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Post by Hrungr on Sept 18, 2019 20:51:49 GMT
The teaser (that we only guess was about DA4. means nothing of the sort. As most grumps like to point out, it can be cancelled anytime. Sure, any game can be cancelled at any time. But there's less risk of cancellation of DA4 than the Kickstarted game securing funding and then being developed, as much as I wish Gaider and his team a big success. Also, the teaser is not the only thing that was released and since then we got way more confirmation that DA4 development is indeed happening. Plus, none of the comic books and books would be published/announced if work on the main game wasn't already in an advanced enough stage. As I understand it, when pre-production is wrapped up is when EA would decide whether to fund the production of the full game or not. Though ofc they still have the power to cancel the production of the game at any point. However, if they do fund production of the full game, that's when we would expect to get an official announcement.
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Post by midnight tea on Sept 18, 2019 20:52:28 GMT
Dammit Hrungr, I am failing so badly at re-posting tweets lately because of how fast you are Anyway... it does sound like some VO is happening already, right? :3
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Post by OhDaniGirl on Sept 18, 2019 20:52:43 GMT
Oof, still writing dialogue then? That sounds like something done fairly early on in production.
Someone please tell me I'm wrong. :/
Edit: Is he talking about VO work? That would be better.
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Post by midnight tea on Sept 18, 2019 20:55:09 GMT
Oof, still writing dialogue then? That sounds like something done fairly early on in production. Someone please tell me I'm wrong. :/ That doesn't sound like writing (never mind that writing and re-writing probably will happen regardless of stage of development) to me - that sounds like recording voiceover and Patrick explaining to the voice actor how they should speak the line.
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Post by Hrungr on Sept 18, 2019 21:00:44 GMT
Anyway... it does sound like some VO is happening already, right? :3 Oof, still writing dialogue then? That sounds like something done fairly early on in production. Someone please tell me I'm wrong. :/ Well it is pre-production, so it doesn't surprise me they're still writing dialogue. VO doesn't tend to happen until late in development. The story is going to evolve over over time. Some things get cut, some get changed, things get reflowed, and so on. So before you get people in the booth, you want to make sure as many things as possible (quests, etc.) are locked in. Even though you know that things can change right into the 11th hour.
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Post by colfoley on Sept 18, 2019 21:04:30 GMT
Actually I can imagine that writing can take place at any time during PRODUCTION. Granted this is from my own limited and amateurish understanding of Bios/ the industries policies and procegures but I would think (and certainly hope in this case) that pre production is to nail down the basic story outline, the quest structures, faction, lore...all the background framework. While production is actually writing the quests, the dialogue, and the actual events we'll be dealing with in the actual game. And they will be writing, rewriting, trimming, and reworking the 'writing' aspect I imagine most of the way till the game actually launches based on data budgets, availability of voice actors, etc. etc. etc.
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Post by Hrungr on Sept 18, 2019 21:05:03 GMT
Oof, still writing dialogue then? That sounds like something done fairly early on in production. Someone please tell me I'm wrong. :/ That doesn't sound like writing (never mind that writing and re-writing probably will happen regardless of stage of development) to me - that sounds like recording voiceover and Patrick explaining to the voice actor how they should speak the line. From what I understand, they do make these notes (and act things out themselves to make sure the words feel right) at the writing stage, so when it eventually goes to VO they have some guidance.
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Post by midnight tea on Sept 18, 2019 21:12:36 GMT
That doesn't sound like writing (never mind that writing and re-writing probably will happen regardless of stage of development) to me - that sounds like recording voiceover and Patrick explaining to the voice actor how they should speak the line. From what I understand, they do make these notes (and act things out themselves to make sure the words feel right) at the writing stage, so when it eventually goes to VO they have some guidance. "Trying to explain why I want someone to change a line" suggests that some VO has already been done and PW requests a change, rather than indicating writing guidelines for VO tho. So whatever they're working on (it could be a vertical slice, another teaser, actual trailer or just some internal stuff) some lines do appear to have already been spoken
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Post by Hrungr on Sept 18, 2019 21:17:02 GMT
From what I understand, they do make these notes (and act things out themselves to make sure the words feel right) at the writing stage, so when it eventually goes to VO they have some guidance. "Trying to explain why I want someone to change a line" suggests that some VO has already been done and PW requests a change, rather than indicating writing guidelines for VO tho. So whatever they're working on (it could be a vertical slice, another teaser, actual trailer or just some internal stuff) some lines do appear to have already been spoken It just sounds to me that he wants one of the other writers to change a line. Just a discussion the Writers' Pit.
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Post by OhDaniGirl on Sept 18, 2019 21:17:32 GMT
From what I understand, they do make these notes (and act things out themselves to make sure the words feel right) at the writing stage, so when it eventually goes to VO they have some guidance. "Trying to explain why I want someone to change a line" suggests that some VO has already been done and PW requests a change, rather than indicating writing guidelines for VO tho. So whatever they're working on (it could be a vertical slice, another teaser, actual trailer or just some internal stuff) some lines do appear to have already been spoken That's a dangerous game you're playing, Tea. What with your 'hope', and all.
