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Post by flyingsquirrel on May 24, 2018 21:23:08 GMT
Was the Legion a known quantity at all from FO1/2?
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Post by Iakus on May 24, 2018 21:26:46 GMT
Was the Legion a known quantity at all from FO1/2? Nope. Though apparently they were going to be a group from the cancelled Fallout 3 game ("codenamed "Van Buren") which would have covered the war between the NCR and the Brotherhood of Steel.
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Post by CHRrOME on May 25, 2018 3:21:29 GMT
I honestly would love to have a spin off of sorts and get another isometric game in the FO universe. Turn based or not, I think it could be fun.
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https://images4.alphacoders.com/101/thumb-1920-1010967.png
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Post by warden on May 25, 2018 12:16:08 GMT
I honestly would love to have a spin off of sorts and get another isometric game in the FO universe. Turn based or not, I think it could be fun. there was a mod in NV that was about that, turn the game in a turn based style, though was abandoned a long time ago, but the idea was really cool.
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Post by sgtreed24 on May 25, 2018 12:47:44 GMT
I wouldn't mind turn based if it was kinda like Xcom. But I tried fallout 2 and just couldn't do it. lol
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Post by flyingsquirrel on May 25, 2018 14:33:23 GMT
They made the legion too unlikable. Unlike other factions, the one and only positive is their leader. Ceaser is charismatic, intelligent and cunning. And in a sense, that's the major flaw. Without him the legion just falls apart into a tribe of unstable brutes. I read that they were originally going for a "brutal but effective" faction. And you still get bits of that, like when Cass comments on how Legion caravans are "safe as houses" since raiders know better than to screw with them.
Also, there was lore that got cut saying that female Legion citizens could achieve positions of great respect (non-citizens and slaves...not so much...)
Unfortunately what we got was more an "Evil for the Lulz" faction.
I didn't really see them as "evil for the lulz." I saw them more as a sort of cynical authoritarian cult who think that humanity is fundamentally depraved and corrupt and that their brutal form of "law and order" is the only system that can work. I definitely got that vibe from Vulpes Inculta when you run into him in that town that the Legion has slaughtered, and Raul seems to be somewhat ambivalent if you ask for his opinion of them. The misogyny is probably the thing that makes it hard to see how they've survived, because any women who have enjoyed relative equality would have an obvious incentive to resist them. This is why I think they probably still would have lost the war for New Vegas even if the Courier hadn't been around - most of the women who know how to handle a gun would probably join up with NCR when push came to shove. The only ones who might not would be the ones who thought they might be able to just avoid direct Legion rule, e.g. the female Great Khans and Brotherhood members. If anybody's evil for the lulz in FONV, it would probably be the Fiends and the small raider gangs.
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Post by smilesja on May 28, 2018 5:14:13 GMT
Why would a female courier even help the Legion?
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Post by Sifr on May 28, 2018 12:33:37 GMT
Why would a female courier even help the Legion? Why would even a male Courier?
Even if I was the evilest dude to walk under the Mojave sun, I'd think twice about joining forces with a group who once covered their second-in-command in pitch, set him on fire and threw him off a dam. Stuff like that does not guarantee that I'd ever be too high up the food chain to be considered expendable, especially if you are seen to become a threat.
---
As for FO4;
Thinking about doing a "Never Leave Sanctuary" run, anyone attempted this before who could offer any pointers? Not planning on doing this challenge on Survival, I enjoy building settlements too much and it's a nightmare to try to rug/pillar-glitch things when can't rely on autosave to fix your screwups.
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Post by sgtreed24 on May 29, 2018 12:52:33 GMT
What do you mean never leave sanctuary? like you're never going to go do any quests? or?
