-4 waves.Anyway GGs.
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K_O_513
N3
From the mud
Games: Mass Effect Trilogy
Origin: Real_K_O_513
PSN: K_O_513
Posts: 355 Likes: 2,601
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Post by K_O_513 on Jun 19, 2017 2:28:29 GMT
highlight: clutched a center hack in the middle of fb giant against reapers
lowlight: it was only wave 6 and my only teammate was a vorcha with an appetite for concrete
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Post by MPApr2012 on Jun 19, 2017 3:54:27 GMT
Got to play a couple of matches with Caladan_Dawn over the weekend. doesn't happen often nowadays cause RL, timezones, and all. Good games, good fun. Our taga long pugs were okay-ish although two flamer kits in the second game were starting to get on my nerves. As per usual something has to be said for the lag we have to endure in our games. Sure is accountable for an occasioanl hilarity and that's on top of the "what the..." moments aplenty, dont think i've seen bledout players not ragdolled but all upright yet immobile til the end of the wave before for instance. It would be really neat for the latency to Europe to be a tad lower now and then
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GruntKitterhand
N3
Ha! They're Dead!
Games: Mass Effect Trilogy
XBL Gamertag: GruntKitterhand
PSN: GruntKitterhand
Posts: 901 Likes: 6,396
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Post by GruntKitterhand on Jun 19, 2017 19:19:57 GMT
High: I had 3 games with MrsFKB and a friend of hers while they were doing some randomizer games, the second of which threw up a BatSent and Batdept for the pair of them so I switched to a Soldier and the other pug a Vanguard. We got Reapers on Jade, and you can only imagine how much giggling went on due to almost constant Jimming throughout the match. For those of you who know her love of Batarians, she couldn't have been any happier, rivalling TTT surrounded by Fat Turianness on all sides. Let's just say there wasn't much call to stop struggling. Individual highlight was a simultaneous Falcon Punch on an unfortunate Cannibal while we were standing beside each other. Glorious thuggery. My BatSol broke 170k without cheesing too much, helped partly by MrsFKB's Sentinel having only an Acolyte for company - the wonder of the randomizer. The only other time we'd played was when she was doing the same with Clyde and I've gotta say it's just hilarious. Mind you, she's the kind of woman who calls her Geth Engineer 'Purple Pubes' and likes to paint smiley faces on Atlases, so it's hard to imagine not having fun. Having said that I'll probably have to use a Shuriken next time round. Low: Condor. What happens on Condor stays on Condor. Along with the corpse of my Vorcha Sentinel, most of my dignity, and the 30+ revive medals Cerberus inflicted on us as a squad. TURRET ON THE FIELD!!! To be fair, the English Rose of an Asari Sentinel with the Typhoon still made it out, at the top of the leaderboard too, so it wasn't all in vain.
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Post by Deleted on Jun 20, 2017 10:49:46 GMT
GruntKitterhand makes a good point, ME3 MP is honestly of those games that you spend so many hours and it's really hard to give up. *Warning long post* If I'm gonna be real here, I loved growing up with ME3 MP, + BSN forum, it was like literally 80% of my life at the time, and fun fact the mass effect series was like my first shooter game on console. I remember starting out as a scrub and the resurgence DLC came out recently, one of the first kits that I actually dominated was using the Assguard (Asari vanguard meme because dat ass + asari) with the vindicator. I thought it was gonna be over when I got the asari adept, it was literally gonna be my end game kit to dominate everything and not use any other kit. And boy was I wrong until knew about infiltrators and the one infiltrator kit that I wanted so badly was the GI, I grinded so much for it and was getting frustrated because I finally unlocked it the day before rebellion DLC, also during the middle of rebellion DLC, I decided to venture deep into the scary unknowns of the BSN forum, anyone old as fuck like me would this is the OG look or maybe there was another version before this one but I remember growing with this version of the BSN. And from there, it was crazy there was some crazy arguments on ME3 MP BSN, I remember some guy made a comment like "When you die, can the doctors examine your brain so we can figure how stupid you are", and there's a lot of OG bsners who maybe like 50-60% have moved on to other games after the 2nd/1st version of BSN was dead and now this is the current version. Back to rebellion DLC, I was a one