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Post by Artemis on Jan 11, 2019 1:06:16 GMT
Both, as interesting (no quotes ) as a character only available in act 1 can be. It’s not an objective thing. To me, Carver is not interesting AND I don’t like him. Hope this posts right; I’m on mobile and too lazy to download the app xDD Definitely don't want to derail this thread, so maybe we can move this to the DA2 subforum. I've yet to see why Bethany is interesting though. Like I get it, you don't like Carver. But that doesn't make Bethany an interesting character. It makes her your preferred choice over him. But it doesn't make her interesting. I'm not trying to sealion here. I am truly baffled on what people like about her. The Pro-Circle and Anti-Grey Warden things are interesting enough, especially the latter. But that all happens after she's gone from the party. Maybe I'm overthinking it. LOL. I don't know what sealion means but yeah i think you are overthinking it lmao Carver is a jerk, I don't see what's interesting about him. Bethany is sweet, and I can relate to her relationship with me/my Hawke, and I love her and want to take care of her. I also haven't played DA2 in probably 5 years so I'm sorry man I can't give you a play by play of what I like most about her
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Post by caladrius on Jan 11, 2019 2:16:47 GMT
I have a romance related question for you guys. How do you think Bioware compares to other games with romances? What do you think Bioware does the best (if anything) and what influence do you think they could take from other games?
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Post by Artemis on Jan 11, 2019 2:28:39 GMT
I have a romance related question for you guys. How do you think Bioware compares to other games with romances? What do you think Bioware does the best (if anything) and what influence do you think they could take from other games? How do you think Bioware compares to other games with romances?
Bioware is clearly the best. Their characters are three dimensional; the romances are often thoughtfully and thoroughly written. The characters are expertly voice-acted. The romances often produce an emotional experience from the player. No other company compares. What do you think Bioware does the best (if anything)
Their writing, their voice acting. The pacing. what influence do you think they could take from other games?
Fairness in terms of character availability to all players. I'm playing Divinity Original Sin 2 right now and romancing Ifan ben-Mezd. I'm not lying when I say it's better than ANY romance I've EVER experienced in a game before, including BioWare. And do you know what I know in my HEART would have happened if this were a BioWare game? Ifan would have been straight.
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Post by vertigomez on Jan 11, 2019 2:29:58 GMT
I have a romance related question for you guys. How do you think Bioware compares to other games with romances? What do you think Bioware does the best (if anything) and what influence do you think they could take from other games? Bioware was my introduction to romances in gaming. I remember stumbling on that little bit with Aarin Gend in NWN (and flirting shamelessly with Linu and Daelan lolol, even though they're not romanceable) and then I played Hordes of the Underdark and all of a sudden there was this fully-fledged companion romance with Valen the tiefling and that was such an awesome wtf-inducing moment for me! I thought it was so cool that in the midst of all this adventuring and dungeon-crawling, my character could fall in love and have a whole other emotional journey going on on the side. I rolled other characters and eventually went after Aribeth and Nathyrra too. The great thing about Bioware romances is how they're not an afterthought. So many others lately have started including little bits of romance here and there, but in some games it's really obvious that it's not something the developer is into, it's kind of half-hearted. And it's not just the depth, it's the breadth. There are so many options, it's not "oh, you're a guy so here are these two women you can sleep with, you're a girl so here's this one guy, what are gay/bi people even??" It's so nice to be given that same respect and consideration. As far as what they could learn from others, all I'd suggest is that the romances themselves could stand to feel more organic or tied in with the overall story. And that's not even a huge priority for me, as most of my favorite LIs are more respite-from-the-plot than bound to it.
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Post by Deleted on Jan 11, 2019 2:32:04 GMT
I have a romance related question for you guys. How do you think Bioware compares to other games with romances? What do you think Bioware does the best (if anything) and what influence do you think they could take from other games? Without a doubt BioWare seems to be more reluctant to break their molds on the romances-most of them seem like the same thing over again-usually including which gender combo's get what. I feel like Bethesda and other companies are making more diverse romance options. Making all the options open to both sexes is also fairly commonplace to many games and it works amazing and everyone gets options that are regularly denied to them by BioWare. The one thing BioWare does have an edge on is animations (even though I give them hell on their animations a lot). Most gaming companies don't even try to animate the romances. I am curious to see how the romances in cyberpunk 2077 (male/male specifically) will be done there. I have little faith in CDPR though. I think again I already covered your last question, but just restating they need to branch out away from the molds they made. We've done the bisexuals of questionable morals: (Zevran, IronBull, Isabella, Peebee, Reyes, and possibly others) let's move onto try something different. Also, share some kisa love with the non-straight fans. M/m and f/f kisa's are both long overdue!