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Post by flyingsquirrel on May 29, 2018 15:03:08 GMT
What do you mean never leave sanctuary? like you're never going to go do any quests? or? I suppose that's one way to keep Preston from giving you more. But yeah, I'm not sure what sifr means either. I only played the game all the way through once, but I don't think much happens in Sanctuary if you just sit around there and don't follow any quest lines. At most maybe you'd get a raider / Super Mutant / feral ghoul attack once in a while.
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Post by sgtreed24 on May 29, 2018 15:11:51 GMT
What do you mean never leave sanctuary? like you're never going to go do any quests? or? I suppose that's one way to keep Preston from giving you more. But yeah, I'm not sure what sifr means either. I only played the game all the way through once, but I don't think much happens in Sanctuary if you just sit around there and don't follow any quest lines. At most maybe you'd get a raider / Super Mutant / feral ghoul attack once in a while. I want to think they mean making sanctuary your main base, which I've done multiple times, but if you don't wanna fast travel a lot it sucks because it's way out of the way from like... everything lol
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correctamundo
N5
Dr Obfuscate
Don't knock the little winds. They're important - for morale.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
Origin: correctamundo1
Prime Posts: A thousand and then some.
Prime Likes: They never liked me! No one likes me!
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Post by correctamundo on Nov 5, 2018 16:27:37 GMT
Well, the gameplay in the first to is very different. For me it isn't worth going back there now. FO3 and FNV on the other hand is more to my liking. Overall I prefer FO4 though. For now my prime Fallout is '76.
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Post by Voluptuous Volus on Nov 5, 2018 16:45:30 GMT
Fallout New Vegas DESTROYS Fallout 4 in every aspect except graphics and gunplay. But everything else - quests, choices, dialogue, leveling up, story writing is miles better than FO4.
Even Fallout 3 is better than 4, but I would say both of them suck.
Fallout 2 is great, Fallout 1 is good. Both of them feel very dated now and are not 3D but isometric, but still are classic and for 1998 - state of the art.
Fallout 76 will be a piece of shit boring wasteland for 12 year old's to punch each other and jump around, filled with bugs, de-sync, griefing, immersion breaking nonsense and no mods to save it.
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Post by sgtreed24 on Nov 5, 2018 17:33:01 GMT
lol I'll never get the Fallout 4 hate. I like it better than Fallout 3 (which I've still played a ton) and probably around the same as Fallout New Vegas. It's fallout 1 & 2 I can't enjoy. Probably because I started with 3. I own the first 2, just can't play them for much longer than half an hour at a time lol
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Post by Voluptuous Volus on Nov 5, 2018 17:49:42 GMT
I have killed a supermutant in FO4 once. He had a note on him which said:
KILL.LOOT.RETURN.
And that's the summary of FO4. The devs know, It's their inside joke. The players are as dumb as generic supermutants.
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Post by Kappa Neko on Nov 5, 2018 17:58:47 GMT
Very true about FO4's "quest" design. FO3 is much superior in SIDE QUEST content.
I got lucky... Or unlucky... That I found settlement building the coolest thing ever. It's where I can roleplay. I make up stories of my settlers and how the Sole Survivor is pals with them. Which settlements like each other and which don't.
But yeah the actual game is shit for role playing. You can only be evil thanks to Nuka World. I don't usually play evil characters so I don't personally mind. And I happen to actually adore my dumbass how-ya-doing-folks daddy. But I get why many many people hated the framework of this game.
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Post by Voluptuous Volus on Nov 5, 2018 18:09:34 GMT
Very true about FO4's "quest" design. FO3 is much superior in SIDE QUEST content. I got lucky... Or unlucky... That I found settlement building the coolest thing ever. It's where I can roleplay. I make up stories of my settlers and how the Sole Survivor is pals with them. Which settlements like each other and which don't. But yeah the actual game is shit for role playing. You can only be evil thanks to Nuka World. I don't usually play evil characters so I don't personally mind. And I happen to actually adore my dumbass how-ya-doing-folks daddy. But I get why many many people hated the framework of this game. I would agree that the settlement system would've been cool and lore friendly if it was implemented by Bethesda as it was done by Sim Settlements mod. That mod has done EXACTLY what I was thinking about from day 1.