trick pony geth infiltrator and a really good one at that, you can tell any of the OG Bsners from the PS3 AHF group, would say my GI was really good and I was a good carry player. I remember playing one of my first few games with the AHF group, I played the GI and they were freakin amazed by it, I also had some insane score more than 250k or maybe it was 300k with the GI raider in one gold game and after that I was never able to replicate that. The reason why I joined the AHF was because I thought it'd be cool to see people's idea and to compare my own skill level to these AHF people. I either went even or dominated for most players in terms of skill level, the only other people at the time who I knew were legitimately better and made me recognised the skill ceiling could be much higher than my own was people like cato patato (Sick name that rhymes), smoothcriminal, TMB903, knockingb1rd and a few others I can't remember. Would admit I was sometimes an asshole and sometimes an annoying blight esp when I didn't agree or respected a lot of people's opinion in an argument, or just being plain stupid sometimes when I used to chat with people in the AHF chat, I wasn't really mature at the time being a 14 or 15 yr old and 99% of the AHF members were all older than me, I was the little baby newcomer in the group that was kicking ass. I had a lot of people talk smack to me with mics when I was still young and it was hilarious. Pretty much had a good time with the people from AHF, I actually told them before this is the last time i'm playing ME3 MP, and pretty much that was a lie and only stopped playing for a few days. Playing with the AHF group was just fun overall. Fast forwarding volus kits were a thing, a lot of people were terrible with the volus kits, decided to take up one of the volus kits and proved people wrong and showed them the volus don't have to be useless sacks of shit. And pretty much here now in the present as a 19 yr old who is thinking of finally retiring from ME3 MP. I don't know maybe on the weekends for a couple of sessions as a last hurrah for myself. And not purposefully and shamefully suggesting this idea, but if anyone wants to play with me on LolPS3 before I retire completely I'm down for a couple of sessions on the weekends, so it's Tuesday here in australia btw.
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GruntKitterhand
N3
Ha! They're Dead!
Games: Mass Effect Trilogy
XBL Gamertag: GruntKitterhand
PSN: GruntKitterhand
Posts: 901 Likes: 6,396
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Post by GruntKitterhand on Jun 20, 2017 16:51:54 GMT
^^^ "You're that annoying Volus guy, right?" I see your *warning long post* message and raise you It's interesting to read about your experiences and compare and contrast them with my own as someone pushing 50. While it wasn't my first shooter, it was my first multiplayer experience, and a very reluctant one at that. I was kicked from my first lobby when the game was a week old and didn't try to find another one for six months. I spent a fair amount of time in between managing to solo the first three waves of Bronze and very gradually unlocking basic gear and XP so that by the time I finally began pugging I wouldn't look like a total noob, or at least wouldn't be automatically kicked. I'm pretty sure my first Bronze solo (KroSol/Reapers/White/Graal/Incendiary) took place before my first pug game ever (Reapers/Condor/Bronze) when I adopted a tactic which has served me well ever since - hide behind the big Krogan. I lurked on BSN but only came out of hiding when Lodestar saw the community really come together to help everyone do the Platinum games. I played a few AHF games but you all seemed like a bunch of frisky young bulls compared to this old-timer (apart from FireRider100, with whom I formed a genuine partnership over many great games) so I generally continued pugging. I know it sounds like a hollow excuse, but those of you have endured this game on PS3 may understand, popping in and out of chatrooms always seemed to kill my frames more quickly. I would run into cato and TMB regularly and duoed with them quite a bit, usually regarding half their score as a realistic target. Those two were on another level, but I know I was providing solid backup. I would continue that role when QMR/Xen and I started our mutual love affair of all things Claymore-related, often resembling Wrex and Tali in full flow (in my dreams, anyway - I was probably more like Patriarch), aided and abetted by Asari-loving superscrub Mordokai and occasionally stephenwthingamy's Quarians. The co-op play in action was beyond addictive, with QMR always leaving us in her wake score-wise, partly due to it being much harder to