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Post by arvaarad on Jan 11, 2019 2:41:55 GMT
I have a romance related question for you guys. How do you think Bioware compares to other games with romances? What do you think Bioware does the best (if anything) and what influence do you think they could take from other games? Off the top of my head, the only games where I’ve experienced better romances have been in fully text-based interactive fiction. And that’s because of obvious, insurmountable differences between the two mediums. I do want to see them take some (achievable) ideas from IF though. Less in the romance domain and more in terms of adding more bad ends. Not the brutal “dead man walking” bad ends like IF has. Those are fun in IF, where restarting is quick and easy, but would be quite obnoxious in an RPG. However, I would like to see more quick failure states, on the level of collectible epilogue slides. For example, throw in some dialogue where you can straight-up insult a world leader, and get hit with a fade-to-black + a silly bad end slide. Nothing major, no “you made this decision 50 hours ago and now you’re fucked no matter what you do”, but just some shallow bad endings to show why the protagonist can’t always say/do super impulsive things. I think it could make the PC feel more heroic, too, because we won’t just assume that we can survive every rash decision.
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Post by caladrius on Jan 11, 2019 2:43:33 GMT
I think Bioware has traditionally been by far the best at creating richly developed characters and romances that genuinely add depth to the narrative. DA2 (Anders) is my favorite romance in a game, but I actually find the romances in Fallout 4 to be comparable to average for Bioware. I love how much variety is available. I know these are both controversial opinions, but I think Bethesda has an advantage by not having varied sexualities and by not making cut scenes for romances. Bioware is so limited in comparison in how many base options they'll have resources for and, imo, the reason doesn't make the characters any deeper. Good dialog and voice acting sells a romance arc, but I couldn't care less about seeing a pixel butt, personally.
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Post by Artemis on Jan 11, 2019 2:55:48 GMT
I think Bioware has traditionally been by far the best at creating richly developed characters and romances that genuinely add depth to the narrative. DA2 (Anders) is my favorite romance in a game, but I actually find the romances in Fallout 4 to be comparable to average for Bioware. I love how much variety is available. I know these are both controversial opinions, but I think Bethesda has an advantage by not having varied sexualities and by not making cut scenes for romances. Bioware is so limited in comparison in how many base options they'll have resources for and, imo, the reason doesn't make the characters any deeper. Good dialog and voice acting sells a romance arc, but I couldn't care less about seeing a pixel butt, personally. I don't care about pixel butt either (nor am I anti-pixel butt) but tbh there are something I love about animation, those little romantic gestures... part of why I love the Reyes romance. The surprise!kiss, the grabbing his hand and running, sharing drinks on a rooftop, another kiss, the dance... I love that stuff!
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Post by caladrius on Jan 11, 2019 3:04:18 GMT
I think Bioware has traditionally been by far the best at creating richly developed characters and romances that genuinely add depth to the narrative. DA2 (Anders) is my favorite romance in a game, but I actually find the romances in Fallout 4 to be comparable to average for Bioware. I love how much variety is available. I know these are both controversial opinions, but I think Bethesda has an advantage by not having varied sexualities and by not making cut scenes for romances. Bioware is so limited in comparison in how many base options they'll have resources for and, imo, the reason doesn't make the characters any deeper. Good dialog and voice acting sells a romance arc, but I couldn't care less about seeing a pixel butt, personally. I don't care about pixel butt either (nor am I anti-pixel butt) but tbh there are something I love about animation, those little romantic gestures... part of why I love the Reyes romance. The surprise!kiss, the grabbing his hand and running, sharing drinks on a rooftop, another kiss, the dance... I love that stuff! I think that's fair. There are interactions that can't be done just through standard dialog in a way that develop personality and tone. I think it's the high risk, high reward approach. If it fits your taste then it's got the potential to be amazing, but you will only probably have two or rarely three options, so a lot of people won't get something that fits them.
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Post by pessimistpanda on Jan 11, 2019 3:05:37 GMT
I have a romance related question for you guys. How do you think Bioware compares to other games with romances? What do you think Bioware does the best (if anything) and what influence do you think they could take from other games? I like that BioWare clearly signposts which lines are intended to be romantic, but as far as romances go, the only thing I really want is for them to be as accessible as possible. I think good LGBT representation can be acheived outside of the context of being romanced by the player, and from my perspective as a player, having more accessible romances is many times more important than getting to gloat over straight people who didn't get the one they wanted. I also wish they would stop separating us at the end of every game, it gets old. As for non-Bioware romances, I thought MacReady from Fallout 4 and Andrew from Technomancer were both good for different reasons. I thought Andrew was particularly interesting because he has a shared history with the player character, and how you talk/respond to him can also serve to flesh out your own backstory. Though probably a lot of RPG purists would hate that, lol.