It seemed weird and dumb to me, that here you are - a survivor who comes out from a vault 200 YEARS after the bombs fell and you start scrapping buildings and trees and making new buildings and generators and other stuff in the matter of HOURS. No one has touched the place for decades and suddenly 1 guy/gal rebuilds towns bigger and better than Diamond City in a few days. LOL.
But that mod makes it so you only plan stuff out, and the settlers build everything slowly in time and you have to actually care about them and defend them. Which makes more sense and is way more immersive.
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Post by sgtreed24 on Nov 5, 2018 19:31:09 GMT
Very true about FO4's "quest" design. FO3 is much superior in SIDE QUEST content. I got lucky... Or unlucky... That I found settlement building the coolest thing ever. It's where I can roleplay. I make up stories of my settlers and how the Sole Survivor is pals with them. Which settlements like each other and which don't. But yeah the actual game is shit for role playing. You can only be evil thanks to Nuka World. I don't usually play evil characters so I don't personally mind. And I happen to actually adore my dumbass how-ya-doing-folks daddy. But I get why many many people hated the framework of this game. Idk, I loved the settlement building system. I've spent a ton of hours doing nothing but building lmao. And I like evil characters as much as good ones so I was happy about the nuka world mod.
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N3
赤い彗星
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Posts: 475 Likes: 444
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Post by MrR40 on Nov 5, 2018 19:41:29 GMT
I have played all FO games including Tactics. Currently at 1301 hours in FO4. I agree that story wise NV was better than FO3. It could use a bit more grimdark and mature/dark humour from FO 1 and 2.
Although I will not play FO 76 due to it being an MMO, I hope it will succeed as I love the setting. Personally I am hoping for a single player game set in the NCR ( perhaps travelling by train or car like in FO2 ). Or failing that a game set in New York ( we're running out of big and famous cities like this )
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House Targaryen
N5
The night is dark and full of terrors, but the fire burns them all away.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: gscott7833
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Post by House Targaryen on Nov 12, 2018 3:12:13 GMT
Exploring and the side quests are its only saving grace. Main quest is blah as is all Bethy games and they dumbed down character creation, no SPECIAL, traits, karma or anything of that sort.
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Games: Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
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Post by Jarovbees on Nov 12, 2018 3:56:01 GMT
My favorite thing about Fallout 4; the companions. As much as I love Skyrim, these were a massive step up in every way. The only downside is that I couldn't romance Deacon, but oh well.
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Post by flyingsquirrel on Nov 13, 2018 14:34:46 GMT
But yeah the actual game is shit for role playing. You can only be evil thanks to Nuka World. I don't usually play evil characters so I don't personally mind. And I happen to actually adore my dumbass how-ya-doing-folks daddy. But I get why many many people hated the framework of this game. To me, it almost forces you to be evil given how blood-soaked some of the faction paths are. I signed up with the Railroad because I believe in Synth rights, not because I want to overload nuclear reactors or blow up an airship full of BoS personnel just doing their jobs.
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Post by Kappa Neko on Nov 14, 2018 10:37:50 GMT
But yeah the actual game is shit for role playing. You can only be evil thanks to Nuka World. I don't usually play evil characters so I don't personally mind. And I happen to actually adore my dumbass how-ya-doing-folks daddy. But I get why many many people hated the framework of this game. To me, it almost forces you to be evil given how blood-soaked some of the faction paths are. I signed up with the Railroad because I believe in Synth rights, not because I want to overload nuclear reactors or blow up an airship full of BoS personnel just doing their jobs. True...