score heavily when you're hearing the word Bosh'tet followed by a Cobra whoosh with such regularity that you drop your controller because you're laughing so hard. We never used mics, but managed to convince Stephen that he was good enough to play on Gold, and I still remember the time he had my back on Dagger when a Phantom had crept up on me just at the end of a hack. Good times. I've continued to have great fun with many BSNers, and anybody reading this will hopefully know that I include them in my sentiments that we've all been part of a really great gaming experience - including 8 Voli on the field!) For me, the co-op nature has always been the primary attraction, with the icing on the cake the fact that it takes place within lore which appeals to me on a deep level that goes back to watching Star Trek as a small boy. It seems likely at this stage that if I survive to end up in an old people's home I'll be regaling the nursing staff with tales of my great battles for Tuchanka and Palaven and Thessia. Should I be embarrassed? Probably, but I'm not. My mother asked me the other day, "What's N7?" when looking at my t-shirt. I laughed, shrugged my shoulders and replied, "It's a way of life." I can't promise I'll be on at the weekend (or on the weekend, as you would say - I was married to a Sydneysider briefly) as it's the time of year when I try to get away, but I will keep an eye out for you if I am on PS3 at all. I must also give a shout out to docsteely who I missed last night as MrsFKB had me in her clutches again. Sorry doc, I know you can understand why I couldn't tear myself away from playing with a woman who (TTT may appreciate knowing) has named her TSol 'Mr Cumberland', after a particularly fat type of English sausage.
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N3
Games: Mass Effect Trilogy, Baldur's Gate
PSN: JohannAnderson
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Mass Effect Trilogy, Baldur's Gate
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Post by mordokai on Jun 20, 2017 18:17:40 GMT
HEY!!! I'll have you know I'm also very fond of both fat turians and the three drell brothers! But I do admit to having weakness for them blue booties...
For some reason, quoting doesn't seem to be working. You can probably guess what I wanted to quote though Save
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docsteely
N6
Retired Birthday Wizard
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Legendary Edition
Origin: docsteely/HKyouma-san
XBL Gamertag: docsteely
PSN: docsteely
Posts: 5,528 Likes: 23,188
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Legendary Edition
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Post by docsteely on Jun 20, 2017 19:40:11 GMT
I must also give a shout out to docsteely who I missed last night as MrsFKB had me in her clutches again. Sorry doc, I know you can understand why I couldn't tear myself away from playing with a woman who (TTT may appreciate knowing) has named her TSol 'Mr Cumberland', after a particularly fat type of English sausage. As I told both you and MrsFKB: it's no problem. We'll catch up sometime.
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Clyde
N3
The Show Arrived™
Games: Mass Effect Trilogy, Dragon Age: Origins
XBL Gamertag: ClydeInTheShell
PSN: clydeintheshell
Prime Posts: 9515
Posts: 748 Likes: 4,026
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Post by Clyde on Jun 20, 2017 21:20:40 GMT
low: I only landed in GIP today while on ps3 earlier today. That and most of them ended up with funky sound glitches, where I had no game sound at all or only certain sounds came through (like shieldgate when it worked, reviving and Atlas rockets hitting me).
high: unlocked Javelin IV
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N3
The Show Arrived™
Games: Mass Effect Trilogy, Dragon Age: Origins
XBL Gamertag: ClydeInTheShell
PSN: clydeintheshell
Prime Posts: 9515
Posts: 748 Likes: 4,026
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Mass Effect Trilogy, Dragon Age: Origins
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Post by Clyde on Jun 21, 2017 2:52:00 GMT
high: just finished a long session of games on xbox with MrsFlyingKebab, docsteely, DistigousForest and Knyjel. First I had MrsFlyingKebab for White/Collectors which we blew each other up on the wave 10 hack, then on Reactor/Reapers. She was doing randomizer so I used setups I was comfortable carrying the load with (giggity) the games were all tons of fun. Knyjel joined right before she left, then Forest & Doc jumped in and we ran a few platinum. Low: after Knyjel left, me Forest & Doc got Vancouver/Geth and my HSol/Claymore got dragged across the map. We extracted but it was a shitshow.