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Post by arvaarad on Jan 11, 2019 3:23:24 GMT
I have a romance related question for you guys. How do you think Bioware compares to other games with romances? What do you think Bioware does the best (if anything) and what influence do you think they could take from other games? I like that BioWare clearly signposts which lines are intended to be romantic, but as far as romances go, the only thing I really want is for them to be as accessible as possible. I think good LGBT representation can be acheived outside of the context of being romanced by the player, and from my perspective as a player, having more accessible romances is many times more important than getting to gloat over straight people who didn't get the one they wanted. I also wish they would stop separating us at the end of every game, it gets old. As for non-Bioware romances, I thought MacReady from Fallout 4 and Andrew from Technomancer were both good for different reasons. I thought Andrew was particularly interesting because he has a shared history with the player character, and how you talk/respond to him can also serve to flesh out your own backstory. Though probably a lot of RPG purists would hate that, lol. Count me in as someone else who enjoys getting some of the PC’s backstory from other characters. Whenever I’m in the party in a tabletop campaign, I always have such a hard time convincing the GM that they can play any and all of my background hooks as they wish, and in a way that fits the larger story. IMO, RPGs are much more fun when they’re collaborative (in the style of Fiasco or Dream Askew) rather than each individual player dictating exactly how their character should be. I save the micromanagement for combat.
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Post by witchcocktor on Jan 11, 2019 3:28:12 GMT
I'll wait for CDPR to come out (lol) with their gay romances until I decide on who the biggest baddest bitch on the block is. Bioware is the king now, but none of the m/m romances or the romanceable gay/bi male characters have really spoken to me though, in a level where I would obsess over them. If any other gaming company is going to distract me with a great gay romance, then goodbye Bioware el oh el.
But yes, Bioware is king. I can't potentially say the same if we look at straight romances in video games, but the gay romances (the only thing I personally care about), there's yet to be any competition.
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Post by Hanako Ikezawa on Jan 11, 2019 3:32:01 GMT
I definitely think BioWare does the best romances for these kinds of games. Few other companies even do it, and few of those who do allow me to have the kind of romance and representation I’m hoping for. Besides BioWare as others said I’d have to give the runner up to Bethesda. Curie’s romance in Fallout 4 is up there on my list of favorite LIs, even surpassing some of my BioWare ones.
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Post by vertigomez on Jan 11, 2019 3:34:36 GMT
Welp I just found out you can romance a dwarf pirate prince, a lizardman, a skeleton, a possessed bard and others in Divinity: Original Sin II. Thanks for namedropping that one Artemis - there goes my weekend.
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Post by Artemis on Jan 11, 2019 3:41:43 GMT
I'll wait for CDPR to come out (lol) xD
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Post by Artemis on Jan 11, 2019 3:43:23 GMT
Welp I just found out you can romance a dwarf pirate prince, a lizardman, a skeleton, a possessed bard and others in Divinity: Original Sin II. Thanks for namedropping that one Artemis - there goes my weekend. YOU ARE WELCOME. I am living life over here. The possessed bard is a sweetheart and I love her so. Ifan is my man for all time. He is so beardy and grumpy and wonderful and also has a crossbow. And a wolf spirit thing that I never use, but it lets me call him wolf husbando. (Seriously, the characters are fucking awesome, so well written. Excellent voice acting, too. And the romance... aieeee.)
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Post by Davrin's boobs on Jan 11, 2019 5:20:24 GMT
DOS2 is a really cool game! I feel like these modern classic rpgs are good with romances, if only they could have sweet animations! DOS2 companions are great but beware because you can get ninjamanced by both female companions easily (I would say you get ninjamanced no matter what) so that's something Larian need to put some work in. I would say that Tekehu as character gathers a lot of things I luv but duh my alter ego ruins every chance of surprise lol I would say that Spiders is getting really close to Bioware and I truly hope they dont drop the ball with Greedfall, Bioware needs to understand that romances and rpgs are not a niche anymore. too lazy to catch up sorry
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Post by pessimistpanda on Jan 11, 2019 5:49:28 GMT
I just find DOS2 very slow. I barely started and I'm already bored.