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Post by Hanako Ikezawa on Sept 18, 2019 21:24:55 GMT
"Trying to explain why I want someone to change a line" suggests that some VO has already been done and PW requests a change, rather than indicating writing guidelines for VO tho. So whatever they're working on (it could be a vertical slice, another teaser, actual trailer or just some internal stuff) some lines do appear to have already been spoken That's a dangerous game you're playing, Tea. What with your 'hope', and all.
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Post by midnight tea on Sept 18, 2019 21:41:18 GMT
"Trying to explain why I want someone to change a line" suggests that some VO has already been done and PW requests a change, rather than indicating writing guidelines for VO tho. So whatever they're working on (it could be a vertical slice, another teaser, actual trailer or just some internal stuff) some lines do appear to have already been spoken It just sounds to me that he wants one of the other writers to change a line. Just a discussion the Writers' Pit. In a given example Weeks appears to be requesting changes to speaking a specific line so it matches how he hears it in his head, instead of how he's heard the line spoken for the first time. IMO that seems a lot more like a direct interaction between a writer and VA rather than lead writer requesting another writer to change how a line is written (I'm not a game writer, but I'm fairly sure advice like 'less pitch variance, more growling' has little to do with writing and a lot with voiceover). "Trying to explain why I want someone to change a line" suggests that some VO has already been done and PW requests a change, rather than indicating writing guidelines for VO tho. So whatever they're working on (it could be a vertical slice, another teaser, actual trailer or just some internal stuff) some lines do appear to have already been spoken That's a dangerous game you're playing, Tea. What with your 'hope', and all. It's not like i'm trying to give anyone false hope Besides, even if some lines have indeed been spoken, that doesn't mean that the game is close to being finished or something. For all we know they may just be testing some stuff. Maybe it's VO for some side project. Or it may also be that they're at early stages of recruiting VAs for certain roles or something.
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Post by Julilla on Sept 18, 2019 22:27:07 GMT
Probably at this stage it's for a trailer. :::fingers crossed:::
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Post by themikefest on Sept 18, 2019 22:52:14 GMT
I might be misreading the context of your post, but that chair is a Cortex (I think) from Anthem. Think of it like the seats from the Matrix, but the person in them gets to communicate with your main character. I don't know anything about that since I haven't played anthem, but the wires/cables are red/blue/light gray. Similar to red/green/blue that the player has to choose at the end of ME3.
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Post by Fredward on Sept 19, 2019 7:21:22 GMT
To me Weekes sounds like he's talking to a writer, asking them to write a line with more growly sounding words so that the eventual delivery will be more growly and not asking the voice directing person to ask an actor to deliver it more growly. He's talking about a line and not delivery for one (and yes I realize it can mean both in this case but I'm still inclined to think writing rather than VO even if only Occam) and it's not that hard to intuit how a line will likely sound with how you're writing it if you're very familiar with the language (ie it's your first language).
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Post by ellanathehamster on Sept 19, 2019 8:10:57 GMT
Seems to me they are preparing something for TGA
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Post by ellanathehamster on Sept 19, 2019 8:15:55 GMT
To clarify, as someone pointed out, he doesn't currently have a game to show per se. Still, he has confirmed it's future existence and is excited about talking about it. Still a marked difference I mean, the fact that Dragon Age 4 teaser has been shown means that the game has already been greenlit/funded and enough work done on it at time of teaser/auxillary material's release for us to have an idea about the direction the game is heading. So the fact that they're not talking about it as much as people hoping to secure funding via crowdsourcing doesn't mean that DA team is well behind Gaider's indie project or that they aren't excited about what they're working on. I agree that the game is generally green-lit- but I think that this is because how much time and money was spent on development already. Though we do know that EA refused few concepts of a game in the past (the last soft reboot was before the end of 2018) and who knows when they will accept something and let Bioware enter the production. As for the teaser- it was shown without EA consent, or, rather,, knowledge. Many insiders (and one of them I trust 100%) confirmed that Bioware went rogue with The DredWolfRises teaser.
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Post by colfoley on Sept 19, 2019 8:25:46 GMT
I mean, the fact that Dragon Age 4 teaser has been shown means that the game has already been greenlit/funded and enough work done on it at time of teaser/auxillary material's release for us to have an idea about the direction the game is heading. So the fact that they're not talking about it as much as people hoping to secure funding via crowdsourcing doesn't mean that DA team is well behind Gaider's indie project or that they aren't excited about what they're working on. I agree that the game is generally green-lit- but I think that this is because how much time and money was spent on development already. Though we do know that EA refused few concepts of a game in the past (the last soft reboot was before the end of 2018) and who knows when they will accept something and let Bioware enter the production. As for the teaser- it was shown without EA consent, or, rather,, knowledge. Many insiders (and one of them I trust 100%) confirmed that Bioware went rogue with The DredWolfRises teaser. They did not either the 'insider' that broke that story recanted it later.