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docsteely
N6
Retired Birthday Wizard
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Legendary Edition
Origin: docsteely/HKyouma-san
XBL Gamertag: docsteely
PSN: docsteely
Posts: 5,528 Likes: 23,188
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Legendary Edition
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Post by docsteely on Jun 21, 2017 3:03:43 GMT
high: just finished a long session of games on xbox with MrsFlyingKebab, docsteely , DistigousForest and Knyjel. First I had MrsFlyingKebab for White/Collectors which we blew each other up on the wave 10 hack, then on Reactor/Reapers. She was doing randomizer so I used setups I was comfortable carrying the load with (giggity) the games were all tons of fun. Knyjel joined right before she left, then Forest & Doc jumped in and we ran a few platinum. Low: after Knyjel left, me Forest & Doc got Vancouver/Geth and my HSol/Claymore got dragged across the map. We extracted but it was a shitshow. Great games, guys, thanks! On plat, toasters are by far the worst faction, imo, so any game against them turns into a shitshow. I was really pissed off I could not get to revive Distigous in time on extraction and I was out of nukes.
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Post by DistigousForest on Jun 21, 2017 10:37:59 GMT
high: just finished a long session of games on xbox with MrsFlyingKebab, docsteely , DistigousForest and Knyjel. First I had MrsFlyingKebab for White/Collectors which we blew each other up on the wave 10 hack, then on Reactor/Reapers. She was doing randomizer so I used setups I was comfortable carrying the load with (giggity) the games were all tons of fun. Knyjel joined right before she left, then Forest & Doc jumped in and we ran a few platinum. Low: after Knyjel left, me Forest & Doc got Vancouver/Geth and my HSol/Claymore got dragged across the map. We extracted but it was a shitshow. God do I hate Vancouver. It's such a shitty map, especially for Geth. The first match on Dagger I was having the shield issue you were having where they just randomly dropped to shieldgate even though there was nothing around. It was odd to say the least and really messed with me in the early waves. On a side note I really need a new mic
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Post by DistigousForest on Jun 21, 2017 10:45:11 GMT
high: just finished a long session of games on xbox with MrsFlyingKebab, docsteely , DistigousForest and Knyjel. First I had MrsFlyingKebab for White/Collectors which we blew each other up on the wave 10 hack, then on Reactor/Reapers. She was doing randomizer so I used setups I was comfortable carrying the load with (giggity) the games were all tons of fun. Knyjel joined right before she left, then Forest & Doc jumped in and we ran a few platinum. Low: after Knyjel left, me Forest & Doc got Vancouver/Geth and my HSol/Claymore got dragged across the map. We extracted but it was a shitshow. Great games, guys, thanks! On plat, toasters are by far the worst faction, imo, so any game against them turns into a shitshow. I was really pissed off I could not get to revive Distigous in time on extraction and I was out of nukes. Yeesh, I played like poop too. My Drelldept play was horrid, but the 3 consecutive Thermal clips toward the end of the wave 10 escort was fun and I'm glad no one was sniping I put myself in a rather bad position there on Vancouver and the Banshee grabbed me right as I was about to fire off my last nuke interrupting the firing of the missile, fucking bitch. I tried to fire it off during the grab, but it missed and hit the bottom of the stairway
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DoomsdayDevice
N3
Oh, me so scrubby! Me pugging long time! --- 78 URs to go
Games: Mass Effect Trilogy, KOTOR, Baldur's Gate
Prime Posts: 2357
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Post by DoomsdayDevice on Jun 21, 2017 13:13:19 GMT
Speaking of shield gate, I did realize it has a cooldown of sorts. But I never knew getting full shields (from shield boost or turret or whatever) doesn't actually "reset" the shield gate. I always assumed that it did, but it really doesn't. This explains why with some kits you can be one-shot even though you're on full shields. (When health and shield gate are both on cooldown) Happened plenty to me, and I always go "How?!", but now I know. After fucking 700 hours, can you believe it?
As a result of this, I've changed my playstyle for the Volus kits. I used to shield boost as soon as my shields went down, but this doesn't help at all if shield (and) health gate are still on cooldown. It seems to me it's better practise to shield boost before engaging, to take advantage of damage reduction.