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Post by Artemis on Jan 11, 2019 5:51:57 GMT
I just find DOS2 very slow. I barely started and I'm already bored. It is, you just gotta persevere my young friend. The payoff is awesome... well, I can only speak for Ifan; I know the girls are supposedly great, but figure you're not going for one of them. I don't know how good Beast, Fane, or Prince are. But DOS2 is hard, and confusing, and sometimes boring. It gets the romance and characterization right though. I'm playing on story mode, which is like... hard mode in DA game hahaha
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Post by Artemis on Jan 11, 2019 5:53:16 GMT
DOS2 is a really cool game! I feel like these modern classic rpgs are good with romances, if only they could have sweet animations! DOS2 companions are great but beware because you can get ninjamanced by both female companions easily (I would say you get ninjamanced no matter what) so that's something Larian need to put some work in. I would say that Tekehu as character gathers a lot of things I luv but duh my alter ego ruins every chance of surprise lol I have Lohse and Beast in my party and so far in Act 4 (I think... Arx?) I'm pretty good at avoiding ninjamances, though I did accidentally make Beast blush once... haha oops. With Lohse the lines are obvious... like telling her you really care for her, etc. I DO really care for her; I love her to death, but I know the game will interpret that as a romance starter.
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Post by Davrin's boobs on Jan 11, 2019 5:59:12 GMT
DOS2 is a really cool game! I feel like these modern classic rpgs are good with romances, if only they could have sweet animations! DOS2 companions are great but beware because you can get ninjamanced by both female companions easily (I would say you get ninjamanced no matter what) so that's something Larian need to put some work in. I would say that Tekehu as character gathers a lot of things I luv but duh my alter ego ruins every chance of surprise lol I have Lohse and Beast in my party and so far in Act 4 (I think... Arx?) I'm pretty good at avoiding ninjamances, though I did accidentally make Beast blush once... haha oops. With Lohse the lines are obvious... like telling her you really care for her, etc. I DO really care for her; I love her to death, but I know the game will interpret that as a romance starter. yeah Lohse is easily avoidable (although I got an line when i said to her we are good friends lol), Sebille though is the goddess of the ninjamance, I was in the final battle and she said we made love lmao like girl y o u d r u n k XDDDD my Fane's romance was intact but my immersion was ruined
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Post by Artemis on Jan 11, 2019 6:06:59 GMT
I have Lohse and Beast in my party and so far in Act 4 (I think... Arx?) I'm pretty good at avoiding ninjamances, though I did accidentally make Beast blush once... haha oops. With Lohse the lines are obvious... like telling her you really care for her, etc. I DO really care for her; I love her to death, but I know the game will interpret that as a romance starter. yeah Lohse is easily avoidable (although I got an line when i said to her we are good friends lol), Sebille though is the goddess of the ninjamance, I was in the final battle and she said we made love lmao like girl y o u d r u n k XDDDD my Fane's romance was intact but my immersion was ruined Maybe she dreamed it and it was just so real
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Post by pessimistpanda on Jan 11, 2019 7:00:03 GMT
I just find DOS2 very slow. I barely started and I'm already bored. It is, you just gotta persevere my young friend. The payoff is awesome... well, I can only speak for Ifan; I know the girls are supposedly great, but figure you're not going for one of them. I don't know how good Beast, Fane, or Prince are. But DOS2 is hard, and confusing, and sometimes boring. It gets the romance and characterization right though. I'm playing on story mode, which is like... hard mode in DA game hahaha The clothes are also all ugly AF.
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Post by dhalion on Jan 11, 2019 8:46:45 GMT
I have a romance related question for you guys. How do you think Bioware compares to other games with romances? What do you think Bioware does the best (if anything) and what influence do you think they could take from other games? I like the romance-specific cutscenes (and quests) because that’s pretty rare. I think where Bioware really shines is that the romance feels fully integrated into the story and isn’t just a tacked-on extra, and romance cutscenes are just one aspect of that. Other characters comment on it, there’s ambient dialogue about it and other specific dialogue options, non-romance cutscenes can change depending on it. Like, for example: approval at Well of Sorrows changes based on romance, and if your LI is there with you and you drink from the well they will be fussing over you when you wake up. A smaller example is how some LIs will give you a nickname which they’ll call you by outside of romance-specific dialogues.
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Post by Deleted on Jan 11, 2019 15:46:32 GMT
I have Lohse and Beast in my party and so far in Act 4 (I think... Arx?) I'm pretty good at avoiding ninjamances, though I did accidentally make Beast blush once... haha oops. With Lohse the lines are obvious... like telling her you really care for her, etc. I DO really care for her; I love her to death, but I know the game will interpret that as a romance starter. yeah Lohse is easily avoidable (although I got an line when i said to her we are good friends lol), Sebille though is the goddess of the ninjamance, I was in the final battle and she said we made love lmao like girl y o u d r u n k XDDDD my Fane's romance was intact but my immersion was ruined Yeah, I didn't take any flirts with Lohse and I still had to break up with her after the scene in act 3 at the end of her quest on reaper's coast. The good news is after that she didn't try to come at me again though. so better than Elf lady-who will never be on my team after hearing all of that.
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