You have a choice between: - SJW idiots who'll get everyone killed eventually Terminator style (Railroad) - Creepy eugenics assholes who'll eventually get everyone killed Terminator style (Institute) - Wasteland nazis who'll get everyone killed eventually Terminator style too because of GIANT KILLER ROBOT ...seriously guys, WTF (Brotherhood) - well-meaning but incompetent morons (Minute Men)
I LIKE the Minute Men actually because even though incompetent they never actually wanted to go to war with anybody until the endgame railroad you into it all the same. And if you pick them, you can at least let the Brotherhood and Railroad live. HOWEVER, this is only possible if you shoot a random innocent unarmed person in the Institute like a school shooter to get banished. And of course you fucking blow up the Institute later, shoot a whole bunch of people more there even if you go for the most peaceful option.
But hey, it's Fallout. Everybody is insane and everything is awful! I don't even mind. In fact, I thought it wasn't fucked up ENOUGH given the franchise's usual over the top ludicrous scenarios. The endgame is a weird case of being extremely awful no matter what you do and somehow at the same time it's depicted as perfectly all right. So the game sells the Sole Survivor as a kind of savior while actually they are really the leader of a mass murder operation.
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Post by jaison1986 on Nov 14, 2018 13:36:47 GMT
To me, it almost forces you to be evil given how blood-soaked some of the faction paths are. I signed up with the Railroad because I believe in Synth rights, not because I want to overload nuclear reactors or blow up an airship full of BoS personnel just doing their jobs. True...
You have a choice between: - SJW idiots who'll get everyone killed eventually Terminator style (Railroad) - Creepy eugenics assholes who'll eventually get everyone killed Terminator style (Institute) - Wasteland nazis who'll get everyone killed eventually Terminator style too because of GIANT KILLER ROBOT ...seriously guys, WTF (Brotherhood) - well-meaning but incompetent morons (Minute Men)
I LIKE the Minute Men actually because even though incompetent they never actually wanted to go to war with anybody until the endgame railroad you into it all the same. And if you pick them, you can at least let the Brotherhood and Railroad live. HOWEVER, this is only possible if you shoot a random innocent unarmed person in the Institute like a school shooter to get banished. And of course you fucking blow up the Institute later, shoot a whole bunch of people more there even if you go for the most peaceful option.
But hey, it's Fallout. Everybody is insane and everything is awful! I don't even mind. In fact, I thought it wasn't fucked up ENOUGH given the franchise's usual over the top ludicrous scenarios. The endgame is a weird case of being extremely awful no matter what you do and somehow at the same time it's depicted as perfectly all right. So the game sells the Sole Survivor as a kind of savior while actually they are really the leader of a mass murder operation.
I agree for most part. I ultimately sided with the brotherhood because I thought the minuteman to be too incompetent to be the de-facto ruling force of the commonwealth. The BOS is simply far more organized, well supplied and well armed for such a job. Though I disliked that they pretty much run protection rackets with the local farmers (no freaking way I'm paying 500 caps for every farm they hire. Money doesn't come easy in this game and supplies are not cheap). I had little qualms with destroying either the institute or the railroad. I don't like hippies neither mad scientists with a god complex. Hell, I despised the institute so much for what they did with the sole survive that I didn't even issued the evacuation order for them (though I did felt pitty enough for Synth Shawn to take him along with me). By the end I was too underwhelmed with the story. The fact you end with virtually the same lackluster ending slide regardless of what you do feels very lazy from the writers. At least give us an epilogue for the major factions and characters.
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...lives for biotic explosions. And cheesecake!
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Post by Kappa Neko on Nov 14, 2018 14:27:54 GMT
By the end I was too underwhelmed with the story. The fact you end with virtually the same lackluster ending slide regardless of what you do feels very lazy from the writers. At least give us an epilogue for the major factions and characters. Like we got in FO3? Oh wait.
I know I'm in the minority but I found the endgame pretty satisfying in execution. Sure, it's basically the same ending each time but at least you had a choice which faction flag you wanted to wave. Much improved over FO3's ending and general BOS lap dog plot design. Now of course both suck compared to NV...
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