Kind of shameful to only learn about this after having played the game for so long.
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Post by DistigousForest on Jun 21, 2017 13:29:11 GMT
Speaking of shield gate, I did realize it has a cooldown of sorts. But I never knew getting full shields (from shield boost or turret or whatever) doesn't actually "reset" the shield gate. I always assumed that it did, but it really doesn't. This explains why with some kits you can be one-shot even though you're on full shields. (When health and shield gate are both on cooldown) Happened plenty to me, and I always go "How?!", but now I know. After fucking 700 hours, can you believe it? As a result of this, I've changed my playstyle for the Volus kits. I used to shield boost as soon as my shields went down, but this doesn't help at all if shield (and) health gate are still on cooldown. It seems to me it's better practise to shield boost before engaging, to take advantage of damage reduction. Kind of shameful to only learn about this after having played the game for so long. It's not a cooldown of sorts, it's a straight up 4 second cooldown for shieldgate and 3 seconds for healthgate ( source). The cooldown is part of the reason why you can get shieldgated, charge something and still go down very quickly if you didn't wait for the gate to cooldown, it's frustrating at times, but it is a good mechanic. ME:A for whatever reason abandoned this and also gave shotguns the inability to bypass enemy shieldgate like they do in this game.
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docsteely
N6
Retired Birthday Wizard
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Legendary Edition
Origin: docsteely/HKyouma-san
XBL Gamertag: docsteely
PSN: docsteely
Posts: 5,528 Likes: 23,188
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Legendary Edition
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Post by docsteely on Jun 21, 2017 13:53:54 GMT
Speaking of shield gate, I did realize it has a cooldown of sorts. But I never knew getting full shields (from shield boost or turret or whatever) doesn't actually "reset" the shield gate. I always assumed that it did, but it really doesn't. This explains why with some kits you can be one-shot even though you're on full shields. (When health and shield gate are both on cooldown) Happened plenty to me, and I always go "How?!", but now I know. After fucking 700 hours, can you believe it? As a result of this, I've changed my playstyle for the Volus kits. I used to shield boost as soon as my shields went down, but this doesn't help at all if shield (and) health gate are still on cooldown. It seems to me it's better practise to shield boost before engaging, to take advantage of damage reduction. Kind of shameful to only learn about this after having played the game for so long. It's not a cooldown of sorts, it's a straight up 4 second cooldown for shieldgate and 3 seconds for healthgate ( source). The cooldown is part of the reason why you can get shieldgated, charge something and still go down very quickly if you didn't wait for the gate to cooldown, it's frustrating at times, but it is a good mechanic. ME:A for whatever reason abandoned this and also gave shotguns the inability to bypass enemy shieldgate like they do in this game.One of the many examples of things they f****d up with this game. Isn't it logical that a shotgun shoots multiple pellets, each doing its own damage? Plus I'll never forgive them for the Claymore.
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Post by DoomsdayDevice on Jun 21, 2017 14:01:39 GMT
Speaking of shield gate, I did realize it has a cooldown of sorts. But I never knew getting full shields (from shield boost or turret or whatever) doesn't actually "reset" the shield gate. I always assumed that it did, but it really doesn't. This explains why with some kits you can be one-shot even though you're on full shields. (When health and shield gate are both on cooldown) Happened plenty to me, and I always go "How?!", but now I know. After fucking 700 hours, can you believe it? As a result of this, I've changed my playstyle for the Volus kits. I used to shield boost as soon as my shields went down, but this doesn't help at all if shield (and) health gate are still on cooldown. It seems to me it's better practise to shield boost before engaging, to take advantage of damage reduction. Kind of shameful to only learn about this after having played the game for so long. It's not a cooldown of sorts, it's a straight up 4 second cooldown for shieldgate and 3 seconds for healthgate ( source). The cooldown is part of the reason why you can get shieldgated, charge something and still go down very quickly if you didn't wait for the gate to cooldown, it's frustrating at times, but it is a good mechanic. ME:A for whatever reason abandoned this and also gave shotguns the inability to bypass enemy shieldgate like they do in this game. 4 seconds, really? Wow. Ah yes, Biotic Charge, another example. So this why you should charge, roll, shoot, roll, shoot, charge. xD Or whatever you do in between in terms of throwing powers.