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Post by ellanathehamster on Sept 19, 2019 8:45:02 GMT
I agree that the game is generally green-lit- but I think that this is because how much time and money was spent on development already. Though we do know that EA refused few concepts of a game in the past (the last soft reboot was before the end of 2018) and who knows when they will accept something and let Bioware enter the production. As for the teaser- it was shown without EA consent, or, rather,, knowledge. Many insiders (and one of them I trust 100%) confirmed that Bioware went rogue with The DredWolfRises teaser. They did not either the 'insider' that broke that story recanted it later. I'm not speaking about the article. I'm speaking about a post of an ex Bioware employee who mentioned it& my friend, that currently works there confirmed that teaser on TGA was not something EA was aware of.
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Post by midnight tea on Sept 19, 2019 12:12:07 GMT
They did not either the 'insider' that broke that story recanted it later. I'm not speaking about the article. I'm speaking about a post of an ex Bioware employee who mentioned it& my friend, that currently works there confirmed that teaser on TGA was not something EA was aware of. I don’t know who you know but our own insider source here has indicated that that post was... far from accurate. Also - Jason Schreier has more than a dozen sources and his article on Dragon Age 4 indicates that he operated mostly on knowledge from prior to reboot, meaning that not even sources in Bioware itself can give accurate, up-to-date info on some things. He also never mentions anything about Bioware/Casey Hudson going rogue with the teaser, as far as I remember. VentureBeat retracting that part also speaks volumes.
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Post by correctamundo on Sept 19, 2019 12:29:04 GMT
I guess the decision to run the Dread wolf rises ultimately was Casey's. Unless the insider source is him who knows if was in contact with upper management or not. Casey hasn't been fired yet so...
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Post by wickedcool on Sept 19, 2019 12:39:12 GMT
Lord Esmeral Abernache said it best”horseshit, my servants say”. BioWare didn’t go rogue with that production at a major game show. That was preplanned and more importantly prepaid for therefore at a minimum it was approved by accounting and legal
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Post by midnight tea on Sept 19, 2019 12:40:00 GMT
I guess the decision to run the Dread wolf rises ultimately was Casey's. Unless the insider source is him who knows if was in contact with upper management or not. Casey hasn't been fired yet so... Honestly, even if there's a kernel of truth there (for example, EA or part of BW not knowing all the details about the teaser before it aired or perhaps that going with the teaser on TGA was up in the air before Hudson's made the final decision), I think "BW/Casey going rogue" has been debunked already. If that really happened, we know journalists would be all over it, yet AFAIK those who write about Bioware seem to consider VentureBeat's news on that a flub. The article that has spawned the rumor however does mention that "EA is a big company, and it’s possible that some people were in the loop. But Dragon Age 4’s tease on the BioWare blog was not typical and caught many within the company off-guard" - and I do believe that. As mentioned above, we can infer from Schreier's article that not everyone working for Bioware is in the loop about all projects (or their marketing strategies) at all times or in intimate detail. That would also explain why one supposed insider contacted/was contacted first by the site and made an impression that this was a rogue action, while other contacts (seemingly higher on the ladder) have denied it.
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Post by samhain444 on Sept 19, 2019 15:28:27 GMT
I guess the decision to run the Dread wolf rises ultimately was Casey's. Unless the insider source is him who knows if was in contact with upper management or not. Casey hasn't been fired yet so... Honestly, even if there's a kernel of truth there (for example, EA or part of BW not knowing all the details about the teaser before it aired or perhaps that going with the teaser on TGA was up in the air before Hudson's made the final decision), I think "BW/Casey going rogue" has been debunked already. If that really happened, we know journalists would be all over it, yet AFAIK those who write about Bioware seem to consider VentureBeat's news on that a flub. The article that has spawned the rumor however does mention that "EA is a big company, and it’s possible that some people were in the loop. But Dragon Age 4’s tease on the BioWare blog was not typical and caught many within the company off-guard" - and I do believe that. As mentioned above, we can infer from Schreier's article that not everyone working for Bioware is in the loop about all projects (or their marketing strategies) at all times or in intimate detail. That would also explain why one supposed insider contacted/was contacted first by the site and made an impression that this was a rogue action, while other contacts (seemingly higher on the ladder) have denied it. Yeah, a story Casey conspiring with a select group of "insiders" at BioWare to create and release the trailer in defiance of "EA's directive" seems ridiculous...especially, as you mention, the type of scrutiny BioWare is under in general and how "leaky" it seems to be in terms of insider info getting to guys like Jason Schreier. There would be more than one source on this...
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Post by Grog Muffins on Sept 19, 2019 15:33:07 GMT
If any of you work in big companies, it's not that hard to believe that not everyone knows everything at all times. I work in an office of 400 and change people and that is painfully obvious to me every day (for important stuff, not just things that involve only certain teams). Bioware Edmonton has at least twice as many employees, so it's easy to understand that some people might know/have heard about the reveal and others not.
Also, shows like TGA must have rehearsals, right? I don't think anyone kept the teaser hidden in a flashdrive up their sleeve until show night so that EA wouldn't find out.
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