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Post by Clyde on Jun 21, 2017 14:31:52 GMT
It's not a cooldown of sorts, it's a straight up 4 second cooldown for shieldgate and 3 seconds for healthgate ( source). The cooldown is part of the reason why you can get shieldgated, charge something and still go down very quickly if you didn't wait for the gate to cooldown, it's frustrating at times, but it is a good mechanic. ME:A for whatever reason abandoned this and also gave shotguns the inability to bypass enemy shieldgate like they do in this game. 4 seconds, really? Wow. Ah yes, Biotic Charge, another example. So this why you should charge, roll, shoot, roll, shoot, charge. xD Or whatever you do in between in terms of throwing powers. Or take Bonus Charge evo, so you can Charge two or three times while shieldgate restores itself.
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Post by DistigousForest on Jun 21, 2017 14:33:31 GMT
It's not a cooldown of sorts, it's a straight up 4 second cooldown for shieldgate and 3 seconds for healthgate ( source). The cooldown is part of the reason why you can get shieldgated, charge something and still go down very quickly if you didn't wait for the gate to cooldown, it's frustrating at times, but it is a good mechanic. ME:A for whatever reason abandoned this and also gave shotguns the inability to bypass enemy shieldgate like they do in this game. 4 seconds, really? Wow. Ah yes, Biotic Charge, another example. So this why you should charge, roll, shoot, roll, shoot, charge. xD Or whatever you do in between in terms of throwing powers. That's why you spec charge for 6A on all but the Novaguard and Slayer. You can end up with something like Charge>Charge>Charge>Charge>Shoot good times. I think the most times I've gotten it to go before cooldown was 6.
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Post by DoomsdayDevice on Jun 21, 2017 17:13:57 GMT
4 seconds, really? Wow. Ah yes, Biotic Charge, another example. So this why you should charge, roll, shoot, roll, shoot, charge. xD Or whatever you do in between in terms of throwing powers. That's why you spec charge for 6A on all but the Novaguard and Slayer. You can end up with something like Charge>Charge>Charge>Charge>Shoot good times. I think the most times I've gotten it to go before cooldown was 6. I see, I assume because you need the extra shields for either the Nova or the Phase Disruptor. Time for another shameful confession. You know, in all my time of playing ME3MP I have never actually tried going for bonus charge. I always go for extra shields. Simply because a 50% chance always seemed unreliable to me. The extra shields is something you always get, and so I thought this would always be the superior option. Another thing I should try out, heh. Though I should point out I hardly ever play vanguards, not because I don't like them, but because you die with them off-host, and I rarely host because of my connection.
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Post by DistigousForest on Jun 21, 2017 17:27:37 GMT
That's why you spec charge for 6A on all but the Novaguard and Slayer. You can end up with something like Charge>Charge>Charge>Charge>Shoot good times. I think the most times I've gotten it to go before cooldown was 6. I see, I assume because you need the extra shields for either the Nova or the Phase Disruptor. Time for another shameful confession. You know, in all my time of playing ME3MP I have never actually tried going for bonus charge. I always go for extra shields. Simply because a 50% chance always seemed unreliable to me. The extra shields is something you always get, and so I thought this would always be the superior option. Another thing I should try out, heh. Though I should point out I hardly ever play vanguards, not because I don't like them, but because you die with them off-host, and I rarely host because of my connection. Maybe it's because you're across the pond, but I've never had too many issues with off host vanguarding. Movement with a vanguard is more important than shields so if you go with an AMIII you can run circles around shit if Charge does end up going on cooldown. Noveguard and Slayer get 6B because they need barriers for Nova and Phase Disruptor, so you are correct there. As for the other kits I go 6A mainly because I'm taking big guns on them (Claymore on Drellgod, Raider on most others) and you get a double Charge often enough that 6B isn't needed. Also, you can detonate combos a lot faster and more frequently with 6A, especially if you have somebody spamming an AoE power. Charge also gets bonus force vs. chilled/frozen targets and if you get someone spamming Snap Freeze, 6A is really fun if you can get multiple successive Cryosplosions.
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Post by DoomsdayDevice on Jun 21, 2017 17:52:55 GMT
I see, I assume because you need the extra shields for either the Nova or the Phase Disruptor. Time for another shameful confession. You know, in all my time of playing ME3MP I have never actually tried going for bonus charge. I always go for extra shields. Simply because a 50% chance always seemed unreliable to me. The extra shields is something you always get, and so I thought this would always be the superior option. Another thing I should try out, heh. Though I should point out I hardly ever play vanguards, not because I don't like them, but because you die with them off-host, and I rarely host because of my connection. Maybe it's because you're across the pond, but I've never had too many issues with off host vanguarding. Movement with a vanguard is more important than shields so if you go with an AMIII you can run circles around shit if Charge does end up going on cooldown. Noveguard and Slayer get 6B because they need barriers for Nova and Phase Disruptor, so you are correct there. As for the other kits I go 6A mainly because I'm taking big guns on them (Claymore on Drellgod, Raider on most others) and you get a double Charge often enough that 6B isn't needed. Also, you can detonate combos a lot faster and more frequently with 6A, especially if you have somebody spamming an AoE power. Charge also gets bonus force vs. chilled/frozen targets and if you get someone spamming Snap Freeze, 6A is really fun if you can get multiple successive Cryosplosions. What's an AMIII? All these abbreviations throw me off sometimes, haha. EDIT: You must mean Adrenalin Mod! My problem with off-host vanguarding is simply that most of the time I'm not able to charge when I want/need to. Thing is, if I'm playing a vanguard, and I'm low on shields, my first thought is to charge something, even if it's just a swarmer or a seeker swarm, just to refill shields. But when you keep hitting charge, and it won't do anything, then you simply die. This is a lot more likely to happen with Vanguards because you're always fighting at close range. Also, I'm really old fashioned when it comes to most of the power kits; on Vanguards I typically go for light weapons and 200% cooldown, because I want to be able to use my powers as often as I can. I tend to save the heavy weapons for Soldiers and Infiltrators. I do see now that it can be fun and really effective to use big heavy guns on some of these kits, but it's something I'm still getting used to. Yeah, I'll use a big ass weapon on a Volus, but that's just because they really need them. But if I can choose between a Raider X and a Talon X on a Vanguard, I'll go for the Talon, simply because A: I get 3 seconds cooldown on Charge instead of 3.6 seconds, B: I can use a Power Magnifier mod on a pistol and thus get more use out of my powers and C: I can use Commando package, which boosts both my pistol and my biotics damage. Alternatively, I might even go for an SMG + Expert Package which also gives me the Power Magnifier option plus even faster cooldowns. I guess what it boils down to is that I'm more of a powers player than a weapons player. I keep experimenting though. It's just that I've been out of the game for 3 years and still rediscovering half of it, haha.
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Post by mordokai on Jun 21, 2017 19:09:01 GMT
That's why you spec charge for 6A on all but the Novaguard and Slayer. You can end up with something like Charge>Charge>Charge>Charge>Shoot good times. I think the most times I've gotten it to go before cooldown was 6. I see, I assume because you need the extra shields for either the Nova or the Phase Disruptor. Time for another shameful confession. You know, in all my time of playing ME3MP I have never actually tried going for bonus charge. I always go for extra shields. Simply because a 50% chance always seemed unreliable to me. The extra shields is something you always get, and so I thought this would always be the superior option. Another thing I should try out, heh. Though I should point out I hardly ever play vanguards, not because I don't like them, but because you die with them off-host, and I rarely host because of my connection. You really should try on-host smashguard with bonus charge. I give him Carrier with Incendiary Ammo. Shoot a little, Smash for FE, charge for BE. If you get a bonus charge, Smash again with 40% bonus damage. He's ever so fragile and certainly not for the faint of heart, but damn, can this guy ever cause some proper destruction The build is ever so much fun, but expect to extract with 0 gels and ops packs.
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